Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 16:51:56 Player: unq Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (262) 1310 Value Destroyed (9152) 9152 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (6243) 6243 TOTAL SCORE: 23325 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 649 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3290 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 54/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Shotgun (13) CPS Tube (2) Junk Cannon (10) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Rocket Array > --- INVENTORY -------- Neutrino Core Light Treads Flexi-carbon Leg Compact Battery Compact Matter Pod Improved Sensor Array Improved Transmission Jammer Improved Hardlight Generator Minesniffer Drone Bay Vortex Shotgun Vortex Shotgun Cooled Plasma Cannon Advanced Plasma Cannon Heavy Battle Rifle Heavy Rocket Launcher Improved Remote Datajack CPS Tube Junk Cannon Vortex Trap [Rating: 101] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Junk Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 . 2 . . . 4 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . Utility 4 | . . . . . 1 . 1 . . . 2 . . . Weapon 2 | . . . 1 . 1 . . . . . . . . . Parts Attached 148 | 7 14 4 27 1 8 6 15 16 . 6 18 7 2 17 Power 12 | 1 2 . . . . . 3 1 . . 2 1 1 1 Engine 9 | 1 2 . . . . . 2 1 . . 2 1 . . Core 3 | . . . . . . . 1 . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 1 2 13 . 1 1 1 9 . 1 2 2 . 4 Treads 25 | 2 1 1 7 . . 1 1 8 . 1 2 1 . . Leg 5 | . . . . . . . . . . . . 1 . 4 Wheel 9 | . . 1 6 . 1 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 7 . 4 1 2 3 6 2 . 4 7 2 . 4 Device 21 | 1 2 . 1 1 2 2 4 . . 1 4 1 . 2 Storage 7 | 1 2 . 1 . . . . 1 . 1 . 1 . . Processor 5 | . 1 . . . . . 1 . . . 2 . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 10 | . 2 . 2 . . 1 1 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 4 2 10 . 5 2 5 4 . 1 7 2 1 8 Energy Gun 16 | 1 1 . . . 1 . 4 . . . 5 . . 4 Energy Cannon 8 | . . . . . . 1 1 2 . . 1 1 . 2 Ballistic Gun 17 | 1 1 1 8 . 4 . . . . . 1 1 . . Ballistic Cannon 3 | . 1 1 . . . . . 1 . . . . . . Launcher 4 | . . . 1 . . 1 . 1 . . . . . 1 Special Weapon 3 | . 1 . . . . . . . . 1 . . . 1 Impact Weapon 2 | . . . 1 . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 2 . 3 3 . 1 2 . . 1 Corrupted Parts 5 | . . . . 1 . . . . . 1 . . . 3 System Corruption 15 | . . . . 4 . . . . . 6 . . . 5 Parts Lost 38 | . 1 4 2 . . 1 . . . 1 3 6 5 15 Power 5 | . . . . . . . . . . . . 1 1 3 Propulsion 12 | . . 3 1 . . . . . . . 1 3 . 4 Utility 13 | . 1 1 1 . . 1 . . . 1 1 . 4 3 Weapon 8 | . . . . . . . . . . . 1 2 . 5 Highest Loss Streak 13 | . 1 4 1 . . 1 . . . 1 3 6 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 1 11 13 14 14 14 14 14 14 15 18 18 17 17 17 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Propulsion 1 | . 1 1 1 2 2 1 . . 1 1 1 . 2 . Utility 6 | . 3 4 5 4 5 5 5 6 6 7 6 7 5 6 Weapon 6 | . 5 6 6 6 6 7 8 6 7 7 7 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 49 | . 6 . 7 2 6 3 8 1 . 4 2 1 2 7 Power 3 | . . . . . . . 2 . . . . . . 1 Propulsion 3 | . 1 . . . . . . . . . . . 1 1 Utility 17 | . 1 . 3 1 2 1 2 . . 2 2 . . 3 Weapon 24 | . 4 . 3 1 4 2 4 1 . 2 . 1 1 1 Tool/Special 2 | . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 98 97 100 97 90 91 92 92 89 84 68 62 67 Engine 9 | . 14 14 11 11 9 9 4 7 7 7 10 11 9 4 Treads 12 | . 28 23 14 . . 8 15 16 15 15 13 5 5 4 Leg 1 | . . . . . . . . . . . . 4 5 16 Wheel 6 | . . 3 16 33 24 9 7 6 7 7 5 . . . Device 9 | . 12 4 4 . 10 8 14 6 7 7 14 13 13 4 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 5 5 5 4 Processor 4 | . . . . . . . . 7 7 7 9 5 5 8 Protection 5 | . . 9 6 10 7 9 7 7 7 6 3 1 . . Energy Gun 7 | . 13 4 . . . . 12 13 9 15 6 4 8 1 Energy Cannon 2 | . . . . . . . . 4 4 . 3 5 2 5 Ballistic Gun 11 | . 6 9 27 27 32 30 13 10 15 11 . 4 . . Ballistic Cannon 1 | . 7 14 3 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 4 . . 3 Impact Weapon 1 | . . . 1 5 2 5 3 . . . . . 1 . Peak Build Rating 101 | 7 12 12 24 24 38 40 56 56 53 63 86 86 71 101 Average Rating 48 | 5 9 11 19 23 31 37 47 52 52 55 82 60 55 62 On Entrance 38 | . 7 12 11 24 24 36 38 56 53 52 63 84 71 45 Avg Prop Armor Cover (%) 10 | . . 9 9 . . 5 10 9 10 11 13 6 5 7 Naked Turns 7 | . . . . . . . . . . . . . . 7 Heaviest Build 120 | 13 41 41 48 47 55 53 59 76 70 94 120 100 93 120 Greatest Support 95 | 40 40 40 60 36 40 40 43 83 28 28 28 28 20 95 Greatest Overweight (x) 4 | . 1 2 4 1 1 2 2 3 2 3 4 4 4 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 2 3 3 3 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 12 15 15 15 15 15 15 15 15 19 20 20 20 19 Most Carried 20 | 3 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 1 12 13 14 14 14 14 14 14 15 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 3 15 13 14 15 15 15 15 15 15 19 20 20 20 4 Class Distribution -------------------- 22% | Tank 15% | Commander-Skirmisher 15% | Mutant 14% | Scavenger-Skirmisher 9% | Scavenger-Tank 6% | Skirmisher 6% | Scavenger-Mutant 3% | Commander-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Skirmisher | -7/Storage Commander-Skirmisher | -7/Recycling Commander-Skirmisher | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Matter Collected 8884 | 284 395 252 1751 314 976 1395 585 962 83 80 697 388 136 586 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10651 | 78 368 127 1905 243 671 1145 721 1859 344 . 1557 740 125 768 Parts 478 | 4 23 8 114 16 46 64 38 76 10 . 40 15 8 16 Haulers Intercepted 15 | . 2 . 5 . 3 . 1 3 . . 1 . . . Recyclers Shooed 6 | . 1 2 1 . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 9 4 . Prevented 6 | . . . . . . . . . . . . 2 4 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Combat Hostiles Destroyed 187 | . 8 4 31 8 7 25 13 27 2 . 22 11 3 26 Guns 123 | . 5 2 29 8 7 25 13 17 1 . 7 5 2 2 Cannons 35 | . 3 2 2 . . . . 7 1 . 13 4 1 2 AOE 21 | . . . . . . . . . . . . . . 21 Classes Destroyed 18 | 2 4 2 2 . . 3 1 . . . 1 . . 3 Worker 19 | . . 1 5 . 1 . 1 8 . . 3 . . . Builder 4 | . . . 2 . 1 . 1 . . . . . . . Tunneler 9 | 1 . 1 1 3 1 . 2 . . . . . . . Hauler 15 | . 2 . 5 . 3 . 1 3 . . 1 . . . Recycler 14 | 1 . . 5 1 . . 1 1 3 . 2 . . . Operator 2 | . . . . . . . . . . . 2 . . . Watcher 12 | . 2 . 4 . 2 . . 2 . . 2 . . . Swarmer 47 | . 3 2 10 8 . 7 6 3 . . 5 . 2 1 Grunt 71 | . 5 . 10 . 3 9 3 13 . . . 9 . 19 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 33 | . . 2 10 . 4 4 1 7 2 . 2 . 1 . Specialist 1 | . . . . . . 1 . . . . . . . . Hunter 6 | . . . . . . 2 . 1 . . 1 2 . . Programmer 23 | . . . . . . 2 2 3 . . 14 . . 2 Striker 1 | . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 26 | 1 4 3 6 7 3 5 5 5 2 . 7 4 3 26 Combat Bots Only 26 | . 3 2 4 7 2 5 4 3 1 . 5 4 3 26 Max Kills in Single Turn 4 | 1 1 1 2 1 1 2 1 1 1 . 2 1 1 4 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Hostile Shots Fired 895 | . 51 42 121 17 15 63 72 157 . 8 131 90 16 112 Missed 258 | . 11 10 33 6 3 13 28 63 . 4 37 16 3 31 Hits 637 | . 40 32 88 11 12 50 44 94 . 4 94 74 13 81 Melee 3 | . . 1 . . . . . . . . . . . 2 Projectile 634 | . 40 31 88 11 12 50 44 94 . 4 94 74 13 79 AOE 35 | . . 15 . . . . . . . . . . . 20 Critical Strikes 18 | . . 1 4 . . 1 . 4 . 1 4 2 . 1 Part Disruptions 3 | . . . . . . . 1 . . . 1 . . 1 Damage Taken 10768 | . 407 814 1089 91 181 672 517 1010 22 80 1544 1009 563 2769 Core 1708 | . 72 164 172 17 20 44 68 116 11 . 38 132 38 816 Absorbed by Shields 675 | . 6 102 . . 20 4 57 . . 12 180 288 . 6 Ignored by Resistances 150 | . . . . . . 6 3 106 . . 35 . . . Regen/Repaired (Parts) 807 | . . . 388 . . . 123 214 . . 25 . . 57 Core Remaining (%) 63 | 100 . 5 . 52 . 88 . . . 72 . . . . Volleys Fired 663 | 8 42 28 106 12 35 62 39 90 6 1 111 70 28 25 Largest 4 | 2 2 2 3 3 4 4 4 4 4 3 4 4 4 3 Hottest 251 | 70 100 83 79 75 100 100 98 218 145 40 247 251 251 222 Shots Fired 1701 | 16 81 53 287 36 134 235 123 259 24 3 235 135 42 38 Gun 1277 | 16 70 28 262 36 134 231 114 186 18 2 96 59 15 10 Cannon 350 | . 8 25 24 . . 3 9 73 6 . 99 66 27 10 Launcher 19 | . . . 1 . . 1 . . . . . . . 17 Special 55 | . 3 . . . . . . . . 1 40 10 . 1 Kinetic 981 | 8 39 41 286 36 134 231 70 81 12 . 16 22 5 . Thermal 569 | 8 42 12 . . . 3 53 167 6 2 169 80 27 . Explosive 19 | . . . 1 . . 1 . . . . . . . 17 Electromagnetic 70 | . . . . . . . . 11 6 . 10 23 10 10 Impact 51 | . . . . . . . . . . 1 40 10 . . Entropic 10 | . . . . . . . . . . . . . . 10 Robot Hit Streak 39 | 6 9 15 10 4 7 11 23 39 12 1 16 10 8 8 Robot Miss Streak 7 | 1 5 6 7 5 6 4 3 4 1 1 3 3 1 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 23 | . 1 . 9 1 . 7 3 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . Shots Hit Robots 924 | 11 43 31 158 17 64 133 79 144 12 2 125 66 13 26 Core Hits 495 | 3 16 10 66 8 23 52 29 62 7 . 38 21 5 155 Critical Kills 9 | . . . . . . 1 . 3 . . 4 1 . . Critical Parts Destroyed 12 | . . . 2 1 . 2 1 2 . . 2 2 . . Critical Strikes 39 | . 3 2 2 1 . 4 6 11 . . 6 3 1 . Burn 16 | . 3 2 . . . . 5 6 . . . . . . Meltdown 6 | . . . . . . . . 3 . . 3 . . . Destroy 6 | . . . 1 . . 3 . . . . . 1 1 . Smash 11 | . . . 1 1 . 1 1 2 . . 3 2 . . Melee Attacks 127 | . . . 18 4 7 66 22 8 . . . . 2 . Impact 127 | . . . 18 4 7 66 22 8 . . . . 2 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 4 4 . . 3 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27550 | 137 645 559 3315 651 1102 2481 1742 3665 311 143 5258 2198 331 5012 Guns 13665 | 137 498 213 2457 248 1102 2181 1402 2305 154 37 1725 761 228 217 Cannons 4262 | . 126 327 298 . . . . 944 121 . 1420 682 103 241 Explosions 4590 | . . . . . . . . . 36 . . . . 4554 Melee 1981 | . . . 540 403 . 300 340 398 . . . . . . Ramming 96 | . 21 19 20 . . . . 18 . . 18 . . . Kinetic 9248 | 51 361 450 2755 248 1102 2181 685 701 55 . 254 333 72 . Thermal 7316 | 86 263 90 . . . . 717 2254 135 37 2757 874 103 . Explosive 4554 | . . . . . . . . . . . . . . 4554 Electromagnetic 1182 | . . . . . . . . 294 121 . 134 236 156 241 Impact 4937 | . . . 540 403 . 300 340 398 . 106 2095 755 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 217 | . . . . . . . . . . . . . . 217 Highest Corruption 6 | . 2 4 . 4 . 1 . 2 2 6 . . 5 5 Average Corruption 1 | . 2 2 . 4 . 1 . 1 2 6 . . 5 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 6 . . . Effects 69 | . 19 7 . . . 7 . 13 8 . . . 8 7 Message Errors 15 | . 7 1 . . . . . 2 2 . . . 1 2 Matter Fused 14 | . 3 2 . . . 1 . 2 2 . . . 2 2 Heat Flow Errors 6 | . 1 1 . . . 1 . 2 . . . . 1 . Energy Discharges 15 | . 4 2 . . . 4 . 1 2 . . . 1 1 Parts Fused 2 | . . . . . . . . . 1 . . . 1 . Data Loss (minor) 7 | . 1 1 . . . . . 2 . . . . 2 1 Data Loss (major) 2 | . 1 . . . . . . 1 . . . . . . Misfires 2 | . 1 . . . . 1 . . . . . . . . Alerts 4 | . 1 . . . . . . 2 1 . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . 1 Overload Shots 1 | . . . . . . . . . . . 1 . . . Overflow Damage 2698 | . . . 435 316 . 81 229 338 8 2 1070 206 . 13 Projectiles 1283 | . . . . . . . . . 8 2 1067 206 . . Explosions 13 | . . . . . . . . . . . . . . 13 Melee 1402 | . . . 435 316 . 81 229 338 . . 3 . . . Knockbacks 27 | . 1 . 3 1 . 1 1 2 . 1 11 6 . . Impact 23 | . . . 1 1 . 1 1 2 . 1 10 6 . . Kinetic 3 | . 1 . 2 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 160 | . . 6 9 . . . . . 23 . . . . 122 Shots 8 | . . . . . . . . . 1 . . . . 7 Rammed 10 | . 2 4 3 . . . . 1 . . . . . . Targets Rammed 13 | . 2 4 3 . . . . 3 . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 2 . . 1 . . . Highest Temperature 566 | 36 224 301 357 250 400 566 429 230 104 10 312 489 298 366 Average Temperature 87 | 14 55 125 81 125 121 119 82 54 39 10 64 69 127 188 Received Heat Transfer 1991 | . 143 98 375 . 43 207 105 459 . 60 31 254 18 198 Effects 15 | . . 2 1 . 1 4 1 . . . . 2 . 4 Shutdowns 4 | . . . . . . 1 . . . . . 2 . 1 Energy Bleed 3 | . . . . . 1 . 1 . . . . . . 1 Interference 5 | . . 2 1 . . . . . . . . . . 2 Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Robots Corrupted 10 | . . . 1 2 . . 1 2 . . 1 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . 1 Parts Fried 20 | . . . 3 . . . 4 3 . . 2 5 2 1 Impact Corruptions 67 | . . . 11 9 . 1 5 9 . 1 26 5 . . Robots Melted 6 | . . . . . . . . 3 . . 3 . . . Combat Hostiles 5 | . . . . . . . . 3 . . 2 . . . Parts Melted 47 | 1 2 2 . . . . 4 15 . . 18 5 . . Heat Transferred 13337 | 259 999 407 . . . . 1739 4378 235 50 3774 1346 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Maximum Alert Level 4 | . . . 2 1 1 4 2 2 . . 1 . . . Low Security (%) 58 | 100 100 100 59 40 97 2 . 63 100 . 65 . . . Level 1 22 | . . . 21 59 2 25 45 15 . . 34 . . . Level 2 15 | . . . 18 . . 35 54 21 . . . . . . Level 3 1 | . . . . . . 15 . . . . . . . . Level 4 1 | . . . . . . 20 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1247 | 5 70 64 478 315 236 1247 660 464 161 . 379 . . . Initial 654 | . . 9 . 185 63 148 654 148 161 . . . . . Average 212 | . 13 10 181 221 104 655 450 203 47 . 124 . . . Influence Increases 6925 | 10 325 104 1126 231 599 1169 463 1138 95 . 800 285 60 520 Destroy 0b10 Robot/C 4220 | . 160 80 620 160 280 740 260 640 40 . 440 220 60 520 Destroy 0b10 Robot/NC 395 | 10 20 10 110 20 50 5 30 70 15 . 50 5 . . Destroy Leader 806 | . 48 10 188 20 92 50 62 200 . . 106 30 . . Allied During Kill 278 | . . . . 1 51 115 2 92 17 . . . . . Successful Hack 264 | . 33 . 41 . 43 21 72 12 17 . 25 . . . Select Force Hacks 150 | . 60 . 60 . 30 . . . . . . . . . Disable Machine 240 | . . . 60 15 45 . 15 90 . . 15 . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . Destroy Structure 317 | . 4 4 32 . 8 73 22 34 6 . 134 . . . Lose Combat Pursuer 105 | . . . 15 15 . 15 . . . . 30 30 . . Influence Decreases 6593 | 10 301 128 650 545 533 150 1384 1050 509 . 423 661 61 188 Entered New Map 1651 | . . 15 . 291 99 80 593 178 253 . . 141 1 . Time Decay 3797 | 10 291 112 502 254 334 . 601 624 148 . 393 460 40 28 Lost Part 292 | . 10 1 11 . . 10 . . . . 30 60 20 150 Lost Ally 310 | . . . . . 100 60 40 100 . . . . . 10 Purge Threat 543 | . . . 137 . . . 150 148 108 . . . . . Squads Dispatched 34 | . 4 . 4 . 2 . 7 8 . . 9 . . . Investigation 10 | . 3 . 2 . 2 . . 1 . . 2 . . . Extermination 14 | . . . . . . . 3 4 . . 7 . . . Reinforcement 8 | . 1 . 2 . . . 3 2 . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Distress Signals 8 | . 1 . 2 . 2 . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 278 | . 18 10 38 9 19 38 24 31 1 2 32 11 3 42 Peak Tracking Total 13 | . 6 5 5 4 5 5 4 3 1 2 5 5 3 13 Tactical Retreats 7 | . . . 1 1 . 1 . . . . 2 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Traps Triggered 12 | . 1 . 1 . . 6 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Machines Disabled 18 | . . 1 4 1 3 1 1 6 . . 1 . . . Max in Single Turn 2 | . . 1 1 1 2 1 1 1 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Machines Accessed 99 | . 9 . 16 . 9 3 17 13 13 8 10 . . 1 Terminals 58 | . 7 . 11 . 5 3 9 10 6 . 7 . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . Repair Stations 8 | . . . 2 . 1 . 2 1 . . 2 . . . Recycling Units 16 | . 2 . 2 . 2 . 3 1 6 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Total Hacks 285 | . 39 . 57 . 24 4 57 26 26 26 25 . . 1 Successful 167 | . 20 . 42 . 14 2 31 12 11 26 8 . . 1 Failed 116 | . 18 . 15 . 10 2 25 14 15 . 17 . . . Catastrophic 23 | . 1 . 1 . 1 2 5 5 6 . 2 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . Manual 91 | . 27 . 19 . 12 1 9 4 14 . 5 . . . Terminals 168 | . 37 . 34 . 15 4 28 19 15 . 16 . . . Fabricators 6 | . . . . . . . 1 . . . 5 . . . Repair Stations 28 | . . . 13 . 3 . 4 4 . . 4 . . . Recycling Units 26 | . 2 . 3 . 4 . 6 1 10 . . . . . Scanalyzers 25 | . . . 7 . . . 18 . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 . . . . . . Terminal Hacks 79 | . 9 . 13 . 7 2 8 5 5 26 3 . . 1 Record 26 | . . . . . . . . . 1 25 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 6 | . 1 . 1 . . . 1 . 3 . . . . . Prototype ID Bank 11 | . 3 . 4 . 2 . 2 . . . . . . . Open Door 5 | . . . . . . 1 . 2 . . 1 . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . Unreport Threat 6 | . . . 3 . . . 1 1 1 . . . . . Locate Traps 10 | . 3 . 3 . 1 . 2 . . . 1 . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 21 | . . . 11 . 1 . 2 4 . . 3 . . . Scan Component 12 | . . . 6 . 1 . 1 2 . . 2 . . . Repair 9 | . . . 5 . . . 1 2 . . 1 . . . Recycling Unit Hacks 8 | . . . . . 1 . 2 . 5 . . . . . Retrieve Components 8 | . . . . . 1 . 2 . 5 . . . . . Scanalyzer 23 | . . . 7 . . . 16 . . . . . . . Insert Component 6 | . . . 1 . . . 5 . . . . . . . Analyze 6 | . . . 1 . . . 5 . . . . . . . Retrieve Study 11 | . . . 5 . . . 6 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 32 | . 11 . 11 . 4 . 2 2 1 . 1 . . . Terminals 23 | . 9 . 9 . 1 . 1 2 . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 8 | . 1 . 2 . 1 . 1 2 . . 1 . . . Operators 3 | . 2 . 1 . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . 2 . 1 . 1 . . . . . Reject 1 | . . . . . . . . . 1 . . . . . Mask 2 | . . . . . 1 . 1 . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 74 | . 7 . 15 . 7 2 15 12 8 . 8 . . . Full Trace Events 5 | . . . 2 . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . Part Studies Acquired 11 | . . . 5 . . . 6 . . . . . . . Parts Repaired 9 | . . . 5 . . . 1 2 . . 1 . . . Time 375 | . . . 190 . . . 30 130 . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . 10 . 5 . 11 . . . . . Parts Scanalyzed 6 | . . . 1 . . . 5 . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Total Allies 21 | . . . . 5 3 3 . 10 . . . . . . Largest Group 10 | . . . . 5 5 3 2 10 5 5 2 . . . Highest-Rated Group 173 | . . . . 83 83 87 56 173 80 80 32 . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 29 16 16 16 . . . Initial UFD Resources 37 | . . . . . . . . . . . 37 37 37 37 Initial Warlord ECA Mod 2 | . . . . . . . 2 2 2 2 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 162 | . . . . . 64 38 5 51 2 1 1 . . . Total Damage 2125 | . . . . . 689 624 50 697 33 16 16 . . . Kills 26 | . . . . . 9 12 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Active Infowar (turns) 18061 | 17 1739 . 1079 3 669 700 1451 1062 392 3611 2842 1212 1752 1532 Optics 232 | . . . . . 232 . . . . . . . . . Sensors 12367 | . 392 . . . . . 157 1062 392 3611 2346 1123 1752 1532 Terrain 1190 | . . . . . . . . . . . . 10 1180 . Seismic 4977 | 17 1344 . 1079 3 540 700 1294 . . . . . . . T.N.C. 3 | . 3 . . . . . . . . . . . . . Jamming 1204 | . . . . . . . . . . . 1115 89 . . Robot Analysis Total 6 | . 1 . 1 . . . 1 . 3 . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . 1 3 . Drone Launches 4 | . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Turns Passed 25062 | 138 1905 579 2598 541 741 1517 1920 2265 687 3616 3626 1457 1805 1667 Spaces Moved 13631 | 67 949 225 1429 471 522 909 1159 1067 551 2635 1944 404 496 803 Core 16 | 5 . . . . . . . . . . . . . 11 Treads 3044 | 62 949 166 454 . . 6 105 424 . . . 341 496 41 Legs 751 | . . . . . . . . . . . . . . 751 Wheels 9820 | . . 59 975 471 522 903 1054 643 551 2635 1944 63 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 95 95 95 105 105 120 120 120 120 120 280 50 Average Speed 145 | 151 160 184 125 95 97 115 120 156 120 134 136 269 281 192 Slowest Speed 320 | 160 240 320 320 95 105 240 220 280 120 135 150 320 320 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . 3 1 . . . 1 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 65 | 7 99 15 96 98 50 74 34 94 98 95 23 51 54 90 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 13 | . 4 . 5 2 1 . . . . 1 . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 3 . . . . . 5 . 1 3 . Spaces Dug 159 | . 3 . 13 . 6 51 16 17 . . 33 13 7 . Terrain Destroyed 515 | . 3 2 25 . 6 51 22 37 6 . 72 47 28 216 Melee 75 | . . . 13 . 6 41 13 . . . . . 2 . Projectile 210 | . 3 2 2 . . . 9 37 . . 72 46 26 13 AOE 229 | . . . 10 . . 10 . . 6 . . . . 203 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Scr Fac Upp Upp War Total 17644 | 84 1243 333 2030 537 707 1201 1607 1488 564 2709 2730 667 874 870 Wait 2432 | . 185 67 366 42 84 73 310 236 6 36 567 138 320 2 Move 13616 | 66 948 224 1428 470 521 908 1158 1066 550 2634 1943 403 494 803 Hop . | . . . . . . . . . . . . . . . Pick Up 136 | 3 20 2 16 3 13 6 16 4 . 11 19 9 6 8 Fast Attach 73 | 7 3 1 14 . 5 . 6 10 . 7 11 1 . 8 Attach 68 | . 5 3 3 . 3 1 3 . . 1 13 17 8 11 Detach 43 | . 5 . 6 . 1 . 3 . . 2 7 11 6 2 Swap 257 | . 18 3 38 4 18 45 23 51 2 3 33 14 3 2 Drop 176 | . 15 1 32 2 20 6 23 20 . 14 25 4 6 8 Fire 663 | 8 42 28 106 12 35 62 39 90 6 1 111 70 28 25 Melee 127 | . . . 18 4 7 66 22 8 . . . . 2 . Ram 4 | . . 2 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . 2 2 1 . . . . 3 . . 1 . . . Escape Stasis 18 | . . . . . . 13 4 . . . . . 1 . Rewire 22 | . . . . . . 21 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / *Upp / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Central database locked down 493 | -10/Materials | Discovered new exit (range 10) 618 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Derelicts attacked the area 1084 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Learned location of Storage (-7) 1216 | -10/Materials | Discovered new exit (range 8) 1347 | -10/Materials | Learned 4 Recycling zone layouts 1406 | -10/Materials | Identified exit to Subcaves 1406 | -10/Materials | Learned location of 1 exit from Materials 1585 | -10/Materials | Learned location of 2 exits from Materials 2044 | -10/Materials | Entered Mines 2134 | -10/Mines | Learned location of 1 exit from Materials 2155 | -10/Mines | Discovered new exit (range 8) 2323 | -10/Mines | Learned Materials stockpile data 2377 | -10/Mines | Assembled infested the area 2382 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2391 | -10/Mines | Core integrity fell below 50% 2417 | -10/Mines | Core integrity fell below 20% 2454 | -10/Mines | Lost 4 parts (3n1u) 2623 | -10/Mines | Entered Materials 2623 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2624 | -9/Materials | Identified exit to Mines 2624 | -9/Materials | Identified exit to Materials 3418 | -9/Materials | Discovered exit to Mines (range 8) 3470 | -9/Materials | Build established: Tank 3785 | -9/Materials | Learned location of 1 exit from Recycling 3845 | -9/Materials | Learned Recycling recycling unit intel 3894 | -9/Materials | Loaded intel: 12 trap records 3932 | -9/Materials | Learned Storage emergency access door positions 3960 | -9/Materials | Learned Storage emergency access door positions 3978 | -9/Materials | Learned location of Zion (-6) 4041 | -9/Materials | Learned Storage security intel 4086 | -9/Materials | Loaded intel: 12 terminal locations 4141 | -9/Materials | Learned location of Mines (-9) 4398 | -9/Materials | Repaired Minigun 4437 | -9/Materials | Repaired Minigun 4909 | -9/Materials | Repaired Minigun 4949 | -9/Materials | Repaired Minigun 4988 | -9/Materials | Repaired Hrd. Medium Armor Plating 5221 | -9/Materials | Entered Mines 5383 | -9/Mines | Destroyed 7 combat bots 5493 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5569 | -9/Mines | Learned Materials stockpile data 5640 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5762 | -9/Mines | Entered Materials 5762 | -8/Materials | Accompanied by 5 allies 5762 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5767 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6293 | -8/Materials | Discovered new exit (range 4) 6356 | -8/Materials | Identified exit to Garrison 6503 | -8/Materials | Entered Garrison 6503 | -8/Garrison | Accompanied by 3 allies 6549 | -8/Garrison | P-60 Hacker assimilated allied G-47 Trooper 6673 | -8/Garrison | Triggered checkpoint 6739 | -8/Garrison | Garrison Relay disabled 6877 | -8/Garrison | Triggered checkpoint 6975 | -8/Garrison | Triggered checkpoint 7021 | -8/Garrison | Discovered new exit (range 14) 7173 | -8/Garrison | Triggered checkpoint 7239 | -8/Garrison | Triggered checkpoint 7431 | -8/Garrison | Discovered new exit (range 8) 7451 | -8/Garrison | Triggered checkpoint 7496 | -8/Garrison | Discovered new exit (range 7) 7653 | -8/Garrison | Triggered checkpoint 7741 | -8/Garrison | Triggered checkpoint 7845 | -8/Garrison | Discovered new exit (range 15) 8020 | -8/Garrison | Entered Factory 8020 | -7/Factory | Accompanied by 2 allies 8020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8091 | -7/Factory | Repaired Enh. Autogun 8390 | -7/Factory | Build established: Scavenger-Tank 8420 | -7/Factory | First assault squad dispatched 8730 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 8978 | -7/Factory | Cargo convoy interrupted 9199 | -7/Factory | Fabricated Adv. Plasma Cannon? 9206 | -7/Factory | Build established: Tank 9658 | -7/Factory | Identified exit to Storage 9658 | -7/Factory | Identified exit to Lower Caves 9672 | -7/Factory | Central database locked down 9906 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 9940 | -7/Factory | Entered Storage 10587 | -7/Storage | Found Prototype Launcher 10587 | -7/Storage | Identified Rocket Array 10675 | -7/Storage | Used back door to open Recycling access 10675 | -7/Storage | Discovered new exit (range 4) 10884 | -7/Storage | Build established: Skirmisher 11642 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11708 | -7/Storage | Garrison activated, responded to threat 11769 | -7/Storage | Lost 5 allies 11807 | -7/Storage | Discovered new exit (range 8) 11818 | -7/Storage | Identified exit to Factory 11945 | -7/Storage | Repaired Cld. Pulse Rifle 11966 | -7/Storage | Build established: Commander-Tank 12007 | -7/Storage | Repaired Enh. Autogun 12179 | -7/Storage | Identified exit to Recycling 12205 | -7/Storage | Entered Recycling 12205 | -7/Recycling | Accompanied by 5 allies 12206 | -7/Recycling | Identified exit to Factory 12208 | -7/Recycling | Loaded intel: 6 recycling unit locations 12786 | -7/Recycling | Build established: Commander-Skirmisher 12859 | -7/Recycling | Scanned before Scraplab entrance 12875 | -7/Recycling | Entered Scraplab 12887 | -7/Recycling | Discovered new exit (range 2) 12887 | -7/Recycling | Identified exit to Scraptown 12892 | -7/Recycling | Entered Scraptown 12892 | -7/Scraptown | Accompanied by 5 allies 12892 | -7/Scraptown | System corruption cleaned by C-Scrubber 12896 | -7/Scraptown | System corruption cleaned by C-Scrubber 13274 | -7/Scraptown | Discovered exit to Factory (range 5) 13377 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13386 | -7/Scraptown | Visited Junk Repository 13435 | -7/Scraptown | Visited Cyclists 13466 | -7/Scraptown | Visited Awakened 13756 | -7/Scraptown | Visited Comm Corps 13848 | -7/Scraptown | Visited Bundlers 13988 | -7/Scraptown | Visited TADAMA 14045 | -7/Scraptown | Visited Junk Repository 14433 | -7/Scraptown | Visited UFD Registry 14433 | -7/Scraptown | Registered with UFD as "Nullhead" 14527 | -7/Scraptown | Entered Cyclist Reading Room 14633 | -7/Scraptown | Visited Scrapoid Research Area 14703 | -7/Scraptown | Visited Chapter 10 14927 | -7/Scraptown | Visited Curators Association 14959 | -7/Scraptown | Visited A0-MCA Data Center 14967 | -7/Scraptown | Given an A rating by A0-MCA 14972 | -7/Scraptown | Found A0-MCA's Component Scanner 15015 | -7/Scraptown | Visited Derelict Rescue Squad 15030 | -7/Scraptown | Found DRS Beacon 15100 | -7/Scraptown | Visited Infowarlord's Domain 15113 | -7/Scraptown | Found Exp. Terrain Scanner 15138 | -7/Scraptown | Visited Junk Cannon Lab 15162 | -7/Scraptown | Found Prototype Special Weapon 15162 | -7/Scraptown | Identified Junk Cannon 15210 | -7/Scraptown | Visited Abandonware Association 15221 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 15228 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 15228 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 15442 | -7/Scraptown | Visited Science Guys 16330 | -7/Scraptown | Discovered exit to Factory (range 5) 16411 | -7/Scraptown | Met Optimus 16411 | -7/Scraptown | Accepted into 0bPrime 16486 | -7/Scraptown | Civil war broke out across Scraptown 16508 | -7/Scraptown | Entered Factory 16508 | -5/Factory | Accompanied by 2 allies 16508 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 16595 | -5/Factory | Identified exit to DSF 16801 | -5/Factory | Build established: Tank 17299 | -5/Factory | Build established: Scavenger-Skirmisher 17481 | -5/Factory | Discovered new exit (range 15) 17501 | -5/Factory | Identified exit to Extension 17627 | -5/Factory | Build established: Scavenger-Tank 17958 | -5/Factory | Build established: Scavenger-Skirmisher 18254 | -5/Factory | Lost 3 parts (1n1u1w) 18583 | -5/Factory | Build established: Scavenger-Tank 18622 | -5/Factory | Discovered new exit (range 7) 18628 | -5/Factory | Identified exit to Factory 18663 | -5/Factory | Discovered exit to Extension (range 6) 19032 | -5/Factory | Repaired Imp. Hardlight Generator 19490 | -5/Factory | Build established: Scavenger-Skirmisher 19887 | -5/Factory | Discovered new exit (range 10) 20133 | -5/Factory | Identified exit to Upper Caves 20134 | -5/Factory | Entered Upper Caves 20326 | -5/Upper Caves | Lost 6 parts (1p3n2w) 20621 | -5/Upper Caves | Build established: Scavenger-Mutant 21511 | -5/Upper Caves | Discovered new exit (range 8) 21543 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21543 | -5/Upper Caves | Learned Factory stockpile data 21588 | -5/Upper Caves | Identified exit to Upper Caves 21591 | -5/Upper Caves | Entered another Upper Caves area 21597 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21690 | -5/Upper Caves | Learned location of 1 exit from Factory 21737 | -5/Upper Caves | Learned Factory terminal intel 22095 | -5/Upper Caves | Build established: Scavenger-Assassin 22586 | -5/Upper Caves | Build established: Scavenger-Skirmisher 22931 | -5/Upper Caves | Crushed by falling debris 22962 | -5/Upper Caves | Lost 3 parts (1p2u) 23240 | -5/Upper Caves | Build established: Mutant 23360 | -5/Upper Caves | Discovered new exit (range 5) 23371 | -5/Upper Caves | Identified exit to Warlord 23396 | -5/Upper Caves | Entered Warlord 23507 | -5/Warlord | System corruption cleaned by Quarantine Array 23551 | -5/Warlord | System corruption cleaned by Quarantine Array 23575 | -5/Warlord | System corruption cleaned by Quarantine Array 23603 | -5/Warlord | System corruption cleaned by Quarantine Array 23740 | -5/Warlord | Discovered new exit (range 14) 23801 | -5/Warlord | Build established: Scavenger-Mutant 24013 | -5/Warlord | Found Prototype Device 24013 | -5/Warlord | Identified Minesniffer Drone Bay 24372 | -5/Warlord | Rebuked by Warlord 24397 | -5/Warlord | Warlord's base attacked by MAIN.C 24400 | -5/Warlord | Build established: Scavenger-Skirmisher 24725 | -5/Warlord | Found Vortex Shotgun 24728 | -5/Warlord | Found Vortex Shotgun 24735 | -5/Warlord | Found Vortex Shotgun 24738 | -5/Warlord | Found Vortex Shotgun 24747 | -5/Warlord | Warlord forces counterattacked 24893 | -5/Warlord | Spotted Striker 24907 | -5/Warlord | P-80 Master assimilated allied GQ-MDY(M) 24929 | -5/Warlord | Spotted Executioner 24942 | -5/Warlord | Destroyed Executioner 24947 | -5/Warlord | Lost 15 allies 24955 | -5/Warlord | Spotted Executioner 24964 | -5/Warlord | Destroyed Executioner 24976 | -5/Warlord | Spotted Striker 25000 | -5/Warlord | Destroyed Striker 25044 | -5/Warlord | Destroyed 26 combat bots 25044 | -5/Warlord | Core integrity fell below 50% 25046 | -5/Warlord | Spotted Executioner 25056 | -5/Warlord | Released all parts (9) 25058 | -5/Warlord | Core integrity fell below 20% 25063 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 25056_ Released A0-MCA's Component Scanner. 25056_ Released Adv. Signal Interpreter. 25056_ Released Hcp. Storage Unit. 25056_ Released Minesniffer Drone Bay. 25056_ Released Vortex Shotgun. 25056_ Released Adv. Plasma Cannon. 25056_ Released Hvy. Rocket Launcher. 25056_ Dropped Cld. Plasma Cannon. 25056_ Dropped Vortex Trap. 25057_ The unstable cave ceiling collapses. 25057_ >> Lost connection to Minesniffer Drone. 25057_ Penetrated by Slug. 25058_ The unstable cave ceiling collapses. 25058_ Hvy. Rocket Launcher crushed. 25058_ The unstable cave ceiling collapses. 25058_ Acquired Vortex Shotgun. 25058_ Minesniffer Drone destroyed. 25059_ The unstable cave ceiling collapses. 25059_ I-47 Archangel crushed by falling debris. 25060_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????####??????????????????? | | ??????## ##????????#####????? | | ?????## #???????## ###??? | | ?????# #??????## ##?? | | ?????# ##?????## < #?? | | ?????# #?????# #?? | | ?????# ##????# #??? | | ?????## #??? # #???? | | ??????### # #???? | | ????????## #????? | | ?????????## # ?????? | | ??????????# ## ####?? | | ??????????# ##? | | ??????????# # # ;#? | | ???????????# g [* #? | | ???????????### gE %! #? | | ???????????# = ;#? | | ????######## ;#? | | ???## #; ##? | | #??# #### #= ## @ #? | | ######## # ## ##? | | =!=! " "" # # ^##?? | | ===% ! " ]! ##??? | | %= ! ] ##??? | | %[% = ! #??? | | %%%[ [= # #??? | | %%[%= & #??? | | ![![ [=* ## ##?? | | == =] " " # #?? | | # # ## # #?? | | ### # # #?? | | ??## ## # # # #?? | | ???######## # ##?? | | ???????????# ^ #??? | | ??????????? %! # ##??? | | ??????????# % ##### #???? | | ??????????# ]%] ##???# #???? | | ??????????# = ????## ##??? | | ?????????? % #????## #??? | | ??????????# ##??## #??? | | ??????????# ##?# #??? | | ??????????# ## ### #??? | | ?????????# #?## ## #??? | | ???????? ???## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Seismic Detector | -7/Factory | Scanalyzed Imp. Plasma Cutter | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Minigun | 5% | -9/Materials Minigun | 31% | -9/Materials Minigun | 53% | -9/Materials Minigun | 62% | -9/Materials Hrd. Medium Armor Plating | 67% | -9/Materials Enh. Autogun | 23% | -7/Factory Cld. Pulse Rifle | 19% | -7/Storage Enh. Autogun | 26% | -7/Storage Imp. Hardlight Generator | 37% | -5/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Minigun | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Link The Feds Uncivil War Wiki Contributor Challenges ------------ None Game ------ Seed CouplerHardenedMount Manual? 0 Play Time 05:52:20 Cumulative 329.0 hours Start 2026.04.01 @ 13:00:26 End 2026.04.03 @ 16:51:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ea60af-bb1e-48c4-bf6c-e38e79521fc9