Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.04 @ 23:00:16 Player: Runia Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (128) 640 Value Destroyed (3900) 3900 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2224) 2224 TOTAL SCORE: 13284 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 180 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Faulty Experimental Target Analyzer Improved Utility Shielding Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Core Analyzer Improved Actuator Array Graphene Brace > --- WEAPON ----------- Neutron Missile Launcher Lance Force Lance > --- INVENTORY -------- Improved Antigrav System Improved Terrain Scanner Experimental Target Analyzer Improved Transmission Jammer Improved Utility Shielding Makeshift Hacking Suite Tiamat Missile Launcher Neutron Missile Launcher Lance [Rating: 100] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Actuator Array Device Improved Actuator Array Storage Medium Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Heavy Pick Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Neutron Missile Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . 2 . . . . Utility 6 | . . . 1 1 1 . 1 . . . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 147 | 2 5 2 7 33 2 11 33 4 . 8 1 3 18 15 3 . Power 14 | . . . . 3 . 1 5 1 . 1 . . 1 2 . . Engine 1 | . . . . 1 . . . . . . . . . . . . Core 12 | . . . . 2 . 1 4 1 . 1 . . 1 2 . . Reactor 1 | . . . . . . . 1 . . . . . . . . . Propulsion 31 | 2 . . 4 11 . 4 2 . . 1 . 1 . 6 . . Treads 20 | 2 . . 3 11 . 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 2 . . 1 . 1 . 6 . . Flight 1 | . . . 1 . . . . . . . . . . . . . Utility 44 | . 1 . 1 5 1 4 12 1 . 6 1 1 6 4 1 . Device 21 | . 1 . . 1 . 3 8 . . . 1 1 3 3 . . Storage 3 | . . . . 1 . . 1 . . . . . . . 1 . Processor 10 | . . . . 1 . . 1 1 . 6 . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 10 | . . . 1 2 1 1 2 . . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | . 4 2 2 14 1 2 14 2 . . . 1 11 3 2 . Energy Gun 4 | . 2 . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . 7 1 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 22 | . 1 1 2 5 . 1 5 1 . . . . 4 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 1 . . . . . . . . . . 2 1 . . Piercing Weapon 17 | . . . . . . . 8 1 . . . 1 5 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 . . 1 . . 5 . . . 2 . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . Parts Lost 38 | . 1 . 4 2 . 1 1 1 . . 2 . 12 4 10 . Power 8 | . . . . 1 . 1 . 1 . . . . 3 2 . . Propulsion 10 | . . . 2 . . . . . . . . . 2 1 5 . Utility 11 | . . . 1 1 . . 1 . . . 1 . 4 . 3 . Weapon 9 | . 1 . 1 . . . . . . . 1 . 3 1 2 . Highest Loss Streak 11 | . 1 . 4 2 . 1 1 1 . . 2 . 11 2 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 62 57 29 87 94 98 89 79 80 83 85 75 64 69 62 . Core 5 | . . . . 5 . 5 6 5 6 9 13 11 4 5 . . Treads 14 | . 28 28 20 35 30 30 18 . . . . . . . . . Hover 7 | . . . . . . . 3 13 13 12 13 15 13 19 18 . Device 11 | . 4 14 4 4 7 14 21 17 13 8 10 11 10 14 15 . Storage 6 | . 5 . . 8 7 7 6 6 6 6 6 5 5 5 7 . Processor 8 | . . . . 3 7 6 1 8 13 20 22 17 9 7 7 . Protection 3 | . . . . 9 9 7 4 6 6 2 . . 2 . . . Energy Gun 1 | . 12 . . 1 . . . . . . . . . . . . Ballistic Gun 5 | . . . . 15 23 22 7 . . . . . . . . . Piercing Weapon 9 | . . . . . . . 12 20 20 20 19 12 14 8 8 . Naked Turns 138 | . . . 12 . . . . . . . . . . . 92 34 Heaviest Build 71 | 10 12 3 4 40 50 57 71 44 40 40 38 38 43 49 40 . Greatest Support 88 | 40 40 3 20 88 88 88 86 40 40 40 40 51 51 66 42 3 Greatest Overweight (x) 8 | . 1 . 1 . . . 1 1 . . . . 3 8 3 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 15 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 8 6 5 5 14 15 15 13 10 10 10 10 10 10 10 8 5 Most Carried 15 | 6 5 5 5 15 14 15 15 10 10 10 10 10 10 10 10 4 Average Carried 10 | 2 3 5 4 13 14 14 13 9 10 9 9 9 7 7 8 4 Final Capacity 15 | 8 5 5 5 15 15 15 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 2 5 5 5 15 14 15 9 10 10 10 10 10 6 9 4 4 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Matter Collected 3184 | 191 94 31 10 1222 . 413 692 40 3 3 93 . 88 294 10 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4453 | . 232 88 42 1305 . 525 1135 102 . . 70 . 371 378 205 . Parts 249 | . 13 8 5 71 . 23 65 9 . . 2 . 19 22 12 . Haulers Intercepted 5 | . . . . 3 . . 1 . . . . . . 1 . . Recyclers Shooed 4 | 1 . . . 2 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 9 . . 10 . . . 6 . Prevented 7 | . . . . . . . . . 4 . 2 . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Combat Hostiles Destroyed 98 | . 4 3 6 33 . 11 14 4 . . 1 . 12 4 6 . Melee 12 | . . . . 2 . . . 4 . . 1 . 1 4 . . Guns 29 | . 2 . . 15 . 8 4 . . . . . . . . . AOE 57 | . 2 3 6 16 . 3 10 . . . . . 11 . 6 . Classes Destroyed 17 | . 3 2 . 5 . 2 2 . . . . . 1 . 2 . Worker 6 | . 1 2 . 3 . . . . . . . . . . . . Builder 4 | . . . . . . . 3 . . . . . . 1 . . Tunneler 4 | . . 1 . . . . 2 . . . . . . 1 . . Hauler 5 | . . . . 3 . . 1 . . . . . . 1 . . Recycler 8 | . 1 . . 2 . . 4 . . . . . . 1 . . Watcher 3 | . . . . . . . 2 . . . . . . 1 . . Swarmer 42 | . . 3 6 11 . . 10 4 . . . . . 4 4 . Cutter 7 | . . . . . . . . . . . . . 7 . . . Grunt 33 | . 4 . . 14 . 8 3 . . . . . 4 . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . . 5 . . 1 . . . 1 . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 . Heavy 2 | . . . . . . 1 . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . Best Kill Streak 11 | . 2 3 6 6 . 4 11 4 . . 1 . 9 4 6 . Combat Bots Only 10 | . 2 3 6 6 . 4 10 4 . . 1 . 9 4 6 . Max Kills in Single Turn 6 | . 1 3 3 2 . 1 2 1 . . 1 . 6 1 4 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . 1 3 3 2 . 1 2 . . . . . 6 . 4 . Melee 1 | . . . . 1 . . . 1 . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Damage Taken 9702 | . 366 30 808 2146 . 604 640 173 152 . 258 . 2390 530 1506 99 Core 2904 | . 50 6 368 165 . 128 21 44 . . 72 . 880 103 968 99 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . 10 20 . . . . . . . Core Remaining (%) 61 | 100 . 77 8 70 . 81 . . . . 83 . 12 . . . Volleys Fired 181 | 3 9 1 2 106 . 23 31 . . . . . 4 . 2 . Largest 3 | 1 2 1 1 2 . 3 3 . . . . . 1 . 1 . Hottest 96 | 50 90 33 33 96 . 78 78 . . . . . 45 . 46 . Shots Fired 350 | 3 15 1 2 189 . 63 71 . . . . . 4 . 2 . Gun 303 | 3 13 . . 167 . 60 60 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 47 | . 2 1 2 22 . 3 11 . . . . . 4 . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic 260 | . . . . 140 . 60 60 . . . . . . . . . Thermal 37 | 3 7 . . 27 . . . . . . . . . . . . Explosive 47 | . 2 1 2 22 . 3 11 . . . . . 4 . 2 . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 3 3 . 17 . 9 6 . . . . . 6 . 7 . Robot Miss Streak 5 | . 1 . . 3 . 2 5 . . . . . 2 . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 6 | . 1 . . 3 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . Shots Hit Robots 300 | 3 12 5 1 132 . 43 54 4 . . 2 . 24 17 3 . Core Hits 237 | . 10 3 7 73 . 26 33 4 . . 2 . 63 9 7 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 10 | . . . . 2 . 1 4 1 . . . . . 2 . . Burn 2 | . . . . 2 . . . . . . . . . . . . Destroy 2 | . . . . . . 1 1 . . . . . . . . . Impale 6 | . . . . . . . 3 1 . . . . . 2 . . Melee Attacks 119 | . 7 4 1 . . . 28 7 . 1 8 . 29 30 4 . Impact . | . . . . . . . . . . . . . . . . . Slashing 20 | . 7 4 1 . . . . . . . . . . 8 . . Piercing 99 | . . . . . . . 28 7 . 1 8 . 29 22 4 . Sneak Attacks 22 | . 2 4 . . . . 9 . . . . . . 5 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . 5 2 . . . . 12 4 . . Damage Inflicted 12520 | 37 511 494 343 3469 . 1097 2386 124 . . 69 . 2159 1020 811 . Guns 3628 | 37 121 . . 2002 . 758 710 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 5490 | . 250 201 314 1431 . 339 629 . . . . . 1743 . 583 . Melee 3341 | . 140 293 24 . . . 1047 124 . . 69 . 416 1004 224 . Ramming 61 | . . . 5 36 . . . . . . . . . 16 4 . Kinetic 3223 | . . . . 1755 . 758 710 . . . . . . . . . Thermal 545 | 37 210 51 . 247 . . . . . . . . . . . . Explosive 5290 | . 101 150 314 1431 . 339 629 . . . . . 1743 . 583 . Electromagnetic 60 | . 60 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 601 | . 140 293 24 . . . . . . . . . . 144 . . Piercing 2740 | . . . . . . . 1047 124 . . 69 . 416 860 224 . Highest Corruption 5 | . . . . 5 . . 1 1 1 5 . . . . 1 1 Average Corruption 3 | . . . . 5 . . 1 1 1 3 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . 26 . . 1 . 1 7 . . . . 1 1 Message Errors 6 | . . . . 3 . . . . . 3 . . . . . . Matter Fused 11 | . . . . 8 . . 1 . 1 1 . . . . . . Heat Flow Errors 5 | . . . . 1 . . . . . 3 . . . . 1 . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 6 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 667 | . 4 138 . 56 . . 340 . . . . . 15 72 42 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 95 | . 4 17 . 56 . . 3 . . . . . 15 . . . Melee 572 | . . 121 . . . . 337 . . . . . . 72 42 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 613 | . 52 6 93 135 . . 56 . . . . . 262 8 1 . Shots 22 | . 2 1 2 6 . . 3 . . . . . 8 . . . Rammed 14 | . . . 4 7 . . . . . . . . . 1 2 . Targets Rammed 16 | . . . 4 9 . . . . . . . . . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . Highest Temperature 258 | 30 186 3 . 221 . . 258 . 7 150 6 . . 89 111 . Average Temperature 76 | 17 89 3 . 77 . . 108 . 7 72 6 . . 31 68 . Received Heat Transfer 2280 | . 144 . 276 828 . 144 129 . 48 . 99 . 384 72 138 18 Effects 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . Heat Transferred 1152 | 111 285 50 . 706 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Peak Influence 893 | . 447 364 510 893 363 523 690 . . . . 7 254 275 . . Initial 358 | . . 174 141 215 358 254 274 . . . . 7 4 122 . . Average 426 | . 177 334 307 652 361 371 475 . . . . 7 91 228 . . Maximum Alert Level 3 | . 2 1 2 3 1 2 2 . . . . . 1 1 . . Low Security (%) 15 | 100 67 1 40 . . . . . . . . 100 79 16 . . Level 1 28 | . 16 98 21 5 100 47 26 . . . . . 20 83 . . Level 2 42 | . 16 . 38 52 . 52 73 . . . . . . . . . Level 3 12 | . . . . 41 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . . . 1 . . . Squads Dispatched 24 | . 4 . 3 8 . 1 4 . . . . . 3 1 . . Investigation 5 | . 1 . 2 1 . . 1 . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . Reinforcement 11 | . 3 . 1 1 . 1 1 . . . . . 3 1 . . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Distress Signals 6 | . 2 . 2 2 . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . . . . Times Spotted 211 | . 28 5 27 41 . 11 23 10 6 . 13 . 16 11 19 1 Peak Tracking Total 12 | . 7 3 12 8 . 4 6 4 4 . 3 . 12 5 6 5 Tactical Retreats 25 | . 5 1 2 1 . . 4 1 2 . 2 . 1 1 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Traps Triggered 7 | . 1 . . 1 . 1 2 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . . 3 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Machines Disabled 10 | . . 2 1 5 . 1 1 . . . . . . . . . Max in Single Turn 2 | . . 2 1 2 . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Machines Accessed 25 | . 4 1 2 8 1 . 4 . . . . 2 . 2 1 . Terminals 18 | . 3 1 2 8 1 . 2 . . . . 1 . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 45 | . 7 2 5 19 2 . 5 . . . . 2 . 2 1 . Successful 22 | . 3 . 1 10 1 . 3 . . . . 2 . 1 1 . Failed 23 | . 4 2 4 9 1 . 2 . . . . . . 1 . . Catastrophic 6 | . 1 1 1 2 . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . 1 2 5 . . . . . . . . 3 . 3 . . Terminals 38 | . 6 2 5 19 2 . 3 . . . . 1 . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 18 | . 2 . 1 10 1 . 2 . . . . 1 . . 1 . Prototype ID Bank 2 | . . . . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 2 . . 3 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . 1 . . Network Status 3 | . . . . . . . 1 . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 2 5 . . 4 . . . . 2 . 2 . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Total Allies 6 | . . . . . . . . . . 4 . 1 . 1 . . Largest Group 4 | . . . . . . . . . . 4 4 1 . 1 . . Highest-Rated Group 161 | . . . . . . . . . . 161 161 27 . 29 . . Highest-Rated Ally 41 | . . . . . . . . . . 41 41 27 . 29 . . Zionite Dispatches 2 | . . . . . . . . . . . . 1 . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . 1 . 1 . . DROP 2 | . . . . . . . . . . . . 1 . 1 . . Ally Attacks 13 | . . . . . . . . . . . 13 . . . . . Total Damage 596 | . . . . . . . . . . . 596 . . . . . Kills 9 | . . . . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 . 1 . . . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Turns Passed 6239 | 11 389 147 189 1145 39 265 1023 202 243 887 559 67 148 387 504 34 Spaces Moved 5845 | 1 454 259 314 557 26 122 773 317 434 1257 386 95 85 271 427 67 Core 1225 | . 367 259 270 52 . . . . . . . . . 10 200 67 Treads 1148 | 1 87 . 1 505 26 122 406 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 3429 | . . . . . . . 367 317 434 1257 386 95 85 261 227 . Flight 43 | . . . 43 . . . . . . . . . . . . . Fastest Speed 30 | 160 50 50 40 50 145 145 56 56 56 56 56 55 55 30 33 50 Average Speed 79 | 160 71 50 49 137 145 149 106 56 56 56 56 55 76 102 112 50 Slowest Speed 450 | 160 160 50 170 170 145 151 151 106 56 56 56 56 190 450 280 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 72 63 37 61 1 83 22 54 61 87 64 5 61 10 60 7 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 11 | . . 1 . . . . . 4 1 3 1 . . . 1 . Spaces Dug 48 | . 3 . 18 13 . . 7 . . . 3 . . 2 2 . Terrain Destroyed 316 | . 24 19 18 108 . 18 43 . . . 3 . 42 2 39 . Melee 12 | . 3 . . . . . 2 . . . 3 . . 2 2 . Projectile . | . . . . . . . . . . . . . . . . . AOE 304 | . 21 19 18 108 . 18 41 . . . . . 42 . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Total 7020 | 10 491 265 342 795 27 181 909 328 433 1439 716 108 131 339 439 67 Wait 581 | . 3 . 7 43 . 6 4 2 . 162 322 4 5 23 . . Move 5828 | . 453 258 311 556 25 121 772 316 433 1256 385 94 84 271 426 67 Hop 1 | . . . 1 . . . . . . . . . . . . . Pick Up 74 | . 6 . 2 27 . 8 17 1 . 3 1 2 . 6 1 . Fast Attach 57 | . 2 . 5 11 1 2 5 1 . 6 1 1 8 13 1 . Attach 44 | 2 2 . 2 5 1 1 18 1 . 2 . 2 5 1 2 . Detach 18 | . 3 . 3 2 . 1 5 1 . 2 . . . . 1 . Swap 46 | . 1 2 . 17 . 8 10 2 . . . . 5 1 . . Drop 91 | 5 5 . 4 19 . 11 30 . . 7 2 . 4 4 . . Fire 181 | 3 9 1 2 106 . 23 31 . . . . . 4 . 2 . Melee 79 | . 7 4 1 . . . 17 4 . 1 5 . 16 20 4 . Ram 4 | . . . 2 . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . . . 2 9 . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 0) 12 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Discovered new exit (range 13) 401 | -10/Materials | Entered Mines 545 | -10/Mines | Discovered new exit (range 6) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Core integrity fell below 50% 645 | -9/Materials | Lost 4 parts (2n1u1w) 648 | -9/Materials | Core integrity fell below 20% 727 | -9/Materials | Identified exit to Mines 730 | -9/Materials | Discovered new exit (range 16) 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -8/Materials | Garrison activated, responded to threat 1203 | -8/Materials | Garrison activated, responded to threat 1863 | -8/Materials | Discovered new exit (range 10) 1882 | -8/Materials | Entered Factory 1882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1892 | -7/Factory | Identified exit to DSF 1921 | -7/Factory | Entered DSF 1956 | -7/DSF | Additional patrols routed to DSF 2135 | -7/DSF | Discovered new exit (range 15) 2144 | -7/DSF | Sterilization system engaged 2164 | -7/DSF | Ambient heat levels rising (+10) 2179 | -7/DSF | Ambient heat levels rising (+10) 2186 | -7/DSF | Entered Factory 2186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2404 | -6/Factory | Discovered new exit (range 6) 2475 | -6/Factory | Build established: Scavenger-Tank 2769 | -6/Factory | Destroyed 10 combat bots 2828 | -6/Factory | Build established: Scavenger-Mutant 3014 | -6/Factory | Identified exit to Lower Caves 3046 | -6/Factory | Found Prototype Launcher 3046 | -6/Factory | Identified Rocket Array 3054 | -6/Factory | Found Rocket Array 3209 | -6/Factory | Entered Lower Caves 3219 | -6/Lower Caves | Build established: Mutant 3249 | -6/Lower Caves | Encountered a Warlord checkpoint 3408 | -6/Lower Caves | Discovered new exit (range 7) 3410 | -6/Lower Caves | Identified exit to Lower Caves 3411 | -6/Lower Caves | Entered another Lower Caves area 3465 | -6/Lower Caves | Learned Factory emergency access door positions 3472 | -6/Lower Caves | Encountered a Warlord checkpoint 3541 | -6/Lower Caves | Spotted B-75 Beast 3645 | -6/Lower Caves | Discovered new exit (range 14) 3653 | -6/Lower Caves | Identified exit to Zion 3654 | -6/Lower Caves | Entered Zion 3715 | -6/Zion | System corruption cleaned by Quarantine Array 3743 | -6/Zion | Discovered new exit (range 15) 3835 | -6/Zion | Given A8's code to call for help 3933 | -6/Zion | Received a visual enhancement algorithm 4013 | -6/Zion | Found Prototype Processor 4013 | -6/Zion | Identified Exp. Core Analyzer 4018 | -6/Zion | Found Prototype Processor 4018 | -6/Zion | Identified Exp. Terrain Scan Processor 4020 | -6/Zion | Found Prototype Processor 4020 | -6/Zion | Identified Exp. Signal Interpreter 4024 | -6/Zion | Found Prototype Processor 4024 | -6/Zion | Identified Exp. Targeting Computer 4026 | -6/Zion | Found Prototype Processor 4026 | -6/Zion | Identified Exp. Armor Integrity Analyzer 4030 | -6/Zion | Found Prototype Processor 4169 | -6/Zion | System corruption cleaned by Quarantine Array 4268 | -6/Zion | Imprinted 4270 | -6/Zion | Declared Zion's savior 4378 | -6/Zion | Identified exit to Proximity Caves 4541 | -6/Zion | Entered Proximity Caves 4541 | -5/Proximity Caves | Accompanied by 4 allies 4542 | -5/Proximity Caves | Identified exit to Factory 4656 | -5/Proximity Caves | Learned location of Armory (-3) 4696 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4740 | -5/Proximity Caves | Spotted B-75 Beast 4967 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5100 | -5/Proximity Caves | Entered Factory 5100 | -5/Factory | Evolved 2 slots: Propulsion x2 5153 | -5/Factory | Zion Hacking Resupply teleported in 5167 | -5/Factory | Identified exit to DSF 5167 | -5/Factory | Entered DSF 5175 | -5/DSF | Discovered new exit (range 16) 5193 | -5/DSF | Additional patrols routed to DSF 5280 | -5/DSF | Core integrity fell below 50% 5285 | -5/DSF | Sterilization system engaged 5295 | -5/DSF | Core integrity fell below 20% 5305 | -5/DSF | Ambient heat levels rising (+10) 5305 | -5/DSF | Destroyed 9 combat bots 5315 | -5/DSF | Entered Factory 5315 | -4/Factory | Evolved 2 slots: Utility x2 5322 | -4/Factory | Lost 11 parts (2p2n4u3w) 5503 | -4/Factory | Found Quantum Capacitor 5518 | -4/Factory | Zion Explosive Resupply teleported in 5674 | -4/Factory | Discovered new exit (range 17) 5702 | -4/Factory | Spotted B-86 Titan 5702 | -4/Factory | Entered Upper Caves 5705 | -4/Upper Caves | Learned Research trap positions 5868 | -4/Upper Caves | Build established: Scavenger-Mutant 5937 | -4/Upper Caves | Spotted B-86 Titan 5984 | -4/Upper Caves | Lost 3 parts (3n) 5999 | -4/Upper Caves | Learned Research stockpile data 6093 | -4/Upper Caves | Released all parts (8) 6124 | -4/Upper Caves | Lost 4 parts (1n2u1w) 6136 | -4/Upper Caves | Core integrity fell below 50% 6174 | -4/Upper Caves | Core integrity fell below 20% 6202 | -4/Upper Caves | Discovered new exit (range 9) 6206 | -4/Upper Caves | Entered another Upper Caves area 6238 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6240 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06093_ Extracted 1 energy. 06135_ Slammed into S-27 Virus. 06139_ P-70 Sage resets S-27 Virus, system corruption cleaned. 06143_ P-70 Sage destroyed. 06143_ S-27 Virus destroyed. 06145_ P-70 Sage destroyed. 06145_ S-27 Virus destroyed. 06149_ Autogun fries itself beyond repair. 06149_ The unstable cave ceiling collapses. 06170_ Lance destroyed. 06177_ System corrupted: Heat flow error (+154). 06187_ Connecting with WAR.Sys... 06187_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 06202_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06221_ System corrupted: Substantial component data lost. 06238_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##########? | | ???????????????????????????????????????# # #? | | ???????????????????????????????????????## # #? | | ???????????????????????????????????????# # #?? | | ???????????????????????????????????????# ## ##? | | ???????????????????????????????????????# ### ## | | ??????????????????????????????????###?### # | | ?????????????????????????????????? #?# # | | ??????????????????????????????????# #?# # | | ??????????????????????????????????# #?# ######## | | ??????????????????????????????????# #?# #??????# | | ??????????????????????????????##### ### #####??# | | ??????????????????????????????# # # # #??# | | ??????????????????????????????# # #??# | | ?????????????????????????????## #### #??# | | ????????????????????????????## # ##? #??# | | ?????????????????????#??????# # #?? #?? | | ?????????????????????# ##### # #??? ?? | | ?????????????????????# @ # # #???? ? | | ???????????????????# Y # ### #?????## | | ???????????????# ######### #??####??????? | | ???????????????# ????????# #????????????? | | ???????????????# ?????????# #????????????? | | ???????????????# ??????????# ####### !% | | ???????????????# ???????????# | | ???????????????# ???????????###########??????? | | ?????????????? ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 62 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Imp. Shock Absorption System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Force Field | -6/Zion | Archive Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlReactiveDerivative Manual? 0 Play Time 00:58:35 Cumulative 558.2 hours Start 2022.03.04 @ 22:01:52 End 2022.03.04 @ 23:00:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 535 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/3/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffd4b72f-7430-47e6-bb5d-deb991735dc3