Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 19:32:59 Player: Some Pennies Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (198) 990 Value Destroyed (4492) 4492 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (4356) 4356 TOTAL SCORE: 15698 Bonus ------- Unstable Evolution 2000 High Alert Combat Kills 459 Follower Combat Kills 297 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] ECM Suite > --- WEAPON (3) ------- Datajack > --- INVENTORY (5) ---- Z-Drone Bay (2/2) Improved EM Pulse Cannon RU-N14's Throwing Claymores (5) Heavy Hammer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Medium Storage Unit ECM Suite Improved EM Pulse Cannon Mini Grenade Launcher Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores Dirty Bomb Trap [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 213 | 8 8 18 46 8 . 5 58 17 6 4 5 4 23 1 2 Power 18 | 2 1 2 3 . . . 4 3 1 . . . 2 . . Engine 14 | 2 1 2 3 . . . 1 2 1 . . . 2 . . Core 4 | . . . . . . . 3 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 43 | 2 2 7 13 . . . 13 3 . . . 2 1 . . Treads 34 | 2 2 7 12 . . . 11 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 8 | . . . 1 . . . 1 3 . . . 2 1 . . Utility 66 | 2 4 2 12 5 . 2 14 7 4 1 . 2 9 1 1 Device 33 | 1 2 1 4 4 . 2 7 2 2 1 . 1 5 . 1 Storage 5 | 1 2 . 1 . . . . 1 . . . . . . . Processor 7 | . . . . . . . 2 . 1 . . 1 2 1 . Hackware 5 | . . . . . . . . 4 1 . . . . . . Protection 16 | . . 1 7 1 . . 5 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 86 | 2 1 7 18 3 . 3 27 4 1 3 5 . 11 . 1 Energy Gun 11 | 1 . 2 4 . . . 4 . . . . . . . . Energy Cannon 19 | . 1 . 9 . . 2 5 2 . . . . . . . Ballistic Gun 19 | 1 . 4 2 1 . 1 10 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . . 3 . . . 5 . . 1 1 . 4 . . Special Weapon 3 | . . 1 . . . . . . . . 1 . 1 . . Impact Weapon 8 | . . . . 1 . . 3 2 . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . 4 . . Special Melee Weapon 6 | . . . . 1 . . . . 1 1 2 . . . 1 Unidentified Prototypes 17 | . . . 5 1 . . 6 . . 1 1 . 3 . . Parts Lost 42 | . 1 8 2 . . 1 8 2 . . . 7 9 . 4 Power 6 | . . 1 . . . . 2 . . . . 1 1 . 1 Propulsion 11 | . . 4 . . . . 1 . . . . 3 2 . 1 Utility 18 | . 1 1 2 . . . 3 2 . . . 2 5 . 2 Weapon 7 | . . 2 . . . 1 2 . . . . 1 1 . . Highest Loss Streak 7 | . 1 5 1 . . 1 2 1 . . . 7 5 . 2 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 97 88 87 97 81 81 87 91 62 56 58 57 Engine 9 | . 14 13 11 11 11 11 3 6 7 7 7 1 1 6 6 Core 1 | . . . . . . . 5 . . . . . . . . Treads 21 | . 27 27 22 22 22 22 26 . . . . . . . . Flight 2 | . . . . . . . . 23 23 21 21 15 7 6 6 Device 16 | . 14 11 18 21 22 22 16 7 7 7 7 3 9 18 15 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 2 . . Processor 3 | . . . . . . . 8 7 8 7 7 3 17 20 25 Hackware 2 | . . . . . . . . 19 16 21 21 21 12 6 3 Protection 6 | . . 2 14 8 . . 9 . . . . . . . . Energy Gun 2 | . . 11 1 . . . 2 . . . . . . . . Energy Cannon 9 | . 13 1 18 20 . 9 8 . . . . . . . . Ballistic Gun 5 | . 14 13 1 1 . 9 6 . . . . . . . . Peak Build Rating 46 | 7 11 13 23 33 30 32 35 38 35 39 45 41 46 44 44 Average Rating 24 | 6 9 11 20 25 30 31 31 31 30 36 40 32 35 40 40 On Entrance 27 | . 7 11 12 23 30 30 32 34 29 35 39 41 36 39 44 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 110 | 15 91 94 106 106 101 107 110 15 15 15 15 15 10 6 6 Greatest Support 62 | 40 40 40 40 40 40 40 62 15 15 15 15 15 10 6 6 Greatest Overweight (x) 4 | 3 4 2 2 2 2 2 2 . . . 4 1 1 . . Average Overweight (x) . | . 1 2 2 2 2 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 8 8 8 5 5 Average Capacity 22 | 7 22 25 25 25 25 25 25 9 8 8 8 8 6 5 5 Most Carried 25 | 7 25 25 25 25 25 25 25 25 8 8 8 8 8 5 5 Average Carried 21 | 4 21 20 24 24 25 24 24 8 7 7 7 7 6 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 5 5 5 Final Carried 25 | 7 25 24 25 25 25 25 25 8 8 8 8 8 5 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 41% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 3770 | 319 224 309 570 20 . 167 1377 235 126 60 94 40 200 19 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6905 | 116 495 813 2225 . . 102 2289 265 32 29 . 17 522 . . Parts 408 | 10 50 34 138 . . 6 148 8 1 5 . . 8 . . Haulers Intercepted 13 | . 2 . 6 . . . 4 . . . . . 1 . . Recyclers Shooed 11 | . 2 3 4 . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 4 . 8 . . 1 Prevented 3 | . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 118 | . 12 9 42 . . 2 47 . . 3 . . 3 . . Guns 36 | . 7 9 3 . . . 17 . . . . . . . . Cannons 50 | . 5 . 33 . . 2 10 . . . . . . . . AOE 30 | . . . 5 . . . 19 . . 3 . . 3 . . Classes Destroyed 19 | 2 7 3 2 . . 1 1 . 1 . . 1 1 . . Worker 16 | . 1 . 6 . . . 5 1 . . . . 3 . . Builder 9 | . 2 2 2 . . . 1 2 . . . . . . . Tunneler 5 | 3 . . 1 . . . 1 . . . . . . . . Hauler 13 | . 2 . 6 . . . 4 . . . . . 1 . . Recycler 22 | 1 . 7 3 . . 1 6 2 . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 8 | . . . 3 . . . 4 1 . . . . . . . Watcher 13 | . 3 . 5 . . . 4 1 . . . . . . . Swarmer 36 | . 9 . 11 . . . 13 . . 3 . . . . . Grunt 50 | . 3 . 21 . . 1 23 . . . . . 2 . . Brawler 1 | . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 20 | . . 2 9 . . . 9 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . Best Kill Streak 10 | 2 5 5 7 . . 2 10 3 . 3 . 1 4 . . Combat Bots Only 8 | . 5 4 4 . . 1 8 . . 3 . . 3 . . Max Kills in Single Turn 4 | 1 2 2 4 . . 1 3 1 1 2 . 1 4 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 3 . . 2 . . 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 737 | . 57 68 143 . . 53 210 7 6 14 . 33 127 2 17 Missed 253 | . 11 12 41 . . 15 66 3 6 10 . 14 66 2 7 Damage Taken 7518 | . 448 1120 1104 . . 446 2024 162 . 77 . 526 1392 . 219 Core 1624 | . 57 102 102 . . 43 114 62 . 25 . 252 763 . 104 Absorbed by Shields 702 | . . . 94 . . 165 392 . . . . . 51 . . Ignored by Resistances 18 | . . . . . . . 18 . . . . . . . . Core Remaining (%) 65 | 100 . 36 . . . 63 79 . . . . 51 . . . Volleys Fired 431 | 13 57 50 126 2 . 23 151 5 . 3 . . 1 . . Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 . . 1 . . Hottest 143 | 70 80 100 136 136 . 98 143 69 . 30 . . 43 . . Shots Fired 815 | 26 114 99 243 4 . 45 275 5 . 3 . . 1 . . Gun 383 | 26 66 76 28 . . 23 164 . . . . . . . . Cannon 391 | . 48 22 207 4 . 22 83 5 . . . . . . . Launcher 40 | . . . 8 . . . 28 . . 3 . . 1 . . Special 1 | . . 1 . . . . . . . . . . . . . Kinetic 297 | 13 57 49 14 . . 23 141 . . . . . . . . Thermal 473 | 13 57 50 221 4 . 22 106 . . . . . . . . Explosive 40 | . . . 8 . . . 28 . . 3 . . 1 . . Electromagnetic 5 | . . . . . . . . 5 . . . . . . . Robot Hit Streak 25 | 8 6 25 17 . . 5 14 2 . 2 . . 3 . . Robot Miss Streak 8 | 5 4 4 5 . . 3 8 1 . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 510 | 15 62 58 144 . 4 28 169 9 1 1 1 10 8 . . Core Hits 264 | 5 26 26 76 . . 4 108 4 . 6 . 3 6 . . Critical Kills 3 | . . . 1 . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 10 | . 1 2 2 . . . 4 . . . . . 1 . . Burn 5 | . 1 2 1 . . . 1 . . . . . . . . Meltdown 3 | . . . 1 . . . 2 . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 63 | . . . . . 4 . 4 12 2 13 2 13 13 . . Impact 35 | . . . . . . . 4 12 2 11 . . 6 . . Slashing 1 | . . . . . . . . . . 1 . . . . . Piercing 21 | . . . . . . . . . . . 1 13 7 . . Sneak Attacks 17 | . . . . . 4 . . 5 1 . 1 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14152 | 206 951 904 3767 . . 462 5465 577 98 227 . 440 1055 . . Guns 3649 | 206 527 561 225 . . 189 1941 . . . . . . . . Cannons 5091 | . 421 328 2737 . . 269 1227 109 . . . . . . . Explosions 3766 | . . . 758 . . . 2274 . . 227 . . 507 . . Melee 1554 | . . . . . . . . 468 98 . . 440 548 . . Ramming 92 | . 3 15 47 . . 4 23 . . . . . . . . Kinetic 2796 | 95 439 373 65 . . 189 1635 . . . . . . . . Thermal 6244 | 111 509 516 2897 . . 269 1533 . . . . . 409 . . Explosive 3357 | . . . 758 . . . 2274 . . 227 . . 98 . . Electromagnetic 109 | . . . . . . . . 109 . . . . . . . Impact 815 | . . . . . . . . 468 98 . . . 249 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 739 | . . . . . . . . . . . . 440 299 . . Highest Corruption 7 | . . . 1 1 1 1 3 7 7 7 7 . 1 1 1 Average Corruption 1 | . . . 1 1 1 1 1 5 7 7 7 . 1 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 126 | . . . 30 6 8 12 47 5 4 9 . . 1 3 1 Message Errors 35 | . . . 9 1 . 6 10 4 1 2 . . 1 1 . Matter Fused 30 | . . . 7 . 2 1 14 1 . 3 . . . 1 1 Heat Flow Errors 14 | . . . 4 . 3 1 4 . . 2 . . . . . Energy Discharges 18 | . . . 5 2 . 1 5 . 2 2 . . . 1 . Data Loss (minor) 13 | . . . 4 2 1 2 4 . . . . . . . . Data Loss (major) 3 | . . . . 1 1 . . . 1 . . . . . . Misfires 5 | . . . . . . . 5 . . . . . . . . Alerts 4 | . . . . . 1 . 3 . . . . . . . . Weapon Failures 4 | . . . 1 . . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 927 | . . . 65 . . . 66 120 95 . . 83 498 . . Projectiles 86 | . . . 48 . . . 20 18 . . . . . . . Explosions 209 | . . . 17 . . . 46 . . . . . 146 . . Melee 632 | . . . . . . . . 102 95 . . 83 352 . . Knockbacks 4 | . . . . . . . 1 2 . . . . 1 . . Impact 4 | . . . . . . . 1 2 . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . . . 28 . . . 256 . . 23 . . 208 . . Shots 14 | . . . 2 . . . 8 . . 1 . . 3 . . Rammed 14 | . 2 1 7 . . 1 3 . . . . . . . . Targets Rammed 20 | . 4 1 8 . . 1 6 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 6 | . 2 . 1 . . . 3 . . . . . . . . Highest Temperature 380 | 45 105 190 380 27 273 138 360 54 . 267 . . 18 . . Average Temperature 56 | 16 30 41 66 18 122 55 50 25 . 121 . . 10 . . Received Heat Transfer 1950 | . 123 255 370 . . 36 626 18 . 9 . 84 378 . 51 Effects 1 | . . . 1 . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . 5 3 . . . 4 . . Impact Corruptions 10 | . . . . . . . . 6 2 . . . 2 . . Robots Melted 3 | . . . 1 . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . Parts Melted 14 | . 1 1 10 . . . 2 . . . . . . . . Heat Transferred 11622 | 333 1221 1406 5291 . . 444 2627 . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 839 | 20 279 60 839 327 . 38 722 564 . . . . 444 . . Initial 328 | . 13 . . 327 . . . 328 . . . . 63 . . Average 244 | 7 83 5 349 187 . 7 446 396 . . . . 242 . . Maximum Alert Level 3 | . 1 . 3 1 . . 3 2 . . . . 2 . . Low Security (%) 50 | 100 93 100 34 58 . 100 3 . . . . . 40 . . Level 1 17 | . 6 . 19 41 . . 23 62 . . . . 49 . . Level 2 27 | . . . 35 . . . 65 37 . . . . 10 . . Level 3 4 | . . . 9 . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 7 . . . 11 6 . . . . 3 . 1 Investigation 9 | . 1 . 3 . . . 2 2 . . . . 1 . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . Reinforcement 11 | . . . 3 . . . 5 2 . . . . 1 . . Assault 3 | . . . 1 . . . 1 . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 11 | . 1 . 1 . . . 7 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 287 | . 29 23 54 . . 7 71 14 2 13 . 4 52 4 14 Peak Tracking Total 17 | . 5 17 8 . . 3 6 8 3 7 . 1 12 3 15 Tactical Retreats 31 | . 2 3 2 . . . 4 2 1 2 . 1 10 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 10 | . 1 . 3 . . . 2 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 20 | . . . 8 . . . 8 1 . . . . 3 . . Max in Single Turn 2 | . . . 2 . . . 1 1 . . . . 2 . . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 45 | . 6 . 10 1 . . 12 8 1 . 1 . 4 2 . Terminals 27 | . 6 . 7 . . . 8 6 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 2 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . 3 . . Total Hacks 132 | . 21 . 30 1 . . 38 21 1 . 7 . 7 6 . Successful 82 | . 11 . 16 1 . . 22 15 1 . 7 . 3 6 . Failed 50 | . 10 . 14 . . . 16 6 . . . . 4 . . Catastrophic 8 | . 3 . 1 . . . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 104 | . 12 . 24 . . . 25 13 . . . . 30 . . Terminals 93 | . 21 . 25 . . . 30 17 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 11 | . . . 2 . . . 6 3 . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . . . 6 . . Terminal Hacks 35 | . 3 . 4 1 . . 10 3 1 . 7 . . 6 . Record 5 | . . . . . . . . . . . . . . 5 . Part Schematic 8 | . . . . . . . . 1 . . 7 . . . . Robot Analysis 7 | . 1 . 3 . . . 3 . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . . 1 . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . 2 . . Seal Access 4 | . . . . . . . 1 1 . . . . 2 . . Unauthorized Hacks 38 | . 8 . 10 . . . 10 10 . . . . . . . Terminals 33 | . 8 . 9 . . . 6 10 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 10 | . 2 . 3 . . . 1 4 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 21 | . 5 . 6 . . . 5 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 4 . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 10 . . . 11 7 . . . . 2 . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . . . . . Feedback Events 2 | . . . . . . . 1 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . . . . 1 . . 23 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 8 1 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . 1 . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . 1 . . . . parse_system 5 | . . . . . 4 . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 12 | . . . . . . . . 1 . . 8 . 3 . . Largest Group 8 | . . . . . . . . 1 . . 8 8 3 . . Highest-Rated Group 275 | . . . . . . . . 26 . . 275 275 210 . . Highest-Rated Ally 70 | . . . . . . . . 26 . . 39 39 70 . . Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . . Light 1 | . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . 1 . . Total Orders 7 | . . . . 4 . 3 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . 3 . . . . . . . . . . . RETURN 3 | . . . . 1 . 2 . . . . . . . . . Ally Attacks 64 | . . . . 1 . 6 5 . . . . 18 34 . . Total Damage 869 | . . . . . . . . . . . . 294 575 . . Kills 7 | . . . . . . . . . . . . 3 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 7 | . 1 . 3 . . . 3 . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 2 1 2 2 . 1 2 Drone Launches 37 | . . . . 16 . 16 5 . . . . . . . . Drone Recoveries 25 | . . . . 15 . 10 . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . 6 . . Branch Access 1 | . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 19108 | 230 1906 2370 4353 969 608 1703 4363 343 167 336 464 348 604 215 129 Spaces Moved 9952 | 108 472 681 1169 248 189 493 1470 723 426 663 838 582 1077 533 280 Core 137 | 6 . . . . . . . . . . 7 . 115 . 9 Treads 4824 | 102 472 681 1169 248 189 493 1470 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4991 | . . . . . . . . 723 426 663 831 582 962 533 271 Fastest Speed 34 | 50 160 320 320 320 320 320 235 34 34 34 34 34 37 40 40 Average Speed 158 | 158 271 320 320 320 320 320 238 34 34 34 35 36 40 40 40 Slowest Speed 480 | 200 480 320 320 320 320 320 320 34 34 34 250 110 100 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 1 . . . . 11 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 66 | 7 70 98 84 97 58 83 87 19 70 67 85 68 39 79 45 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 10 | . . . 5 1 . . 2 . 1 . . . . 1 . Known Exits Taken 11 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . 1 . . 3 1 2 5 . 1 3 Spaces Dug 70 | . . 1 19 3 . . 12 6 1 24 . . 4 . . Terrain Destroyed 317 | . . 1 51 3 . 4 188 6 1 36 . . 27 . . Melee 27 | . . . . . . . 4 6 1 12 . . 4 . . Projectile 19 | . . 1 . 3 . 4 11 . . . . . . . . AOE 271 | . . . 51 . . . 173 . . 24 . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 12393 | 137 980 771 1540 420 192 573 2063 797 442 746 1000 690 1214 533 295 Wait 1411 | . 395 9 108 156 . 46 305 10 . 59 147 89 75 . 12 Move 9913 | 107 471 680 1168 247 188 492 1469 720 425 662 837 581 1054 532 280 Hop 12 | . . . . . . . . 1 . . . . 11 . . Pick Up 125 | 8 31 7 30 1 . 2 27 5 5 1 2 1 5 . . Fast Attach 72 | 7 1 1 12 4 . 2 16 3 2 3 4 2 12 1 2 Attach 48 | . 2 8 6 . . 1 10 6 1 2 . 2 10 . . Detach 17 | . . . 2 . . . . 3 . 1 . 1 10 . . Swap 94 | 1 5 9 28 4 . 2 32 8 3 . 1 . 1 . . Drop 172 | 1 14 6 52 6 . 4 43 24 4 2 7 . 8 . 1 Fire 431 | 13 57 50 126 2 . 23 151 5 . 3 . . 1 . . Melee 63 | . . . . . 4 . 4 12 2 13 2 13 13 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 20 | . 4 1 8 . . 1 6 . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap 1 | . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / Dat) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 9) 1126 | -10/Materials | Discovered new exit (range 10) 1177 | -10/Materials | Discovered new exit (range 8) 1826 | -10/Materials | Learned Storage emergency access door positions 1901 | -10/Materials | Learned location of 2 exits from Mines 1921 | -10/Materials | Identified exit to Materials 1933 | -10/Materials | Learned location of 1 exit from Recycling 1955 | -10/Materials | Learned 2 Materials zone layouts 1985 | -10/Materials | Learned location of 1 exit from Recycling 2025 | -10/Materials | Learned Storage stockpile data 2137 | -10/Materials | Entered Mines 2154 | -10/Mines | Met a Derelict bent on vengeance 2442 | -10/Mines | Assembled infested the area 2447 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2494 | -10/Mines | Core integrity fell below 50% 2510 | -10/Mines | Lost 5 parts (1p3n1w) 2775 | -10/Mines | Learned location of 1 exit from Materials 3136 | -10/Mines | Build established: Scavenger-Mutant 4507 | -10/Mines | Entered Materials 4507 | -9/Materials | Evolved 2 slots: Utility x2 4508 | -9/Materials | Identified exit to Mines 4509 | -9/Materials | Identified exit to Materials 7306 | -9/Materials | Build established: Mutant 7363 | -9/Materials | Discovered exit to Materials (range 7) 7707 | -9/Materials | First assault squad dispatched 8053 | -9/Materials | Loaded intel: 11 terminal locations 8146 | -9/Materials | Learned 2 Materials zone layouts 8147 | -9/Materials | Learned location of 1 exit from Recycling 8148 | -9/Materials | Learned location of Zion (-7) 8860 | -9/Materials | Entered Mines 8953 | -9/Mines | Discovered exit to Materials (range 5) 9242 | -9/Mines | Found the Drone Emporium 9262 | -9/Mines | Found Prototype Device 9262 | -9/Mines | Identified Bomb Drone Bay 9664 | -9/Mines | Discovered exit to Materials (range 55) 9813 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9813 | -9/Mines | Discovered new exit (range 5) 9829 | -9/Mines | Entered Exiles 9909 | -9/Exiles | Met 8R-AWN 9978 | -9/Exiles | Met EX-HEX 10072 | -9/Exiles | Met EX-BIN 10196 | -9/Exiles | Met EX-DEC 10392 | -9/Exiles | Discovered new exit (range 14) 10437 | -9/Exiles | Entered Mines 10627 | -8/Mines | Discovered exit to Materials (range 7) 11820 | -8/Mines | Lost 3 allies 12140 | -8/Mines | Entered Materials 12140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12208 | -8/Materials | Garrison activated, responded to threat 12290 | -8/Materials | Lost 5 allies 12453 | -8/Materials | Build established: Scavenger-Mutant 14110 | -8/Materials | Discovered new exit (range 8) 15381 | -8/Materials | Learned location of 1 exit from Recycling 15461 | -8/Materials | Learned location of Extension (-5) 15532 | -8/Materials | Learned location of 2 exits from Lower Caves 15577 | -8/Materials | Discovered new exit (range 3) 15598 | -8/Materials | Identified exit to Factory 15639 | -8/Materials | Learned location of 2 exits from Factory 15725 | -8/Materials | Learned Factory stockpile data 16140 | -8/Materials | First assault squad dispatched 16207 | -8/Materials | Destroyed 8 combat bots 16503 | -8/Materials | Entered Factory 16503 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 16504 | -7/Factory | Identified exit to Storage 16504 | -7/Factory | Identified exit to Lower Caves 16505 | -7/Factory | Identified exit to Factory 16622 | -7/Factory | Crushed by falling debris 16781 | -7/Factory | Hacking Suite fried by hacking feedback 16782 | -7/Factory | Learned location of 1 exit from Extension 16813 | -7/Factory | Build established: Hacker-Mutant 16846 | -7/Factory | Entered Lower Caves 16847 | -7/Lower Caves | Identified exit to Lower Caves 16954 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16971 | -7/Lower Caves | Found DCF Scrap (13 items) 17013 | -7/Lower Caves | Entered another Lower Caves area 17014 | -7/Lower Caves | Identified exit to Zion 17019 | -7/Lower Caves | Encountered a Warlord checkpoint 17071 | -7/Lower Caves | Found Alien Artifact 17071 | -7/Lower Caves | Identified Core Expander 17071 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 17304 | -7/Lower Caves | Learned Factory terminal intel 17339 | -7/Lower Caves | Attracted the attention of an 0b10 base 17349 | -7/Lower Caves | Entered Zion 17363 | -7/Zion | System corruption cleaned by Quarantine Array 17373 | -7/Zion | Found Prototype Special Weapon 17373 | -7/Zion | Identified RU-N14's Throwing Claymores 17378 | -7/Zion | Found RU-N14's Throwing Claymores 17407 | -7/Zion | Learned Factory security intel 17413 | -7/Zion | Found CR-A16's Pointy Stick 17465 | -7/Zion | Met Imprinter 17472 | -7/Zion | Imprinted 17474 | -7/Zion | Declared Zion's savior 17545 | -7/Zion | Learned Factory stockpile data 17590 | -7/Zion | Gained Derelict followers 17643 | -7/Zion | Discovered new exit (range 11) 17647 | -7/Zion | Identified exit to Proximity Caves 17813 | -7/Zion | Entered Proximity Caves 17813 | -6/Proximity Caves | Accompanied by 8 allies 17848 | -6/Proximity Caves | Learned 4 Factory zone layouts 17868 | -6/Proximity Caves | Spotted B-75 Beast 17897 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17901 | -6/Proximity Caves | Allies destroyed B-75 Beast 17931 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 18037 | -6/Proximity Caves | Learned 4 Factory zone layouts 18140 | -6/Proximity Caves | Discovered exit to Factory (range 7) 18161 | -6/Proximity Caves | Entered Factory 18161 | -6/Factory | Evolved 2 slots: Utility x2 18162 | -6/Factory | Identified exit to Lower Caves 18166 | -6/Factory | Loaded intel: 26 terminal locations 18419 | -6/Factory | Retrieved Zion intel report: Branch Access 18433 | -6/Factory | Retrieved Zion intel report: Emergency Access 18460 | -6/Factory | Lost 5 parts (1p1n2u1w) 18477 | -6/Factory | Retrieved Zion intel report: Active Garrisons 18517 | -6/Factory | Core integrity fell below 50% 18537 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 18555 | -6/Factory | Retrieved Zion intel report: Guard Positions 18556 | -6/Factory | Zion Light squad teleported in 18613 | -6/Factory | Spotted B-75 Beast 18626 | -6/Factory | Lost 3 allies 18633 | -6/Factory | Core integrity fell below 20% 18650 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 18651 | -6/Factory | Zion Recon squad teleported in 18765 | -6/Factory | Entered Lower Caves 18892 | -6/Lower Caves | Learned Armory trap positions 18928 | -6/Lower Caves | Encountered a Warlord checkpoint 18949 | -6/Lower Caves | Discovered new exit (range 13) 18974 | -6/Lower Caves | Build established: Scout 18979 | -6/Lower Caves | Identified exit to Lower Caves 18980 | -6/Lower Caves | Entered another Lower Caves area 18992 | -6/Lower Caves | Discovered new exit (range 5) 19034 | -6/Lower Caves | Learned Factory emergency access door positions 19039 | -6/Lower Caves | Identified exit to Data Miner 19042 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19104 | -6/Lower Caves | Spotted B-75 Beast 19109 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 19041_ G-50 Soldier springs to life. 19042_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 19042_ B-48 Gladiator springs to life. 19046_ Y-64 Sentinel: "REQUESTING BACKUP." 19053_ Slug penetrates Abandoned Machinery. 19071_ Searching scrap... 19071_ Found Imp. Deuterium Engine. 19071_ Found System Restoration Module. 19071_ Found Datajack. 19071_ Found Unknown Ballistic Cannon. 19071_ Found 65 Matter. 19072_ Acquired System Restoration Module. 19075_ Acquired 10 matter. 19089_ System Restoration Module purges 1% system corruption (0%). 19089_ Discarded System Restoration Module. 19091_ Acquired Datajack. 19104_ Lgt. Ion Engine destroyed. 19104_ Biomechanical Wings destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ? ???????????????????? | | ??????????????????????????? ? ???????????????????? | | ?????????????????????????? ? ???????????????????? | | ?????????????????????????? # ?????# ???????????? | | ??????????????????????????# ????# ?????????? | | ??????????????????????????# #???? ?????????? | | ??????????????????????????# #???# ??????????? | | ??????????????????????????# #??? ???????????? | | ??????????????????????????# #??# ????????????? | | ??????????????????????????# ### #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# ##???????????? | | ??????????????????????????# ##??????????? | | ??????????????????????????# BB ###????????? | | ?????????????????????????## BB #??????### | | ????????????????????????## ???#??# " | | ????????????????????????# ??? ? ??# " | | ????????????????????????# #?????? #?#" | | ????????????????????###??# #???????# #??# | | ???????????????????## ### #??????????# #### | | ??????????????????## @ #?########## | | ??????????????????# ### ## # | | ??????????????????# % ##### | | ??????????????????### | | ????????????????????## ##### ## | | ?????????????????????### ##???##### ###### | | ???????????????????????#######????????# ##????## | | ??????????????????????????????????????####??????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 800 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 31 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Lightning Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Microactuators | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ Unstable Evolution Game ------ Seed ConcussiveRegenerativeCore Manual? 0 Play Time 01:54:12 Cumulative 257.2 hours Start 2024.08.27 @ 10:47:18 End 2024.08.27 @ 19:32:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 197 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e9dc7f7-a283-4900-b89f-c73f5a173ab7