Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 17:30:33 Player: Ludo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1227) 1227 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 3275 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 10/100 System Corruption 2% Temperature Cool (18) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Terrain Scan Processor Shield Generator > --- WEAPON (2) ------- Faulty Advanced Beam Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Heat Sink Heat Sink Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Flak Cannon Plasma Cutter > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Heat Sink Shield Generator Flak Cannon Plasma Cutter Mining Claw [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Compact Matter Pod Device Thermal Generator Storage Compact Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 47 | 5 4 4 25 9 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 . 7 2 Treads 2 | . . . 2 . Leg 8 | 2 1 . 3 2 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 2 1 8 3 Device 3 | . . . 1 2 Storage 6 | . 2 1 3 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 15 | 2 1 2 7 3 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . . 1 1 . Special Weapon 2 | . . . 1 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . . 2 5 14 Power 4 | . . 1 1 2 Propulsion 5 | . . . 1 4 Utility 4 | . . . 1 3 Weapon 8 | . . 1 2 5 Highest Loss Streak 9 | . . 1 3 9 To Critical Strikes . | . . . . . Average Backups 11 | 2 6 7 12 11 Power 2 | . 1 . 2 2 Propulsion 1 | 1 2 2 1 1 Utility 3 | . 1 3 3 4 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 14 | 1 2 1 5 5 Power 2 | . . . . 2 Propulsion 2 | 1 1 . . . Utility 8 | . 1 1 3 3 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 94 88 68 Engine 8 | . 14 13 6 5 Treads 3 | . . . 5 . Leg 18 | . 28 28 16 4 Wheel 1 | . . . . 13 Storage 22 | . 27 28 22 14 Processor 8 | . . . 10 10 Protection 3 | . . . 4 5 Energy Gun 3 | . 6 14 1 . Ballistic Gun 2 | . 21 2 . . Ballistic Cannon 8 | . . . 12 7 Launcher 5 | . . 4 6 . Special Weapon 1 | . . . 1 5 Peak Build Rating 21 | 5 7 10 19 21 Average Rating 14 | 4 6 9 16 16 On Entrance 8 | . 5 7 10 19 Naked Turns . | . . . . . Heaviest Build 100 | 6 17 16 98 100 Greatest Support 40 | 20 20 20 40 28 Greatest Overweight (x) 32 | . 1 . 29 32 Average Overweight (x) 2 | . . . 5 4 Largest Inventory Capacity 25 | 5 8 8 25 25 Average Capacity 18 | 5 8 8 22 25 Most Carried 20 | 5 8 8 20 14 Average Carried 11 | 3 6 7 12 11 Final Capacity 25 | 5 8 8 25 25 Final Carried 10 | 5 8 8 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1182 | 158 253 67 498 206 Remotely . | . . . . . Salvage Created 985 | . 228 74 605 78 Parts 93 | . 13 9 68 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 5 5 30 3 Guns 15 | . 5 5 5 . Cannons 27 | . . . 24 3 AOE 1 | . . . 1 . Classes Destroyed 9 | . 2 1 5 1 Worker 2 | . . . 2 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 20 | . . 5 15 . Grunt 15 | . 5 . 9 1 Brawler 1 | . . . 1 . Sentry 6 | . . . 5 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 4 3 8 2 Combat Bots Only 6 | . 4 3 6 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 385 | . 45 36 149 155 Missed 114 | . 16 10 45 43 Hits 271 | . 29 26 104 112 Projectile 271 | . 29 26 104 112 Critical Strikes 6 | . . . 2 4 Part Disruptions 2 | . . . 2 . Damage Taken 3559 | . 323 207 1220 1809 Core 873 | . 80 32 200 561 Absorbed by Shields 13 | . . . . 13 Redirected to Shielding 9 | . . . 9 . Core Remaining (%) 68 | 100 . 55 50 . Volleys Fired 136 | . 23 13 77 23 Largest 2 | . 2 2 2 2 Hottest 82 | . 60 60 82 74 Shots Fired 231 | . 45 21 140 25 Gun 84 | . 45 21 18 . Cannon 134 | . . . 109 25 Launcher 13 | . . . 13 . Special . | . . . . . Kinetic 179 | . 37 8 109 25 Thermal 22 | . 8 13 1 . Explosive 13 | . . . 13 . Electromagnetic 17 | . . . 17 . Robot Hit Streak 11 | . 9 2 6 11 Robot Miss Streak 14 | . 6 4 14 8 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 167 | . 28 7 105 27 Core Hits 138 | . 14 5 92 27 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2805 | . 362 91 1893 459 Guns 583 | . 362 91 130 . Cannons 1688 | . . . 1252 436 Explosions 511 | . . . 511 . Melee . | . . . . . Ramming 23 | . . . . 23 Kinetic 1993 | . 293 12 1252 436 Thermal 241 | . 69 79 93 . Explosive 403 | . . . 403 . Electromagnetic 145 | . . . 145 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks 35 | . . . 18 17 Impact . | . . . . . Kinetic 31 | . . . 16 15 Secondary 4 | . . . 2 2 Self-Inflicted Damage 180 | . . . 170 10 Shots 7 | . . . 7 . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 30 . 216 20 Average Temperature 32 | . 11 . 36 7 Received Heat Transfer 1329 | . 180 . 249 900 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 425 | . 150 175 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 51 | 100 100 100 27 100 Level 1 48 | . . . 72 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 345 | . 80 75 345 121 Initial 121 | . . . . 121 Average 161 | . 17 19 227 62 Influence Increases 1401 | . 118 155 1023 105 Destroy 0b10 Robot/C 860 | . 100 100 600 60 Destroy 0b10 Robot/NC 45 | . 5 . 40 . Destroy Leader 186 | . 12 10 134 30 Allied During Kill 2 | . . . 2 . Successful Hack 1 | . . . 1 . Disable Machine 90 | . . . 90 . Destroy Structure 97 | . 1 . 96 . Lose Combat Pursuer 120 | . . 45 60 15 Influence Decreases 1401 | . 118 155 734 394 Entered New Map 168 | . . . . 168 Time Decay 1067 | . 118 145 664 140 Lost Part 146 | . . 10 50 86 Lost Ally 20 | . . . 20 . Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 11 8 46 11 Peak Tracking Total 8 | . 4 3 8 7 Tactical Retreats 7 | . . 2 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 6 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 84 | . . . 84 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 3275 | . . . 2982 293 Optics 3275 | . . . 2982 293 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4483 | 65 454 611 3004 349 Spaces Moved 1543 | 48 303 466 595 131 Core 89 | 9 . . 78 2 Treads 253 | . . . 253 . Legs 1059 | 39 303 466 226 25 Wheels 142 | . . . 38 104 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 135 Average Speed 254 | 106 120 120 450 203 Slowest Speed 1650 | 120 190 120 1500 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 35 73 41 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . . 102 . Melee . | . . . . . Projectile . | . . . . . AOE 102 | . . . 102 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1862 | 59 347 497 779 180 Wait 46 | . 6 9 31 . Move 1539 | 47 302 465 594 131 Hop . | . . . . . Pick Up 46 | 6 8 4 24 4 Fast Attach 15 | 5 . . 8 2 Attach 20 | . 2 2 7 9 Detach 4 | . . . 3 1 Swap 18 | . 3 2 10 3 Drop 30 | 1 3 2 24 . Fire 136 | . 23 13 77 23 Melee 2 | . . . . 2 Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 520 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 8) 642 | -10/Mines | Discovered new exit (range 11) 918 | -10/Mines | Discovered new exit (range 5) 950 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1044 | -10/Mines | Received a Mining Laser from a helpful Derelict 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Accompanied by 1 ally 1131 | -9/Materials | Evolved 2 slots: Utility x2 1802 | -9/Materials | Discovered new exit (range 6) 3742 | -9/Materials | Lost 3 parts (1n2w) 4135 | -9/Materials | Entered another Materials area 4135 | -8/Materials | Evolved 2 slots: Propulsion x2 4293 | -8/Materials | Garrison activated, responded to threat 4386 | -8/Materials | Core integrity fell below 50% 4465 | -8/Materials | Lost 9 parts (1p2n2u4w) 4478 | -8/Materials | Core integrity fell below 20% 4484 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04399_ G-47 Trooper knocked back. 04401_ Arm. Wheel destroyed. 04408_ G-47 Trooper knocked back. 04410_ Critical hit (Burn: +37). 04414_ Flak Cannon destroyed. 04434_ Lgt. Ion Engine destroyed. 04437_ T-07 Excavator is excavating. 04447_ System corrupted: Matter fused (-5). 04450_ Acquired Particle Charger. 04464_ Acquired Prototype Energy Gun. 04464_ Identified Adv. Beam Rifle. 04464_ Faulty integration triggers energy drain (-36). 04465_ Particle Charger destroyed. 04467_ Carbon-fiber Leg destroyed. 04469_ Critical hit (Burn: +37). 04471_ Mining Claw destroyed. 04472_ Terminal disabled. 04473_ Critical hit (Burn: +37). 04477_ Imp. Aluminum Leg destroyed. 04480_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# = #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????###/####???????????????????? | | ??????????????????????# @ ####### ######???????? | | ??????????????????????# Ygg #?????? | | ??????????????????????# g g k ????? | | ??????????????????????# Y #?????? | | ??????????????????????# #######+### #?????? | | ??????????????????????### ###?????????????? ?????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #########??????????????? | | ????????????????????????# ## ==#??????????????? | | ???????????????????###### ## ! ==#??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# % / ! [#??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# ## #??????????????? | | ???????????????????# #########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed LobotomyMissileBattery Manual? 0 Play Time 00:48:27 Cumulative 5.2 hours Start 2025.07.18 @ 01:02:30 End 2025.07.23 @ 17:30:33 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a409851e-a3d0-4a83-8147-35517943f4d4