Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 03:07:23 Player: Calanor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (112) 560 Value Destroyed (2863) 2863 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 5390 Bonus ------- High Alert Combat Kills 287 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 75/100 System Corruption 0% Temperature Cool (37) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Mini Grenade Launcher Improved Grenade Launcher > --- INVENTORY (10) --- Light Treads Compact Wheel High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Hardlight Generator > --- WEAPON ----------- EM Shotgun Spread Laser EM Pulse Cannon > --- INVENTORY -------- Disposable Heat Sink Improved Light Armor Plating Beam Rifle Beam Rifle Assault Rifle Heavy Assault Rifle Autogun Autogun Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 112 | 6 18 42 46 Power 11 | 1 1 4 5 Engine 11 | 1 1 4 5 Core . | . . . . Reactor . | . . . . Propulsion 28 | 2 5 10 11 Treads 22 | 2 5 10 5 Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 3 7 9 Device 7 | . 1 3 3 Storage 5 | 1 2 . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 7 | . . 4 3 Artifact . | . . . . Weapon 53 | 2 9 21 21 Energy Gun 24 | . 4 17 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 15 | 2 4 . 9 Ballistic Cannon 1 | . 1 . . Launcher 7 | . . 1 6 Special Weapon 4 | . . 2 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 38 | . 3 3 32 Power 5 | . . . 5 Propulsion 6 | . . . 6 Utility 9 | . . 3 6 Weapon 18 | . 3 . 15 Highest Loss Streak 12 | . 2 1 12 Average Slot Usage (%) 94 | . 96 97 86 Engine 13 | . 14 10 15 Treads 26 | . 27 33 13 Leg 2 | . . . 8 Device 11 | . 10 12 10 Storage 11 | . 14 11 9 Protection 4 | . . 8 3 Energy Gun 14 | . 10 19 10 Ballistic Gun 7 | . 15 1 6 Naked Turns . | . . . . Heaviest Build 51 | 12 28 38 51 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 7 9 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 8 10 3 Class Distribution -------------------- 53% | Mutant 31% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1835 | 215 372 443 805 Remotely . | . . . . Salvage Created 3622 | . 493 1347 1782 Parts 238 | . 46 99 93 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 78 | . 13 27 38 Guns 52 | . 13 25 14 Cannons 10 | . . . 10 AOE 16 | . . 2 14 Classes Destroyed 12 | . 7 2 3 Worker 7 | . 2 4 1 Builder 6 | . 1 1 4 Hauler 3 | . . 1 2 Recycler 6 | . 1 1 4 Mechanic 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 8 | . 3 4 1 Swarmer 27 | . 8 9 10 Grunt 36 | . 5 11 20 Brawler 2 | . . . 2 Protector 1 | . . . 1 Sentry 12 | . . 7 5 Best Kill Streak 8 | . 4 8 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging 1 | . . 1 . Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5508 | . 607 1127 3774 Core 759 | . 73 131 555 Absorbed by Shields 261 | . . . 261 Core Remaining (%) 79 | 100 70 67 . Volleys Fired 259 | . 50 80 129 Largest 3 | . 2 2 3 Hottest 184 | . 130 121 184 Shots Fired 557 | . 98 156 303 Gun 492 | . 97 152 243 Cannon 37 | . 1 . 36 Launcher 23 | . . 2 21 Special 5 | . . 2 3 Kinetic 234 | . 72 16 146 Thermal 141 | . 26 52 63 Explosive 23 | . . 2 21 Electromagnetic 159 | . . 86 73 Robot Hit Streak 24 | . 7 19 24 Robot Miss Streak 9 | . 9 4 6 Penetration Max . | . . . . Secondary Targets 7 | . . 5 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 412 | . 69 124 219 Core Hits 270 | . 41 88 141 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7350 | . 656 1852 4842 Guns 4103 | . 640 1638 1825 Cannons 513 | . 16 . 497 Explosions 2686 | . . 214 2472 Melee . | . . . . Ramming . | . . . . Kinetic 1343 | . 466 154 723 Thermal 2247 | . 190 673 1384 Explosive 1785 | . . . 1785 Electromagnetic 1975 | . . 1025 950 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 375 | . . 6 369 Projectiles 22 | . . . 22 Explosions 353 | . . 6 347 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 606 | . . 26 580 Shots 15 | . . 1 14 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 533 | . 126 261 533 Average Temperature 121 | . 56 58 156 Received Heat Transfer 1926 | . 60 363 1503 Effects 17 | . . . 17 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 5 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 3391 | . 240 1188 1963 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 2 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 805 | . 124 246 805 Average Influence 169 | . 36 110 447 Maximum Alert Level 3 | . . 1 3 Low Security (%) 79 | 100 100 94 26 Level 1 6 | . . 5 16 Level 2 7 | . . . 27 Level 3 7 | . . . 28 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 4 3 10 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault 3 | . . . 3 Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 135 | . 29 45 61 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 10 | . 4 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 17 | . 5 8 4 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 43 | . 7 26 10 Successful 30 | . 6 19 5 Failed 13 | . 1 7 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 3 7 7 Fabricators . | . . . . Repair Stations 12 | . 2 10 . Recycling Units 6 | . 2 4 . Scanalyzers 8 | . . 5 3 Garrison Access . | . . . . Terminal Hacks 12 | . 2 6 4 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . . 2 . Alert Level 2 | . . . 2 Unreport Threat 2 | . . 2 . Locate Traps 1 | . . 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 2 8 . Scan Component 5 | . 1 4 . Repair 5 | . 1 4 . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 3 | . 2 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 3 1 Insert Component 3 | . . 2 1 Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 7 3 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 167 | . 26 141 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6431 | 116 2180 2482 1653 Spaces Moved 3098 | 70 1162 1166 700 Core 6 | 5 . . 1 Treads 2788 | 65 1162 1166 395 Legs 304 | . . . 304 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 158 | 152 160 160 153 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 7 98 61 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 20 | . . 11 9 Terrain Destroyed 268 | . . 40 228 Melee . | . . . . Projectile 3 | . . 2 1 AOE 265 | . . 38 227 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4140 | 77 1393 1628 1042 Wait 566 | . 133 294 139 Move 3095 | 69 1161 1165 700 Hop . | . . . . Pick Up 47 | 2 16 18 11 Fast Attach 33 | 6 2 9 16 Attach 30 | . 3 5 22 Detach 7 | . . . 7 Swap 49 | . 13 28 8 Drop 54 | . 15 29 10 Fire 259 | . 50 80 129 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 796 | -10/Materials | Repaired Lgt. Treads 871 | -10/Materials | Discovered new exit (range 10) 1188 | -10/Materials | Discovered new exit (range 14) 1342 | -10/Materials | Discovered new exit (range 16) 2100 | -10/Materials | Discovered new exit (range 7) 2297 | -10/Materials | Entered another Materials area 2297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -9/Materials | Build established: Scavenger-Mutant 3059 | -9/Materials | Discovered new exit (range 14) 3106 | -9/Materials | Discovered new exit (range 7) 3146 | -9/Materials | Repaired Heat Sink 3180 | -9/Materials | Repaired EM Shotgun 3213 | -9/Materials | Repaired EM Shotgun 3668 | -9/Materials | Discovered new exit (range 11) 4198 | -9/Materials | Discovered new exit (range 15) 4220 | -9/Materials | Build established: Mutant 4404 | -9/Materials | Repaired Hvy. Ion Engine 4779 | -9/Materials | Entered another Materials area 4779 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5096 | -8/Materials | Build established: Tank 5343 | -8/Materials | Discovered new exit (range 11) 5428 | -8/Materials | Garrison activated, responded to threat 5727 | -8/Materials | Lost 12 parts (2p3n2u5w) 5841 | -8/Materials | Core integrity fell below 50% 5979 | -8/Materials | First assault squad dispatched 6078 | -8/Materials | Core integrity fell below 20% 6128 | -8/Materials | Lost 8 parts (1n2u5w) 6290 | -8/Materials | Build established: Scavenger-Mutant 6432 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Electrolysis Chamber disabled. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. L-31 Rogue unfolds itself. M-28 Smith unfolds itself. Hardlight Generator destroyed. Destroyed Hardlight Generator. G-50 Soldier destroyed. Destroyed Lgt. Ion Engine. U-05 Engineer destroyed. [Achievement: Let's See Who's Tougher] Imp. Ion Engine destroyed. Destroyed Imp. Ion Engine. Rocket Launcher destroyed. Rnf. Ion Engine destroyed. 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""" + #????????????? | | ???????????????? ?# ###????????????? | | ????????????????? ?# ########??????????????? | | ????????????????? ?# #?????????????????????? | | ????????????????? ?# #?????????????????????? | | ?????????????????#??# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# /?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Remodeling Challenges ------------ None Game ------ Seed WarpCloakUnit Manual? 0 Play Time 01:09:55 Cumulative 21.6 hours Start 2020.09.10 @ 01:50:23 End 2020.09.10 @ 03:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05d8e81d-fa57-42dc-b552-3fb4cb16de30