Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 12:28:28 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (684) 684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 3066 Bonus ------- Follower Combat Kills 137 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 268/400 Matter 300/300 Energy 21/100 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (2) ------ Tactical Coordination Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Hacking Drone Bay Heavy Battle Rifle Welding Torch RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Heavy Battle Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scanner Makeshift System Shield Heavy Beamcaster Heavy Assault Rifle Grenade Launcher Welding Torch [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Tactical Coordination Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 6 2 7 2 3 . Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 2 . 4 1 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 4 1 . . Utility 5 | 1 2 1 . 1 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 1 1 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . . 3 . . 3 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . 2 . . . Highest Loss Streak 3 | . . 3 . . 3 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 5 6 7 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 2 3 3 4 Weapon 2 | . . 1 2 3 2 Tool/Special . | . . . . . . Unused Backups 12 | 1 . . . 3 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . . 1 6 Weapon 4 | 1 . . . 2 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 86 | . 89 82 88 88 83 Engine 3 | . 14 4 . . . Core 7 | . . 4 11 11 10 Leg 5 | . 28 . . . . Flight 33 | . . 35 44 44 42 Device 6 | . . . . 10 11 Storage 11 | . 14 11 11 11 10 Processor 3 | . 4 11 11 . . Ballistic Gun 14 | . 28 15 9 11 9 Peak Build Rating 30 | 6 9 17 17 30 25 Average Rating 17 | 3 6 13 16 23 23 On Entrance 12 | . 6 9 17 17 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 19 | 12 12 13 13 19 19 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 3 8 8 7 8 8 Average Carried 6 | . 4 5 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 8 6 6 8 5 Class Distribution -------------------- 74% | Sprinter 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 723 | 212 160 164 56 35 96 Remotely . | . . . . . . Salvage Created 681 | 27 171 184 26 . 273 Parts 34 | 3 13 8 4 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . . . . 19 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 4 5 4 . 6 Guns 10 | . 4 5 . . 1 Cannons 2 | . . . . . 2 AOE 7 | . . . 4 . 3 Classes Destroyed 8 | 1 4 . . . 3 Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Minesweeper 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 7 | . 2 . 4 . 1 Grunt 9 | . 2 5 . . 2 Brawler 2 | . . . . . 2 Sentry 1 | . . . . . 1 Best Kill Streak 5 | 2 3 5 4 . 5 Combat Bots Only 5 | . 2 5 4 . 5 Max Kills in Single Turn 4 | 1 1 1 4 . 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 82 | . 25 36 4 . 17 Missed 28 | . 8 11 3 . 6 Hits 54 | . 17 25 1 . 11 Projectile 54 | . 17 25 1 . 11 Critical Strikes 1 | . . 1 . . . Damage Taken 729 | . 179 316 29 . 205 Core 160 | . 28 83 . . 49 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 23 | . . 23 . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 80 | 2 15 30 1 . 32 Largest 2 | 2 2 2 1 . 1 Hottest 40 | 40 40 40 30 . 33 Shots Fired 107 | 4 30 40 1 . 32 Gun 101 | 4 30 40 . . 27 Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special 5 | . . . . . 5 Kinetic 101 | 4 30 40 . . 27 Thermal . | . . . . . . Explosive 6 | . . . 1 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 7 5 1 . 8 Robot Miss Streak 9 | 1 2 2 . . 9 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 64 | 2 19 26 1 . 16 Core Hits 39 | 2 10 11 4 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 2 2 . . . Critical Strikes 5 | . 2 2 . . 1 Destroy 4 | . 2 2 . . . Sever 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1632 | 26 292 357 145 . 812 Guns 921 | 26 292 357 . . 246 Cannons . | . . . . . . Explosions 550 | . . . 145 . 405 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 921 | 26 292 357 . . 246 Thermal . | . . . . . . Explosive 550 | . . . 145 . 405 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 161 | . . . . . 161 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . 20 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . 5 13 . . 9 Average Temperature 4 | . 5 4 . . 4 Received Heat Transfer 294 | . 78 189 . . 27 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 129 | 10 69 97 129 . . Initial 33 | . . 24 33 . . Average 39 | . 21 49 107 . . Influence Increases 1015 | 10 134 217 96 . 558 Destroy 0b10 Robot/C 540 | . 80 100 80 . 280 Destroy 0b10 Robot/NC 40 | 10 15 . . . 15 Destroy Leader 74 | . 24 20 10 . 20 Allied During Kill 138 | . . . . . 138 Successful Hack 37 | . . 37 . . . Destroy Structure 6 | . . . 6 . . Partial Spotted 60 | . . 60 . . . Lose Combat Pursuer 120 | . 15 . . . 105 Influence Decreases 708 | 10 75 189 94 89 251 Entered New Map 178 | . . 35 54 89 . Time Decay 410 | 10 75 124 40 . 161 Lost Part 60 | . . 30 . . 30 Lost Ally 60 | . . . . . 60 Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 7 12 4 . 18 Peak Tracking Total 10 | . 3 10 4 . 9 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 1 8 . . . Terminals 7 | . 1 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 29 | . 2 27 . . . Successful 16 | . . 16 . . . Failed 13 | . 2 11 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 2 4 . . . Terminals 23 | . 2 21 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 6 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Repair Station Index 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 4 . . . Terminals 4 | . . 4 . . . Track 1 | . . 1 . . . Botnet 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 8 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . 3 6 . Largest Group 9 | . . . 3 9 9 Highest-Rated Group 253 | . . . 40 253 253 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders . | . . . . . . Ally Attacks 72 | . . . . . 72 Total Damage 829 | . . . . . 829 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1580 | 96 282 261 95 503 343 Spaces Moved 2600 | 82 164 415 301 958 680 Core 31 | 31 . . . . . Treads . | . . . . . . Legs 215 | 51 164 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2354 | . . 415 301 958 680 Fastest Speed 26 | 50 120 26 26 26 26 Average Speed 34 | 93 120 27 26 26 26 Slowest Speed 120 | 120 120 29 26 26 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 2 1 . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 32 43 60 83 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . 6 . 48 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 53 | . . . 6 . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3172 | 98 218 518 314 1213 811 Wait 431 | . 30 60 9 240 92 Move 2587 | 81 163 410 298 957 678 Hop 4 | . . 2 1 . 1 Pick Up 33 | 8 8 6 1 7 3 Fast Attach . | . . . . . . Attach 14 | 6 1 5 . 2 . Detach 2 | . . . . 2 . Swap 9 | . 1 3 3 1 1 Drop 12 | 1 . 2 1 4 4 Fire 80 | 2 15 30 1 . 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 534 | -9/Materials | Lost 3 parts (1p2w) 602 | -9/Materials | Repaired VTOL Module 621 | -9/Materials | Discovered new exit (range 7) 640 | -9/Materials | Entered Mines 649 | -9/Mines | Learned Materials garrison access intel 663 | -9/Mines | Learned location of Storage (-7) 675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 696 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 712 | -9/Mines | Discovered new exit (range 14) 721 | -9/Mines | Learned Materials stockpile data 735 | -9/Mines | Entered Zion 735 | -7/Zion | Accompanied by 3 allies 845 | -7/Zion | Found Prototype Special Weapon 846 | -7/Zion | Identified RU-N14's Throwing Claymores 849 | -7/Zion | Found RU-N14's Throwing Claymores 895 | -7/Zion | Met Imprinter 901 | -7/Zion | Imprinted 903 | -7/Zion | Declared Zion's savior 907 | -7/Zion | Build established: Sprinter 941 | -7/Zion | Given the Hacking Drone Bay 942 | -7/Zion | Found Prototype Device 949 | -7/Zion | Gained Derelict followers 966 | -7/Zion | Learned location of Quarantine (-2) 1124 | -7/Zion | Discovered new exit (range 12) 1238 | -7/Zion | Entered Proximity Caves 1238 | -6/Proximity Caves | Accompanied by 9 allies 1341 | -6/Proximity Caves | Spotter reported a threat 1383 | -6/Proximity Caves | Learned Factory trap positions 1396 | -6/Proximity Caves | Spotter reported a threat 1482 | -6/Proximity Caves | Spotted B-75 Beast 1550 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1581 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01537_ Mercenary 2a destroyed. 01549_ VTOL Module+ destroyed. 01549_ Penetrated by Slug. 01550_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01550_ B-48 Gladiator destroyed. 01552_ Penetrated by Slug. 01552_ Lgt. Nuclear Core destroyed. 01552_ Y-64 Sentinel Imp. Medium Armor Plating severed. 01554_ Y-64 Sentinel: "REQUESTING BACKUP." 01554_ Lgt. Treads fries itself beyond repair. 01554_ Y-64 Sentinel destroyed. 01556_ Dropped Sml. Storage Unit. 01558_ The unstable cave ceiling collapses. 01558_ Acquired 5 matter. 01562_ The unstable cave ceiling collapses. 01564_ G-50 Soldier destroyed. 01564_ Machine disabled. 01566_ RU-N14's Throwing Claymores expended. 01567_ The unstable cave ceiling collapses. 01567_ VTOL Module+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#########???????????????????????????????????? | | ?????# ##???????????????????##?????????????? | | ##??## #??????????????????? #?????????#### | | #??# ##??????????????????# #?????????# | | ##??# ##?????????????????# #?????????# ## | | ##?#### #???????? ??????# #?????????# #? | | ##???# ####??????? ?????# #######???# ## | | ##??# ##????????? ???# ## ##??# ## | | #?## #?#####????? # =#?# #### ## | | ### ### #?????? # # | | #?## ### #??????# | | #?# ### ###??????# # | | ### ##????###?### ###### | | ## ## ##?# ##??# #????## | | ## ### ##??# ####?# ### | | ###### ##?# ### ##?## | | ####???# ### ##???### # | | ####??????## ## #??????### | | = ##??????????#### ###### #??##????? | | %= ##??????????????##@ ##???# #??# #???? | | [ #??????????####### #???## #??? ##?? | | ##?????????# ######## ###??? ### | | #?????????# ##### ## #??? # | | # #???????????#???## ## " ## #? ? | | #####????###### ####?## ## %"""" #??# #? | | ##?######## #??# ## " ####??# #? | | #??# #?????# ## %" #?????# ## | | #??# ###### #### # """ #?##### % # | | #??## ##???# s# """" ### = # | | # #??### #### ##??##### % " ## # | | ########?# #??## ##?????# % | | ??### ### #???## ##????## # | | ?## #????## ####### # ##### | | ## ####?????# % ###### ##???? | | ##????????## ] #????## ###????? | | ##??????????############?????## #??????? | | #######?????????????????????????????# ????? | | ????????????????????????????????????# ??? | | ????????????????????????????????????# ###### ? | | ????????????????????????????????????#####??????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive EM Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Antigrav System | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- VTOL Module | 8% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSignalAirjet Manual? 0 Play Time 00:27:43 Cumulative 195.1 hours Start 2025.10.24 @ 11:49:33 End 2025.10.24 @ 12:28:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 56 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36891b9f-6b34-4daf-82b2-c4a254833b84