Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 23:51:43 Player: Runagate Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1079) 1079 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4999 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 73/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Carbon-fiber Leg Reaction Control System Field Laser Power Maul Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter IFF Parser Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System > --- WEAPON ----------- Flak Gun Coil Gun Mass Driver > --- INVENTORY -------- Micro Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Reaction Control System Field Laser Power Maul [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 . 1 Utility 6 | . . 2 1 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 53 | 8 4 8 11 6 7 9 Power 9 | 1 1 1 2 1 1 2 Engine 3 | 1 1 1 . . . . Core 6 | . . . 2 1 1 2 Reactor . | . . . . . . . Propulsion 14 | 3 2 . 3 2 . 4 Treads . | . . . . . . . Leg 11 | . 2 . 3 2 . 4 Wheel 3 | 3 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 . 3 4 1 5 2 Device 11 | 1 . 3 1 1 4 1 Storage 4 | 1 . . 2 . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 1 4 2 2 1 1 Energy Gun 5 | 1 . 2 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 2 . 1 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . 9 . . 9 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . . . 3 . . 3 Weapon 8 | . . . 5 . . 3 Highest Loss Streak 9 | . . . 8 . . 9 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 5 7 9 2 . 4 Power . | . . . 1 . . . Propulsion 1 | . 1 2 3 1 . 1 Utility 1 | . 1 2 3 . . . Weapon 1 | . 2 2 1 . . 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 3 . . 5 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . 1 . . 4 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 100 88 91 24 68 80 Engine 4 | . 14 11 6 . . . Core 4 | . . . 1 3 6 9 Leg 17 | . 4 19 17 11 20 19 Wheel 2 | . 23 . . . . . Device 22 | . 14 24 25 3 22 27 Storage 6 | . 14 11 15 . . 2 Processor 1 | . . . . . 2 4 Energy Gun 6 | . 14 13 7 3 6 . Ballistic Gun 10 | . 14 8 16 1 10 9 Ballistic Cannon 1 | . . . . . . 3 Peak Build Rating 76 | 7 11 14 28 21 48 76 Average Rating 31 | 5 8 11 18 10 36 57 On Entrance 14 | . 7 10 14 1 21 46 Naked Turns 182 | . . . 19 63 . 100 Heaviest Build 61 | 15 16 19 48 15 27 61 Greatest Support 76 | 26 26 26 36 44 44 76 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 15 Average Capacity 8 | 7 8 8 13 5 5 9 Most Carried 15 | 3 8 8 15 5 3 10 Average Carried 5 | 1 5 7 10 2 . 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 3 8 8 5 . 2 5 Class Distribution -------------------- 39% | Mutant 20% | Skirmisher 16% | Infiltrator-Skirmisher 10% | Gunner 6% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Infiltrator-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1377 | 261 72 208 322 . 180 334 Remotely . | . . . . . . . Salvage Created 1159 | 85 163 208 354 . . 349 Parts 66 | 5 14 20 14 . . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 25 | . 5 7 6 . . 7 Guns 20 | . 5 6 6 . . 3 Cannons 4 | . . . . . . 4 AOE 1 | . . 1 . . . . Classes Destroyed 11 | 2 3 1 3 . . 2 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . 3 4 . . . . Grunt 11 | . 2 2 2 . . 5 Duelist 3 | . . . 2 . . 1 Sentry 2 | . . 1 1 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 2 4 3 4 . . 3 Combat Bots Only 3 | . 3 3 3 . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 390 | . 13 46 120 6 2 203 Missed 137 | . 2 19 37 1 1 77 Hits 253 | . 11 27 83 5 1 126 Melee 6 | . . . 4 . . 2 Projectile 247 | . 11 27 79 5 1 124 Critical Strikes 12 | . . 2 4 . . 6 Part Disruptions 1 | . 1 . . . . . Damage Taken 4111 | . 133 278 1357 59 16 2268 Core 1380 | . 2 23 348 . . 1007 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 102 | . . 102 . . . . Core Remaining (%) 88 | 100 99 94 36 100 100 . Volleys Fired 104 | 6 12 26 28 2 2 28 Largest 3 | 2 2 2 3 1 3 3 Hottest 121 | 60 63 80 108 63 121 105 Shots Fired 235 | 12 22 43 70 2 6 80 Gun 206 | 12 22 43 68 2 6 53 Cannon 27 | . . . . . . 27 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 162 | 6 12 11 49 . 4 80 Thermal 21 | . . 6 11 2 2 . Explosive . | . . . . . . . Electromagnetic 52 | 6 10 26 10 . . . Robot Hit Streak 10 | 6 10 10 8 . . 4 Robot Miss Streak 11 | 1 4 2 6 2 . 11 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 137 | 9 16 27 42 . . 43 Core Hits 86 | 3 10 10 27 . . 36 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . . 3 1 . . 4 Destroy 4 | . . 1 1 . . 2 Blast 2 | . . . . . . 2 Corrupt 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2569 | 137 311 377 627 . . 1117 Guns 1731 | 114 223 302 529 . . 563 Cannons 546 | . . . . . . 546 Explosions 267 | 23 88 75 81 . . . Melee . | . . . . . . . Ramming 25 | . . . 17 . . 8 Kinetic 1798 | 60 152 96 381 . . 1109 Thermal 251 | 23 28 129 71 . . . Explosive . | . . . . . . . Electromagnetic 495 | 54 131 152 158 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 . 1 7 Average Corruption 4 | . . . 4 . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 8 . . 3 Message Errors 3 | . . . 2 . . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . 2 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 15 | . 2 . . . . 13 Projectiles 13 | . . . . . . 13 Explosions 2 | . 2 . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact 1 | . . . . . . 1 Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 30 | . 3 . 24 . . 3 Shots 2 | . 1 . 1 . . . Rammed 7 | . . . 4 . . 3 Targets Rammed 7 | . . . 4 . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 75 | . 75 2 28 . . 15 Average Temperature 27 | . 31 2 15 . . 8 Received Heat Transfer 1020 | . 63 66 522 . . 369 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 510 | 50 50 225 185 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 2 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 174 | 10 169 173 103 . 5 174 Initial 58 | . . 58 51 . . . Average 61 | 1 65 99 47 . . 95 Influence Increases 1076 | 10 196 215 203 . 15 437 Destroy 0b10 Robot/C 500 | . 100 140 120 . . 140 Destroy 0b10 Robot/NC 35 | 10 5 . 10 . . 10 Destroy Leader 112 | . 20 30 42 . . 20 Successful Hack 33 | . 7 10 . . . 16 Disable Machine 105 | . 60 15 . . 15 15 Destroy Structure 36 | . 4 5 1 . . 26 Lose Combat Pursuer 255 | . . 15 30 . . 210 Influence Decreases 1013 | 10 57 231 326 . 15 374 Entered New Map 153 | . . 81 72 . . . Time Decay 714 | 10 57 150 198 . 15 284 Lost Part 146 | . . . 56 . . 90 Squads Dispatched 7 | . . 1 1 1 1 3 Investigation . | . . . . . . . Extermination 3 | . . . . . 1 2 Reinforcement 4 | . . 1 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 9 9 22 2 2 23 Peak Tracking Total 8 | . 6 2 8 1 2 7 Tactical Retreats 8 | . . 1 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . 4 1 . . 1 1 Max in Single Turn 2 | . 2 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . 4 1 . 2 . 2 Terminals 8 | . 4 . . 2 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 10 6 . 3 . 4 Successful 12 | . 5 4 . 1 . 2 Failed 11 | . 5 2 . 2 . 2 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . . 1 . 2 Terminals 17 | . 10 . . 3 . 4 Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 5 . . 1 . 2 Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . . . . . . 1 Zone Layout 3 | . 1 . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 1 . 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 64 | . . 64 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1761 | 6 216 319 386 . 184 650 Sensors 769 | . . . . . 119 650 IFF 155 | . . . . . 155 . Seismic 927 | 6 216 319 386 . . . Jamming 359 | . . . . . . 359 ECM 42 | . . . . . 4 38 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2253 | 72 216 319 420 166 307 753 Spaces Moved 1551 | 40 165 134 171 196 239 606 Core 343 | 4 . . 29 122 . 188 Treads . | . . . . . . . Legs 1031 | . 24 134 142 74 239 418 Wheels 177 | 36 141 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 50 50 120 50 Average Speed 105 | 85 87 120 151 76 120 98 Slowest Speed 195 | 100 120 120 195 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 11 | 3 29 14 16 3 7 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | 2 4 4 . . . 16 Melee . | . . . . . . . Projectile 16 | . . . . . . 16 AOE 10 | 2 4 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 1953 | 61 214 245 272 210 252 699 Wait 184 | 6 18 72 48 . . 40 Move 1545 | 39 164 133 170 195 238 606 Hop . | . . . . . . . Pick Up 26 | 2 8 1 5 . 2 8 Fast Attach 26 | 7 . 3 3 2 6 5 Attach 16 | . . 1 5 8 1 1 Detach 4 | . . . . 3 1 . Swap 27 | 1 7 7 6 . 1 5 Drop 14 | . 5 2 3 . 1 3 Fire 104 | 6 12 26 28 2 2 28 Melee . | . . . . . . . Ram 7 | . . . 4 . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Discovered new exit (range 8) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 516 | -9/Materials | Discovered new exit (range 9) 555 | -9/Materials | Repaired Imp. Aluminum Leg 589 | -9/Materials | Repaired Imp. Aluminum Leg 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1009 | -8/Materials | Released all parts (7) 1018 | -8/Materials | Core integrity fell below 50% 1021 | -8/Materials | Discovered new exit (range 15) 1028 | -8/Materials | Entered Factory 1028 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -7/Factory | Lost 8 parts (1p3u4w) 1089 | -7/Factory | Discovered new exit (range 5) 1194 | -7/Factory | Entered another Factory area 1194 | -6/Factory | Evolved 2 slots: Utility x2 1475 | -6/Factory | Discovered new exit (range 16) 1491 | -6/Factory | Discovered new exit (range 8) 1491 | -6/Factory | Identified exit to Factory 1501 | -6/Factory | Entered another Factory area 1501 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1615 | -5/Factory | Build established: Skirmisher 2081 | -5/Factory | Build established: Infiltrator-Skirmisher 2154 | -5/Factory | Released all parts (8) 2160 | -5/Factory | Core integrity fell below 50% 2184 | -5/Factory | Lost 9 parts (1p2n3u3w) 2194 | -5/Factory | Core integrity fell below 20% 2254 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02159_ Acquired Carbon-fiber Leg. 02159_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 02161_ K-01 Serf collects debris. 02163_ U-05 Engineer builds a Wall. 02163_ P-70 Sage resets K-01 Serf, system corruption cleaned. 02164_ K-01 Serf suffers critical hit (Burn). 02164_ K-01 Serf destroyed. 02193_ K-01 Serf collects debris. 02197_ System corrupted: Matter fused (-9). 02201_ K-01 Serf collects debris. 02230_ Slammed into R-10 Processor. 02230_ R-10 Processor knocked back. 02232_ Slammed into R-10 Processor. 02232_ Destabilizing: Core damaged (-40). 02236_ System corrupted: Matter fused (-10). 02241_ Slammed into K-01 Serf. 02247_ Slug penetrates Wall. 02253_ Penetrated by Slug. 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""""" ?# """ | | ????????## ########???#####?#### """"" ?# """ | | ?????????# # #???????# #??# """ ?# """ | | ########## # """ #???????# #??# ?# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Evasion (%) 80 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 35% | -9/Materials Imp. Aluminum Leg | 63% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed PlatingFusionMount Manual? 0 Play Time 00:21:14 Cumulative 75.0 hours Start 2025.09.18 @ 23:32:30 End 2025.09.18 @ 23:51:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 156 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c76a7f9-2a07-48cd-bad9-9e17699ddd9a