Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 20:59:03 Player: Draco Invictus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1855) 1855 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 5156 Bonus ------- Follower Combat Kills 106 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Neutrino Core Aluminum Leg Decoy Drone Bay (16/16) Particle Cannon Heavy Particle Cannon Assault Rifle Assault Cannon Rocket Launcher Mini Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Minigun Assault Cannon > --- INVENTORY -------- Light Armor Plating Light Armor Plating Heavy EM Shotgun Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 69 | 6 2 4 12 11 17 8 9 Power 12 | 1 . 1 1 2 4 1 2 Engine 5 | 1 . . 1 2 1 . . Core 7 | . . 1 . . 3 1 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 2 5 1 2 3 Treads 2 | . . . . 2 . . . Leg 13 | 2 . 2 2 2 1 1 3 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 14 | 1 2 . 4 . 6 . 1 Device 3 | . . . . . 2 . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . 4 . 4 . . Artifact . | . . . . . . . . Weapon 26 | 2 . 1 5 4 6 5 3 Energy Gun 4 | . . 1 . 1 1 1 . Energy Cannon 4 | . . . . 2 . 2 . Ballistic Gun 10 | 2 . . 4 1 2 1 . Ballistic Cannon 4 | . . . . . 1 1 2 Launcher 4 | . . . 1 . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 27 | . . . 4 . 5 5 13 Power 4 | . . . 1 . 1 . 2 Propulsion 9 | . . . 1 . 1 3 4 Utility 5 | . . . 1 . 2 . 2 Weapon 9 | . . . 1 . 1 2 5 Highest Loss Streak 8 | . . . 2 . 2 3 8 Average Slot Usage (%) 97 | . 93 99 99 99 99 97 93 Engine 7 | . 14 8 5 18 7 7 2 Core 6 | . . 5 5 . 6 7 11 Treads 4 | . . . . 5 7 7 2 Leg 16 | . 28 28 33 20 15 6 16 Wheel 2 | . . . . . . 6 . Device 4 | . . . . . . 7 10 Storage 8 | . 20 14 11 9 7 7 7 Processor 8 | . 1 14 11 9 7 7 7 Protection 7 | . . . 10 9 13 7 3 Energy Gun 5 | . . 5 2 1 6 7 4 Energy Cannon 4 | . . . . 7 . 11 . Ballistic Gun 11 | . 28 22 18 18 14 2 6 Ballistic Cannon 5 | . . . . . 6 6 12 Naked Turns . | . . . . . . . . Heaviest Build 71 | 13 45 42 47 59 67 71 67 Greatest Support 40 | 20 20 30 40 40 30 25 30 Greatest Overweight (x) 14 | . 2 2 1 9 4 7 14 Average Overweight (x) 3 | . 1 1 1 1 1 6 2 Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 Most Carried 12 | 1 4 12 12 12 12 12 12 Average Carried 10 | . 2 6 10 10 10 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 1 4 12 10 12 11 11 12 Class Distribution -------------------- 55% | Scavenger-Gunner 19% | Scavenger-Mutant 13% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1576 | 193 119 48 296 119 435 152 214 Remotely . | . . . . . . . . Salvage Created 1958 | . 39 56 386 118 730 231 398 Parts 116 | . 2 2 27 6 38 18 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 35 | . . . . . . 12 23 Prevented 12 | . . . . . . 4 8 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . 1 1 11 2 17 6 11 Guns 29 | . 1 1 10 1 5 5 6 Cannons 9 | . . . . 1 6 . 2 AOE 11 | . . . 1 . 6 1 3 Classes Destroyed 8 | . 1 . 2 . 2 2 1 Swarmer 17 | . . . 3 . 5 6 3 Grunt 18 | . 1 1 4 . 9 . 3 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 4 2 1 . . Programmer 1 | . . . . . 1 . . Decomposer 1 | . . . . . . 1 . Samaritan 1 | . . . . . . 1 . Wasp 3 | . . . . . . . 3 Thug 1 | . . . . . . . 1 Best Kill Streak 4 | . 1 1 4 1 4 3 4 Combat Bots Only 4 | . 1 1 4 1 4 3 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . 3 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 4116 | . 199 22 724 155 857 446 1713 Core 885 | . 10 . 144 15 73 25 618 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 96 64 97 . . . Volleys Fired 103 | . 7 2 32 7 25 14 16 Largest 4 | . 2 2 2 3 4 4 3 Hottest 244 | . 40 85 88 116 142 244 114 Shots Fired 277 | . 14 4 59 21 84 49 46 Gun 208 | . 14 4 54 14 58 34 30 Cannon 61 | . . . . 7 24 15 15 Launcher 8 | . . . 5 . 2 . 1 Special . | . . . . . . . . Kinetic 192 | . 14 2 47 14 62 22 31 Thermal 25 | . . 2 7 7 . 9 . Explosive 8 | . . . 5 . 2 . 1 Electromagnetic 52 | . . . . . 20 18 14 Robot Hit Streak 17 | . 5 4 17 12 14 9 13 Robot Miss Streak 5 | . 1 . 2 1 3 5 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 181 | . 11 3 40 17 57 25 28 Core Hits 102 | . 3 1 19 3 37 15 24 Critical Hits 3 | . 1 . . . 1 . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3616 | . 130 40 731 257 1304 396 758 Guns 2246 | . 113 40 604 135 690 289 375 Cannons 592 | . . . . 122 285 50 135 Explosions 761 | . . . 127 . 329 57 248 Melee . | . . . . . . . . Ramming 17 | . 17 . . . . . . Kinetic 1713 | . 113 14 508 135 619 75 249 Thermal 643 | . . 26 96 122 180 107 112 Explosive 412 | . . . 127 . 149 . 136 Electromagnetic 831 | . . . . . 356 214 261 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 12 | . . . . . 2 5 5 Message Errors 8 | . . . . . . 4 4 Data Loss (minor) 2 | . . . . . . 1 1 Targeting Errors 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . 6 . 10 27 3 Projectiles 14 | . . . . . . 14 . Explosions 32 | . . . 6 . 10 13 3 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 319 | . 3 . 79 . 137 55 45 Shots 6 | . . . 1 . 3 1 1 Rammed 1 | . 1 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 491 | . . 69 156 275 386 491 92 Average Temperature 129 | . . 36 49 126 165 162 36 Received Heat Transfer 810 | . 96 9 153 45 201 . 306 Effects 8 | . . . . 1 6 1 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 2 | . . . . . 2 . . Interference 4 | . . . . 1 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 842 | . . 74 222 222 100 74 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 251 | . 20 141 132 98 251 . . Initial 20 | . . 7 12 16 20 . . Average 62 | . 14 42 65 48 102 . . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 92 . . Level 1 1 | . . . . . 7 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 3 . 3 . 1 Investigation 3 | . 1 . 2 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . 1 . 2 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 4 | . . . 1 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 5 4 19 6 27 8 17 Peak Tracking Total 6 | . 3 3 5 2 5 3 6 Tactical Retreats 5 | . . . . . 3 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 5 | . 2 . 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . 1 3 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 4 | . . . 3 . 1 . . Max in Single Turn 2 | . . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 12 | . . 1 4 3 1 3 . Terminals 5 | . . . 3 2 . . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . . 1 10 8 3 9 . Successful 25 | . . 1 8 6 1 9 . Failed 6 | . . . 2 2 2 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 8 | . . . 5 2 . 1 . Terminals 14 | . . . 8 6 . . . Fabricators 3 | . . . . . 3 . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . 1 4 2 . 9 . Record 10 | . . . 3 . . 7 . Robot Analysis 1 | . . . . 1 . . . Open Door 3 | . . 1 . . . 2 . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 2 2 . . . Terminals 4 | . . . 2 2 . . . Track 4 | . . . 2 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 3 1 1 . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . 2 . . Matter 219 | . . . . . 219 . . Time 116 | . . . . . 116 . . Total Robot Build Rating 6 | . . . . . 6 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 4 | . . 2 . . 2 . . Largest Group 2 | . . 2 1 . 2 . . Highest-Rated Group 41 | . . 41 10 . 34 . . Highest-Rated Ally 31 | . . 31 10 . 17 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . 15 . . . . . Total Damage 227 | . . 227 . . . . . Kills 6 | . . 6 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 4 | . . 2 . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 7157 | 66 249 692 950 713 924 2459 1104 Spaces Moved 3893 | 52 130 365 496 391 411 1551 497 Core 14 | 8 . . . . . . 6 Treads 294 | . . . . 1 . 126 167 Legs 2154 | 44 130 365 496 381 411 3 324 Wheels 1422 | . . . . . . 1422 . Hover . | . . . . . . . . Flight 9 | . . . . 9 . . . Fastest Speed 50 | 50 120 150 150 150 150 140 150 Average Speed 164 | 109 154 177 150 164 179 154 197 Slowest Speed 780 | 120 180 180 150 780 240 220 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 26 89 27 25 6 95 63 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . 2 1 Spaces Dug 63 | . . . 63 . . . . Terrain Destroyed 144 | . . . 81 . 37 9 17 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 143 | . . . 81 . 36 9 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 4417 | 58 162 405 642 445 541 1583 581 Wait 303 | . 18 23 99 26 78 4 55 Move 3886 | 51 129 364 495 390 410 1550 497 Hop . | . . . . . . . . Pick Up 26 | 1 3 7 2 4 4 3 2 Fast Attach 25 | 6 1 1 1 5 3 4 4 Attach 21 | . . 1 6 3 8 2 1 Detach 9 | . . 2 . 3 4 . . Swap 23 | . 1 2 5 3 6 2 4 Drop 18 | . . 3 2 4 3 4 2 Fire 103 | . 7 2 32 7 25 14 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 3 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 327 | -10/Mines | Learned location of Recycling (-7) 817 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 881 | -10/Mines | Discovered new exit (range 9) 903 | -10/Mines | Found the Drone Emporium 911 | -10/Mines | Found Prototype Device 928 | -10/Mines | Discovered new exit (range 8) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Accompanied by 1 ally 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Build established: Scavenger-Mutant 1711 | -9/Materials | Repaired Lgt. Armor Plating 1931 | -9/Materials | Discovered new exit (range 15) 1958 | -9/Materials | Entered another Materials area 1958 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2257 | -8/Materials | Build established: Scavenger-Gunner 2553 | -8/Materials | Discovered new exit (range 9) 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2672 | -7/Factory | Identified exit to Storage 2675 | -7/Factory | Identified Decoy Drone Bay 2977 | -7/Factory | Build established: Scavenger-Tank 3166 | -7/Factory | Fabricated W-25 Informer? 3570 | -7/Factory | Discovered new exit (range 13) 3595 | -7/Factory | Entered Lower Caves 3720 | -7/Lower Caves | Learned Factory stockpile data 3774 | -7/Lower Caves | Build established: Scavenger-Gunner 4206 | -7/Lower Caves | Learned Factory trap positions 4206 | -7/Lower Caves | Learned Research emergency access door positions 4206 | -7/Lower Caves | Learned Armory security intel 4206 | -7/Lower Caves | Learned Extension terminal intel 4206 | -7/Lower Caves | Learned Factory garrison access intel 4206 | -7/Lower Caves | Learned Armory garrison access intel 5286 | -7/Lower Caves | Learned location of Extension (-4) 5291 | -7/Lower Caves | Discovered new exit (range 12) 5383 | -7/Lower Caves | Encountered a Warlord checkpoint 5816 | -7/Lower Caves | Lost 3 parts (2n1w) 6054 | -7/Lower Caves | Entered another Lower Caves area 6671 | -7/Lower Caves | Ambushed by wild Derelicts 6917 | -7/Lower Caves | Discovered new exit (range 7) 6936 | -7/Lower Caves | Encountered a Warlord checkpoint 7069 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7144 | -7/Lower Caves | Core integrity fell below 50% 7152 | -7/Lower Caves | Core integrity fell below 20% 7158 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07069_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07069_ G-47 Trooper springs to life. 07073_ Y-64 Sentinel: "REQUESTING BACKUP." 07087_ Lgt. Nuclear Core severed. 07095_ Penetrated by Slug. 07100_ Aluminum Leg destroyed. 07106_ Slug penetrates G-47 Trooper. 07106_ G-47 Trooper destroyed. 07107_ Adv. Assault Cannon destroyed. 07111_ Lgt. Nuclear Core fries itself beyond repair. 07112_ Imp. Heat Sink fries itself beyond repair. 07117_ Lgt. Nuclear Core destroyed. 07121_ Critical hit. 07121_ Aluminum Leg destroyed. 07132_ Imp. Light Cannon destroyed. 07134_ Assault Rifle destroyed. 07140_ Imp. Heat Sink destroyed. 07144_ Penetrated by Slug. 07147_ Assault Cannon destroyed. 07150_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#########?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ????????????????????####???# #?????????????? | | ????????????????????# ###?# #?????????????? | | ????????????????????# ### #?????????????? | | ????????????????????## # #?????????????? | | ?????????????????????# ## ##????????????? | | ?????????????????????# #< #### #????????????? | | ?????????????????????## # #????????????? | | ??????????????????????# @ #### #???????????? | | ??????????????????????# l ##???# #???????????? | | ??????????????????????## #???? ##???????????? | | ???????????????????????## gY#########????????????? | | ????????????????????????## % #???????????????? | | ?????????????????????????## ####%#???????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????###??# #?????????????????? | | ???????############?##%#### #????????????????? | | ???????# * ###=! % #????????????????? | | ???????# ######## %% %#?????????????????? | | ???????# #??""""# % %%%%#"###???????????????#### | | ???????# # "# % ####?????????????????# ## | | ???????# #???# ##?????????????????#### | | ???????# #??# ##?????????????????## | | ???????# # "# ## #???????????????#### | | ???????# # "# ## ###?????????????# ### | | ???????# ### ### ## #####????????## ### | | ???????# ?? ### #???????## ## | | ???????###???# ####?# ###%#?????### | | ?????????????? #????# ## ##??### | | ???????????????#????# #### % #### | | ?????????????# ####### ## %## ##??## | | ?????????????# ## ######????# | | ?????????????# % ##????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Librarian My Command Is Your Wish Challenges ------------ None Game ------ Seed BladePlasmaShielding Manual? 0 Play Time 01:36:26 Cumulative 25.8 hours Start 2020.09.24 @ 22:00:41 End 2020.09.25 @ 20:59:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b951bd22-453e-4541-9fdf-eba570834bcd