Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 11:23:11 Player: TheSlyFawkes Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (11) 55 Value Destroyed (439) 439 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (1364) 1364 TOTAL SCORE: 9798 Bonus ------- Follower Combat Kills 764 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 75/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Siege Treads > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Recalibrator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Enhanced Optical Array > --- WEAPON ----------- Heavy Machine Gun Heavy Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Linear Gravjet Gravity Neutralizer Recalibrator [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility 0b10 Decoder Chip [Scout] Device Advanced Focal Shield Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Scatter Rocket Array Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . 2 . 2 . 2 2 Power 5 | . . . . . . 2 . . . . . 1 . 1 1 Propulsion 3 | . . 1 . . . 1 1 . . . . . . . . Utility 7 | . . 1 . . . 3 1 . . . . 1 . . 1 Weapon 3 | . . . . . . . . . . 2 . . . 1 . Parts Attached 90 | 6 4 4 . 11 . 13 5 5 . 1 6 8 1 11 15 Power 10 | 1 . . . . . 3 1 . . . 1 1 . 2 1 Engine 2 | 1 . . . . . 1 . . . . . . . . . Core 4 | . . . . . . 2 1 . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . 1 . 2 1 Propulsion 32 | 2 2 1 . . . 3 1 3 . . 3 2 1 7 7 Treads 3 | . . . . . . . . . . . . . . 2 1 Leg 3 | . . . . . . . . . . . 3 . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . . . . . . Flight 21 | . 2 1 . . . 3 1 . . . . 2 1 5 6 Utility 33 | 1 2 . . 9 . 6 3 2 . . 1 2 . . 7 Device 11 | . . . . 1 . 3 2 1 . . 1 1 . . 2 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 11 | . . . . 6 . 2 . 1 . . . 1 . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 9 | . 2 . . 2 . 1 . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 . 3 . 2 . 1 . . . 1 1 3 . 2 . Energy Gun 6 | 1 . 1 . . . . . . . 1 1 2 . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 . . . . . . . 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 5 . 2 1 . . . . 2 1 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . Parts Lost 49 | . . . . . . 10 3 7 . . 8 5 1 6 9 Power 6 | . . . . . . 2 1 1 . . 1 . . 1 . Propulsion 22 | . . . . . . 2 2 4 . . 3 1 1 5 4 Utility 16 | . . . . . . 5 . 2 . . 3 1 . . 5 Weapon 5 | . . . . . . 1 . . . . 1 3 . . . Highest Loss Streak 7 | . . . . . . 7 3 7 . . 6 4 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 44 | . 75 55 55 75 77 52 29 34 17 20 27 10 10 12 15 Engine 4 | . 14 11 11 11 11 4 1 . . . . . . . . Flight 10 | . 21 22 22 22 22 11 7 3 . . . 2 5 2 5 Device 1 | . . . . . . 1 1 2 . . 4 . . . 2 Processor 12 | . . . . 21 22 20 11 15 11 10 9 5 4 4 2 Hackware 1 | . . . . . . . . 5 5 5 5 . . . . Protection 4 | . 1 11 11 10 11 7 . . . . . . . . 2 Energy Gun 1 | . 14 9 . . . . . . . 4 4 . . . . Ballistic Gun 4 | . 12 . . 10 11 4 . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 47 | 13 13 8 7 7 7 12 12 11 . 5 17 4 . 47 13 Greatest Support 80 | 32 32 9 9 9 9 12 13 24 3 3 40 7 13 70 80 Greatest Overweight (x) 4 | . 3 . . . . 3 1 3 . 1 4 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 6 5 3 5 4 5 5 5 3 3 4 5 5 5 5 Average Carried 3 | 3 3 4 3 3 4 4 3 3 3 3 3 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 3 3 4 4 3 3 3 3 3 4 5 4 5 2 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Matter Collected 1121 | 245 3 . . 96 109 27 204 40 . . 74 20 . 198 105 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 288 | . 28 . . . . 119 . . . . . 39 . 102 . Parts 16 | . 2 . . . . 5 . . . . . 2 . 7 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 2 . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Combat Hostiles Destroyed 10 | . 2 . . . . 3 . . . . . 1 . 4 . Guns 5 | . 2 . . . . . . . . . . 1 . 2 . Cannons 2 | . . . . . . . . . . . . . . 2 . AOE 3 | . . . . . . 3 . . . . . . . . . Classes Destroyed 3 | . 1 . . . . 2 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Swarmer 7 | . 2 . . . . . . . . . . 1 . 4 . Grunt 3 | . . . . . . 3 . . . . . . . . . Best Kill Streak 4 | . 2 . . . . 3 . . . . . 1 . 4 . Combat Bots Only 4 | . 2 . . . . 3 . . . . . 1 . 4 . Max Kills in Single Turn 2 | . 1 . . . . 2 . . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Hostile Shots Fired 884 | . 10 10 6 . 14 171 16 132 8 . 101 35 16 196 169 Missed 427 | . 4 4 4 . 8 70 5 61 5 . 41 17 8 103 97 Damage Taken 9609 | . 164 80 17 . 87 1533 233 1145 41 . 1328 417 173 1945 2446 Core 5690 | . 138 28 . . 57 820 37 790 41 . 648 107 124 1295 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 340 | . . . . . . . . . . . . . . . 340 Core Remaining (%) 45 | 100 44 . . . 78 3 . . 13 . 43 . 74 10 . Volleys Fired 67 | . 3 . . . . 38 . . . . 1 13 . 12 . Largest 2 | . 2 . . . . 1 . . . . 1 1 . 1 . Hottest 83 | . 60 . . . . 50 . . . . 75 60 . 83 . Shots Fired 71 | . 6 . . . . 38 . . . . 2 13 . 12 . Gun 65 | . 6 . . . . 36 . . . . 2 13 . 8 . Cannon 4 | . . . . . . . . . . . . . . 4 . Launcher 2 | . . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 55 | . 3 . . . . 36 . . . . . 4 . 12 . Thermal 2 | . . . . . . . . . . . 2 . . . . Explosive 2 | . . . . . . 2 . . . . . . . . . Electromagnetic 12 | . 3 . . . . . . . . . . 9 . . . Robot Hit Streak 16 | . 2 . . . . 16 . . . . . 4 . 3 . Robot Miss Streak 7 | . 1 . . . . 4 . . . . 2 4 . 7 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 45 | . 3 . . . . 27 . . . . . 10 . 5 . Core Hits 29 | . 2 . . . . 16 . . . . 1 4 . 6 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1109 | . 28 . . . . 554 . 6 . . 1 264 . 254 2 Guns 515 | . 28 . . . . 207 . . . . . 188 . 92 . Cannons 161 | . . . . . . . . . . . . . . 161 . Explosions 423 | . . . . . . 347 . . . . . 76 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . 6 . . 1 . . 1 2 Kinetic 572 | . 18 . . . . 207 . . . . . 94 . 253 . Thermal 76 | . . . . . . . . . . . . 76 . . . Explosive 347 | . . . . . . 347 . . . . . . . . . Electromagnetic 104 | . 10 . . . . . . . . . . 94 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 7 . 1 . 6 Average Corruption 4 | . . . . . . . . . . . 5 . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . 1 . . 1 Effects 7 | . . . . . . . . . . . 4 . . . 3 Message Errors 4 | . . . . . . . . . . . 2 . . . 2 Matter Fused 1 | . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 2 . . . 11 . . 1 Shots 1 | . . . . . . . . . . . . 1 . . . Rammed 5 | . . . . . . . . 3 . . . . . 1 1 Targets Rammed 6 | . . . . . . . . 3 . . 1 . . 1 1 Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 325 | . 20 1 . . . 187 . . . . 325 . . 4 . Average Temperature 72 | . 14 1 . . . 77 . . . . 214 . . 2 . Received Heat Transfer 1079 | . 24 33 . . . 279 9 156 . . 455 12 12 90 9 Effects 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Peak Influence 624 | . 223 108 42 . . 400 308 . . 153 152 116 185 439 624 Initial 263 | . . 93 42 . . . 186 . . 153 74 57 65 98 263 Average 181 | . 111 99 42 . . 236 216 . . 153 75 57 120 232 421 Maximum Alert Level 2 | . 1 . . . . 2 1 . . . . . . 2 2 Low Security (%) 62 | 100 81 100 100 . . 29 62 . . 100 100 100 100 37 . Level 1 30 | . 18 . . . . 69 37 . . . . . . 59 40 Level 2 7 | . . . . . . 1 . . . . . . . 2 59 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 . . . 5 3 . . . . 2 . 3 5 Investigation 9 | . . . . . . 4 1 . . . . 1 . . 3 Extermination 2 | . . . . . . . 1 . . . . . . . 1 Reinforcement 8 | . 2 1 . . . 1 1 . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Distress Signals 10 | . 2 1 . . . 1 . . . . 2 . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 215 | . 18 6 8 . 6 22 9 21 4 . 15 14 10 33 49 Peak Tracking Total 16 | . 5 5 8 . 3 6 5 11 4 . 5 7 6 15 16 Tactical Retreats 38 | . 4 . . . . 8 2 4 . . 1 3 1 4 11 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Traps Triggered 1 | . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Machines Disabled 3 | . . . . . . 1 . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Machines Accessed 31 | . 7 2 . . . 9 1 1 . 1 5 2 . 1 2 Terminals 21 | . 6 2 . . . 2 1 . . 1 5 1 . 1 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . Total Hacks 58 | . 18 4 . . . 20 1 1 . 1 5 3 . 1 4 Successful 30 | . 8 1 . . . 10 1 1 . 1 5 1 . 1 1 Failed 28 | . 10 3 . . . 10 . . . . . 2 . . 3 Catastrophic 3 | . . . . . . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 73 | . 11 4 . 1 . 24 6 . . . 2 8 9 . 8 Terminals 38 | . 16 4 . . . 5 1 . . 1 5 1 . 1 4 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 3 | . 2 . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . 2 . . . Terminal Hacks 13 | . 1 . . . . 1 1 1 . 1 5 1 . 1 1 Open Door 8 | . . . . . . . . 1 . 1 5 . . . 1 Open DSF 4 | . . . . . . 1 1 . . . . 1 . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 1 . . . . 1 . . . . . . . . . Refit 2 | . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 6 1 . . . 3 . . . . . . . . . Terminals 7 | . 6 1 . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . Botnet 4 | . 3 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 6 1 . . . 7 . . . . . 1 . 1 2 Full Trace Events 3 | . . . . . . 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Total Allies 31 | . 2 . . 4 . 3 2 1 . . 8 5 . . 6 Largest Group 6 | . 1 . . 4 4 3 2 1 . . 6 4 . . 5 Highest-Rated Group 540 | . 10 . . 148 148 87 102 127 . . 260 274 . . 540 Highest-Rated Ally 269 | . 10 . . 38 38 29 51 127 . . 51 81 . . 269 Zionite Dispatches 11 | . . . . . . 1 2 . . . 1 3 . . 4 Recon 2 | . . . . . . 1 1 . . . . . . . . Hacker 3 | . . . . . . . 1 . . . . 1 . . 1 Demo 1 | . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . 23 55 4 . . . 48 6 . . 9 Total Damage 3732 | . . . . . 503 822 128 . . . 1798 128 . . 353 Kills 20 | . . . . . 4 5 1 . . . 8 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 . . 2 . . . . . . . Drone Launches 8 | . . . . . . 2 3 3 . . . . . . . Drone Recoveries 4 | . . . . . . . 1 3 . . . . . . . Decoded 0b10 Intel 25 | . . . . . . 12 5 . . 3 5 . . . . Traps 8 | . . . . . . . 3 . . 1 4 . . . . Emergency Access 8 | . . . . . . 3 2 . . 2 1 . . . . Patrols 4 | . . . . . . 4 . . . . . . . . . Investigations 2 | . . . . . . 2 . . . . . . . . . Guards 2 | . . . . . . 2 . . . . . . . . . Exits 1 | . . . . . . 1 . . . . . . . . . Zionite Intel Received 6 | . . . . . . 4 . . . . . . 2 . . Emergency Access 1 | . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Turns Passed 4668 | 56 257 72 35 631 498 762 267 277 6 95 731 219 118 270 374 Spaces Moved 8182 | 43 488 156 90 1141 1039 1503 606 587 12 101 493 408 287 407 821 Core 907 | 4 . . . . . 148 11 105 12 101 351 80 . 65 30 Treads 47 | . . . . . . . . . . . . . . 46 1 Legs 142 | . . . . . . . . . . . 142 . . . . Wheels 91 | 39 52 . . . . . . . . . . . . . . Hover 41 | . . . . . . . . 41 . . . . . . . Flight 6954 | . 436 156 90 1141 1039 1355 595 441 . . . 328 287 296 790 Fastest Speed 30 | 50 37 37 37 37 37 37 37 40 50 50 50 30 39 37 37 Average Speed 47 | 95 44 37 37 37 37 42 40 45 50 93 131 37 39 53 39 Slowest Speed 285 | 100 285 37 37 37 37 200 120 200 50 100 250 100 45 145 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 37 | . 3 1 . . . 7 5 . . . . 2 . 6 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 3 77 20 28 91 87 42 20 71 4 4 49 11 44 16 26 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . . 4 1 . . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 39 | . . . . . . 29 . . . . . 8 . 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . 2 . AOE 37 | . . . . . . 29 . . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Res Qua Res Acc Total 8858 | 54 521 169 91 1353 1151 1579 623 598 11 101 573 455 289 436 854 Wait 454 | . 17 3 2 184 113 20 11 . . . 56 21 . 4 23 Move 8094 | 42 481 153 89 1140 1038 1488 595 586 11 100 492 403 286 394 796 Hop 36 | . 3 1 . . . 7 5 . . . . 2 . 6 12 Pick Up 41 | 6 2 3 . 9 . 6 4 4 . . . 4 . 1 2 Fast Attach 53 | 6 3 1 . . . 5 1 1 . 1 6 6 2 11 10 Attach 35 | . 1 1 . 11 . 8 4 4 . . . 2 . . 4 Detach 9 | . 1 . . 3 . 1 . . . . 1 1 . 1 1 Swap 3 | . . 2 . . . . . . . . . . . . 1 Drop 44 | . 10 5 . 6 . 6 3 . . . . 3 1 6 4 Fire 67 | . 3 . . . . 38 . . . . 1 13 . 12 . Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . 3 . . . . . 1 1 Kick 1 | . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 116 | -10/Materials | Core integrity fell below 50% 188 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Discovered new exit (range 12) 260 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 374 | -9/Materials | Discovered new exit (range 15) 386 | -9/Materials | Entered Mines 418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 421 | -9/Mines | Entered Zion 429 | -7/Zion | Learned Factory trap positions 440 | -7/Zion | Found Prototype Processor 442 | -7/Zion | Found Prototype Processor 443 | -7/Zion | Identified Exp. Target Analyzer 444 | -7/Zion | Identified Exp. Targeting Computer 446 | -7/Zion | Found Prototype Processor 448 | -7/Zion | Identified Exp. Melee Analysis Suite 462 | -7/Zion | Given the Hacking Drone Bay 564 | -7/Zion | Imprinted 566 | -7/Zion | Declared Zion's savior 645 | -7/Zion | Found Prototype Special Weapon 646 | -7/Zion | Identified RU-N14's Throwing Claymores 688 | -7/Zion | Found Prototype Device 690 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 734 | -7/Zion | Found CR-A16's Pointy Stick 873 | -7/Zion | Discovered new exit (range 14) 1052 | -7/Zion | Entered Proximity Caves 1052 | -6/Proximity Caves | Accompanied by 4 allies 1464 | -6/Proximity Caves | Learned Factory garrison access intel 1540 | -6/Proximity Caves | Discovered new exit (range 7) 1550 | -6/Proximity Caves | Entered Factory 1550 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x3 1551 | -6/Factory | Loaded intel: 102 trap records 1552 | -6/Factory | Loaded intel: 4 garrison access locations 1582 | -6/Factory | Zion Recon squad teleported in 1693 | -6/Factory | Retrieved Zion intel report: Component Schematics 1805 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 1918 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 1941 | -6/Factory | Retrieved Zion intel report: Emergency Access 1967 | -6/Factory | Discovered new exit (range 11) 2083 | -6/Factory | Found Prototype Launcher 2083 | -6/Factory | Identified Scatter Rocket Array 2100 | -6/Factory | Discovered new exit (range 19) 2132 | -6/Factory | Lost 7 parts (1p2n3u1w) 2174 | -6/Factory | Core integrity fell below 50% 2222 | -6/Factory | Core integrity fell below 20% 2259 | -6/Factory | Spotted B-75 Beast 2266 | -6/Factory | Discovered new exit (range 20) 2285 | -6/Factory | Identified exit to Lower Caves 2310 | -6/Factory | Discovered new exit (range 5) 2312 | -6/Factory | Entered another Factory area 2312 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2348 | -5/Factory | Identified exit to DSF 2457 | -5/Factory | Lost 3 parts (1p2n) 2462 | -5/Factory | Zion Recon squad teleported in 2505 | -5/Factory | Zion Hacker squad teleported in 2563 | -5/Factory | Discovered new exit (range 7) 2579 | -5/Factory | Entered Upper Caves 2610 | -5/Upper Caves | Spotted B-75 Beast 2646 | -5/Upper Caves | Learned location of Warlord (-4) 2669 | -5/Upper Caves | Encountered a Warlord checkpoint 2745 | -5/Upper Caves | Learned location of Armory (-4) 2789 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2834 | -5/Upper Caves | Core integrity fell below 50% 2843 | -5/Upper Caves | Core integrity fell below 20% 2854 | -5/Upper Caves | Discovered new exit (range 6) 2856 | -5/Upper Caves | Entered another Upper Caves area 2860 | -5/Upper Caves | Discovered new exit (range 6) 2862 | -5/Upper Caves | Entered Factory 2862 | -4/Factory | Evolved 2 slots: Weapon x2 2863 | -4/Factory | Identified exit to Extension 2867 | -4/Factory | Lost 7 parts (1p4n2u) 2957 | -4/Factory | Entered Extension 3112 | -4/Extension | Spotted B-86 Titan 3332 | -4/Extension | Rescued a captive Derelict 3353 | -4/Extension | Rescued a captive Derelict 3354 | -4/Extension | Rescued a captive Derelict 3423 | -4/Extension | Rescued a captive Derelict 3424 | -4/Extension | Rescued a captive Derelict 3438 | -4/Extension | Zion Demo squad teleported in 3567 | -4/Extension | P-70 Sage assimilated allied VX-7X3(h) 3575 | -4/Extension | P-70 Sage assimilated allied JA-HUT(b) 3608 | -4/Extension | Lost 4 allies 3623 | -4/Extension | Rescued a captive Derelict 3626 | -4/Extension | Rescued a captive Derelict 3672 | -4/Extension | Spotted B-86 Titan 3685 | -4/Extension | Core integrity fell below 50% 3687 | -4/Extension | Discovered new exit (range 3) 3688 | -4/Extension | Entered Research 3688 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3703 | -3/Research | Zion Hacker squad teleported in 3717 | -3/Research | Lost 6 parts (1p2n2u1w) 3732 | -3/Research | Discovered new exit (range 4) 3774 | -3/Research | Zion Zionite Resupply teleported in 3819 | -3/Research | Lost 3 allies 3840 | -3/Research | Lost 4 parts (1n1u2w) 3867 | -3/Research | Zion Kinetic Resupply teleported in 3902 | -3/Research | Discovered new exit (range 11) 3907 | -3/Research | Entered Quarantine 3916 | -3/Quarantine | Found Alien Artifact 3916 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3916 | -3/Quarantine | Warped through subspace 3933 | -3/Quarantine | Discovered new exit (range 5) 3937 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 3960 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 4025 | -3/Quarantine | Entered Research 4025 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 4125 | -2/Research | Garrison activated, responded to threat 4191 | -2/Research | Lost 3 parts (1p2n) 4233 | -2/Research | Spotted B-90 Cyclops 4241 | -2/Research | Core integrity fell below 50% 4276 | -2/Research | Spotted B-90 Cyclops 4278 | -2/Research | Core integrity fell below 20% 4291 | -2/Research | Discovered new exit (range 7) 4295 | -2/Research | Entered Access 4295 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4391 | -1/Access | Zion Experimental squad teleported in 4425 | -1/Access | Zion Hacker squad teleported in 4446 | -1/Access | Zion Infowar Resupply teleported in 4525 | -1/Access | Zion Trap Resupply teleported in 4526 | -1/Access | Lost 5 allies 4577 | -1/Access | Search patrols dispatched 4602 | -1/Access | Core integrity fell below 50% 4654 | -1/Access | Core integrity fell below 20% 4669 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Terminal disabled. Acquired Lyr. Medium Armor Plating. P-80 Master resets S-43 Plague, system corruption cleaned. Dropped Lyr. Medium Armor Plating. Acquired 33 matter. Acquired Xenon Bombardment Thruster. Knocked back. Acquired 38 matter. Xenon Bombardment Thruster destroyed. Acquired Xenon Bombardment Thruster. Knocked back. Imp. Propulsion Shielding destroyed. P-80 Master resets S-43 Plague, system corruption cleaned. Xenon Bombardment Thruster destroyed. Knocked back. System corrupted: Q-thruster rejected. U-05 Engineer builds a Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | #########???????????????????????????#########????? | | #?????????????????????????# ! #????? | | #?????????????????????????# #????? | | #?????????????????????????# " #????? | | #?????????????????????????#""" #????? | | #?????????????????????????# """ #????? | | #?????????????????????????# " #????? | | #########?????????????????????????# #?#### | | ## #????????????????????????????# #?# | | #????????????????????????????#####+#####?# | | ## #??????????????????????????????# #???# | | ?## ##??????????????????????????????# #???# | | ###+####????????????????????????????# #???# | | #????????????????????????????# #???? | | #????????????????????????????# = #???###+ | | #????????????????????????????### ###???# | | #??????????????????????????????# #?????# | | ! #????????????????####+########## ####### | | * #????????????????# %[ | | #????????????????# = | | #????????????????# % | | #??????????? ????# H | | +########### ### p | | u p | | ???##@ s | | #????????# s##+####### | | """ """ #????????# + | | """"""" ???????????#= % ## ! | | """""??????????????; p u## | | """"??????????????# "" ## ! | | """""??????????????# "" ## | | """""??????????????# """""" ## !! | | """ """????????????# """""" ## ! | | ???????????# "" ## | | ???????????# "" ########### | | ???????????# #?????????? | | ########## ????????????# #?????????? | | #????????????????????# #?????????? | | #????????????????????# "" ##????????? | | #????????????????????# "" #????????? | | #????????????????????# """"" ########## | | #????????????????????# """""" | | #????????????????????# "" | | #????????????????????# " ^ | | #????????????????????# | | #?????????????#+###### | | ##+#?????????^ | | ?# #??????????? ###### ####+############## | | ?# #??????????? #????# #?# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 160 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 12 Target Analysis 10 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Mic. Nuclear Core | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Hcp. Battery | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Robot Schematics ------------------ A-02 Transporter | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Friend Of Zion Just Browsing Subspace Traveler Universal Adapter Challenges ------------ None Game ------ Seed CoolingXenonScrap Manual? 0 Play Time 01:47:30 Cumulative 34.4 hours Start 2024.03.01 @ 21:43:50 End 2024.03.02 @ 11:23:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5bddd2d-552e-4ff8-aa0d-4cf83f895980