Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 08:06:52 Player: DaddyWalrus Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (158) 790 Value Destroyed (6461) 6461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2084) 2084 TOTAL SCORE: 15455 Bonus ------- High Alert Combat Kills 442 Follower Combat Kills 370 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Imprinter 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 155/170 System Corruption 21% Temperature Cool (10) Movement Treading (170) Location -5/Cetus Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Cooling System High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle KE Penetrator > --- INVENTORY (12) --- Micro Fission Core System Shield Relay Coupler [Programmer] (80) Relay Coupler [Programmer] (88) Relay Coupler [Programmer] (79) Heavy Laser Heavy Laser Gauss Rifle Long-range Missile Launcher Improved Remote Datajack Phasing Sabre Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Variable Charge Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core System Shield Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Heavy Laser Heavy Laser Long-range Missile Launcher Improved Remote Datajack Phasing Sabre Lance [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Hacking Suite Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . 1 . . . . Utility 6 | . . . 2 1 . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 6 8 13 23 26 3 5 5 2 30 2 5 . 6 7 17 27 88 . Power 25 | 1 . 1 2 2 . 1 . . 3 . . . 1 1 . 1 12 . Engine 14 | 1 . 1 1 1 . . . . 1 . . . 1 1 . 1 6 . Core 11 | . . . 1 1 . 1 . . 2 . . . . . . . 6 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 90 | 2 3 4 9 11 1 . 5 1 12 . 1 . 1 4 2 6 28 . Treads 22 | . 2 . 5 . 1 . 2 . 2 . . . 1 . . . 9 . Leg 35 | . . . 2 3 . . 3 . 9 . 1 . . . . . 17 . Wheel 6 | 2 1 . . . . . . 1 1 . . . . . . . 1 . Hover 24 | . . 4 2 5 . . . . . . . . . 4 2 6 1 . Flight 3 | . . . . 3 . . . . . . . . . . . . . . Utility 66 | 1 3 2 7 8 1 . . . 6 1 2 . 3 2 4 9 17 . Device 33 | . . 1 4 4 1 . . . 3 1 . . 1 1 2 5 10 . Storage 8 | 1 3 1 . 1 . . . . 1 . . . . . . 1 . . Processor 5 | . . . 3 . . . . . 1 . 1 . . . . . . . Hackware 10 | . . . . 1 . . . . 1 . 1 . . 1 2 1 3 . Protection 10 | . . . . 2 . . . . . . . . 2 . . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 2 6 5 5 1 4 . 1 9 1 2 . 1 . 11 11 31 . Energy Gun 7 | 1 . . . 1 . . . . 1 . . . . . . . 4 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 41 | 1 1 4 4 3 1 2 . . 1 1 1 . 1 . 4 6 11 . Ballistic Cannon 15 | . . . . 1 . 1 . . 3 . 1 . . . 1 1 7 . Launcher 9 | . 1 1 . . . 1 . 1 2 . . . . . 1 . 2 . Special Weapon 6 | . . . . . . . . . . . . . . . 4 2 . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 2 . . . . . 1 2 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Parts Lost 74 | . 2 . 5 6 . 1 . . 16 . 2 3 1 . 1 . 32 5 Power 9 | . . . . . . 1 . . 2 . . 1 . . . . 5 . Propulsion 33 | . 1 . 5 5 . . . . 8 . . 1 . . 1 . 11 1 Utility 21 | . . . . . . . . . 3 . 2 1 1 . . . 10 4 Weapon 11 | . 1 . . 1 . . . . 3 . . . . . . . 6 . Highest Loss Streak 7 | . 2 . 2 2 . 1 . . 5 . 2 3 1 . 1 . 7 3 Average Slot Usage (%) 95 | . 98 87 95 87 100 100 99 92 88 100 99 98 99 96 95 96 96 87 Engine 3 | . 14 11 5 4 7 . . . . 6 6 6 6 5 5 5 1 . Core 3 | . . . 3 2 . 6 7 7 3 . . . . . . . 2 5 Treads 8 | . 14 2 23 6 6 7 13 7 2 6 6 6 6 . . . 6 34 Leg 12 | . . . 2 4 23 23 23 15 18 26 25 26 26 15 . . 10 . Wheel 1 | . 13 2 . . . . . 6 4 . . . . . . . . . Hover 10 | . . 31 7 15 8 7 1 . . . . . . 13 30 31 15 . Device 11 | . . 7 18 14 15 15 15 15 11 20 15 11 6 5 2 7 10 12 Storage 7 | . 26 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 10 | . . . 6 7 7 7 7 7 13 13 16 20 20 17 17 17 14 4 Hackware 8 | . . . . 6 7 7 7 7 12 6 5 6 6 11 18 14 10 11 Ballistic Gun 7 | . 14 11 17 12 7 7 7 7 2 4 6 6 7 11 5 6 5 11 Ballistic Cannon 2 | . . . . . 7 6 7 1 5 1 4 6 4 . 3 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 43 43 24 46 31 27 27 27 44 41 43 42 47 46 46 61 67 50 Greatest Support 164 | 26 20 24 82 62 40 40 50 50 60 60 60 60 60 72 104 74 164 162 Greatest Overweight (x) 18 | . 3 2 3 2 . . 1 . 2 . . . . 2 . . 18 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 Average Capacity 9 | 5 14 11 8 8 8 8 8 8 9 10 10 10 10 10 10 11 12 12 Most Carried 16 | 6 16 16 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 Average Carried 9 | 3 9 11 7 7 8 7 7 7 9 9 9 10 8 9 9 11 11 12 Final Capacity 16 | 6 16 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 Final Carried 16 | 6 16 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 Class Distribution -------------------- 26% | Scavenger-Mutant 18% | Scavenger-Skirmisher 11% | Skirmisher 8% | Mutant 8% | Bothacker-Scout 7% | Hacker-Mutant 5% | Bothacker-Mutant 4% | Derelict-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Matter Collected 6931 | 263 55 171 716 484 79 105 50 45 891 . 365 . 77 70 573 380 2607 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7181 | 52 139 171 855 438 50 118 . . 924 . 586 . . . 372 414 3062 . Parts 322 | 2 12 12 35 24 2 4 . . 29 . 19 . . . 24 17 142 . Haulers Intercepted 6 | . . . . . . . . . 1 . . . . . . 1 4 . Recyclers Shooed 7 | . . . 3 . . . . . 2 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 2 2 . . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Combat Hostiles Destroyed 116 | . 6 4 10 10 1 3 . . 15 . 10 . . . 9 3 45 . Melee 3 | . . . . . . . . . 3 . . . . . . . . . Guns 71 | . 1 4 10 10 . . . . . . 7 . . . 3 2 34 . Cannons 22 | . . . . . 1 1 . . 8 . 3 . . . 3 1 5 . AOE 20 | . 5 . . . . 2 . . 4 . . . . . 3 . 6 . Classes Destroyed 17 | 1 4 1 1 2 1 1 . . 3 . . . . . . 1 2 . Worker 3 | . . . . . . . . . 3 . . . . . . . . . Builder 9 | . 2 . . . . . . . . . . . . . . . 7 . Tunneler 2 | . . . . . . . . . . . . . . . . 1 1 . Hauler 6 | . . . . . . . . . 1 . . . . . . 1 4 . Recycler 10 | 1 . . 5 . . . . . 1 . . . . . . 2 1 . Operator 5 | . . . . 1 . . . . 1 . . . . . . . 3 . Watcher 7 | . 2 . 2 . . . . . . . . . . . . . 3 . Swarmer 14 | . 3 . . 4 . . . . . . . . . . 3 2 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 55 | . 3 3 5 3 . 2 . . 13 . 3 . . . 4 . 19 . Brawler 4 | . . . . . . . . . 1 . 1 . . . . . 2 . Duelist 2 | . . . . . . 1 . . . . . . . . . . 1 . Sentry 13 | . . 1 4 1 . . . . . . . . . . . . 7 . Hunter 9 | . . . 1 1 . . . . . . . . . . 1 1 5 . Programmer 4 | . . . . 1 . . . . 1 . . . . . 1 . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . Thug 2 | . . . . . . . . . . . . . . . . . 2 . Savage 4 | . . . . . . . . . . . 4 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . 3 . Mutant 2 | . . . . . 1 . . . . . 1 . . . . . . . Best Kill Streak 6 | 1 5 3 5 5 1 3 . . 5 . 4 . . . 4 3 6 . Combat Bots Only 6 | . 3 3 2 5 1 3 . . 4 . 4 . . . 4 2 6 . Max Kills in Single Turn 3 | 1 2 1 1 1 1 1 . . 2 . 1 . . . 2 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . 1 . . 2 . . . . . 2 . 2 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Damage Taken 15119 | . 395 141 754 1259 79 247 . . 2282 . 351 519 87 . 718 200 6672 1415 Core 1877 | . 34 . 121 143 42 . . . 377 . 12 93 16 . 142 22 703 172 Absorbed by Shields 62 | . . . . . . . . . . . . . . . . . 62 . Core Remaining (%) 79 | 100 86 100 78 . . . . 73 . . . . 41 . . . . . Volleys Fired 518 | 3 17 10 58 41 4 4 . 7 54 . 23 1 . . 40 13 233 10 Largest 2 | 2 2 2 2 2 2 2 . 2 2 . 2 2 . . 2 2 2 2 Hottest 153 | 70 70 46 46 68 76 76 . 67 122 . 90 90 . . 100 87 153 61 Shots Fired 963 | 6 30 18 112 68 8 8 . 8 100 . 45 3 1 . 71 24 441 20 Gun 707 | 6 20 18 112 68 4 4 . 1 34 . 22 1 1 . 33 16 347 20 Cannon 204 | . . . . . 4 2 . . 59 . 23 2 . . 32 6 76 . Launcher 46 | . 10 . . . . 2 . 7 7 . . . . . 2 . 18 . Special 6 | . . . . . . . . . . . . . . . 4 2 . . Kinetic 815 | 3 13 18 112 55 8 6 . 1 89 . 45 3 1 . 65 22 354 20 Thermal 83 | 3 7 . . . . . . . 4 . . . . . . . 69 . Explosive 46 | . 10 . . . . 2 . 7 7 . . . . . 2 . 18 . Electromagnetic 13 | . . . . 13 . . . . . . . . . . . . . . Robot Hit Streak 26 | 5 9 15 10 11 4 3 . . 10 . 13 1 . . 5 8 26 . Robot Miss Streak 9 | . 2 4 4 7 4 2 . . 9 . 2 2 . . 5 2 5 . Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . 1 . Secondary Targets 8 | . 1 . 1 1 . . . . . . . . . . . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . 1 1 . Shots Hit Robots 670 | 5 17 13 79 60 8 8 . . 93 . 33 1 . . 42 25 286 . Core Hits 365 | 2 15 8 41 38 6 8 . . 54 . 18 1 . . 22 11 141 . Critical Hits 53 | . . . . . 1 . . . 10 . 9 . . . 5 2 26 . Critical Kills 20 | . . . . . 1 . . . 6 . 4 . . . 1 . 8 . Critical Parts Destroyed 30 | . . . . . . . . . 4 . 5 . . . 4 2 15 . Melee Attacks 98 | . . . . . . . . . 23 . . . . . 1 7 67 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . 23 . . . . . 1 7 20 . Piercing 47 | . . . . . . . . . . . . . . . . . 47 . Sneak Attacks 5 | . . . . . . . . . 1 . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18434 | 53 649 220 1110 985 176 378 . . 3094 . 994 29 . . 1178 1012 8556 . Guns 10971 | 53 108 220 1110 985 94 73 . . 542 . 561 . . . 525 289 6411 . Cannons 3638 | . . . . . 82 61 . . 1281 . 433 29 . . 452 193 1107 . Explosions 2554 | . 541 . . . . 244 . . 559 . . . . . 201 . 1009 . Melee 1271 | . . . . . . . . . 712 . . . . . . 530 29 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 13006 | 15 57 220 1110 815 176 134 . . 1778 . 994 29 . . 977 482 6219 . Thermal 1433 | 38 51 . . . . . . . 45 . . . . . . . 1299 . Explosive 2554 | . 541 . . . . 244 . . 559 . . . . . 201 . 1009 . Electromagnetic 170 | . . . . 170 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1242 | . . . . . . . . . 712 . . . . . . 530 . . Piercing 29 | . . . . . . . . . . . . . . . . . 29 . Highest Corruption 21 | . 2 . . 2 2 2 2 . 4 4 6 6 6 . 1 1 5 21 Average Corruption 2 | . 2 . . 1 2 2 2 . 3 4 4 6 6 . 1 1 5 9 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . Effects 88 | . 3 . . 9 6 3 2 . 3 6 17 1 7 . 3 4 18 6 Message Errors 19 | . 2 . . 1 3 2 1 . . 1 3 . 1 . . 2 3 . Matter Fused 12 | . . . . . . . . . . 1 6 . 2 . . . 2 1 Heat Flow Errors 10 | . 1 . . 1 . . . . . 1 3 . 2 . . . 2 . Energy Discharges 12 | . . . . 2 2 1 . . 1 1 . . . . . 2 3 . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 12 | . . . . 3 . . 1 . 1 2 1 . . . . . 3 1 Data Loss (major) 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Misfires 2 | . . . . . . . . . . . . 1 1 . . . . . Targeting Errors 11 | . . . . 2 1 . . . 1 . 1 . . . 1 . 1 4 Weapon Failures 5 | . . . . . . . . . . . 1 . . . 2 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 274 | . 35 . . . . . . . 40 . 2 . . . . 139 58 . Projectiles 45 | . . . . . . . . . . . 2 . . . . . 43 . Explosions 80 | . 35 . . . . . . . 30 . . . . . . . 15 . Melee 149 | . . . . . . . . . 10 . . . . . . 139 . . Knockbacks 31 | . . . . . . . . . 19 . 2 . . . 3 4 3 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . 18 . 2 . . . 3 4 3 . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 249 | . 43 . . . . 25 . . 19 . . . . . 34 . 128 . Shots 9 | . 4 . . . . 1 . . 1 . . . . . 1 . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | 50 231 5 1 201 4 4 . . 108 216 237 24 228 . 78 146 235 . Average Temperature 65 | 26 130 2 1 40 4 4 . . 36 122 105 16 105 . 33 77 69 . Received Heat Transfer 3775 | . 177 72 225 297 60 27 . . 978 . 130 66 . . 204 . 1539 . Effects 2 | . 2 . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 . Heat Transferred 2471 | 111 148 . . . . . . . 74 . . . . . . . 2138 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Peak Influence 987 | 5 73 174 228 163 . . . . 346 . . . . . 473 247 987 582 Initial 552 | . 3 29 11 13 . . . . . . . . . . . 247 43 552 Average 199 | 1 21 91 77 44 . . . . 116 . . . . . 170 112 352 551 Maximum Alert Level 3 | . . . 1 . . . . . 1 . . . . . 2 1 3 2 Low Security (%) 71 | 100 100 100 94 100 . . . . 67 . . . . 100 61 77 52 . Level 1 11 | . . . 5 . . . . . 32 . . . . . 25 22 10 . Level 2 7 | . . . . . . . . . . . . . . . 13 . 13 100 Level 3 9 | . . . . . . . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 2 3 . . . . 5 . . . . . . . 7 . Investigation 8 | . 1 . 1 1 . . . . 2 . . . . . . . 3 . Extermination 2 | . . . . 1 . . . . 1 . . . . . . . . . Reinforcement 8 | . . 1 1 1 . . . . 2 . . . . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Distress Signals 10 | . . . 3 . . . . . 3 . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 12 7 21 14 1 3 . . 32 . 11 7 4 . 19 6 82 4 Peak Tracking Total 7 | . 4 3 4 4 1 3 . . 6 . 4 4 5 . 3 3 7 5 Tactical Retreats 30 | . . . . 1 . . . . 6 . . . . . 3 1 18 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Traps Triggered 14 | . 2 . 2 2 . . . . . . . . . . 3 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Machines Disabled 13 | . . . . . . . . . 1 . . 1 . . 2 . 9 . Max in Single Turn 2 | . . . . . . . . . 1 . . 1 . . 1 . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Machines Accessed 44 | . 1 2 5 5 . . . . 5 1 1 . . 2 . 8 14 . Terminals 30 | . 1 2 4 2 . . . . 4 . . . . . . 3 14 . Fabricators 3 | . . . . 2 . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . 1 . . . . . 1 . . . . 1 . 1 . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 100 | . 3 5 12 12 . . . . 14 1 1 . . 3 . 21 28 . Successful 55 | . 2 3 8 4 . . . . 10 1 1 . . 2 . 13 11 . Failed 45 | . 1 2 4 8 . . . . 4 . . . . 1 . 8 17 . Catastrophic 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 46 | . 3 5 11 4 . . . . 10 . . . . . . 8 5 . Terminals 72 | . 3 5 11 4 . . . . 13 . . . . . . 8 28 . Fabricators 8 | . . . . 6 . . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 . . Recycling Units 4 | . . . 1 . . . . . 1 . . . . 1 . 1 . . Scanalyzers 6 | . . . . 2 . . . . . . . . . . . 4 . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . 2 . . Terminal Hacks 24 | . 1 1 3 . . . . . 5 1 1 . . . . 2 10 . Record 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 11 | . . . . . . . . . . 1 1 . . . . . 9 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . Unreport Threat 8 | . 1 1 2 . . . . . 2 . . . . . . 1 1 . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 4 | . . . 1 . . . . . 1 . . . . 1 . 1 . . Report Inventory 4 | . . . 1 . . . . . 1 . . . . 1 . 1 . . Scanalyzer 4 | . . . . 2 . . . . . . . . . . . 2 . . Insert Component 2 | . . . . 1 . . . . . . . . . . . 1 . . Analyze 2 | . . . . 1 . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . 2 . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 1 2 4 1 . . . . 4 . . . . . . 2 1 . Terminals 15 | . 1 2 4 1 . . . . 4 . . . . . . 2 1 . Botnet 15 | . 1 2 4 1 . . . . 4 . . . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 1 4 4 . . . . 4 . . . . . . 8 8 . Full Trace Events 7 | . . . 1 1 . . . . 2 . . . . . . . 3 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . Time 100 | . . . . . . . . . . . . . . . . 100 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 3 2 . . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . . Combat 3 | . . . . . . . . . . . . . . . 3 . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . 3 2 . . no_distress 2 | . . . . . . . . . . . . . . . . 2 . . reboot_system 2 | . . . . . . . . . . . . . . . 2 . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . . Attached 3 | . . . . . . . . . . . . . . . 2 . 1 . Robots Rewired 5 | . . . . . . . . . . . 2 . . . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Total Allies 20 | . . . . . . . . . . . 2 . . . 1 . 17 . Largest Group 15 | . . . . . . . . . . . 2 2 . . 1 . 15 . Highest-Rated Group 449 | . . . . . . . . . . . 62 62 . . 41 . 449 . Highest-Rated Ally 41 | . . . . . . . . . . . 31 31 . . 41 . 37 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . . . . 9 4 . . 26 . 63 . Total Damage 2354 | . . . . . . . . . . . 164 42 . . 852 . 1296 . Kills 10 | . . . . . . . . . . . 1 . . . 6 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 2 . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Turns Passed 14211 | 91 558 270 933 1079 313 442 2074 852 1029 300 606 37 226 180 459 784 3878 100 Spaces Moved 10006 | 75 401 195 486 875 241 300 1602 457 578 243 401 29 178 164 411 669 2659 42 Core 4 | 2 . . . . . . . . . . . . . . . . 2 . Treads 907 | . 23 15 368 162 . . 3 . 19 . . . . . . . 275 42 Legs 4239 | . . . 8 153 241 300 1599 34 183 243 401 29 178 49 . . 821 . Wheels 1268 | 73 378 10 . . . . . 423 376 . . . . . . . 8 . Hover 3588 | . . 170 110 560 . . . . . . . . . 115 411 669 1553 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 90 48 48 52 123 123 123 100 100 120 120 120 120 55 45 53 50 170 Average Speed 102 | 88 120 63 136 86 123 123 126 101 114 120 120 120 120 97 56 57 92 170 Slowest Speed 950 | 90 200 200 240 190 123 123 160 126 180 120 120 120 120 260 58 60 950 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 39 | 4 63 17 47 16 41 41 87 62 12 44 58 47 35 5 52 18 96 11 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 1 2 2 1 . . 4 . 3 . . . . . Spaces Dug 119 | . . . . . . . . 55 2 . . . . . . . 37 25 Terrain Destroyed 553 | . 46 . . . . 37 . 122 49 . 13 2 . . 13 1 245 25 Melee 7 | . . . . . . . . . 2 . . . . . . . 5 . Projectile 91 | . . . . . . . . . 6 . 13 2 . . 7 1 37 25 AOE 455 | . 46 . . . . 37 . 122 41 . . . . . 6 . 203 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Ext Cet Total 12843 | 91 450 327 648 1131 249 363 1647 834 804 252 480 29 192 185 558 1035 3517 51 Wait 1600 | . . 94 52 165 . 52 26 365 104 3 19 . . 5 74 291 350 . Move 9986 | 74 400 194 485 874 240 299 1601 456 577 242 400 28 177 164 409 668 2658 40 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 108 | 7 17 3 13 6 . 1 5 1 7 3 4 . 4 2 2 10 23 . Fast Attach 120 | 6 1 1 13 15 1 1 3 1 17 . 2 . 3 4 8 8 36 . Attach 40 | . 2 5 2 1 . 1 . . 5 1 2 . 3 2 . 1 15 . Detach 13 | . . 3 . 1 . . . . 3 . . . 1 1 1 2 1 . Swap 113 | . 5 7 8 10 2 3 2 1 8 1 1 . . 1 9 18 37 . Drop 160 | 1 8 10 17 18 2 1 10 3 6 2 3 . 4 6 7 17 45 . Fire 518 | 3 17 10 58 41 4 4 . 7 54 . 23 1 . . 40 13 233 10 Melee 98 | . . . . . . . . . 23 . . . . . 1 7 67 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . 6 . 35 1 Rewire 45 | . . . . . . 1 . . . . 26 . . . 1 . 17 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Discovered new exit (range 15) 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Utility x2 1382 | -8/Materials | Build established: Scavenger-Mutant 1789 | -8/Materials | Discovered new exit (range 15) 1852 | -8/Materials | Identified exit to Factory 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -7/Factory | Discovered new exit (range 12) 2450 | -7/Factory | Identified exit to Factory 2627 | -7/Factory | Discovered new exit (range 15) 2796 | -7/Factory | Identified exit to Lower Caves 2932 | -7/Factory | Entered Lower Caves 2963 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3226 | -7/Lower Caves | Discovered new exit (range 10) 3239 | -7/Lower Caves | Identified exit to Lower Caves 3245 | -7/Lower Caves | Entered another Lower Caves area 3277 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3436 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3666 | -7/Lower Caves | Discovered new exit (range 5) 3669 | -7/Lower Caves | Identified exit to Zion 3687 | -7/Lower Caves | Entered Zion 3712 | -7/Zion | Given the Hacking Drone Bay 3715 | -7/Zion | Found Prototype Device 3771 | -7/Zion | Discovered new exit (range 14) 3787 | -7/Zion | Identified exit to Proximity Caves 3835 | -7/Zion | System corruption cleaned by Quarantine Array 3881 | -7/Zion | Learned location of Testing (-2) 4016 | -7/Zion | Learned Factory interactive machine intel 4487 | -7/Zion | Build established: Skirmisher 4788 | -7/Zion | Given A8's code to call for help 5163 | -7/Zion | Found Relay Coupler [Programmer] 5171 | -7/Zion | Found Relay Coupler [Programmer] 5179 | -7/Zion | Found Relay Coupler [Programmer] 5186 | -7/Zion | Found Relay Coupler [Programmer] 5761 | -7/Zion | Entered Proximity Caves 5899 | -6/Proximity Caves | Spotted B-75 Beast 6338 | -6/Proximity Caves | Build established: Derelict-Mutant 6605 | -6/Proximity Caves | Learned Factory trap positions 6613 | -6/Proximity Caves | Entered Factory 6613 | -6/Factory | Evolved 2 slots: Utility x2 6614 | -6/Factory | Loaded intel: 93 trap records 6615 | -6/Factory | Loaded intel: 46 interactive machine locations 6774 | -6/Factory | Identified exit to Lower Caves 6774 | -6/Factory | Identified exit to Factory 6953 | -6/Factory | Build established: Hacker-Skirmisher 7253 | -6/Factory | Build established: Hacker-Mutant 7262 | -6/Factory | Lost 4 parts (1p2n1u) 7306 | -6/Factory | Lost 3 parts (1n2w) 7395 | -6/Factory | Lost 5 parts (1p3n1w) 7633 | -6/Factory | Hacking Suite fried by hacking feedback 7642 | -6/Factory | Entered Lower Caves 7928 | -6/Lower Caves | Discovered new exit (range 13) 7941 | -6/Lower Caves | Identified exit to Lower Caves 7942 | -6/Lower Caves | Entered another Lower Caves area 7946 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7947 | -6/Lower Caves | Learned 8 Factory zone layouts 8268 | -6/Lower Caves | Attacked by a faux Warlord 8463 | -6/Lower Caves | Discovered new exit (range 23) 8535 | -6/Lower Caves | Learned Factory interactive machine intel 8540 | -6/Lower Caves | Identified exit to Data Miner 8548 | -6/Lower Caves | Entered Data Miner 8548 | -6/Data Miner | Accompanied by 2 allies 8548 | -6/Data Miner | Discovered new exit (range 6) 8556 | -6/Data Miner | Identified exit to Proximity Caves 8568 | -6/Data Miner | Met Data Miner 8570 | -6/Data Miner | Data Conduit disabled 8579 | -6/Data Miner | Core integrity fell below 50% 8585 | -6/Data Miner | Entered Proximity Caves 8613 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 8779 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8811 | -5/Proximity Caves | Entered Factory 8811 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8812 | -5/Factory | Identified exit to Upper Caves 8814 | -5/Factory | Loaded intel: 48 interactive machine locations 8991 | -5/Factory | Identified exit to Garrison 8991 | -5/Factory | Entered Garrison 8994 | -5/Garrison | Installed Relay Interface Framework 9063 | -5/Garrison | Spotted B-75 Beast 9084 | -5/Garrison | Triggered checkpoint 9115 | -5/Garrison | Garrison Relay disabled 9256 | -5/Garrison | Allies destroyed B-75 Beast 9267 | -5/Garrison | Triggered checkpoint 9346 | -5/Garrison | Triggered checkpoint 9390 | -5/Garrison | Triggered checkpoint 9433 | -5/Garrison | Build established: Bothacker-Mutant 9441 | -5/Garrison | Discovered new exit (range 13) 9448 | -5/Garrison | Identified exit to Factory 9450 | -5/Garrison | Entered Factory 9509 | -5/Factory | Repaired Cmb. Airjet 9561 | -5/Factory | Repaired Cmb. Airjet 9629 | -5/Factory | Identified exit to Extension 10172 | -5/Factory | Build established: Hacker-Scout 10234 | -5/Factory | Entered Extension 10334 | -5/Extension | Spotted B-75 Beast 10517 | -5/Extension | Rescued a captive Derelict 10552 | -5/Extension | Rescued a captive Derelict 10552 | -5/Extension | Rescued a captive Derelict 10710 | -5/Extension | Build established: Bothacker-Scout 10720 | -5/Extension | Rescued a captive Derelict 10721 | -5/Extension | Rescued a captive Derelict 10857 | -5/Extension | Rescued a captive Derelict 10857 | -5/Extension | Rescued a captive Derelict 10872 | -5/Extension | Rescued a captive Derelict 10873 | -5/Extension | Rescued a captive Derelict 10881 | -5/Extension | Rescued a captive Derelict 10887 | -5/Extension | Rescued a captive Derelict 10888 | -5/Extension | Rescued a captive Derelict 11007 | -5/Extension | Spotted B-75 Beast 11054 | -5/Extension | Destroyed B-75 Beast 11141 | -5/Extension | Destroyed B-75 Beast 11142 | -5/Extension | Lost 5 parts (1p1n2u1w) 11175 | -5/Extension | Discovered new exit (range 3) 11175 | -5/Extension | Identified exit to Factory 11209 | -5/Extension | Disrupted transfer network 11897 | -5/Extension | Rescued a captive Derelict 11898 | -5/Extension | Rescued a captive Derelict 12094 | -5/Extension | Lost 4 parts (3n1u) 12138 | -5/Extension | Core integrity fell below 50% 12177 | -5/Extension | Lost 7 parts (1p1n3u2w) 12512 | -5/Extension | Build established: Scavenger-Mutant 12736 | -5/Extension | Lost 6 parts (1p3n1u1w) 13534 | -5/Extension | First assault squad dispatched 13705 | -5/Extension | Discovered new exit (range 20) 13708 | -5/Extension | Discovered exit to Factory (range 18) 13736 | -5/Extension | Identified exit to Cetus 13912 | -5/Extension | Disrupted transfer network 13983 | -5/Extension | Core integrity fell below 20% 14112 | -5/Extension | Entered Cetus 14137 | -5/Cetus | Spotted Cetus Guard 14137 | -5/Cetus | Spotted Cetus Guard 14140 | -5/Cetus | Spotted Cetus Guard 14142 | -5/Cetus | Build established: Hacker-Mutant 14159 | -5/Cetus | Crushed by falling debris 14159 | -5/Cetus | System corruption reached 10% 14190 | -5/Cetus | Lost 3 parts (3u) 14202 | -5/Cetus | Crushed by falling debris 14203 | -5/Cetus | Crushed by falling debris 14212 | -5/Cetus | Crushed by falling debris 14212 | -5/Cetus | Smashed by cave-in Last Messages --------------- 14185_ System corrupted: KE Penetrator targeting data glitched. 14185_ Slug penetrates Earth. 14187_ The unstable cave ceiling collapses. 14189_ System corrupted: Component data lost. 14191_ The unstable cave ceiling collapses. 14199_ Slug penetrates Earth. 14199_ System corrupted: KE Penetrator targeting data glitched. 14199_ Slug penetrates Earth. 14202_ The unstable cave ceiling collapses. 14202_ Crushed by falling debris. 14202_ Adv. Heat Sink destroyed. 14202_ System corrupted by crushing effect (+5). 14203_ The unstable cave ceiling collapses. 14203_ Crushed by falling debris. 14203_ Arm. Medium Treads destroyed. 14203_ System corrupted by crushing effect (+4). 14204_ System corrupted: Matter fused (-6). 14204_ Slug penetrates Earth. 14212_ The unstable cave ceiling collapses. 14212_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????###??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#@#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????#####??## #??????????????????????? | | ????????????# # #### #??????????????????????? | | ????????????# ## #??????????????????????? | | ?######### ############ ######?????????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?############################### #?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 52 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Gravmag System | -7/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreElectronPit Manual? 0 Play Time 03:27:09 Cumulative 107.1 hours Start 2021.12.22 @ 15:04:15 End 2021.12.23 @ 08:06:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bca2a00c-1ecf-465b-93f8-28c1d3ef523c