Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 16:46:45 Player: chebyrekser Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1725) 1725 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3590 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Medium Matter Pod (17) Seismic Detector Transport Network Coupler Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Medium Matter Pod Seismic Detector Transport Network Coupler Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 53 | 8 9 . 19 17 Power 5 | 1 2 . 2 . Engine 5 | 1 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 3 2 . 7 9 Treads 19 | 2 2 . 6 9 Leg 1 | . . . 1 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 3 . 4 5 Device 5 | 1 . . 2 2 Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 13 | 2 2 . 6 3 Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 . 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 . 4 . Power . | . . . . . Propulsion 1 | . 1 . . . Utility 3 | . . . 3 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Backups 18 | 5 15 20 19 20 Power 1 | . 1 1 1 2 Propulsion 6 | 2 5 5 6 7 Utility 3 | 1 3 6 3 4 Weapon 6 | . 5 7 6 6 Tool/Special . | . . . . . Unused Backups 35 | 2 2 . 14 17 Power 3 | . . . 1 2 Propulsion 11 | . 2 . 3 6 Utility 6 | 2 . . . 4 Weapon 14 | . . . 10 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 100 97 99 Engine 12 | . 14 14 11 11 Treads 30 | . 27 28 32 33 Device 14 | . 9 11 16 18 Storage 12 | . 14 14 11 11 Protection 3 | . 3 2 4 3 Energy Gun 7 | . 4 . 9 11 Ballistic Gun 15 | . 23 28 11 10 Peak Build Rating 20 | 7 10 9 18 20 Average Rating 12 | 5 8 9 14 18 On Entrance 8 | . 7 9 9 18 Avg Prop Armor Cover (%) 6 | 7 . . 5 . Naked Turns . | . . . . . Heaviest Build 99 | 12 50 50 58 99 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 2 | 2 1 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 18 | 7 16 20 20 21 Most Carried 25 | 8 20 20 20 25 Average Carried 18 | 5 15 20 19 20 Final Capacity 25 | 8 20 20 20 25 Final Carried 25 | 8 20 20 20 25 Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1838 | 220 538 32 564 484 Remotely . | . . . . . Salvage Created 3172 | 101 740 . 1453 878 Parts 190 | 8 35 . 102 45 Haulers Intercepted 9 | . 2 . 4 3 Recyclers Shooed 11 | . 1 . 6 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 46 | . 10 . 24 12 Guns 46 | . 10 . 24 12 Classes Destroyed 10 | 2 6 . 2 . Worker 4 | . 1 . 2 1 Builder 2 | . . . 2 . Tunneler 3 | 2 . . 1 . Hauler 9 | . 2 . 4 3 Recycler 8 | 1 2 . 3 2 Operator 1 | . 1 . . . Watcher 8 | . 2 . 5 1 Swarmer 14 | . 2 . 9 3 Grunt 18 | . 8 . 8 2 Sentry 14 | . . . 7 7 Best Kill Streak 7 | 1 3 . 7 4 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 311 | . 90 4 126 91 Missed 81 | . 17 1 33 30 Hits 230 | . 73 3 93 61 Projectile 230 | . 73 3 93 61 Critical Strikes 9 | . . . 7 2 Damage Taken 2944 | . 933 37 1161 813 Core 615 | . 195 11 266 143 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 481 | . 122 . 342 17 Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 284 | 10 106 . 107 61 Largest 2 | 2 2 . 2 2 Hottest 88 | 40 85 . 88 79 Shots Fired 551 | 20 206 . 212 113 Gun 548 | 20 206 . 212 110 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 403 | 20 186 . 139 58 Thermal 145 | . 20 . 73 52 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 10 . 17 18 Robot Miss Streak 6 | 1 6 . 3 3 Penetration Max . | . . . . . Secondary Targets 7 | . 2 . 3 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 338 | 11 116 . 129 82 Core Hits 140 | 6 43 . 62 29 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 . . 1 Critical Strikes 10 | . 2 . 3 5 Burn 7 | . . . 3 4 Destroy 3 | . 2 . . 1 Melee Attacks 9 | . . . 4 5 Impact 9 | . . . 4 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4383 | 138 1151 . 1752 1342 Guns 4344 | 138 1151 . 1713 1342 Cannons . | . . . . . Explosions . | . . . . . Melee 39 | . . . 39 . Ramming . | . . . . . Kinetic 2666 | 138 997 . 853 678 Thermal 1678 | . 154 . 860 664 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 39 | . . . 39 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 15 1 . . Message Errors 3 | . 3 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 3 | . 2 1 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Misfires 4 | . 4 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . 336 . 78 9 Average Temperature 68 | . 98 . 22 9 Received Heat Transfer 1260 | . 456 21 468 315 Effects 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 6 3 Heat Transferred 4292 | . 370 . 2183 1739 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 96 100 Level 1 1 | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 223 | 5 125 59 223 132 Initial 52 | . . 16 3 52 Average 74 | . 32 37 118 61 Influence Increases 1712 | 15 433 53 769 442 Destroy 0b10 Robot/C 960 | . 200 40 480 240 Destroy 0b10 Robot/NC 175 | 15 40 . 85 35 Destroy Leader 304 | . 58 10 148 88 Allied During Kill 3 | . . 3 . . Successful Hack 76 | . 29 . 38 9 Select Force Hacks 30 | . 30 . . . Disable Machine 30 | . . . . 30 Destroy Structure 29 | . 1 . 3 25 Lose Combat Pursuer 105 | . 75 . 15 15 Influence Decreases 1610 | 15 389 88 653 465 Entered New Map 107 | . . 28 6 73 Time Decay 1443 | 15 379 40 617 392 Lost Part 40 | . 10 . 30 . Lost Ally 20 | . . 20 . . Squads Dispatched 7 | . 2 1 2 2 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 37 6 38 17 Peak Tracking Total 6 | . 5 4 5 6 Tactical Retreats 7 | . 5 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 25 | . 9 . 12 4 Terminals 17 | . 6 . 8 3 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 84 | . 30 . 42 12 Successful 57 | . 17 . 34 6 Failed 27 | . 13 . 8 6 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 47 | . 22 . 16 9 Terminals 56 | . 25 . 21 10 Fabricators . | . . . . . Repair Stations 14 | . 2 . 10 2 Recycling Units 3 | . 3 . . . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 4 2 Robot Analysis 4 | . 4 . . . Prototype ID Bank 3 | . 1 . 2 . Branch Access Points 2 | . . . 1 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 . 10 2 Scan Component 7 | . 1 . 5 1 Repair 7 | . 1 . 5 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 11 | . . . 11 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 9 . 9 2 Terminals 19 | . 8 . 9 2 Track 1 | . . . . 1 Assimilate 1 | . . . 1 . Botnet 6 | . 3 . 2 1 Operators 2 | . 1 . 1 . Skim 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 8 . 10 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 7 | . 1 . 5 1 Time 178 | . 26 . 126 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 10 10 Highest-Rated Ally 31 | . . 31 10 10 Total Orders 8 | . . . 7 1 STAY 5 | . . . 4 1 FOLLOW 3 | . . . 3 . Ally Attacks 11 | . . 11 . . Total Damage 213 | . . 213 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 3576 | 49 1278 71 1559 619 Seismic 3576 | 49 1278 71 1559 619 Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5552 | 126 1909 87 2433 997 Spaces Moved 2337 | 51 762 36 1089 399 Core 3 | 3 . . . . Treads 2330 | 44 762 36 1089 399 Legs . | . . . . . Wheels 4 | 4 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 178 | 149 204 240 163 167 Slowest Speed 240 | 160 240 240 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 99 10 80 64 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 21 | . . . 3 18 Terrain Destroyed 32 | . . . 3 29 Melee 5 | . . . 3 2 Projectile . | . . . . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3229 | 81 948 37 1557 606 Wait 377 | . 33 . 253 91 Move 2333 | 50 761 35 1088 399 Hop . | . . . . . Pick Up 65 | 10 17 . 34 4 Fast Attach 20 | 7 5 . 5 3 Attach 9 | 1 2 . 6 . Detach 1 | 1 . . . . Swap 61 | . 10 2 23 26 Drop 68 | 2 14 . 37 15 Fire 284 | 10 106 . 107 61 Melee 9 | . . . 4 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 13) 127 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Core integrity fell below 50% 1033 | -10/Materials | Discovered new exit (range 14) 1164 | -10/Materials | Build established: Scavenger-Mutant 1190 | -10/Materials | Discovered new exit (range 8) 1204 | -10/Materials | Repaired Lgt. Treads? 1342 | -10/Materials | Discovered new exit (range 6) 1564 | -10/Materials | Discovered new exit (range 12) 2036 | -10/Materials | Entered Mines 2036 | -10/Mines | Discovered new exit (range 6) 2037 | -10/Mines | Met a Derelict testing a Signal Generator 2038 | -10/Mines | Core integrity fell below 20% 2123 | -10/Mines | Entered Materials 2123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2332 | -9/Materials | Discovered new exit (range 6) 2477 | -9/Materials | Discovered new exit (range 11) 2718 | -9/Materials | Discovered new exit (range 16) 2839 | -9/Materials | Repaired Particle Gun 3119 | -9/Materials | Core integrity fell below 50% 3206 | -9/Materials | Discovered new exit (range 14) 3540 | -9/Materials | Discovered new exit (range 16) 3806 | -9/Materials | Repaired Hvy. Assault Rifle 3833 | -9/Materials | Repaired Lgt. Treads+ 3860 | -9/Materials | Repaired Lgt. Treads+ 3887 | -9/Materials | Repaired Lgt. Treads+ 4145 | -9/Materials | Identified exit to Materials 4145 | -9/Materials | Learned location of 1 exit from Materials 4182 | -9/Materials | Learned 2 Storage zone layouts 4229 | -9/Materials | Learned location of 2 exits from Materials 4240 | -9/Materials | Learned Storage trap positions 4407 | -9/Materials | Identified exit to Mines 4407 | -9/Materials | Identified exit to Storage 4556 | -9/Materials | Entered Storage 4556 | -9/Storage | Accompanied by 1 ally 4559 | -9/Storage | Loaded intel: 22 trap records 5038 | -9/Storage | Repaired Seismic Detector 5144 | -9/Storage | Core integrity fell below 20% 5291 | -9/Storage | Identified exit to Recycling 5553 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05431_ Field strength at 10. 05432_ Stasis field depleted. 05432_ Acquired 51 matter. 05441_ O-16 Technician sends out distress signal. 05441_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05443_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 05450_ Terminal disabled. 05457_ U-05 Engineer lays Concrete. 05459_ Y-45 Defender suffers critical hit (Burn). 05463_ Critical hit (Burn: +37). 05465_ Y-45 Defender suffers critical hit (Destroy). 05465_ Destroyed Heat Sink. 05468_ Y-45 Defender destroyed. 05481_ Acquired 57 matter. 05485_ Dropped Lgt. Treads+. 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Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Particle Gun | 16% | -9/Materials Hvy. Assault Rifle | 20% | -9/Materials Lgt. Treads | 57% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Treads | 40% | -9/Materials Seismic Detector | 15% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveConstructRedirector Manual? 0 Play Time 00:32:11 Cumulative 323.9 hours Start 2026.01.16 @ 16:11:24 End 2026.01.16 @ 16:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 84 Adventurer 0 Explorer 6 Win Type - Total 19 Types 9/1/3/1/1/0/2/1/0/1 Lore% 87 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ed03aa-5b4e-4680-b820-724b1c060a29