Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 09:21:51 Player: Dull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (7159) 7159 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 13478 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/1000 Matter 21/300 Energy 100/100 System Corruption 2% Temperature Warm (168) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg Armored Leg > --- UTILITY (8) ------ Large Storage Unit Terrain Scan Processor Core Analyzer > --- WEAPON (3) ------- Heavy Flak Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY (15) --- Armored Leg Armored Leg Armored Leg Layered Heavy Armor Plating Improved Powered Armor Improved Field Recycling Unit (3) Variable Charge Gun Rocket Array Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Terrain Scan Processor Core Analyzer Improved Powered Armor Improved Powered Armor High-powered Tractor Beam > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Armored Leg Armored Leg Armored Leg Layered Heavy Armor Plating Improved Powered Armor Improved Field Recycling Unit Variable Charge Gun Rocket Array Heavy Pick [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Shock Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . Utility 6 | . . . . 2 1 . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 270 | 6 29 7 7 32 39 45 4 4 44 8 3 42 Power 25 | 1 4 1 1 2 4 3 . . 2 . 1 6 Engine 19 | 1 4 1 1 2 2 2 . . 2 . 1 3 Core 6 | . . . . . 2 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 61 | 2 5 2 5 8 10 8 . . 11 1 1 8 Treads 8 | 2 3 . . . . . . . 3 . . . Leg 52 | . 2 2 5 8 10 7 . . 8 1 1 8 Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 100 | 1 4 2 1 10 17 23 4 4 17 4 . 13 Device 59 | . . 1 . 3 15 19 1 1 10 2 . 7 Storage 9 | 1 1 . . 3 1 . . . . 1 . 2 Processor 5 | . 1 . 1 . . . . . 1 1 . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 26 | . 2 1 . 4 1 4 3 3 6 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 84 | 2 16 2 . 12 8 11 . . 14 3 1 15 Energy Gun 7 | 2 2 . . . 2 1 . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . . . . Ballistic Gun 24 | . . 2 . 7 2 2 . . 4 2 1 4 Ballistic Cannon 27 | . 4 . . 2 4 2 . . 5 . . 10 Launcher 14 | . 5 . . 2 . 4 . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . 4 . . . . 2 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 . 5 . 1 3 . . . Parts Lost 92 | . 3 2 1 7 19 10 . 2 10 2 3 33 Power 12 | . 1 . 1 . 2 . . . 1 . 1 6 Propulsion 27 | . 1 2 . 1 6 3 . . 3 . 1 10 Utility 29 | . . . . 1 7 3 . 2 4 2 1 9 Weapon 24 | . 1 . . 5 4 4 . . 2 . . 8 Highest Loss Streak 14 | . 1 2 1 5 11 3 . 1 3 2 2 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 96 99 96 98 96 95 100 99 98 99 96 88 Engine 7 | . 13 14 7 9 5 3 6 6 6 6 6 6 Core 1 | . . . . . 1 3 . . . . . 3 Treads 3 | . 25 . . . . . . . 3 . . . Leg 23 | . 1 27 44 35 29 26 26 26 22 25 24 17 Device 17 | . . 9 . 6 23 26 26 25 28 16 13 13 Storage 10 | . 14 14 11 17 9 7 6 6 6 12 13 10 Processor 3 | . 2 . 8 3 . . . . . 9 13 14 Protection 5 | . 10 4 2 6 2 2 13 12 9 6 4 2 Energy Gun 1 | . 3 . . . 3 4 . . . . . . Ballistic Gun 6 | . . 6 22 13 7 2 6 6 6 6 11 7 Ballistic Cannon 7 | . 6 10 . 2 10 11 . . 8 6 1 5 Launcher 2 | . 9 . . . . 1 6 6 . 4 6 . Impact Weapon 1 | . 5 . . . . . 6 6 . . . . Peak Build Rating 77 | 6 11 18 13 22 43 55 61 65 73 67 66 77 Average Rating 42 | 4 8 15 12 18 36 48 60 63 66 65 62 64 On Entrance 36 | . 6 10 11 13 22 43 55 61 62 67 66 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 10 37 37 34 45 55 62 74 61 85 83 71 85 Greatest Support 85 | 40 40 20 40 48 63 63 63 63 85 70 70 70 Greatest Overweight (x) 25 | . 3 1 . 1 1 2 1 . 2 1 1 25 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 3 9 14 13 14 13 14 13 14 14 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 13 15 15 14 15 14 14 15 15 13 10 Class Distribution -------------------- 35% | Mutant 22% | Gunner 14% | Scavenger-Mutant 11% | Tank 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Matter Collected 6928 | 221 661 136 375 696 891 956 . 408 1145 133 28 1278 Remotely 578 | . . . . . . . . . . . . 578 Salvage Created 7719 | . 656 91 291 1000 766 1269 . 1073 1005 119 142 1307 Parts 363 | . 50 9 25 62 47 66 . . 41 3 10 50 Haulers Intercepted 11 | . 1 . 2 . 3 5 . . . . . . Recyclers Shooed 10 | . 1 . 1 1 1 1 . . . . . 5 Parts Field Recycled 82 | . . . . . 29 17 . . 24 6 . 6 Retrieved Matter 917 | . . . . . 275 165 . . 382 47 . 48 Parts Self-Destructed 10 | . . . . . . . . . . 3 7 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Combat Hostiles Destroyed 143 | . 15 3 5 23 14 25 . 6 22 3 8 19 Guns 53 | . . 1 5 18 7 5 . 2 9 1 1 4 Cannons 57 | . 5 2 . 2 5 16 . . 11 2 . 14 AOE 33 | . 10 . . 3 2 4 . 4 2 . 7 1 Classes Destroyed 18 | . 7 2 . 2 4 1 . 1 . . 1 . Worker 6 | . 2 . 1 1 . 2 . . . . . . Builder 9 | . 1 . . 1 3 . . . 2 . . 2 Hauler 11 | . 1 . 2 . 3 5 . . . . . . Recycler 18 | . 4 . . 1 3 3 . . 3 . . 4 Operator 1 | . . . . . . 1 . . . . . . Watcher 7 | . 1 . . 1 3 1 . . 1 . . . Swarmer 28 | . 6 . 1 4 . 4 . . 8 1 3 1 Grunt 58 | . 9 . 4 10 6 9 . . 6 1 4 9 Duelist 1 | . . . . 1 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 23 | . . 2 . 7 . 10 . . 2 1 . 1 Demolisher 1 | . . 1 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 8 | . . . . . 2 . . . 3 . . 3 Programmer 12 | . . . . . 3 2 . . 3 . . 4 Heavy 2 | . . . . . 1 . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . 6 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 2 4 8 5 6 . 3 5 3 4 6 Combat Bots Only 8 | . 3 2 4 8 5 4 . 3 4 3 4 3 Max Kills in Single Turn 4 | . 3 1 1 2 2 3 . 1 4 1 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . 3 . . 1 2 1 . 1 2 . 3 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Hostile Shots Fired 1298 | . 81 23 33 114 117 274 . 1 231 63 31 330 Missed 356 | . 17 2 10 30 21 97 . . 73 22 16 68 Damage Taken 15981 | . 777 559 270 1188 2217 1875 . 138 2561 386 452 5558 Core 2236 | . 78 168 51 175 119 220 . 8 299 42 66 1010 Absorbed by Shields 48 | . . . . 48 . . . . . . . . Redirected to Shielding 42 | . . 27 1 . . . . 14 . . . . Ignored by Resistances 201 | . . . . . . . . . 174 27 . . Regen/Repaired (Parts) 63 | . 63 . . . . . . . . . . . Core Remaining (%) 59 | 100 . 1 87 68 . 51 . . . . 51 . Volleys Fired 483 | . 46 11 25 64 65 70 . 25 75 9 11 82 Largest 3 | . 2 2 2 2 3 3 . 2 3 2 3 3 Hottest 172 | . 99 99 46 99 145 172 . 73 131 81 126 163 Shots Fired 1128 | . 66 23 50 125 184 200 . 42 190 19 27 202 Gun 549 | . 7 12 50 110 82 68 . 25 111 8 17 59 Cannon 518 | . 41 11 . 10 102 121 . . 79 9 2 143 Launcher 61 | . 18 . . 5 . 11 . 17 . 2 8 . Special . | . . . . . . . . . . . . . Kinetic 972 | . 32 18 50 115 165 139 . 25 190 17 19 202 Thermal 85 | . 16 5 . 5 9 50 . . . . . . Explosive 61 | . 18 . . 5 . 11 . 17 . 2 8 . Electromagnetic 10 | . . . . . 10 . . . . . . . Robot Hit Streak 43 | . 7 4 10 43 13 11 . 18 17 6 8 11 Robot Miss Streak 19 | . 3 7 5 2 6 9 . 6 6 3 7 19 Penetration Max 1 | . . . . . . 1 . . . . . 1 Secondary Targets 2 | . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 761 | . 40 10 32 90 118 132 . 40 139 12 19 129 Core Hits 492 | . 31 5 13 50 50 80 . 34 49 13 32 135 Critical Kills 3 | . 1 . . . . . . . . . . 2 Critical Parts Destroyed 6 | . 1 . . . 1 . . . 1 . . 3 Critical Strikes 22 | . 2 . . 1 4 7 . . 3 . . 5 Burn 1 | . . . . . 1 . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 7 | . . . . . 1 . . . 1 . . 5 Blast 12 | . . . . 1 2 7 . . 2 . . . Smash 1 | . 1 . . . . . . . . . . . Melee Attacks 15 | . 9 . . . . 1 . . 5 . . . Impact 11 | . 9 . . . . 1 . . 1 . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 . . . Sneak Attacks 5 | . 4 . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24869 | . 1717 199 486 1847 3300 3596 . 4552 4169 234 1466 3303 Guns 7831 | . 31 63 486 1293 1110 1034 . 540 2046 87 246 895 Cannons 7977 | . 430 136 . 102 1425 1947 . . 1487 147 64 2239 Explosions 8533 | . 838 . . 452 765 615 . 4012 526 . 1156 169 Melee 528 | . 418 . . . . . . . 110 . . . Ramming . | . . . . . . . . . . . . . Kinetic 14591 | . 327 129 486 1377 2324 2197 . 540 3533 234 310 3134 Thermal 2381 | . 134 70 . 18 880 784 . . 326 . . 169 Explosive 7273 | . 838 . . 452 . 615 . 4012 200 . 1156 . Electromagnetic 96 | . . . . . 96 . . . . . . . Impact 528 | . 418 . . . . . . . 110 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 1 . 4 4 . . 11 11 11 2 Average Corruption 4 | . 2 2 1 . 2 1 . . 8 11 11 1 Corruption Purged 4 | . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 140 | . 10 4 1 . 30 16 . . 34 35 6 4 Message Errors 39 | . 5 1 . . 10 2 . . 9 11 1 . Matter Fused 28 | . 1 1 1 . 7 4 . . 7 5 2 . Heat Flow Errors 14 | . . . . . 2 3 . . 4 5 . . Energy Discharges 15 | . 2 . . . 4 1 . . 3 5 . . Parts Rejected 4 | . . . . . . 1 . . 1 1 . 1 Parts Fused 3 | . . . . . 1 . . . 1 . . 1 Data Loss (minor) 13 | . 1 . . . 1 3 . . 3 2 1 2 Data Loss (major) 9 | . . 1 . . 2 . . . 2 3 1 . Misfires 10 | . 1 1 . . . 2 . . 3 2 1 . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . 3 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 662 | . 226 . . 5 124 46 . . 181 4 . 76 Projectiles 90 | . 30 . . 5 . 26 . . 25 4 . . Explosions 386 | . 10 . . . 124 20 . . 156 . . 76 Melee 186 | . 186 . . . . . . . . . . . Knockbacks 98 | . 5 . . 1 6 12 . . 23 2 . 49 Impact 1 | . 1 . . . . . . . . . . . Kinetic 94 | . 4 . . 1 6 10 . . 23 2 . 48 Secondary 3 | . . . . . . 2 . . . . . 1 Self-Inflicted Damage 1137 | . 69 . . . 251 75 . 87 179 49 97 330 Shots 30 | . 5 . . . 3 3 . 4 2 2 4 7 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 739 | . 247 249 . 165 349 213 . . 180 178 36 739 Average Temperature 95 | . 94 127 . 42 88 78 . . 22 79 11 166 Received Heat Transfer 3532 | . 342 63 129 556 144 555 . . 447 114 99 1083 Effects 34 | . 3 . . . 1 . . . . . . 30 Shutdowns 6 | . . . . . . . . . . . . 6 Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 13 | . 3 . . . . . . . . . . 10 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (major) 9 | . . . . . . . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . . Impact Corruptions 7 | . 7 . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . 1 . . 1 . . . Heat Transferred 3412 | . 297 148 . 37 733 1797 . . 250 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Peak Influence 512 | . 257 122 188 480 302 512 219 162 486 . . 412 Initial 219 | . . 67 7 79 149 91 219 76 110 . . 100 Average 192 | . 83 57 117 301 171 330 219 131 246 . . 132 Maximum Alert Level 2 | . 1 . . 2 1 2 1 . 2 . . 2 Low Security (%) 53 | 100 90 100 100 13 49 5 . 100 43 . . 79 Level 1 38 | . 9 . . 77 50 74 100 . 33 . . 20 Level 2 7 | . . . . 9 . 19 . . 23 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 1 8 7 4 . . 8 . . 8 Investigation 7 | . 2 . . 1 2 . . . 1 . . 1 Extermination 10 | . . . . . 3 2 . . 3 . . 2 Reinforcement 12 | . 1 . 1 2 2 2 . . 1 . . 3 Assault 1 | . . . . 1 . . . . . . . . Garrison 9 | . . . . 4 . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . 1 . . 1 . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Distress Signals 10 | . . . 1 5 . 1 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 22 3 8 29 21 39 . 6 34 3 5 30 Peak Tracking Total 6 | . 4 2 4 6 6 5 . 2 6 3 4 5 Tactical Retreats 12 | . 2 . 2 . 3 1 . . 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Traps Triggered 16 | . 4 . 1 . 2 3 1 . 5 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Machines Disabled 37 | . 1 . . . 7 6 . . 10 . . 13 Max in Single Turn 9 | . 1 . . . 5 1 . . 5 . . 9 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Machines Accessed 29 | . 6 . 1 . 8 7 . . 5 . . 2 Terminals 19 | . 5 . 1 . 4 7 . . 1 . . 1 Fabricators 6 | . . . . . 3 . . . 3 . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 57 | . 17 . 2 . 12 9 . . 11 . . 6 Successful 27 | . 6 . . . 7 6 . . 4 . . 4 Failed 30 | . 11 . 2 . 5 3 . . 7 . . 2 Catastrophic 5 | . 2 . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 12 . 2 . 4 2 . . . . . . Terminals 34 | . 12 . 2 . 6 9 . . 1 . . 4 Fabricators 12 | . . . . . 4 . . . 8 . . . Repair Stations 7 | . 5 . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . . . . 2 6 . . . . . 2 Record 2 | . . . . . . 1 . . . . . 1 Open Door 5 | . . . . . . 5 . . . . . . Open DSF 2 | . . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . 3 . . . 4 . . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 5 | . . . . . 2 . . . 3 . . . Repair Station Hacks 5 | . 5 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . 2 Insert Component 2 | . . . . . 1 . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 . 5 3 . . 4 . . 1 Full Trace Events 4 | . 1 . . . 1 . . . 1 . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 Parts Built 4 | . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 380 | . . . . . 190 . . . 190 . . . Total Part Build Rating 20 | . . . . . 20 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . . Total Orders 1 | . . . . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . Drone Launches 19 | . . . . . . 19 . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Turns Passed 12141 | 85 1600 522 261 979 2556 1464 80 258 2073 888 147 1228 Spaces Moved 6327 | 50 808 240 143 415 1555 826 57 140 1032 482 79 500 Core 15 | 6 2 . . . . . . . . . . 7 Treads 950 | 44 754 . . . . . . . 152 . . . Legs 5294 | . 49 240 143 415 1555 761 57 140 880 482 79 493 Wheels 65 | . . . . . . 65 . . . . . . Hover 3 | . 3 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 76 190 120 120 120 120 120 120 120 120 120 120 Average Speed 148 | 146 163 190 120 140 137 129 131 120 147 175 130 171 Slowest Speed 1300 | 160 330 190 120 190 193 260 190 120 320 190 190 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 5 98 50 17 24 33 88 3 76 25 70 16 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 3 | . . . . . . 1 . . 2 . . . Terrain Destroyed 1081 | . 122 . . 31 88 142 . 264 88 70 166 110 Melee 3 | . . . . . . 1 . . 2 . . . Projectile 108 | . 2 . . . 8 46 . . 18 . 1 33 AOE 970 | . 120 . . 31 80 95 . 264 68 70 165 77 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Fac Total 8108 | 59 1009 285 184 688 1840 1067 62 170 1437 506 93 708 Wait 682 | . 74 21 3 150 118 65 . . 209 . . 42 Move 6316 | 49 807 239 142 414 1554 825 57 139 1031 481 78 500 Hop . | . . . . . . . . . . . . . Pick Up 162 | 4 19 1 4 8 34 27 1 1 28 4 1 30 Fast Attach 73 | 6 12 4 1 7 7 16 . 3 10 3 . 4 Attach 99 | . 5 2 3 6 22 10 2 1 14 3 3 28 Detach 6 | . 3 . . 1 2 . . . . . . . Swap 98 | . 12 1 3 19 10 19 2 . 20 2 . 10 Drop 159 | . 22 6 3 19 28 34 . 1 30 4 . 12 Fire 483 | . 46 11 25 64 65 70 . 25 75 9 11 82 Melee 15 | . 9 . . . . 1 . . 5 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Repaired Lgt. Treads 299 | -10/Materials | Repaired Grenade Launcher 320 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 8) 1059 | -10/Materials | Discovered new exit (range 12) 1433 | -10/Materials | Discovered new exit (range 16) 1686 | -10/Materials | Entered Mines 1698 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1702 | -10/Mines | Found Prototype Device 1702 | -10/Mines | Identified Exp. Sensor Array 2024 | -10/Mines | Assembled infested the area 2025 | -10/Mines | Learned location of Mines (-9) 2118 | -10/Mines | Core integrity fell below 50% 2130 | -10/Mines | Core integrity fell below 20% 2194 | -10/Mines | Discovered new exit (range 6) 2205 | -10/Mines | Learned location of Storage (-7) 2208 | -10/Mines | Entered Materials 2208 | -9/Materials | Evolved 2 slots: Propulsion x2 2466 | -9/Materials | Discovered new exit (range 4) 2469 | -9/Materials | Entered another Materials area 2469 | -8/Materials | Evolved 2 slots: Utility x2 2522 | -8/Materials | Build established: Scavenger-Mutant 2547 | -8/Materials | Garrison activated, responded to threat 2650 | -8/Materials | Garrison activated, responded to threat 3255 | -8/Materials | Destroyed 8 combat bots 3257 | -8/Materials | Lost 5 parts (1n1u3w) 3268 | -8/Materials | Met 7R-MNS 3308 | -8/Materials | Discovered new exit (range 16) 3448 | -8/Materials | Entered Factory 3448 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3449 | -7/Factory | Caught up to 7R-MNS 3746 | -7/Factory | Build established: Tank 4182 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 4207 | -7/Factory | Discovered new exit (range 11) 4229 | -7/Factory | Fabricated Mic. Fission Core? 4298 | -7/Factory | Lost 11 parts (1p4n4u2w) 4458 | -7/Factory | Lost 4 parts (1p2n1u) 4587 | -7/Factory | Build established: Gunner 5508 | -7/Factory | Build established: Scavenger-Gunner 5995 | -7/Factory | Discovered new exit (range 6) 6004 | -7/Factory | Entered Storage 6146 | -7/Storage | Lost 3 parts (1n1u1w) 6761 | -7/Storage | Lost 10 allies 6786 | -7/Storage | Discovered new exit (range 11) 6906 | -7/Storage | Build established: Gunner 7148 | -7/Storage | Found Prototype Launcher 7149 | -7/Storage | Identified Rocket Array 7298 | -7/Storage | Found Rocket Array 7300 | -7/Storage | Found Rocket Array 7468 | -7/Storage | Entered Factory 7468 | -6/Factory | Evolved 2 slots: Utility x2 7548 | -6/Factory | Sucked down chute 7548 | -6/Factory | Entered Waste 7559 | -6/Waste | Spotted C-40 Crusher 7579 | -6/Waste | Spotted C-40 Crusher 7588 | -6/Waste | Destroyed C-40 Crusher 7592 | -6/Waste | Spotted C-40 Crusher 7609 | -6/Waste | Spotted C-40 Crusher 7615 | -6/Waste | Destroyed C-40 Crusher 7621 | -6/Waste | Spotted C-40 Crusher 7635 | -6/Waste | Destroyed C-40 Crusher 7642 | -6/Waste | Spotted C-40 Crusher 7643 | -6/Waste | Destroyed C-40 Crusher 7682 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7686 | -6/Waste | Destroyed C-40 Crusher 7741 | -6/Waste | Destroyed C-40 Crusher 7788 | -6/Waste | Discovered new exit (range 12) 7806 | -6/Waste | Entered Factory 8116 | -6/Factory | Build established: Mutant 8395 | -6/Factory | Fabricated A-02 Transporter (x1) 8426 | -6/Factory | Build established: Tank 8744 | -6/Factory | Build established: Gunner 8848 | -6/Factory | Garrison activated, responded to threat 8997 | -6/Factory | Crushed by falling debris 8997 | -6/Factory | System corruption reached 10% 9028 | -6/Factory | Lost 3 parts (1p1u1w) 9270 | -6/Factory | Build established: Mutant 9665 | -6/Factory | Discovered new exit (range 14) 9731 | -6/Factory | Discovered new exit (range 9) 9879 | -6/Factory | Entered Lower Caves 9881 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9916 | -6/Lower Caves | Learned Factory emergency access door positions 10190 | -6/Lower Caves | Learned 4 Factory zone layouts 10327 | -6/Lower Caves | Build established: Gunner 10752 | -6/Lower Caves | Discovered new exit (range 6) 10767 | -6/Lower Caves | Entered another Lower Caves area 10780 | -6/Lower Caves | Spotted B-75 Beast 10795 | -6/Lower Caves | Destroyed B-75 Beast 10901 | -6/Lower Caves | Discovered new exit (range 10) 10914 | -6/Lower Caves | Entered Factory 10914 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10915 | -5/Factory | Identified exit to Factory 11226 | -5/Factory | Build established: Mutant 11428 | -5/Factory | Core integrity fell below 50% 11434 | -5/Factory | Lost 14 parts (2p4n4u4w) 11745 | -5/Factory | Found Imp. Powered Armor 11749 | -5/Factory | Found Imp. Powered Armor 11756 | -5/Factory | Found Imp. Powered Armor 11778 | -5/Factory | Build established: Scavenger-Gunner 11985 | -5/Factory | Garrison activated, responded to threat 12019 | -5/Factory | Core integrity fell below 20% 12065 | -5/Factory | Lost 8 parts (2p2n2u2w) 12142 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12124_ Hvy. Flak Cannon temporarily disabled. 12124_ Penetrated by Slug. 12125_ Terrain Scan Processor broken. 12125_ Overheating: Short circuit. 12126_ Overheating: Lrg. Storage Unit damaged (-9). 12126_ Acquired 3 matter. 12127_ Penetrated by Slug. 12127_ W-25 Informer destroyed. 12131_ Penetrated by Slug. 12131_ Arm. Leg destroyed. 12131_ Hpw. Tractor Beam destroyed. 12132_ S-27 Virus destroyed. 12133_ M-28 Smith repairs H-66 Slayer. 12133_ Mic. Fission Core destroyed. 12136_ Penetrated by Slug. 12139_ Acquired 14 matter. 12140_ Lgt. Angular Momentum Engine destroyed. 12142_ Penetrated by Slug. 12142_ Imp. Powered Armor destroyed. 12142_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????+?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ###############????????????????????????????????? | | ###############??????????+?????????????????????? | | # / ????????????????????????????????? | | # ###### ??????????????????????????? | | # #######+??????????????????????????? | | # ## ??????????????????????????? | | " ## "T???????????????????????????? | | " # ""???????????????????????????? | | " # ?????????????????????????????? | | ####???####+#????????????????????? | | ##???# ?????????????????????? | | ##???# ??????????????????????? | | ###?### ???????????????????????? | | #### #/########+###????????????? | | ### ####;#;h;;;; ?????????????? | | " # ### [ # ???????????????????? | | ; ; = @ # ???????????????????? | | "#;;;; s # ???????????????????? | | ; ; ?????????????? | | ;;;;;; ! # #??????????? | | ; ; # #??????????? | | !# # # #??????????? | | # ###### ####?####+###??????????? | | " ##?????# # ???????????????????? | | " ##?????# #??????????????????????? | | # ##?????# * #??????????????????????? | | # ##?????#!% #??????????????????????? | | ################????# ! #??????????????????????? | | ################????# #??????????????????????? | | # "" ##????# #??????????????????????? | | # ""S " " " "???????# #??????????????????????? | | # "" " " " "???????# ???????????????????????? | | # " " " "???????? ???????????????????????? | | + " " " "??????????????????????????????????? | | # " " " "??????????????????????????????????? | | + " " " "??????????????????????????????????? | | # " " " ???????????????????????????????????? | | #= " " " ???????????????????????????????????? | | # " " " ???????????????????????????????????? | | # ??????????????????????????????????? | | ##############??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 500 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 800 Resistance: KI 30 Core Shielding 20 Power Shielding 90 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded Mic. Fission Core | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed BiocellVisualAutobeam Manual? 0 Play Time 01:59:16 Cumulative 28.7 hours Start 2024.09.09 @ 07:23:48 End 2024.09.09 @ 09:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58f5067b-abd2-492d-ad3b-15505cb24210