Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.06 @ 08:54:38 Player: r0b0rt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1190) 1190 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2995 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 297/350 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Transport Network Coupler Target Analyzer Hardened Light Armor Plating Beam Cannon Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Transport Network Coupler Target Analyzer Hardened Light Armor Plating Beam Cannon Rocket Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility High-capacity Battery Device Shield Generator Storage High-capacity Battery Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 28 | 8 3 10 7 Power 7 | 1 3 1 2 Engine 5 | 1 3 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 10 | 3 . 5 2 Device 1 | . . 1 . Storage 5 | 1 . 4 . Processor 2 | 1 . . 1 Hackware 1 | . . . 1 Protection 1 | 1 . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 3 | 1 . 2 . Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 7 | 1 2 7 9 Power . | . . . 1 Propulsion 1 | . . 1 1 Utility 3 | . 1 3 3 Weapon 2 | . . 2 2 Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power . | . . . . Propulsion 1 | . . 1 . Utility 4 | . . . 4 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 99 92 Engine 17 | . 24 19 12 Core 1 | . . . 3 Treads 17 | . 24 20 10 Hover 1 | . . . 4 Device 7 | . . 9 7 Storage 17 | . 12 20 16 Processor 9 | . 12 10 8 Hackware 1 | . . . 5 Energy Gun 11 | . 12 10 12 Energy Cannon 7 | . . 8 7 Ballistic Gun 1 | . 12 . . Peak Build Rating 32 | 7 8 16 32 Average Rating 15 | 5 7 13 22 On Entrance 7 | . 7 8 14 Naked Turns . | . . . . Heaviest Build 66 | 16 23 62 66 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 19 | . 5 1 19 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 10 10 25 20 Average Capacity 16 | 7 10 16 20 Most Carried 13 | 4 6 10 13 Average Carried 7 | 1 2 7 9 Final Capacity 20 | 10 10 20 20 Final Carried 12 | 2 6 9 12 Class Distribution -------------------- 81% | Hacker-Mutant 18% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 618 | 224 95 194 105 Remotely . | . . . . Salvage Created 1385 | . 188 647 550 Parts 82 | . 9 45 28 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 5 12 10 Guns 17 | . 5 7 5 Cannons 9 | . . 4 5 Classes Destroyed 9 | . 3 5 1 Worker 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 7 | . 1 3 3 Swarmer 4 | . 2 2 . Grunt 15 | . 3 6 6 Brawler 2 | . . 1 1 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 186 | . 23 52 111 Missed 55 | . 8 19 28 Hits 131 | . 15 33 83 Projectile 131 | . 15 33 83 Critical Strikes 4 | . 1 . 3 Damage Taken 1330 | . 81 208 1041 Core 606 | . 9 39 558 Absorbed by Shields 243 | . . 87 156 Ignored by Resistances 754 | . 59 180 515 Regen/Repaired (Parts) 201 | . . 102 99 Core Remaining (%) 95 | 100 96 90 . Volleys Fired 91 | . 16 38 37 Largest 3 | . 2 2 3 Hottest 194 | . 60 126 194 Shots Fired 181 | . 32 73 76 Gun 122 | . 32 46 44 Cannon 59 | . . 27 32 Launcher . | . . . . Special . | . . . . Kinetic 24 | . 16 8 . Thermal 133 | . . 57 76 Explosive . | . . . . Electromagnetic 24 | . 16 8 . Robot Hit Streak 71 | . 11 23 71 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 139 | . 24 54 61 Core Hits 61 | . 11 22 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2308 | . 328 890 1090 Guns 1531 | . 299 589 643 Cannons 740 | . . 296 444 Explosions 29 | . 29 . . Melee . | . . . . Ramming 8 | . . 5 3 Kinetic 105 | . 60 45 . Thermal 1869 | . 29 753 1087 Explosive . | . . . . Electromagnetic 326 | . 239 87 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 775 | . 117 361 775 Average Temperature 166 | . 40 114 249 Received Heat Transfer 701 | . 45 114 542 Effects 39 | . . 4 35 Shutdowns 10 | . . . 10 Energy Bleed 9 | . . 1 8 Interference 7 | . . 3 4 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . . 5 4 Heat Transferred 4083 | . 50 1702 2331 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 66 | . 43 64 66 Initial . | . . . . Average 10 | . 14 9 12 Influence Increases 770 | . 133 351 286 Destroy 0b10 Robot/C 540 | . 100 240 200 Destroy 0b10 Robot/NC 50 | . 5 30 15 Destroy Leader 166 | . 22 78 66 Disable Machine 4 | . . . 4 Destroy Structure 10 | . 6 3 1 Influence Decreases 770 | . 133 351 286 Time Decay 770 | . 133 351 286 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 8 20 18 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 6 10 9 Successful 23 | . 6 9 8 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 10 | . . 7 3 Recycling Units 2 | . 2 . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Record 3 | . 3 . . Alert Level 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 7 2 Scan Component 5 | . . 4 1 Repair 4 | . . 3 1 Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 3 1 Time 97 | . . 84 13 Parts Recycled 1 | . 1 . . Recycled Matter 42 | . 42 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2344 | 84 272 1261 727 Spaces Moved 892 | 51 131 490 220 Core 18 | 13 2 . 3 Treads 813 | 38 129 490 156 Legs . | . . . . Wheels . | . . . . Hover 61 | . . . 61 Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 213 | 131 162 212 264 Slowest Speed 1000 | 160 300 240 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 28 40 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1174 | 68 163 641 302 Wait 97 | . . 74 23 Move 889 | 50 130 489 220 Hop . | . . . . Pick Up 43 | 9 9 17 8 Fast Attach . | . . . . Attach 32 | 8 6 12 6 Detach 11 | 1 2 5 3 Swap 5 | . . 2 3 Drop 4 | . . 3 1 Fire 91 | . 16 38 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Power x1 86 | -10/Materials | Met a group of wandering Federalists 182 | -10/Materials | Lost 4 allies 312 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Discovered exit to Mines (range 12) 319 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Discovered exit to Materials (range 13) 327 | -10/Materials | Build established: Hacker-Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x2 626 | -9/Materials | Repaired Lgt. Treads 661 | -9/Materials | Repaired Lgt. Ion Engine 1230 | -9/Materials | Identified exit to Mines 1230 | -9/Materials | Discovered exit to Mines (range 7) 1466 | -9/Materials | Repaired Shield Generator 1576 | -9/Materials | Identified exit to Materials 1576 | -9/Materials | Discovered exit to Materials (range 15) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2054 | -8/Materials | Repaired Lgt. Treads 2151 | -8/Materials | Build established: Hacker-Gunner 2305 | -8/Materials | Core integrity fell below 50% 2335 | -8/Materials | Core integrity fell below 20% 2345 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02311_ R-06 Scavenger collects Lgt. Nuclear Core. 02311_ Critical hit (Burn: +26). 02312_ K-01 Serf collects debris. 02313_ R-06 Scavenger collects Assault Rifle. 02315_ K-01 Serf collects debris. 02315_ Airjet destroyed. 02317_ K-01 Serf collects debris. 02317_ Critical hit (Burn: +26). 02317_ Lgt. Nuclear Core destroyed. 02317_ K-01 Serf collects debris. 02318_ Shield Generator destroyed. 02321_ K-01 Serf collects debris. 02321_ Airjet destroyed. 02321_ Critical hit (Burn: +37). 02324_ Adv. Beam Cannon destroyed. 02326_ K-01 Serf collects debris. 02327_ Lgt. Nuclear Core destroyed. 02329_ Pulse Rifle destroyed. 02337_ Broken Pulse Rifle destroyed. 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"" " " #???????????????????????? | | ?? #???????????????????????? | | ?? + """???????????????????? | | ?? ! # """???????????????????? | | ?? %[% % #?""????????????????????? | | ??? ########### ##???????????????????????? | | ???#####+???????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Transport Network Coupler | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -9/Materials Lgt. Ion Engine | 62% | -9/Materials Shield Generator | 30% | -9/Materials Lgt. Treads | 29% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ChainVariableCutter Manual? 0 Play Time 00:32:28 Cumulative 8.4 hours Start 2025.07.06 @ 08:25:31 End 2025.07.06 @ 08:54:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 4 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeced86a-7ae6-4be3-858e-e7606d4e1d28