Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:49:16 Player: Camoedine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (4266) 4266 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 8263 Bonus ------- High Alert Combat Kills 162 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 100/360 System Corruption 6% Temperature Cool (13) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Experimental Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Fission Core Carbon-fiber Leg Wheel Wheel Wheel Wheel Wheel Armored Wheel Energy Well (350) Matter Filter Phase Shifter Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Layered Medium Armor Plating > --- WEAPON ----------- Field Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine Fission Core Fission Core Light Antimatter Reactor Medium Treads Medium Treads Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Energy Well Matter Compressor Phase Shifter Improved Heavy Armor Plating Plasma Rifle Mini Grenade Launcher Scatter Rocket Array Scatter Rocket Array Great Maul [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Titanium Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 162 | 6 11 24 3 38 80 Power 28 | 1 3 4 . 6 14 Engine 13 | 1 2 4 . 2 4 Core 15 | . 1 . . 4 10 Reactor . | . . . . . . Propulsion 52 | 2 2 11 2 11 24 Treads 5 | . . 3 . . 2 Leg 25 | . . . . 9 16 Wheel 22 | 2 2 8 2 2 6 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 5 5 1 6 14 Device 14 | . 3 2 . 2 7 Storage 6 | 1 1 2 . 1 1 Processor 4 | . 1 . . 1 2 Hackware . | . . . . . . Protection 8 | . . 1 1 2 4 Artifact . | . . . . . . Weapon 50 | 2 1 4 . 15 28 Energy Gun 8 | . . . . 1 7 Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 1 3 . 10 7 Ballistic Cannon 7 | . . . . 1 6 Launcher 10 | . . 1 . 2 7 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 71 | . 1 6 . 21 43 Power 10 | . . 1 . 4 5 Propulsion 24 | . . 2 . 8 14 Utility 10 | . 1 2 . 2 5 Weapon 27 | . . 1 . 7 19 Highest Loss Streak 12 | . 1 2 . 5 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 98 94 91 90 Engine 5 | . 6 10 9 1 4 Core 5 | . 7 . . 4 7 Leg 11 | . . . . 19 15 Wheel 14 | . 27 31 36 8 6 Device 6 | . 4 9 . 1 9 Storage 7 | . 14 11 9 7 5 Processor 14 | . 5 11 9 14 17 Protection 5 | . . . 13 11 4 Energy Gun 2 | . . . . . 5 Ballistic Gun 12 | . 28 18 18 17 4 Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 117 | 12 30 55 58 102 117 Greatest Support 73 | 20 20 69 46 66 73 Greatest Overweight (x) 7 | 1 1 2 1 3 7 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 20 20 25 25 Average Capacity 21 | 7 12 15 20 24 24 Most Carried 25 | 8 15 17 20 25 25 Average Carried 20 | 4 11 13 18 23 23 Final Capacity 25 | 8 15 20 20 25 25 Final Carried 25 | 4 15 17 20 25 14 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Mutant 20% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5070 | 238 447 1109 198 988 2090 Remotely . | . . . . . . Salvage Created 4991 | . 497 981 385 1252 1876 Parts 295 | . 43 77 19 71 85 Haulers Intercepted 5 | . 2 2 . . 1 Recyclers Shooed 14 | . . 3 . 4 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 87 | . 11 20 5 21 30 Guns 67 | . 11 16 5 17 18 Cannons 7 | . . . . 1 6 AOE 13 | . . 4 . 3 6 Classes Destroyed 15 | . 5 4 2 2 2 Worker 12 | . 4 2 . 5 1 Builder 16 | . 2 6 . 3 5 Hauler 5 | . 2 2 . . 1 Recycler 13 | . . 2 1 5 5 Mechanic 2 | . . . 1 . 1 Operator 1 | . . 1 . . . Watcher 3 | . . 1 . . 2 Swarmer 18 | . 6 8 . 1 3 Grunt 38 | . 5 9 3 10 11 Brawler 3 | . . . 1 1 1 Sentry 8 | . . 3 1 2 2 Specialist 4 | . . . . . 4 Hunter 6 | . . . . 3 3 Programmer 9 | . . . . 4 5 Heavy 1 | . . . . . 1 Best Kill Streak 9 | . 3 5 3 7 9 Combat Bots Only 6 | . 3 4 3 3 6 Max Kills in Single Turn 3 | . 2 2 1 3 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 844 | . 49 72 27 214 482 Missed 235 | . 9 14 5 63 144 Damage Taken 10281 | . 414 673 338 2136 6720 Core 1519 | . 92 106 96 371 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 316 | . . . . 102 214 Regen/Repaired (Parts) 361 | . 29 . . . 332 Core Remaining (%) 73 | 100 63 73 82 47 . Volleys Fired 406 | . 55 92 28 88 143 Largest 3 | . 2 2 2 3 3 Hottest 188 | . 40 50 48 111 188 Shots Fired 786 | . 110 169 56 190 261 Gun 672 | . 110 161 56 170 175 Cannon 77 | . . . . 12 65 Launcher 37 | . . 8 . 8 21 Special . | . . . . . . Kinetic 687 | . 110 161 56 178 182 Thermal 53 | . . . . 4 49 Explosive 37 | . . 8 . 8 21 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 23 | . 11 9 17 20 23 Robot Miss Streak 6 | . 5 6 5 5 5 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 518 | . 66 88 34 138 192 Core Hits 283 | . 28 39 14 79 123 Critical Kills 8 | . 2 . . 1 5 Critical Parts Destroyed 6 | . 1 . . . 5 Critical Strikes 19 | . 3 . . 1 15 Burn 2 | . . . . . 2 Destroy 14 | . 3 . . 1 10 Blast 3 | . . . . . 3 Melee Attacks 9 | . . . . 7 2 Impact 2 | . . . . . 2 Slashing 7 | . . . . 7 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12136 | . 858 1687 555 3286 5750 Guns 7455 | . 841 1385 555 2216 2458 Cannons 1564 | . . . . 255 1309 Explosions 3022 | . . 302 . 815 1905 Melee . | . . . . . . Ramming 95 | . 17 . . . 78 Kinetic 8192 | . 841 1385 555 2405 3006 Thermal 797 | . . . . 66 731 Explosive 2923 | . . 302 . 815 1806 Electromagnetic 129 | . . . . . 129 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 4 . 7 6 Average Corruption 4 | . . 3 . 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 83 | . . 11 . 25 47 Message Errors 16 | . . 3 . 1 12 Matter Fused 19 | . . 3 . 7 9 Heat Flow Errors 11 | . . 1 . 4 6 Energy Discharges 9 | . . . . 2 7 Data Loss (minor) 7 | . . . . 3 4 Data Loss (major) 8 | . . . . 2 6 Misfires 6 | . . 2 . 2 2 Alerts 4 | . . 1 . 2 1 Weapon Failures 3 | . . 1 . 2 . Overload Shots . | . . . . . . Overflow Damage 237 | . . 8 . 148 81 Projectiles 32 | . . . . 12 20 Explosions 205 | . . 8 . 136 61 Melee . | . . . . . . Knockbacks 27 | . . . . . 27 Impact 1 | . . . . . 1 Kinetic 20 | . . . . . 20 Secondary 6 | . . . . . 6 Self-Inflicted Damage 826 | . 7 . . 231 588 Shots 24 | . . . . 6 18 Rammed 4 | . 3 . . . 1 Targets Rammed 6 | . 3 . . . 3 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 474 | . 11 137 13 216 474 Average Temperature 44 | . 3 10 5 45 77 Received Heat Transfer 1677 | . 111 180 153 516 717 Effects 2 | . . . . . 2 Shutdowns 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1697 | . . . . 111 1586 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 802 | . 227 476 387 312 802 Initial 175 | . . 42 166 175 152 Average 179 | . 83 189 282 174 192 Maximum Alert Level 3 | . 1 2 1 1 3 Low Security (%) 68 | 100 98 60 21 70 66 Level 1 24 | . 1 30 78 29 21 Level 2 3 | . . 8 . . 3 Level 3 4 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 2 4 1 5 15 Investigation 2 | . 1 1 . . . Extermination 8 | . . . . 3 5 Reinforcement 15 | . 1 3 1 2 8 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 2 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 11 | . . 6 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 17 33 12 25 59 Peak Tracking Total 7 | . 6 6 4 4 7 Tactical Retreats 13 | . 2 1 1 . 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 1 5 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 18 | . . 3 1 5 9 Max in Single Turn 7 | . . 1 1 4 7 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 3 3 1 . 1 Terminals 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 9 9 2 . 4 Successful 10 | . 4 2 . . 4 Failed 14 | . 5 7 2 . . Catastrophic 3 | . . 2 1 . . Database Lockouts . | . . . . . . Manual 7 | . . 5 2 . . Terminals 16 | . 5 9 2 . . Fabricators . | . . . . . . Repair Stations 8 | . 4 . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . . 4 Scan Component 3 | . 1 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 3 1 . . Full Trace Events 6 | . 2 3 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 132 | . 26 . . . 106 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8043 | 42 844 1304 307 1531 4015 Spaces Moved 3850 | 35 602 693 188 675 1657 Core 18 | 18 . . . . . Treads 95 | . . 11 . . 84 Legs 1382 | . . . . 378 1004 Wheels 2355 | 17 602 682 188 297 569 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 100 100 100 Average Speed 143 | 77 89 87 100 166 182 Slowest Speed 480 | 100 95 240 100 335 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 70 54 21 15 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 37 | . . . . 8 29 Terrain Destroyed 336 | . . 47 . 82 207 Melee 2 | . . . . . 2 Projectile 7 | . . . . 2 5 AOE 327 | . . 47 . 80 200 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5700 | 49 801 1255 257 931 2407 Wait 988 | . 95 395 29 71 398 Move 3845 | 34 601 692 187 674 1657 Hop . | . . . . . . Pick Up 169 | 9 21 26 7 36 70 Fast Attach 34 | 1 5 7 1 4 16 Attach 82 | 5 1 8 1 24 43 Detach 6 | . 1 . . 3 2 Swap 46 | . 5 9 1 10 21 Drop 99 | . 14 26 3 14 42 Fire 406 | . 55 92 28 88 143 Melee 9 | . . . . 7 2 Ram 4 | . 3 . . . 1 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 746 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Discovered new exit (range 12) 844 | -10/Materials | Identified exit to Materials 877 | -10/Materials | Repaired Wheel 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -9/Materials | Discovered new exit (range 15) 1812 | -9/Materials | Identified exit to Mines 2122 | -9/Materials | Build established: Scavenger-Mutant 2184 | -9/Materials | Discovered new exit (range 4) 2189 | -9/Materials | Identified exit to Materials 2191 | -9/Materials | Entered another Materials area 2191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2492 | -8/Materials | Discovered new exit (range 5) 2497 | -8/Materials | Identified exit to Factory 2498 | -8/Materials | Entered Factory 2498 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2797 | -7/Factory | Build established: Scavenger-Tank 3070 | -7/Factory | Lost 3 parts (3w) 3453 | -7/Factory | Lost 3 parts (2n1w) 3740 | -7/Factory | Build established: Scavenger-Gunner 3838 | -7/Factory | Lost 5 parts (1p2n2w) 3914 | -7/Factory | Discovered new exit (range 6) 3926 | -7/Factory | Core integrity fell below 50% 3946 | -7/Factory | Identified exit to Factory 4029 | -7/Factory | Entered another Factory area 4029 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4596 | -6/Factory | Spotted B-75 Beast 4598 | -6/Factory | Build established: Mutant 5608 | -6/Factory | Lost 8 parts (1p3n2u2w) 5909 | -6/Factory | Lost 6 parts (1p2n3w) 6077 | -6/Factory | Found Prototype Launcher 6078 | -6/Factory | Identified Scatter Rocket Array 6084 | -6/Factory | Found Scatter Rocket Array 6364 | -6/Factory | Lost 3 parts (2n1w) 6707 | -6/Factory | Core integrity fell below 50% 6748 | -6/Factory | Lost 6 parts (1p3n2w) 7522 | -6/Factory | Build established: Scavenger-Gunner 7558 | -6/Factory | Repaired Scatter Rocket Array 7585 | -6/Factory | Repaired Huge Storage Unit 7879 | -6/Factory | First assault squad dispatched 7997 | -6/Factory | Core integrity fell below 20% 8044 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08019_ Slug penetrates Wall. 08021_ X-72 Disruptor knocked back. 08021_ Com. Wheel destroyed. 08023_ X-72 Disruptor knocked back. 08025_ Slug penetrates Wall. 08027_ Door malfunctions. 08028_ Slug penetrates Wall. 08029_ X-72 Disruptor knocked back. 08031_ X-72 Disruptor destroyed. 08032_ Slug penetrates Wall. 08034_ 2YWMB6IRU4V< Z=K&TRVOS%TUQP 08034_ Lyr. Medium Armor Plating destroyed. 08034_ Adv. Assault Cannon destroyed. 08035_ X-72 Disruptor heat short circuits Imp. Arc Projector. 08035_ Slug penetrates Wall. 08036_ Lgt. Fission Core destroyed. 08038_ Slug penetrates Wall. 08039_ X-72 Disruptor heat damages Imp. VSS Leg, Insulated Plating. 08041_ Slug penetrates Wall. 08043_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????# # !! """ # """ # """ | | ??????????######## # """ # !! # """ ! | | ??????????#! [# # """ # !! + | | ??????????# # # # ! ######## | | ??????????#[ !# ########### #??????? | | ??????????# # #?????????# ! #??????? | | ??????????# """" # ######????# ! ######?? | | ??????????# """" # ## ###### #?? | | ??????????# """" + ######### ##### #?? | | ??????????# """" # ## ########???????# #???# #?? | | ??????????# """" # ######??????????????# #???# #?? | | ??????????# """" # #???????????????????# #???# #?? | | ??????????# # #???????????????????# #???# #?? | | ??????????# # #??????????##########+###?# #?? | | ??????????# [# #?########## % #?# #?? | | ??????????########+### ! # #?# #?? | | ????????????# # # #?# #?? | | ????????????# #/ /# #?# #?? | | ????????????# # # #?# #?? | | ????????????# /= # # #?# #?? | | ????????????# ! !/= # # #?# #?? | | ????????????# == # # / #?# #?? | | ????????????# !=| # # [#?# #?? | | ????????????# / ! # # #?# #?? | | ????????????# ! *#####/#### #?# #?? | | ?? ## ##"+### @ # #?# #?? | | ?? % h !% ;#+#########+### #?? | | ?? u %CgH% #?? | | ?? * %gx #?? | | ?? % #?? | | ??? % ;;##;;######## #?? | | ??? #####+### ; ?? #?????# #?? | | ??? ??? ?### ;;;; ???????# #?? | | ??? ? # "???"""""???# ; ??????# ##? | | ??? ?? ?# ???? ??# ; ?????# T#? | | ??? ???????"""""""" ### ; ??????# #? | | ??? ???????? # # ; ??????# ##? | | ??? ???????########## # ;! ????????# #?? | | ??? ???????# ### ;;; ??????????# #?? | | ??? ???????# # # ##??############ #?? | | ???# #???????# # # #???# "" ## #?? | | ???# #???????# # # #???# ""S + #?? | | ???# #?????? # ### ##### "" ## #?? | | ???# #?????### !### # ## """" ## #?? | | ???# ######### ] ### # ## [ """" ## #?? | | ???# !=+=[* # # # ## """" ## #?? | | ???########### [=[ ### ### " "" "# #?? | | ???????????? ######+### # = # #?? | | ????????????? # #######+###### ### | | ????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingShrapnelCleaver Manual? 0 Play Time 01:28:22 Cumulative 15.0 hours Start 2024.04.09 @ 18:19:49 End 2024.04.09 @ 19:49:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1a3bbf2e-c38b-4342-a160-a7541c6ed713