Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.08 @ 22:20:57 Player: Decinym Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (135) 675 Value Destroyed (4817) 4817 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1255) 1255 TOTAL SCORE: 13267 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 609 Met Data Miner 300 Met Imprinter 300 Friendly Fire -283 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 55/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer Targeting Computer > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Large Storage Unit Improved EM Pulse Cannon Self-destruct Interrupter (50) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Makeshift Sensor Array Advanced Signal Interpreter Cloak of Protection Improved Core Shielding > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Treads Flexi-carbon Leg Flexi-carbon Leg Huge Storage Unit Improved Core Shielding Heavy EM Shotgun Arc Projector High-powered Shock Rifle Advanced Beam Rifle Improved Heavy Laser Wave Gun Improved EM Pulse Cannon Heavy Plasma Cannon Improved Heavy Machine Gun Makeshift Hammer [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . . . 3 . . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 186 | . 4 . . 4 22 42 8 5 17 2 22 14 6 14 6 4 5 11 Power 14 | . 1 . . . 2 2 2 . 1 . 2 1 . 1 1 1 . . Engine 8 | . 1 . . . 1 1 2 . 1 . 1 . . . . 1 . . Core 5 | . . . . . 1 1 . . . . . 1 . 1 1 . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 28 | . . . . 2 4 6 3 . 1 . 3 2 2 . 2 . . 3 Treads 22 | . . . . 2 4 6 3 . 1 . . 2 2 . 2 . . . Leg 5 | . . . . . . . . . . . 2 . . . . . . 3 Wheel 1 | . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 68 | . 1 . . 1 10 12 1 3 7 . 10 7 1 7 2 2 3 1 Device 25 | . . . . . 3 1 . 2 3 . 6 4 . 3 1 1 1 . Storage 6 | . 1 . . . . . . . . . . 2 1 1 . . 1 . Processor 8 | . . . . . 1 1 . 1 . . . . . 2 1 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 29 | . . . . 1 6 10 1 . 4 . 4 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 76 | . 2 . . 1 6 22 2 2 8 2 7 4 3 6 1 1 2 7 Energy Gun 34 | . 2 . . . 1 10 2 1 5 2 . 2 1 3 1 . 2 2 Energy Cannon 7 | . . . . . 1 3 . . . . 1 . . 1 . . . 1 Ballistic Gun 12 | . . . . 1 3 1 . . . . 4 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 5 . 1 2 . 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . . . . . . . . 1 . 2 1 . 1 . 1 Slashing Weapon 4 | . . . . . . 3 . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 5 2 . . . . 1 . 2 . . . . Corrupted Parts 4 | . . . . . . 1 . . . . 1 . . . 1 1 . . System Corruption 25 | . . . . . . 1 . . . . 4 . . . 8 12 . . Parts Lost 43 | . 1 . . 1 . 2 . . 5 . 7 . 4 . 1 1 . 21 Power 9 | . 1 . . . . 1 . . 2 . 1 . . . 1 1 . 2 Propulsion 14 | . . . . 1 . . . . 2 . 2 . 2 . . . . 7 Utility 12 | . . . . . . . . . 1 . 4 . 2 . . . . 5 Weapon 8 | . . . . . . 1 . . . . . . . . . . . 7 Highest Loss Streak 20 | . 1 . . 1 . 1 . . 3 . 6 . 3 . 1 1 . 20 To Critical Strikes 2 | . . . . . . . . . 1 . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 100 87 98 99 98 100 100 94 70 82 85 77 79 95 99 98 82 Engine 7 | . 13 14 14 14 6 6 15 15 9 7 8 2 . . . 2 6 4 Core 3 | . . . . . 2 2 . . . . . 3 4 3 11 10 6 5 Treads 21 | . . . . 25 27 26 30 30 29 23 9 12 12 13 23 26 26 20 Leg 4 | . 28 28 28 1 . . . . . . 12 . . . . . . 1 Device 12 | . . . . . 7 9 7 14 14 7 11 17 18 20 20 19 18 11 Storage 8 | . 27 28 16 14 9 9 7 7 7 7 7 6 4 5 6 6 6 5 Processor 6 | . . . . . 1 6 7 7 7 7 . . . 4 9 13 13 13 Protection 10 | . . . . 13 27 19 15 7 7 15 14 15 9 3 6 6 6 5 Energy Gun 12 | . 25 28 28 22 . 11 15 14 13 1 7 10 10 9 12 11 6 10 Ballistic Gun 1 | . 2 . . 5 9 . . . . . 5 1 . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 12 34 34 34 34 60 53 54 49 51 46 77 140 128 69 68 69 127 125 Greatest Support 123 | 20 20 20 20 40 60 60 80 80 80 60 60 28 28 28 123 123 123 123 Greatest Overweight (x) 4 | . 1 1 1 3 . 1 . . . . 2 4 4 2 2 . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . 1 3 2 1 . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 25 25 15 15 15 25 25 Average Capacity 16 | . 14 15 15 15 15 15 15 15 15 15 15 22 19 14 15 15 22 23 Most Carried 22 | . 9 8 12 15 15 15 15 15 15 15 15 21 22 15 15 15 21 20 Average Carried 14 | . 7 8 10 14 14 14 14 14 14 15 14 20 17 9 14 14 17 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 5 15 15 15 25 5 Final Carried 21 | 6 8 8 12 15 15 15 15 15 15 15 15 21 5 15 15 14 20 5 Class Distribution -------------------- 57% | Mutant 34% | Scavenger-Mutant 4% | Commander-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 2749 | 200 45 . . 49 378 582 60 95 262 . 402 64 . 170 242 87 49 64 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6064 | . 166 25 . 67 660 2399 176 223 773 . 604 206 . 170 153 224 . 218 Parts 299 | . 13 . . 2 43 127 8 5 38 . 20 13 . 7 7 7 . 9 Haulers Intercepted 9 | . . . . . 2 5 . . . . . 1 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 1 29 . 25 . . . 5 7 2 . Prevented 26 | . . . . . . . . 4 10 . 5 . . . . 7 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 117 | . 8 . . 2 14 42 3 4 17 . 9 4 . 1 2 3 . 8 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Guns 70 | . 8 . . 2 4 20 3 . 7 . 8 4 . 1 2 3 . 8 Cannons 16 | . . . . . 7 9 . . . . . . . . . . . . AOE 27 | . . . . . 3 10 . 4 9 . 1 . . . . . . . Classes Destroyed 17 | . 2 1 . 2 3 7 . . 1 . . . . . . . . 1 Worker 2 | . . . . . . 2 . . . . . . . . . . . . Builder 4 | . . . . . . 4 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 2 5 . . . . . 1 . 1 . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . Watcher 5 | . . . . . 2 2 . . . . . . . 1 . . . . Swarmer 28 | . 6 . . . 4 6 . . 7 . 1 4 . . . . . . Grunt 44 | . 2 . . . 5 20 1 4 6 . 4 . . . . 2 . . Brawler 2 | . . . . . . 1 . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 23 | . . . . 1 4 11 2 . 2 . 2 . . . . 1 . . Hunter 5 | . . . . . 1 2 . . . . . . . . 2 . . . Programmer 4 | . . . . . . . . . 2 . 1 . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 7 | . . . . 1 . . . . . . . . . . . . . 6 Best Kill Streak 12 | . 6 1 . 1 6 12 1 4 7 . 4 4 . 1 2 2 . 3 Combat Bots Only 9 | . 6 . . 1 5 9 1 4 7 . 4 4 . 1 2 2 . 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 1 2 2 . 1 2 . 1 1 1 . 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . 1 Exploded 3 | . . . . . 1 3 . 2 2 . 1 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 11408 | . 351 . . 136 757 2195 324 80 1364 . 1374 588 229 108 478 314 . 3110 Core 1472 | . 78 . . . 61 175 12 18 121 . 152 25 39 40 14 9 . 728 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 215 | . . . . . . . . . . . . . . . 5 3 . 207 Regen/Repaired (Parts) 729 | . . . . . . 517 . . . . . . . . . . 212 . Core Remaining (%) 70 | 100 . . . 68 . 57 . . . . 56 . . . . . . . Volleys Fired 371 | . 19 2 . 8 52 110 13 5 38 . 34 12 17 6 7 14 . 34 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 Hottest 155 | . 105 105 . 105 91 136 122 122 122 . 121 146 146 130 130 130 . 155 Shots Fired 696 | . 38 4 . 16 100 205 26 6 70 . 58 22 33 12 16 31 . 59 Gun 530 | . 38 4 . 16 56 112 26 2 62 . 55 22 33 12 16 31 . 45 Cannon 132 | . . . . . 41 78 . . . . 1 . . . . . . 12 Launcher 32 | . . . . . 3 15 . 4 8 . 2 . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . 2 Kinetic 106 | . 10 . . 3 49 17 . . . . 17 2 . 2 . . . 6 Thermal 548 | . 28 4 . 13 48 173 26 2 60 . 31 20 33 10 16 31 . 53 Explosive 7 | . . . . . 3 4 . . . . . . . . . . . . Electromagnetic 35 | . . . . . . 11 . 4 10 . 10 . . . . . . . Robot Hit Streak 23 | . 9 3 . 5 11 16 12 10 22 . 23 6 5 10 6 7 . 10 Robot Miss Streak 6 | . 2 1 . 1 2 5 2 1 3 . 3 3 2 6 1 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . . . . . . . 3 . 4 1 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 1 . . 1 . . 1 Shots Hit Robots 459 | . 27 3 . 10 70 125 21 4 51 . 35 13 17 9 10 20 . 44 Core Hits 236 | . 12 1 . 4 39 87 7 5 26 . 21 6 1 1 5 6 . 15 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . 1 . . . . 7 1 1 4 . 3 1 6 1 . . . 1 Burn 25 | . 1 . . . . 6 1 1 4 . 3 1 6 1 . . . 1 Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 33 | . . . . . . 6 . . 4 . 6 . 3 5 . 3 1 5 Impact 19 | . . . . . . . . . . . 6 . 3 5 . 3 1 1 Slashing 10 | . . . . . . 6 . . 4 . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12276 | . 303 43 . 170 1623 4024 395 315 1456 . 954 259 324 405 281 533 . 1191 Guns 6711 | . 303 43 . 170 547 1333 395 16 888 . 693 259 324 172 281 533 . 754 Cannons 1974 | . . . . . 655 980 . . . . 21 . . . . . . 318 Explosions 3166 | . . . . . 421 1638 . 299 568 . 240 . . . . . . . Melee 411 | . . . . . . 70 . . . . . . . 233 . . . 108 Ramming 3 | . . . . . . 3 . . . . . . . . . . . . Kinetic 1090 | . 43 . . 31 466 166 . . . . 225 45 . 25 . . . 89 Thermal 7903 | . 260 43 . 139 736 2465 395 16 882 . 474 214 324 147 281 533 . 994 Explosive 833 | . . . . . 421 412 . . . . . . . . . . . . Electromagnetic 2036 | . . . . . . 908 . 299 574 . 255 . . . . . . . Impact 272 | . . . . . . . . . . . . . . 233 . . . 39 Slashing 70 | . . . . . . 70 . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . . . . . . . . 69 Highest Corruption 21 | . . . . . . 5 . . 5 5 9 . . 1 9 21 21 . Average Corruption 6 | . . . . . . 2 . . 4 5 5 . . 1 7 13 21 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . 3 . . 31 2 40 . . 1 31 32 2 . Message Errors 36 | . . . . . . 1 . . 7 . 15 . . . 8 5 . . Matter Fused 43 | . . . . . . . . . 8 1 16 . . 1 8 9 . . Heat Flow Errors 13 | . . . . . . 1 . . 4 . . . . . 4 3 1 . Energy Discharges 18 | . . . . . . . . . 3 1 6 . . . 4 3 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . 6 . 2 . . . 2 5 . . Data Loss (major) 8 | . . . . . . . . . . . 1 . . . 3 4 . . Misfires 7 | . . . . . . . . . 2 . . . . . 2 3 . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 160 | . . . . . 26 11 . . . . . . . 116 . . . 7 Projectiles 8 | . . . . . . 1 . . . . . . . . . . . 7 Explosions 36 | . . . . . 26 10 . . . . . . . . . . . . Melee 116 | . . . . . . . . . . . . . . 116 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . . . . 87 143 . 13 25 . 62 . . . . . . . Shots 15 | . . . . . 3 8 . 1 2 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 360 | . 315 90 . 180 270 293 48 . 244 . 174 360 . 9 242 222 202 174 Average Temperature 67 | . 125 48 . 57 74 57 23 . 43 . 49 136 . 6 83 45 108 69 Received Heat Transfer 2905 | . 111 . . 27 288 927 129 36 234 . 180 . . . . 141 . 832 Effects 6 | . . . . . 1 4 . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . . . . . . Interference 4 | . . . . . . 3 . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fried 9 | . . . . . . 2 . 2 4 . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . 3 . . . . Robots Melted 2 | . . . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . . . . . . Parts Melted 27 | . . . . 1 2 8 3 . 4 . 2 2 . 1 1 2 . 1 Heat Transferred 15484 | . 683 99 . 309 1369 5051 851 111 1937 . 977 546 1307 259 407 777 . 801 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 5 . . 2 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 804 | . 224 5 . 121 399 804 547 . . . . 90 33 89 . . . . Initial 365 | . . . . . . 133 365 . . . . 31 31 . . . . . Average 195 | . 57 3 . 45 205 357 409 . . . . 47 22 36 . . . . Maximum Alert Level 3 | . 1 . . . 1 3 2 . . . . . . . . . . . Low Security (%) 55 | . 97 100 . 100 29 17 . . . . . 100 100 100 . . . . Level 1 27 | . 2 . . . 70 36 65 . . . . . . . . . . . Level 2 15 | . . . . . . 40 34 . . . . . . . . . . . Level 3 1 | . . . . . . 4 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 7 1 . . . . 1 . 2 . . . . Investigation 6 | . 1 . . . 1 2 1 . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . 1 . 1 . . . . Reinforcement 4 | . 1 . . . . 3 . . . . . . . . . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 6 | . . . . 1 3 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 9 . . 4 25 54 6 4 19 . 17 5 6 4 2 3 . 9 Peak Tracking Total 7 | . 5 . . 2 7 6 2 4 7 . 5 5 6 1 2 1 . 3 Tactical Retreats 6 | . 1 . . . . 3 . . 2 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . 1 . . . . 4 1 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 4 . 1 . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 13 | . . . . . 3 4 1 . 3 . 1 . . . . . . 1 Max in Single Turn 2 | . . . . . 1 1 1 . 2 . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 40 | . 5 . 4 . 2 12 4 1 2 4 . 2 . 3 1 . . . Terminals 21 | . 5 . . . 2 9 3 . . . . 1 . 1 . . . . Fabricators 3 | . . . . . . . 1 . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . Total Hacks 109 | . 11 . 8 . 4 27 10 1 8 29 . 2 . 8 1 . . . Successful 79 | . 5 . 8 . 2 18 5 1 8 29 . 1 . 1 1 . . . Failed 30 | . 6 . . . 2 9 5 . . . . 1 . 7 . . . . Catastrophic 8 | . 3 . . . . 2 1 . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 25 | . 10 . 1 . . 4 5 . . . . 1 . . . . 4 . Terminals 40 | . 11 . . . 4 15 7 . . . . 1 . 2 . . . . Fabricators 9 | . . . . . . . 3 . . . . . . 6 . . . . Repair Stations 10 | . . . . . . 10 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . . . . Terminal Hacks 65 | . 5 . 8 . 2 7 3 1 8 29 . 1 . . 1 . . . Record 25 | . . . 7 . . . . . 7 11 . . . . . . . . Part Schematic 12 | . 2 . . . . . 1 . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Open Door 7 | . . . . . . 4 . 1 1 . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 1 2 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . Build 2 | . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . 10 . . . . . . . . . . . . Scan Component 5 | . . . . . . 5 . . . . . . . . . . . . Repair 5 | . . . . . . 5 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 2 10 4 . . . . 1 . 2 . . . . Full Trace Events 3 | . . . . . . 2 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . . . 2 . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . . . . . . Part Schematics Acquired 25 | . 2 . . . . . 1 . . 9 . . . . . . 13 . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . Parts Repaired 5 | . . . . . . 5 . . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 5 . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 10 | . . . 5 . . . 3 . . . 2 . . . . . . . Largest Group 5 | . . . 5 5 1 . 3 3 . . 2 1 . . . . . . Highest-Rated Group 128 | . . . 66 66 21 . 48 48 . . 128 32 . . . . . . Highest-Rated Ally 96 | . . . 21 21 21 . 16 16 . . 96 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 31 15 . 7 8 . . 28 4 . . . . . . Total Damage 1891 | . . . . 391 290 . 73 106 . . 969 62 . . . . . . Kills 23 | . . . . 7 5 . 1 . . . 9 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . 1 . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 15194 | . 427 236 895 613 740 1710 626 910 1728 140 1428 558 308 529 1103 721 2128 394 Spaces Moved 7863 | 1 195 122 449 349 322 661 303 532 877 81 745 308 171 366 698 421 1089 173 Core 10 | . . . . . . . . . . . . . . . . . . 10 Treads 5546 | . . . . 337 322 661 303 532 877 81 183 . . . 577 421 1089 163 Legs 1149 | 1 195 122 449 12 . . . . . . 370 . . . . . . . Wheels 1158 | . . . . . . . . . . . 192 308 171 366 121 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 160 160 160 167 167 167 170 130 145 100 100 115 156 156 50 Average Speed 167 | 120 183 190 190 161 160 170 168 167 169 170 170 151 134 124 151 156 193 153 Slowest Speed 330 | 120 190 190 190 330 160 250 170 167 170 170 330 160 160 130 156 156 236 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 42 35 91 70 41 94 11 74 93 68 75 10 97 12 74 60 86 23 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 1 . . . . . 1 . . . . . . 3 . Known Exits Taken 8 | . . . . . 1 . 1 1 1 1 . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . 1 . . . . . 1 . Scrap Searched 22 | . . . . 2 . . . 7 3 . 4 . . . 4 . 2 . Spaces Dug 41 | . . . . . 11 3 . . 4 . 12 . 7 1 . 3 . . Terrain Destroyed 102 | . . . . . 31 41 . . 4 . 14 . 7 1 . 3 . 1 Melee 20 | . . . . . . 3 . . 4 . 6 . 3 1 . 3 . . Projectile 11 | . . . . . . . . . . . 6 . 4 . . . . 1 AOE 71 | . . . . . 31 38 . . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 9152 | . 229 123 492 384 453 1030 395 546 1046 84 836 378 212 419 730 455 1108 232 Wait 461 | . 8 . . 10 24 171 59 2 99 . 6 24 11 14 12 10 3 8 Move 7846 | . 194 121 448 348 321 660 302 531 876 80 744 308 170 365 697 420 1088 173 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 87 | . 2 . 4 8 11 13 5 2 7 . 5 8 2 8 4 1 7 . Fast Attach 72 | . 3 . . 3 7 18 4 . 1 2 8 8 1 9 3 1 2 2 Attach 46 | . 1 . . 1 6 5 4 1 5 . 4 2 2 2 2 2 1 8 Detach 17 | . 1 . . . 2 2 1 . . . 1 3 1 4 . 1 1 . Swap 68 | . . . . . 9 19 . 4 11 . 10 4 3 3 1 1 2 1 Drop 99 | . 1 . 1 6 21 25 7 1 5 2 6 9 2 3 4 2 3 1 Fire 371 | . 19 2 . 8 52 110 13 5 38 . 34 12 17 6 7 14 . 34 Melee 33 | . . . . . . 6 . . 4 . 6 . 3 5 . 3 1 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 51 | . . . 39 . . . . . . . 12 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 436 | -10/Mines | Met a Derelict bent on vengeance 657 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 657 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Entered Exiles 664 | -10/Exiles | Found Exiles lab destroyed 1176 | -10/Exiles | Learned location of Zion (-6) 1311 | -10/Exiles | Opened EX-Vault 1320 | -10/Exiles | Found Cloak of Protection 1455 | -10/Exiles | Build established: Commander-Mutant 1538 | -10/Exiles | Discovered new exit (range 12) 1559 | -10/Exiles | Entered Mines 1559 | -9/Mines | Accompanied by 5 allies 1702 | -9/Mines | Assembled infested the area 2126 | -9/Mines | Discovered new exit (range 8) 2133 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2155 | -9/Mines | Build established: Mutant 2172 | -9/Mines | Entered Materials 2172 | -8/Materials | Accompanied by 1 ally 2172 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2535 | -8/Materials | Identified exit to Storage 2912 | -8/Materials | Entered Storage 3477 | -8/Storage | Discovered new exit (range 7) 3792 | -8/Storage | Repaired Reactive Plating 3812 | -8/Storage | Repaired Arm. Treads 3988 | -8/Storage | Repaired Arm. Treads 4027 | -8/Storage | Repaired Imp. Light Armor Plating 4067 | -8/Storage | Repaired Reactive Plating? 4512 | -8/Storage | First assault squad dispatched 4583 | -8/Storage | Destroyed 9 combat bots 4622 | -8/Storage | Entered Factory 4622 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4628 | -7/Factory | Found Scrap Engine 4765 | -7/Factory | Identified exit to Lower Caves 4903 | -7/Factory | Fabricated G-47 Trooper (x3) 5248 | -7/Factory | Entered Lower Caves 5248 | -7/Lower Caves | Accompanied by 3 allies 5957 | -7/Lower Caves | Discovered new exit (range 8) 6156 | -7/Lower Caves | Identified exit to Lower Caves 6158 | -7/Lower Caves | Entered another Lower Caves area 6158 | -7/Lower Caves | Discovered new exit (range 9) 6188 | -7/Lower Caves | Attracted the attention of an 0b10 base 6222 | -7/Lower Caves | Destroyed 7 combat bots 6770 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6777 | -7/Lower Caves | Learned 8 Research zone layouts 6777 | -7/Lower Caves | Learned Research trap positions 6777 | -7/Lower Caves | Learned Armory trap positions 6777 | -7/Lower Caves | Learned Extension security intel 7824 | -7/Lower Caves | Discovered new exit (range 16) 7847 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7884 | -7/Lower Caves | Identified exit to Data Miner 7886 | -7/Lower Caves | Entered Data Miner 7886 | -7/Data Miner | Discovered new exit (range 6) 7893 | -7/Data Miner | Identified exit to Proximity Caves 7920 | -7/Data Miner | Met Data Miner 7949 | -7/Data Miner | Learned location of Section 7 (-3) 7949 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7979 | -7/Data Miner | Received God Mode back door access code from Data Miner 8026 | -7/Data Miner | Entered Proximity Caves 8286 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8287 | -6/Proximity Caves | Escorted by Enhanced Grunt 8429 | -6/Proximity Caves | Lost 6 parts (1p2n3u) 8688 | -6/Proximity Caves | Build established: Scavenger-Mutant 9109 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9391 | -6/Proximity Caves | Discovered new exit (range 16) 9454 | -6/Proximity Caves | Entered Factory 9454 | -6/Factory | Accompanied by 1 ally 9454 | -6/Factory | Evolved 2 slots: Utility x2 10012 | -6/Factory | Sucked down chute 10012 | -6/Factory | Entered Waste 10076 | -6/Waste | Spotted C-40 Crusher 10089 | -6/Waste | Spotted C-40 Crusher 10107 | -6/Waste | Spotted C-40 Crusher 10131 | -6/Waste | Spotted C-40 Crusher 10159 | -6/Waste | Spotted C-40 Crusher 10178 | -6/Waste | Crushed by Compactor (1 part destroyed) 10236 | -6/Waste | Spotted C-40 Crusher 10241 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10246 | -6/Waste | Crushed by Compactor (1 part destroyed) 10254 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10258 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10285 | -6/Waste | Lost 3 parts (1n2u) 10307 | -6/Waste | Discovered new exit (range 13) 10320 | -6/Waste | Entered Factory 10403 | -6/Factory | Incoming investigation squad redirected 10523 | -6/Factory | Fabricated Imp. Core Shielding? 10568 | -6/Factory | Build established: Mutant 10732 | -6/Factory | Discovered new exit (range 11) 10743 | -6/Factory | Identified exit to Lower Caves 10849 | -6/Factory | Entered Lower Caves 11484 | -6/Lower Caves | Learned 4 Factory zone layouts 11670 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11699 | -6/Lower Caves | Discovered new exit (range 17) 11950 | -6/Lower Caves | Identified exit to Lower Caves 11952 | -6/Lower Caves | Entered another Lower Caves area 12281 | -6/Lower Caves | Build established: Scavenger-Mutant 12377 | -6/Lower Caves | Learned Factory garrison access intel 12412 | -6/Lower Caves | System corruption reached 10% 12417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12647 | -6/Lower Caves | Discovered new exit (range 13) 12672 | -6/Lower Caves | Identified exit to Zion 12673 | -6/Lower Caves | Entered Zion 12744 | -6/Zion | System corruption cleaned by Quarantine Array 12792 | -6/Zion | Found CR-A16's Pointy Stick 12988 | -6/Zion | Discovered new exit (range 13) 13090 | -6/Zion | Found GAL Module 13272 | -6/Zion | Learned location of Quarantine (-3) 13418 | -6/Zion | Learned Factory emergency access door positions 13609 | -6/Zion | Received a hallucinogenic algorithm 13661 | -6/Zion | Learned Factory emergency access door positions 13796 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14753 | -6/Zion | Opened final containment barrier to the Deep Caves 14797 | -6/Zion | Discovered new exit (range 3) 14797 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14801 | -6/Zion | Entered Deep Caves 15077 | -6/Deep Caves | Attacked by Z-Imprinter 15163 | -6/Deep Caves | Core integrity fell below 50% 15183 | -6/Deep Caves | Core integrity fell below 20% 15195 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 15133_ Imp. Heavy Laser destroyed. 15139_ Imp. Core Shielding destroyed. 15143_ Neutrino Core destroyed. 15146_ Flexi-carbon Leg destroyed. 15146_ Destroyed Prototype Hover Unit. 15146_ Destroyed Adv. Phase Shifter. 15146_ Destroyed Prototype Protection. 15152_ Flexi-carbon Leg destroyed. 15156_ Imp. Heavy Laser destroyed. 15156_ Hvy. Plasma Cannon destroyed. 15169_ Adv. Heat Sink destroyed. 15169_ Imp. Heavy Machine Gun destroyed. 15171_ Dropped Huge Storage Unit. 15173_ Acquired Imp. Core Shielding. 15181_ Acquired 44 matter. 15189_ CR-A16's Pointy Stick destroyed. 15191_ Acquired Mak. Hammer. 15192_ Imp. Core Shielding destroyed. 15193_ Acquired 5 matter. 15194_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????? ????????????????????????????? | | ###????????????????# ????????????????????????????? | | ??????????????? ?????????????#?????????????? | | ??????##?????## #?##????????## ####????????? | | ##?### ##??## ;;##;#???????# #?#####?? | | ## # ####;;; ####????# ## ##? | | ##;;; ; #?????# ## | | ;#???????# # | | [![;#???????# #### ## | | [![#????????# ##### ###? | | [ ;#????????# #?## #??? | | """ !%!;##?????#### #??# #?## | | ?"" =!% ;####### ## #### ## | | ?"" !!@ ## ## # | | ?"" = ## | | ? I ### | | ?"" #### ### | | ??" ###?## ## #### | | ??" ##???# #??#### | | ??" #????# ##????? | | ??? #????## ##???? | | ??? #????# ####? | | ???? #????# #? | | ????? #????# " #? | | ????? ##????# "" #? | | ?????? #?????# ### " #? | | ?????? ?????## #?# #? | | ???????? #?????##### #?##%####? | | ?????????? ##?????????# #??#%#???? | | ????????????? ##??????????# #??# #???# | | ??????????????? ????????????# ####%#??## | | ?????????????????????????????????????# # #?## | | ?????????????????????????????????????# ### | | ?????????????????????????????????##### ##### | | ?????????????????????????????????# ##### % | | ?????????????????????????????????# ### % | | ????????????????????????????????## #?# | | ????????????????????????????????# #?## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. System Restoration Module | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Core Shielding | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralCloakNukerbomber Manual? 0 Play Time 01:35:37 Cumulative 425.6 hours Start 2023.01.08 @ 20:40:58 End 2023.01.08 @ 22:20:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 91 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4868ab9a-400c-4d01-b9f7-95ffd0deed0b