Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.15 @ 19:59:12 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (2494) 2494 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 224 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 555/700 Matter 239/300 Energy 100/100 System Corruption 5% Temperature Cool (165) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (6) ------ Targeting Computer System Shield > --- WEAPON (2) ------- Improved Assault Rifle Gauss Rifle > --- INVENTORY (4) ---- Targeting Computer Component Analysis Suite Plasma Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Targeting Computer Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Armored Wheel Large Storage Unit Targeting Computer Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating System Shield Component Analysis Suite Improved Trap Extractor Trap Reconfigurator Shock Rifle Shock Rifle EM Pulse Cannon EM Pulse Cannon Plasma Cannon Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Signal Generator [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 88 | 7 10 12 6 4 30 19 Power 12 | 1 1 3 . 2 4 1 Engine 8 | 1 . 3 . 2 1 1 Core 4 | . 1 . . . 3 . Reactor . | . . . . . . . Propulsion 14 | 2 3 1 . 1 3 4 Treads . | . . . . . . . Leg 2 | 1 1 . . . . . Wheel 12 | 1 2 1 . 1 3 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 . 2 . 13 1 Device 4 | 1 . . 1 . 2 . Storage 4 | 1 1 . . . 2 . Processor 3 | . 1 . 1 . 1 . Hackware 1 | . . . . . 1 . Protection 8 | . . . . . 7 1 Artifact . | . . . . . . . Weapon 42 | 2 4 8 4 1 10 13 Energy Gun 20 | 2 2 2 2 . 7 5 Energy Cannon 4 | . 1 . . . . 3 Ballistic Gun 7 | . . 1 . . 2 4 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 7 | . . 4 1 1 1 . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 1 Parts Lost 17 | . . 1 . 2 6 8 Power 4 | . . . . 1 2 1 Propulsion 6 | . . 1 . . 1 4 Utility 2 | . . . . . . 2 Weapon 5 | . . . . 1 3 1 Highest Loss Streak 6 | . . 1 . 1 2 6 Average Slot Usage (%) 88 | . 100 99 99 85 80 78 Engine 8 | . 4 13 14 13 4 7 Core 2 | . 9 . . . 4 . Wheel 22 | . 23 27 28 15 17 25 Storage 11 | . 14 14 14 14 9 7 Processor 10 | . 10 14 13 14 9 7 Hackware 2 | . . . . . 5 7 Protection 4 | . . . . . 12 6 Energy Gun 11 | . 17 15 13 . 10 9 Energy Cannon 2 | . 9 . . . . 2 Ballistic Gun 1 | . . . . . 3 3 Ballistic Cannon 1 | . . 1 8 . . . Launcher 5 | . . 10 5 27 3 . Naked Turns . | . . . . . . . Heaviest Build 121 | 11 26 28 28 26 104 121 Greatest Support 52 | 16 26 26 26 28 40 52 Greatest Overweight (x) 4 | . . 1 1 . 3 4 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 30 | 6 10 10 10 10 30 24 Average Capacity 16 | 5 9 10 10 10 24 23 Most Carried 24 | 5 10 10 10 10 24 24 Average Carried 15 | 2 9 9 9 9 21 23 Final Capacity 24 | 6 10 10 10 10 24 4 Final Carried 24 | 5 10 10 10 10 24 4 Class Distribution -------------------- 45% | Hauler-Mutant 34% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1806 | 256 214 135 120 190 606 285 Remotely . | . . . . . . . Salvage Created 3058 | 23 647 46 . 107 1661 574 Parts 220 | 4 36 7 . 23 112 38 Haulers Intercepted 8 | . 2 . . . 5 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 8 4 . 15 30 9 Guns 25 | . 4 3 . . 14 4 Cannons 6 | . 3 . . . . 3 AOE 34 | . 1 1 . 15 16 1 Classes Destroyed 15 | 1 6 1 . . 5 2 Worker 11 | . 4 . . . 5 2 Builder 12 | . . . . . 11 1 Tunneler 1 | 1 . . . . . . Hauler 8 | . 2 . . . 5 1 Recycler 4 | . 2 . . . 2 . Operator 1 | . . . . . . 1 Watcher 9 | . 3 . . . 5 1 Swarmer 28 | . 3 3 . 12 7 3 Grunt 23 | . 5 . . 3 15 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 4 | . . . . . 2 2 Hunter 4 | . . . . . 3 1 Programmer 3 | . . . . . . 3 Assembled 1 | . . 1 . . . . Best Kill Streak 15 | 1 4 3 . 7 15 7 Combat Bots Only 11 | . 3 3 . 7 11 4 Max Kills in Single Turn 4 | 1 1 2 . 3 4 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 . 3 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3598 | . 208 281 . 198 1193 1718 Core 439 | . 86 34 . 25 149 145 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . . . 42 72 . Volleys Fired 216 | 1 58 12 . 14 79 52 Largest 2 | 2 2 2 . 2 2 2 Hottest 113 | 80 100 70 . 80 100 113 Shots Fired 370 | 2 113 13 . 17 132 93 Gun 257 | 2 62 11 . 1 108 73 Cannon 64 | . 44 . . . . 20 Launcher 42 | . . 2 . 16 24 . Special 7 | . 7 . . . . . Kinetic 77 | . . . . . 29 48 Thermal 107 | 1 62 8 . 1 16 19 Explosive 42 | . . 2 . 16 24 . Electromagnetic 144 | 1 51 3 . . 63 26 Robot Hit Streak 23 | 1 10 2 . 7 10 23 Robot Miss Streak 4 | . 2 3 . 1 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 240 | 1 62 6 . 8 91 72 Core Hits 171 | 1 24 5 . 18 97 26 Critical Hits 2 | . 1 . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7723 | 13 952 179 . 1017 3909 1653 Guns 3347 | 13 606 70 . 12 1569 1077 Cannons 779 | . 263 . . . . 516 Explosions 3597 | . 83 109 . 1005 2340 60 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1007 | . . . . . 271 736 Thermal 1296 | . 409 50 . 12 287 538 Explosive 3341 | . . 109 . 1005 2227 . Electromagnetic 2079 | 13 543 20 . . 1124 379 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 3 5 Average Corruption 2 | . . . . . 3 2 Corruption Purged . | . . . . . . . Effects 11 | . . . . . 5 6 Message Errors 4 | . . . . . 2 2 Matter Fused 2 | . . . . . 1 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 129 | . 26 6 . 54 43 . Projectiles 10 | . 10 . . . . . Explosions 119 | . 16 6 . 54 43 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 271 | . . 66 . 79 56 70 Shots 11 | . . 2 . 2 3 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 377 | 18 377 23 . 21 262 307 Average Temperature 98 | 12 108 12 . 7 67 134 Received Heat Transfer 741 | . 72 9 . 6 378 276 Effects 4 | . 1 . . . . 3 Interference 3 | . . . . . . 3 Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 8 | . 4 . . . 2 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 2345 | . 840 148 . 37 470 850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 3 . . . 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 827 | 5 254 106 . 320 827 503 Average Influence 298 | 2 132 67 . 171 543 338 Maximum Alert Level 3 | . 1 . . 1 3 2 Low Security (%) 43 | 100 77 100 . 57 17 . Level 1 31 | . 22 . . 42 10 89 Level 2 10 | . . . . . 26 9 Level 3 14 | . . . . . 45 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . 1 7 4 Investigation 4 | . 2 . . 1 1 . Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . . . 3 1 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 19 10 . 12 48 13 Peak Tracking Total 13 | . 5 3 . 4 13 4 Tactical Retreats 8 | . 2 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Reconfigurated 6 | . . . . . 6 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 11 | . 4 . . . 4 3 Max in Single Turn 2 | . 1 . . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 5 . 1 2 4 . Terminals 7 | . 5 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 51 | . 16 . 1 2 32 . Successful 39 | . 9 . 1 2 27 . Failed 12 | . 7 . . . 5 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 11 . 1 . 3 . Terminals 23 | . 16 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 25 | . . . . . 25 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 . 1 2 3 . Prototype ID Bank 2 | . 2 . . . . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 23 | . . . . . 23 . Insert Component 11 | . . . . . 11 . Analyze 12 | . . . . . 12 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 5 . . . 3 . Terminals 3 | . 2 . . . 1 . Botnet 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . . . 4 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . . . 11 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 11 | . . . . . 11 . Part Schematics Acquired 11 | . . . . . 11 . Parts Damaged 2 | . . . . . 2 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4834 | 64 823 583 661 524 1318 861 Spaces Moved 3696 | 44 623 548 672 476 848 485 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 49 | . 49 . . . . . Wheels 3644 | 41 574 548 672 476 848 485 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 110 107 Average Speed 101 | 96 92 91 96 99 115 110 Slowest Speed 130 | 100 120 110 100 100 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 69 86 94 87 59 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 327 | . 2 16 . 156 146 7 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 326 | . 2 16 . 156 146 6 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4413 | 60 754 624 690 510 1059 716 Wait 270 | 4 42 29 . 10 46 139 Move 3690 | 43 622 547 671 475 847 485 Hop . | . . . . . . . Pick Up 78 | 5 11 11 4 2 36 9 Fast Attach 30 | 7 3 1 4 3 7 5 Attach 18 | . . 2 2 1 9 4 Detach 6 | . 1 . 1 1 3 . Swap 40 | . 7 9 . . 14 10 Drop 65 | . 10 13 8 4 18 12 Fire 216 | 1 58 12 . 14 79 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered new exit (range 17) 529 | -10/Materials | Discovered new exit (range 18) 888 | -10/Materials | Entered Mines 969 | -10/Mines | Assembled infested the area 983 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1120 | -10/Mines | Met a Derelict testing a Signal Generator 1127 | -10/Mines | Found Signal Generator 1191 | -10/Mines | Learned location of Storage (-8) 1235 | -10/Mines | Discovered new exit (range 6) 1396 | -10/Mines | Discovered new exit (range 10) 1466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Entered Exiles 1472 | -10/Exiles | Identified exit to Mines 1494 | -10/Exiles | Met 8R-AWN 1510 | -10/Exiles | Met EX-HEX 1570 | -10/Exiles | Met EX-DEC 1593 | -10/Exiles | Visited The Gauntlet 1767 | -10/Exiles | Met EX-BIN 1850 | -10/Exiles | Aligned with FarCom system 1851 | -10/Exiles | Given EX-Vault access code 1880 | -10/Exiles | Opened EX-Vault 1886 | -10/Exiles | Found Prototype Special Weapon 1886 | -10/Exiles | Identified Field Lobotomy Kit 1889 | -10/Exiles | Found Prototype Device 1889 | -10/Exiles | Identified Trap Reconfigurator 1896 | -10/Exiles | Found Prototype Energy Gun 1896 | -10/Exiles | Identified AWS/Thermal 1944 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2132 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2132 | -10/Exiles | Entered Mines 2139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2139 | -9/Mines | Core integrity fell below 50% 2140 | -9/Mines | Met a Derelict bent on vengeance 2166 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2200 | -9/Mines | Build established: Scavenger-Mutant 2222 | -9/Mines | Met a Derelict shopkeep closing up shop 2334 | -9/Mines | Destroyed 7 combat bots 2409 | -9/Mines | Learned 2 Materials zone layouts 2604 | -9/Mines | Discovered new exit (range 11) 2656 | -9/Mines | Entered Materials 2656 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2657 | -8/Materials | Identified exit to Storage 2658 | -8/Materials | Identified exit to Factory 2963 | -8/Materials | Build established: Hauler-Mutant 3049 | -8/Materials | Garrison activated, responded to threat 3084 | -8/Materials | Destroyed 11 combat bots 3952 | -8/Materials | Discovered exit to Factory (range 16) 3974 | -8/Materials | Entered Factory 3974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4350 | -7/Factory | Discovered new exit (range 5) 4835 | -7/Factory | Self-destructed Last Messages --------------- 04830_ U-05 Engineer builds a Wall. 04831_ Humpback destroyed. 04831_ U-05 Engineer lays Concrete. 04832_ Slug penetrates P-70 Sage. 04833_ Signal Generator broadcasts a burst of procedurally generated transmissions. 04833_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 04833_ R-06 Scavenger collects Structural Scanner. 04833_ U-05 Engineer lays Concrete. 04833_ K-01 Serf collects debris. 04833_ U-05 Engineer builds a Door. 04833_ Imp. Deuterium Engine destroyed. 04834_ U-05 Engineer builds a Wall. 04835_ Signal Generator broadcasts a burst of procedurally generated transmissions. 04835_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 04835_ U-05 Engineer lays Concrete. 04835_ Arm. Wheel destroyed. 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Wheel | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed TrackerFlyingDatajack Manual? 0 Play Time 01:10:45 Cumulative 92.0 hours Start 2020.02.15 @ 16:51:10 End 2020.02.15 @ 19:59:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 53 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fefa1776-b4be-48ab-a9d2-f933bdc5d912