Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 14:13:38 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (258) 1290 Value Destroyed (9209) 9209 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3035) 3035 TOTAL SCORE: 18514 Bonus ------- High Alert Combat Kills 2224 Follower Combat Kills 432 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -121 Cogmind --------- Core Integrity 334/850 Matter 126/300 Energy 265/265 System Corruption 14% Temperature Cool (10) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor (250) Improved Terrain Scanner Advanced Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Encrypted Comm Array Core Analyzer Improved Transmission Jammer Hardlight Generator Long-range Tractor Beam Advanced Drone Bay (2/2) Disruptor Cannon Disruptor Cannon Coil Gun Gauss Cannon Precision Grenade Launcher Rocket Array Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Improved Terrain Scanner Improved Heavy Armor Plating > --- WEAPON ----------- Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Matter Compressor Advanced Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Encrypted Comm Array Core Analyzer Improved Transmission Jammer Insulated Plating Makeshift Hacking Suite Makeshift System Shield Long-range Tractor Beam Advanced Drone Bay Disruptor Cannon Disruptor Cannon Heavy Plasma Cannon Heavy Machine Gun Gauss Cannon Precision Grenade Launcher Rocket Array Long-range Missile Launcher RU-N14's Throwing Claymores [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . 1 Utility 4 | . . . 1 . 1 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 210 | 7 8 7 21 . 18 33 11 26 5 7 14 3 50 Power 18 | 1 2 1 1 . 1 3 2 2 . 1 . . 4 Engine 10 | 1 2 1 1 . 1 1 . . . 1 . . 2 Core 8 | . . . . . . 2 2 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 53 | 2 1 3 5 . 5 9 5 5 . 3 2 1 12 Treads 43 | 2 1 3 5 . 5 9 5 5 . . 1 . 7 Leg 8 | . . . . . . . . . . 3 1 1 3 Wheel 2 | . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 62 | 2 3 1 7 . 8 6 1 9 5 1 3 2 14 Device 25 | 1 . . 4 . 2 2 . 4 3 . 2 1 6 Storage 4 | 1 1 . . . 2 . . . . . . . . Processor 3 | . . . . . 1 . . 1 . . . . 1 Hackware 4 | . . . 1 . . . 1 . . . . . 2 Protection 26 | . 2 1 2 . 3 4 . 4 2 1 1 1 5 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 2 2 8 . 4 15 3 10 . 2 9 . 20 Energy Gun 2 | . . . 1 . . . . 1 . . . . . Energy Cannon 11 | . 1 . 1 . 1 1 . 2 . 1 2 . 2 Ballistic Gun 28 | 2 1 2 4 . 2 8 1 2 . . . . 6 Ballistic Cannon 12 | . . . . . . . 1 3 . . 3 . 5 Launcher 17 | . . . 2 . 1 4 . 2 . 1 3 . 4 Special Weapon 4 | . . . . . . . . . . . 1 . 3 Impact Weapon 3 | . . . . . . 2 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 4 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . 10 . . . Parts Lost 64 | . 4 . . . 2 20 . 6 2 5 . . 25 Power 7 | . . . . . . 3 . . . . . . 4 Propulsion 27 | . . . . . 1 8 . 3 2 3 . . 10 Utility 17 | . 2 . . . 1 4 . 1 . 2 . . 7 Weapon 13 | . 2 . . . . 5 . 2 . . . . 4 Highest Loss Streak 12 | . 4 . . . 2 7 . 2 1 2 . . 12 To Critical Strikes 2 | . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 90 | . 99 100 99 100 99 92 94 96 89 62 86 92 84 Engine 5 | . 14 14 11 11 9 4 . . . 3 7 7 4 Core 2 | . . . . . . 3 9 7 7 3 . . 1 Treads 22 | . 28 28 33 33 35 29 31 35 28 . 5 7 13 Leg 7 | . . . . . . . . . . 6 28 30 15 Device 7 | . 8 . 3 . 5 8 1 6 14 9 6 12 10 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 Processor 5 | . . . . . 3 9 9 7 7 7 7 7 6 Hackware 2 | . . . 7 11 9 . 7 7 . . . . . Protection 7 | . 5 14 11 11 8 8 9 6 6 5 7 2 5 Energy Cannon 3 | . 5 5 4 . . 6 2 . . 6 6 7 2 Ballistic Gun 7 | . 22 22 16 22 17 9 7 2 7 2 . . 2 Ballistic Cannon 4 | . . . . . . . 6 9 7 . 6 7 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 15 58 61 60 58 100 110 112 115 111 118 121 121 128 Greatest Support 115 | 40 40 40 69 69 92 83 92 115 106 45 65 75 104 Greatest Overweight (x) 37 | . 1 1 . . 1 4 1 1 1 37 2 1 4 Average Overweight (x) 1 | . . 1 . . . 1 1 . 1 7 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 22 25 25 25 25 25 25 25 25 Most Carried 25 | 3 18 20 20 20 25 24 25 25 25 25 25 25 25 Average Carried 22 | 2 12 17 19 20 21 20 24 24 24 23 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 18 17 20 20 25 24 25 25 25 23 25 25 22 Class Distribution -------------------- 50% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Matter Collected 7217 | 318 502 174 556 62 534 635 597 1338 472 289 169 58 1513 Remotely . | . . . . . . . . . . . . . . Salvage Created 9242 | 96 518 91 1365 92 915 892 369 1147 270 304 . 370 2813 Parts 496 | 6 40 4 76 12 64 57 14 67 14 17 . 10 115 Haulers Intercepted 14 | . 2 . 6 . 2 . 1 1 . . . . 2 Recyclers Shooed 9 | . 1 . 2 . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 15 20 . 4 . Prevented 6 | . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 173 | . 11 2 17 6 19 27 6 26 8 9 . 2 40 Guns 62 | . 9 2 3 6 17 7 1 6 5 1 . . 5 Cannons 63 | . 2 . 7 . . 9 5 15 3 6 . 1 15 AOE 45 | . . . 7 . 2 10 . 5 . 2 . . 19 Classes Destroyed 18 | 2 6 . 3 . . 2 1 3 . . . . 1 Worker 11 | . . . . . . . . 2 . . . . 9 Builder 14 | . . . . . . . . 4 . . . . 10 Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . 2 . 1 1 . . . . 2 Recycler 18 | 1 . . 5 . . . . 3 . . . . 9 Mechanic 3 | . . . 1 . 1 . . . . . . . 1 Operator 9 | . 2 . 3 . 1 . 1 2 . . . . . Watcher 13 | . 2 . 4 . 2 . 1 2 . . . . 2 Swarmer 44 | . 3 . 7 6 7 5 . 2 4 3 . . 7 Grunt 62 | . 6 2 5 . 7 9 3 8 3 4 . . 15 Brawler 3 | . . . . . . 1 . . 1 . . . 1 Duelist 7 | . . . 1 . 1 . . 2 . . . . 3 Protector 2 | . . . . . . . . . . . . . 2 Sentry 25 | . . . 4 . 4 5 1 4 . 1 . . 6 Specialist 2 | . . . . . . . 1 1 . . . . . Hunter 14 | . . . . . . 7 1 6 . . . . . Programmer 10 | . . . . . . . . 3 . 1 . . 6 Subdweller 2 | . 2 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Thug 3 | . . . . . 1 . . . . . . 2 . Best Kill Streak 27 | 2 3 2 6 6 7 8 3 5 4 3 . 2 27 Combat Bots Only 8 | . 3 2 4 6 6 8 3 4 4 3 . 2 7 Max Kills in Single Turn 5 | 1 1 1 5 2 2 3 1 4 1 1 . 1 4 Gunslinging 1 | . . . . 1 1 . . . . . . . . Exploded 4 | . . . 4 . 1 3 . 2 . 1 . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1455 | . 64 14 49 11 149 241 62 300 34 126 . 18 387 Missed 432 | . 14 3 13 2 53 37 27 113 10 35 . 5 120 Damage Taken 14377 | . 899 152 603 75 1299 2485 353 2314 372 998 . 273 4554 Core 1513 | . 168 . 113 9 81 305 60 115 15 90 . 41 516 Absorbed by Shields 955 | . . . . . . 628 . . . . . . 327 Ignored by Resistances 121 | . . . . . 60 . . . . 61 . . . Regen/Repaired (Parts) 1062 | . . . . . . . . 201 . . 861 . . Core Remaining (%) 56 | 100 . 32 . 69 . . 18 . . . . 62 . Volleys Fired 640 | 8 57 8 79 7 74 90 30 99 26 22 . 16 124 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 147 | 40 100 103 91 46 48 104 109 129 76 116 . 137 147 Shots Fired 1126 | 16 113 15 154 14 146 124 54 182 47 42 . 20 199 Gun 604 | 16 105 12 103 14 144 47 26 44 22 18 . . 53 Cannon 460 | . 8 3 47 . . 59 28 128 25 20 . 20 122 Launcher 53 | . . . 4 . 2 18 . 10 . 4 . . 15 Special 9 | . . . . . . . . . . . . . 9 Kinetic 848 | 16 105 12 103 14 144 47 45 152 47 24 . 4 135 Thermal 183 | . 8 3 47 . . 58 . . . 14 . 16 37 Explosive 62 | . . . 4 . 2 18 . 10 . 4 . . 24 Electromagnetic 33 | . . . . . . 1 9 20 . . . . 3 Robot Hit Streak 31 | 8 19 13 31 5 13 15 12 16 6 4 . 5 17 Robot Miss Streak 6 | 1 4 . 3 3 6 5 3 4 3 4 . 2 5 Penetration Max 1 | . . . . . . . . 1 1 . . . 1 Secondary Targets 7 | . . 1 . 1 3 . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . 1 Shots Hit Robots 706 | 11 73 13 106 8 102 69 33 110 24 21 . 14 122 Core Hits 448 | 3 27 4 42 6 42 41 11 70 14 14 . 8 166 Critical Kills 4 | . . . 1 . . 1 . . . . . 1 1 Critical Parts Destroyed 5 | . . . 1 . 1 . . . . 1 . . 2 Critical Strikes 36 | . . . 2 . 1 1 5 13 . 1 . 1 12 Meltdown 3 | . . . . . . 1 . . . . . 1 1 Destroy 6 | . . . 2 . 1 . . . . 1 . . 2 Blast 25 | . . . . . . . 5 12 . . . . 8 Corrupt 1 | . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 29 | . . . . . . 28 1 . . . . . . Impact 29 | . . . . . . 28 1 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25547 | 138 1071 257 2287 125 2039 2592 817 4345 577 711 . 399 10189 Guns 7465 | 138 926 172 1170 125 1722 478 248 849 312 240 . . 1085 Cannons 7927 | . 143 85 678 . . 830 569 2298 265 304 . 399 2356 Explosions 9732 | . . . 432 . 283 1284 . 1171 . 167 . . 6395 Melee . | . . . . . . . . . . . . . . Ramming 154 | . 2 . 7 . 34 . . 27 . . . . 84 Kinetic 11805 | 138 926 172 1170 125 1722 478 732 2734 577 353 . 93 2585 Thermal 4072 | . 143 85 678 . . 813 . 131 . 191 . 306 1725 Explosive 8677 | . . . 432 . 283 1284 . 1040 . 167 . . 5471 Electromagnetic 570 | . . . . . . 17 85 413 . . . . 55 Impact . | . . . . . . . . . . . . . . Slashing 269 | . . . . . . . . . . . . . 269 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 . . . 3 3 14 14 . 14 Average Corruption 3 | . . . 1 1 . . . 1 3 5 14 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . . 6 5 . . . 9 23 36 4 . 49 Message Errors 33 | . . . 1 1 . . . 2 7 8 . . 14 Matter Fused 33 | . . . 1 1 . . . 2 2 12 2 . 13 Heat Flow Errors 19 | . . . 1 1 . . . . 4 6 . . 7 Energy Discharges 10 | . . . 1 . . . . 1 . 3 . . 5 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 19 | . . . 1 1 . . . 3 9 2 1 . 2 Data Loss (major) 6 | . . . 1 . . . . 1 . 2 1 . 1 Misfires 2 | . . . . . . . . . . 1 . . 1 Alerts 4 | . . . . 1 . . . . . 1 . . 2 Weapon Failures 4 | . . . . . . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 598 | . . . 29 . 6 42 1 52 . 1 . 20 447 Projectiles 179 | . . . . . . 6 1 49 . 1 . 20 102 Explosions 419 | . . . 29 . 6 36 . 3 . . . . 345 Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . . 2 . 2 21 3 . . 1 10 Impact 3 | . . . . . 2 . . 1 . . . . . Kinetic 34 | . . . . . . . 2 20 3 . . 1 8 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 797 | . . . 89 . . 219 . 69 . . . . 420 Shots 25 | . . . 3 . . 10 . 3 . . . . 9 Rammed 9 | . 1 . 1 . 4 . . 2 . . . . 1 Targets Rammed 18 | . 1 . 1 . 5 . . 2 . . . . 9 Kicked 8 | . . . . . . . . . . . . . 8 Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 378 | . 339 142 273 137 54 313 158 378 224 198 19 198 274 Average Temperature 80 | . 95 83 96 77 10 106 55 92 38 105 10 80 76 Received Heat Transfer 3869 | . 351 93 144 . 567 575 126 402 99 297 . 153 1062 Effects 4 | . . . . . . 3 . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . 1 1 Combat Hostiles 3 | . . . . . . 1 . . . . . 1 1 Parts Melted 21 | . 3 . 3 . . 5 . . . 2 . 4 4 Heat Transferred 5715 | . 185 111 1147 . . 1272 . 100 . 350 . 600 1950 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Peak Influence 2051 | 15 173 86 422 240 600 2051 1104 1289 . . . . 1214 Initial 999 | . 9 21 . 100 15 390 999 472 . . . . . Average 625 | 8 77 37 238 131 291 1153 1020 896 . . . . 520 Maximum Alert Level 5 | . . . 2 1 2 5 4 4 . . . . 4 Low Security (%) 27 | 100 100 100 35 59 24 . . . . . . . 30 Level 1 15 | . . . 58 40 49 1 . . . . . . 19 Level 2 13 | . . . 6 . 25 12 . 36 . . . . 8 Level 3 22 | . . . . . . 27 98 26 . . . . 36 Level 4 17 | . . . . . . 42 1 36 . . . . 5 Level 5 3 | . . . . . . 15 . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 2 . 6 . 2 10 . . . . 13 Investigation 6 | . . . . . 1 . . 3 . . . . 2 Extermination 7 | . . . . . . . . 2 . . . . 5 Reinforcement 12 | . 1 . 2 . 2 . 2 3 . . . . 2 Assault 6 | . . . . . . . . 2 . . . . 4 Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . . . 3 . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 253 | . 19 4 23 6 40 27 9 45 9 12 . 3 56 Peak Tracking Total 9 | . 3 2 5 3 7 9 3 5 4 4 . 3 9 Tactical Retreats 8 | . . . . . 1 1 . 2 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Traps Triggered 17 | . . . 1 . . 8 . 5 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Machines Disabled 54 | . . . 2 . 3 6 1 18 . . . . 24 Max in Single Turn 7 | . . . 1 . 1 1 1 4 . . . . 7 Garrison Access 3 | . . . . . . . 1 2 . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Machines Accessed 42 | . 6 . 6 . 5 2 5 7 1 . . . 10 Terminals 27 | . 6 . 6 . 4 2 4 1 . . . . 4 Fabricators 3 | . . . . . . . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . . 1 . . . . 3 Garrison Access 4 | . . . . . 1 . 1 2 . . . . . Total Hacks 123 | . 29 . 20 . 11 3 15 18 3 . . . 24 Successful 65 | . 18 . 9 . 5 1 7 8 3 . . . 14 Failed 58 | . 11 . 11 . 6 2 8 10 . . . . 10 Catastrophic 9 | . 1 . 2 . . 1 1 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 14 . 8 . 8 . 9 5 . . . . 2 Terminals 90 | . 29 . 20 . 10 3 14 2 . . . . 12 Fabricators 11 | . . . . . . . . 8 . . . . 3 Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 10 | . . . . . . . . 3 . . . . 7 Garrison Access 5 | . . . . . 1 . 1 3 . . . . . Terminal Hacks 41 | . 16 . 8 . 4 1 4 1 3 . . . 4 Record 6 | . . . . . . . . . 3 . . . 3 Part Schematic 5 | . 1 . 1 . 2 . 1 . . . . . . Robot Analysis 9 | . 7 . 1 . 1 . . . . . . . . Prototype ID Bank 10 | . 3 . 4 . 1 . 1 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Locate Traps 7 | . 3 . 2 . . . 1 . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . . 1 Build 3 | . . . . . . . . 2 . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 Report Inventory 2 | . . . . . . . . . . . . . 2 Scanalyzer 5 | . . . . . . . . . . . . . 5 Insert Component 2 | . . . . . . . . . . . . . 2 Analyze 3 | . . . . . . . . . . . . . 3 Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 7 | . 2 . 1 . . . 2 1 . . . . 1 Terminals 6 | . 2 . 1 . . . 2 . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 5 | . 2 . . . . . 2 . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 6 . 5 2 4 6 . . . . 5 Full Trace Events 5 | . . . . . . 1 . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . Part Schematics Acquired 6 | . 1 . 1 . 2 . . . . . . . 2 Parts Built 2 | . . . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 120 | . . . . . . . . 73 . . . . 47 Total Part Build Rating 8 | . . . . . . . . 3 . . . . 5 Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 56 | . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 16 . . . . . . . Machine Destruction 16 | . . . . . . 16 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . . 3 . . . 4 . . . . 4 Largest Group 4 | . . . . 3 3 . . 4 . . . . 4 Highest-Rated Group 123 | . . . . 83 83 . . 48 . . . . 123 Highest-Rated Ally 34 | . . . . 31 31 . . 12 . . . . 34 Total Orders 6 | . . . . . . . . . 4 1 . 1 . EXPLORE 5 | . . . . . . . . . 3 1 . 1 . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 75 | . . . . . 35 . . 26 . . . . 14 Total Damage 1515 | . . . . . 508 . . 334 . . . . 673 Kills 17 | . . . . . 10 . . 3 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Robot Analysis Total 9 | . 7 . 1 . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 2 2 . 2 . Drone Launches 17 | . . . . . . . . . 12 3 . 2 . Drone Recoveries 14 | . . . . . . . . . 10 2 . 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Turns Passed 20002 | 137 1199 592 1253 740 986 2853 725 2748 1266 1617 2448 885 2553 Spaces Moved 7965 | 63 478 230 598 450 367 974 253 1200 489 266 1159 431 1007 Core 32 | 2 . . . . . . . . . 30 . . . Treads 5354 | 61 478 230 598 450 367 974 253 1200 489 26 . . 228 Legs 2377 | . . . . . . . . . . 210 1159 431 577 Wheels 202 | . . . . . . . . . . . . . 202 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 240 160 240 260 195 195 145 Average Speed 218 | 156 205 240 160 160 186 254 240 195 241 578 207 195 197 Slowest Speed 1900 | 160 240 240 160 160 243 480 240 243 242 1900 260 195 266 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 60 51 61 93 44 81 22 32 96 72 85 86 32 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . 1 . . . . . . 2 . 2 1 . Known Exits Taken 3 | . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 18 | . . 1 . 1 . . . . 5 5 4 2 . Spaces Dug 64 | . . . . . 6 33 4 1 5 . . . 15 Terrain Destroyed 672 | . 3 . 21 . 13 93 7 224 18 39 . 3 251 Melee 18 | . . . . . . 17 1 . . . . . . Projectile 124 | . 3 . . . . . 6 36 18 4 . 3 54 AOE 530 | . . . 21 . 13 76 . 188 . 35 . . 197 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Total 9426 | 82 581 259 749 456 537 1170 322 1422 529 300 1203 457 1359 Wait 244 | 2 18 . 17 . 45 18 3 63 . 3 . 3 72 Move 7952 | 62 477 229 597 449 367 972 252 1199 488 265 1158 430 1007 Hop . | . . . . . . . . . . . . . . Pick Up 134 | 3 17 4 13 . 12 13 10 18 4 1 11 2 26 Fast Attach 74 | 7 1 . 4 . 7 8 3 3 3 4 12 1 21 Attach 48 | . 3 . 2 . 3 12 . 9 . 1 1 2 15 Detach 7 | . . . 1 . 1 . . 2 . . 1 . 2 Swap 88 | . 4 7 15 . 8 13 8 14 2 2 1 . 14 Drop 139 | . 3 11 20 . 15 4 15 13 6 2 19 3 28 Fire 640 | 8 57 8 79 7 74 90 30 99 26 22 . 16 124 Melee 29 | . . . . . . 28 1 . . . . . . Ram . | . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . 8 Crush 10 | . 1 . 1 . 5 . . 2 . . . . 1 Escape Stasis 12 | . . . . . . 12 . . . . . . . Rewire 41 | . . . . . . . . . . . . . 41 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 10) 691 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Discovered new exit (range 8) 838 | -10/Materials | Derelicts attacked the area 874 | -10/Materials | Core integrity fell below 50% 921 | -10/Materials | Lost 4 parts (2u2w) 1053 | -10/Materials | Discovered new exit (range 13) 1337 | -10/Materials | Entered Mines 1345 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1638 | -10/Mines | Learned location of Storage (-8) 1667 | -10/Mines | Build established: Scavenger-Mutant 1898 | -10/Mines | Discovered new exit (range 5) 1914 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1929 | -10/Mines | Entered Materials 1929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -9/Materials | Discovered new exit (range 15) 2187 | -9/Materials | Discovered new exit (range 12) 2485 | -9/Materials | Build established: Mutant 2743 | -9/Materials | Discovered new exit (range 16) 3182 | -9/Materials | Entered Mines 3201 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3439 | -9/Mines | Discovered new exit (range 5) 3712 | -9/Mines | Discovered new exit (range 6) 3752 | -9/Mines | Learned Materials terminal intel 3874 | -9/Mines | Discovered new exit (range 9) 3880 | -9/Mines | Received a Mining Laser from a helpful Derelict 3922 | -9/Mines | Entered Materials 3922 | -8/Materials | Accompanied by 3 allies 3922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3923 | -8/Materials | Loaded intel: 12 terminal locations 3927 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4080 | -8/Materials | Discovered new exit (range 12) 4447 | -8/Materials | Discovered new exit (range 8) 4660 | -8/Materials | Garrison activated, responded to threat 4907 | -8/Materials | Identified exit to Garrison 4908 | -8/Materials | Entered Garrison 4962 | -8/Garrison | Triggered checkpoint 5030 | -8/Garrison | Lost 3 parts (3n) 5061 | -8/Garrison | Build established: Scavenger-Mutant 5191 | -8/Garrison | Garrison Relay disabled 5356 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5357 | -8/Garrison | Destroyed 8 combat bots 5398 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Discovered new exit (range 12) 5572 | -8/Garrison | Triggered checkpoint 5617 | -8/Garrison | Garrison Relay disabled 5756 | -8/Garrison | Triggered checkpoint 5827 | -8/Garrison | Discovered new exit (range 10) 5949 | -8/Garrison | Garrison Relay disabled 6178 | -8/Garrison | Triggered checkpoint 6227 | -8/Garrison | Garrison Relay disabled 6277 | -8/Garrison | Discovered new exit (range 10) 6392 | -8/Garrison | Triggered checkpoint 6464 | -8/Garrison | Lost 6 parts (1p1n2u2w) 6717 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7314 | -8/Garrison | Core integrity fell below 50% 7363 | -8/Garrison | Lost 7 parts (1p3n1u2w) 7422 | -8/Garrison | Found Imp. Powered Armor 7614 | -8/Garrison | Build established: Mutant 7761 | -8/Garrison | Entered Materials 8100 | -8/Materials | Identified exit to Storage 8254 | -8/Materials | Build established: Scavenger-Mutant 8274 | -8/Materials | Core integrity fell below 20% 8421 | -8/Materials | Discovered new exit (range 15) 8486 | -8/Materials | Entered Factory 8486 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8688 | -7/Factory | Build established: Mutant 9538 | -7/Factory | Discovered new exit (range 5) 9547 | -7/Factory | Identified exit to Factory 10061 | -7/Factory | Repaired Imp. Powered Armor 10399 | -7/Factory | Fabricated S-27 Virus (x4) 10429 | -7/Factory | Fabricated Hvy. Armor Plating? 10486 | -7/Factory | First assault squad dispatched 10596 | -7/Factory | Lost 3 allies 10693 | -7/Factory | Discovered new exit (range 16) 11234 | -7/Factory | Entered Lower Caves 11242 | -7/Lower Caves | Met a Warlord Commander 11243 | -7/Lower Caves | Learned location of Warlord (-4) 11244 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11257 | -7/Lower Caves | Found Encrypted Comm Array 12047 | -7/Lower Caves | Discovered new exit (range 59) 12134 | -7/Lower Caves | Learned Factory stockpile data 12134 | -7/Lower Caves | Learned Extension stockpile data 12500 | -7/Lower Caves | Entered another Lower Caves area 12502 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12751 | -7/Lower Caves | Learned 8 Factory zone layouts 13041 | -7/Lower Caves | Discovered exit to Factory (range 16) 13582 | -7/Lower Caves | Identified exit to Zion 13825 | -7/Lower Caves | System corruption reached 10% 14111 | -7/Lower Caves | Build established: Scavenger-Mutant 14117 | -7/Lower Caves | Entered Zion 14209 | -7/Zion | System corruption cleaned by Quarantine Array 14374 | -7/Zion | Found CR-A16's Pointy Stick 14425 | -7/Zion | Discovered new exit (range 16) 14514 | -7/Zion | Found Prototype Device 14514 | -7/Zion | Identified Bomb Factory No. 2 14647 | -7/Zion | Found Prototype Special Weapon 14647 | -7/Zion | Identified RU-N14's Throwing Claymores 14652 | -7/Zion | Found RU-N14's Throwing Claymores 14811 | -7/Zion | Learned Factory emergency access door positions 14959 | -7/Zion | Learned location of Quarantine (-2) 15047 | -7/Zion | Visited the Megawrench Repair Shop 15048 | -7/Zion | Megawrench repaired 12 parts 15768 | -7/Zion | Found Prototype Launcher 15768 | -7/Zion | Identified Rocket Array 16565 | -7/Zion | Entered Proximity Caves 17245 | -6/Proximity Caves | Discovered exit to Factory (range 14) 17450 | -6/Proximity Caves | Entered Factory 17450 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17451 | -6/Factory | Identified exit to Factory 18425 | -6/Factory | Discovered exit to Factory (range 12) 18850 | -6/Factory | First assault squad dispatched 18960 | -6/Factory | Lost 3 parts (1p1n1u) 18984 | -6/Factory | Destroyed 7 combat bots 19011 | -6/Factory | Lost 3 parts (2n1u) 19937 | -6/Factory | Fabricated Imp. Heavy Armor Plating? 19991 | -6/Factory | Crushed by falling debris 19991 | -6/Factory | Core integrity fell below 50% 19991 | -6/Factory | System corruption reached 10% 20003 | -6/Factory | Self-destructed Last Messages --------------- 19990_ R-10 Processor collects Wheel. 19990_ K-01 Serf collects debris. 19991_ The unstable cave ceiling collapses. 19991_ Crushed by falling debris. 19991_ Imp. Light Armor Plating destroyed. 19991_ System corrupted by crushing effect (+3). 19991_ Mak. System Shield destroyed. 19991_ System corrupted by crushing effect (+3). 19991_ Terrain Scan Processor crushed. 19991_ K-01 Serf collects debris. 19992_ K-01 Serf destroyed. 19993_ K-01 Serf collects debris. 19995_ U-05 Engineer lays Concrete. 19996_ K-01 Serf collects debris. 20000_ System corrupted: Component data lost. 20000_ K-01 Serf collects debris. 20000_ Hvy. Machine Gun destroyed. 20002_ Flak Gun destroyed. 20002_ K-01 Serf collects debris. 20002_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????????#????????????????#!##??# #????# | | ???????????????????????????????#[##??# ###### | | ?????????????????????????????###[##??# | | ?????????????????????????????# #%##### ### | | ?????????????????????????????# #%##### #?# | | ????????????????????????######"# % #?###### | | ????????????????????????# # # +########??? | | ????????????????????????# [# # #??? | | ????????????????????????# %/ # #??? | | ????????????????????????# # #### #??? | | ????????????????????????# / # #### #??? | | ????????????????????????# / # #??###########??? | | ??????????????????############## #????##?????????? | | ??????????????????# # ####T ########### | | ????? ?????? ????## """ """ ?# % | | ??????????????????# """ """ # ################# | | ??????????????????# """ """ # #??????# ] # | | ??????????????????# #%# ?????# # | | ??????????????????# """ """ # # ?????# # | | ??????????????????# """ """ # # ?????# !!/ # | | ??????????????????# """ """ # # ?????# ! !/ # | | ??????????????????# # ###????# !/ # | | ??????????????????# %# #??????# # | | ??????????????????# # #####??# # | | ??????????????????# % # # #??# ^ # | | ???????????????######### @###### ############+#### | | ?????? ????????# =%pgk= | | ????????????? ?# ! u=%%%%= % | | ????????????? ?# *%= !*!* % | | ???????????????#gggk % % % % | | ?????????? ?? ?# "" | | ??????? ??? ???# "F ##### | | ##########+##### " ! u ! | | """ | | ? """ | | """ """ T k | | ?""" """ | | ?""" """ #######+####### # | | ??? ########?#?# # ! ## # | | ?""" """ """ #?????#????### ==! ########## | | ?""" """ """ !#????#???????# =!! #??#?#???# | | ?""" """ """ ######????#?## #????#???# | | ????? #### ######### #????????# | | ????? # == + """ ##???#???# ] | | ???? ? # =! # """ #???????## | | ????? ?? # " =! # """ #????????# | | ?????? ? # " # #????????#+##### | | ???????? # " # """ #????????# | | ??????? # " # """ ########## | | ???????? + " # """ + %% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 40 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Lrn. Missile Launcher | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Hvy. Armor Plating | x1 | -7/Factory Imp. Heavy Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveVisualDetector Manual? 0 Play Time 02:23:32 Cumulative 57.5 hours Start 2024.05.08 @ 11:38:05 End 2024.05.08 @ 14:13:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92bd1d4e-7d71-401d-a5bb-1a586115e415