Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 16:59:39 Player: VraethrDalkr Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1429) 1429 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6999 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 1579/1600 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Superbattery Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Airjet Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Superbattery 0b10 Decoder Chip [Scout] Melee Analysis Suite Improved Target Analyzer Transmission Jammer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Katana Katana Great Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Enhanced Optical Array Flak Gun [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Flight Unit Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Superbattery Processor Advanced Melee Analysis Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 5 | . . . . . 2 . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 88 | 10 3 7 4 3 19 11 2 . 4 5 . 20 Power 15 | 1 2 2 . 1 2 . 2 . . 1 . 4 Engine 11 | 1 2 2 . 1 2 . 1 . . 1 . 1 Core 4 | . . . . . . . 1 . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 3 . 4 2 1 5 6 . . 3 2 . 1 Treads 2 | . . . . . 1 1 . . . . . . Leg 3 | . . . 2 . 1 . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . Hover 11 | . . . . . . 5 . . 3 2 . 1 Flight 8 | . . 4 . 1 3 . . . . . . . Utility 27 | 3 . . 2 1 5 4 . . 1 2 . 9 Device 13 | 2 . . 1 1 4 3 . . 1 . . 1 Storage 2 | 1 . . 1 . . . . . . . . . Processor 11 | . . . . . 1 1 . . . 1 . 8 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 3 1 1 . . 7 1 . . . . . 6 Energy Gun 10 | 3 1 . . . 3 . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . . . 1 Slashing Weapon 4 | . . . . . 2 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . . 1 . . . Parts Lost 43 | . 4 1 . . 10 1 . . . 7 . 20 Power 7 | . 1 . . . 2 . . . . 1 . 3 Propulsion 15 | . 1 1 . . 2 1 . . . 5 . 5 Utility 10 | . . . . . 3 . . . . 1 . 6 Weapon 11 | . 2 . . . 3 . . . . . . 6 Highest Loss Streak 10 | . 3 1 . . 4 1 . . . 7 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 4 7 6 5 5 4 4 5 5 4 3 5 4 Power . | 1 2 2 2 1 . . . . . . 1 1 Propulsion . | 1 2 1 1 . . . 2 2 3 . . . Utility 1 | . 1 1 1 1 2 2 2 2 . . 2 1 Weapon 1 | . . 1 1 1 1 1 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | 1 1 3 . . 2 . . . . 1 . 4 Power 1 | . 1 . . . . . . . . . . . Propulsion 4 | 1 . 3 . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . . 1 Weapon 5 | . . . . . 1 . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 88 99 100 72 83 95 100 99 85 86 74 Engine 6 | . 14 14 14 14 8 7 7 7 6 6 6 . Core 1 | . . . . . . . 2 7 6 . . 3 Treads 2 | . . . . . 6 6 . . . . . . Wheel 2 | . 26 5 . . . . . . . . . . Hover 10 | . . . . . . 8 38 38 33 25 26 15 Flight 10 | . . 21 26 28 18 16 . . . . . . Device 16 | . 14 15 27 28 17 19 15 15 25 19 13 7 Storage 3 | . 14 4 . . . 1 7 7 6 6 6 2 Processor 9 | . . . . . 5 7 7 7 6 7 13 20 Protection 1 | . . . . . . . . . . 4 6 3 Energy Gun 4 | . 25 21 14 14 5 . . . . . . . Ballistic Gun 1 | . . 5 14 14 . . . . . . . . Impact Weapon 1 | . . . . . 6 . . . . . . 1 Slashing Weapon 9 | . . . . . 1 15 15 15 13 13 13 13 Peak Build Rating 68 | 9 10 10 36 13 23 48 49 49 67 65 55 68 Average Rating 33 | 6 8 8 10 12 18 29 45 49 63 52 55 55 On Entrance 30 | . 9 10 9 12 13 23 44 49 49 65 55 55 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 12 14 12 10 7 20 23 33 28 31 31 26 32 Greatest Support 60 | 20 20 10 60 8 20 48 40 40 40 40 32 32 Greatest Overweight (x) 5 | . 1 2 3 . 5 2 . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 7 5 5 4 3 4 5 5 4 3 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 30% | Infiltrator-Gladiator 24% | Scavenger-Mutant 11% | Mutant 10% | Gladiator 9% | Scavenger-Gladiator 5% | Scavenger-Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Infiltrator-Gladiator | -7/Lower Caves Infiltrator-Gladiator | -7/Lower Caves Infiltrator-Ninja | -6/Factory Infiltrator-Gladiator | -6/Lower Caves Infiltrator-Gladiator | -6/Lower Caves Infiltrator-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 1073 | 300 60 77 . 121 130 47 138 . . 95 . 105 Remotely . | . . . . . . . . . . . . . Salvage Created 1696 | 171 173 171 . 89 497 47 . . . 154 . 394 Parts 88 | 14 9 19 . 3 18 . . . . 6 . 19 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 36 | . 4 7 . 2 12 1 . . . 4 . 6 Melee 17 | . . . . . 7 1 . . . 4 . 5 Guns 13 | . 4 7 . 2 . . . . . . . . Classes Destroyed 9 | 2 1 1 . . 3 1 . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 Recycler 3 | 1 . 1 . . 1 . . . . . . . Swarmer 13 | . . 7 . . 3 . . . . 3 . . Grunt 12 | . 4 . . 2 6 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 4 | . . . . . 2 . . . . 1 . 1 Programmer 6 | . . . . . . 1 . . . . . 5 Best Kill Streak 7 | 3 3 5 . 2 7 1 . . . 4 . 2 Combat Bots Only 6 | . 3 4 . 2 6 1 . . . 4 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 433 | . 33 31 . 15 94 12 2 . 1 115 1 129 Missed 126 | . 9 8 . 4 21 2 2 . 1 38 . 41 Hits 307 | . 24 23 . 11 73 10 . . . 77 1 88 Melee 18 | . . . . . 1 . . . . . 1 16 Projectile 289 | . 24 23 . 11 72 10 . . . 77 . 72 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 15 | . 1 . . . 3 1 . . . . . 10 Damage Taken 4804 | 60 298 190 . 144 968 148 . . . 915 22 2059 Core 1790 | . 97 49 . 50 340 29 . . . 220 . 1005 Absorbed by Shields 6 | . . . . . . . . . . . . 6 Regen/Repaired (Parts) 130 | . . . . . . 130 . . . . . . Core Remaining (%) 65 | 100 . . . 21 38 . . 95 . . 74 . Volleys Fired 70 | 13 24 15 . 11 1 . . . . . . 6 Largest 2 | 2 2 2 . 2 1 . . . . . . 2 Hottest 125 | 80 80 80 . 60 65 . . . . . . 125 Shots Fired 114 | 26 28 30 . 22 1 . . . . . . 7 Gun 113 | 26 28 30 . 22 1 . . . . . . 6 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . 1 Kinetic 18 | . . 7 . 11 . . . . . . . . Thermal 62 | 13 22 15 . 11 1 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 33 | 13 6 8 . . . . . . . . . 6 Robot Hit Streak 15 | 8 11 3 . 15 4 . . . . . . 5 Robot Miss Streak 4 | 2 2 4 . 2 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 159 | 15 23 13 . 18 35 6 . . . 9 . 40 Core Hits 54 | 7 11 10 . 6 5 1 . . . 5 . 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 3 . . . . . . 2 Critical Strikes 12 | . . . . . 3 . . . . 3 . 6 Smash 5 | . . . . . 3 . . . . . . 2 Sever 7 | . . . . . . . . . . 3 . 4 Melee Attacks 122 | . . . . . 53 10 . . . 13 . 46 Impact 75 | . . . . . 53 . . . . . . 22 Slashing 47 | . . . . . . 10 . . . 13 . 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . 2 . . . 1 . 10 Damage Inflicted 4591 | 262 260 129 . 169 1621 249 . . . 358 . 1543 Guns 796 | 184 260 129 . 169 16 . . . . . . 38 Cannons . | . . . . . . . . . . . . . Explosions 78 | 78 . . . . . . . . . . . . Melee 3712 | . . . . . 1605 249 . . . 358 . 1500 Ramming 5 | . . . . . . . . . . . . 5 Kinetic 101 | . . 41 . 60 . . . . . . . . Thermal 504 | 131 194 54 . 109 16 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 269 | 131 66 34 . . . . . . . . . 38 Impact 2378 | . . . . . 1605 . . . . . . 773 Slashing 1334 | . . . . . . 249 . . . 358 . 727 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 10 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . 8 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 629 | 7 . . . . 376 48 . . . . . 198 Projectiles . | . . . . . . . . . . . . . Explosions 7 | 7 . . . . . . . . . . . . Melee 622 | . . . . . 376 48 . . . . . 198 Knockbacks 4 | . . . . . 2 . . . . . . 2 Impact 4 | . . . . . 2 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 63 | 61 . . . . . . . . . . . 2 Shots 2 | 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 186 | 80 186 90 . 7 8 . 2 . . . . 98 Average Temperature 64 | 33 130 42 . 4 7 . 2 . . . . 29 Received Heat Transfer 906 | . 186 . . 81 396 . . . . 198 . 45 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 7 . . . . . . 2 Combat Hostiles 6 | . . . . . 5 . . . . . . 1 Parts Fried 4 | 1 . . . . 3 . . . . . . . Impact Corruptions 20 | . . . . . 14 . . . . . . 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . 1 . . . . . . Heat Transferred 1087 | 225 450 125 . 250 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 94 | 100 100 100 . 100 75 100 . . 100 . . 100 Level 1 5 | . . . . . 24 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 250 | 15 105 195 . 50 250 42 . . . . . 32 Initial 42 | . . 25 . . . 42 . . . . . . Average 41 | 3 41 117 . 15 147 6 . . . . . 4 Influence Increases 1256 | 30 179 210 . 50 445 57 . . . 90 . 195 Destroy 0b10 Robot/C 720 | . 80 140 . 40 240 20 . . . 80 . 120 Destroy 0b10 Robot/NC 50 | 30 . 5 . . 10 . . . . . . 5 Destroy Leader 152 | . 20 20 . 10 40 10 . . . 10 . 42 Successful Hack 49 | . 4 . . . 5 27 . . . . . 13 Partial Spotted 30 | . . . . . 30 . . . . . . . Lose Combat Pursuer 255 | . 75 45 . . 120 . . . . . . 15 Influence Decreases 1256 | 30 114 90 185 50 351 151 . . . 90 . 195 Entered New Map 277 | . . 40 185 . . 52 . . . . . . Time Decay 744 | 30 74 40 . 50 266 99 . . . 80 . 105 Lost Part 235 | . 40 10 . . 85 . . . . 10 . 90 Squads Dispatched 4 | . . . . . . 1 . . . . . 3 Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . . 2 Reinforcement 1 | . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 6 | . 1 . . . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 76 | . 13 10 . 2 21 2 2 . 2 4 1 19 Peak Tracking Total 9 | . 7 4 . 2 9 1 1 . 3 4 1 5 Tactical Retreats 16 | . 3 1 . . 4 1 2 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 16 | . 3 . . . 2 5 . . 1 . . 5 Terminals 15 | . 3 . . . 2 4 . . 1 . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . 6 . . . 4 11 . . 2 . . 7 Successful 11 | . 3 . . . 1 5 . . . . . 2 Failed 19 | . 3 . . . 3 6 . . 2 . . 5 Catastrophic 4 | . . . . . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 1 . . 2 . . . . . 2 Terminals 25 | . 6 . . . 4 6 . . 2 . . 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 3 . . . 1 3 . . . . . 2 Record 1 | . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 4 . . 1 . . 4 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 26 | . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 2790 | 85 237 90 205 157 72 466 206 21 70 205 8 968 Optics 280 | . . . . . . . . . . . . 280 Sensors 97 | . . . . . . 2 . . 70 25 . . Terrain 814 | 53 237 90 205 157 72 . . . . . . . Seismic 192 | 32 . 11 149 . . . . . . . . . Decoding 995 | . . . . . . . . . . 61 8 926 Jamming 931 | . . . . . . 99 206 21 70 147 . 388 ECM 1651 | . . . . . . 432 206 21 70 205 8 709 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . 14 Traps 8 | . . . . . . . . . . . . 8 Emergency Access 6 | . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 3657 | 133 237 90 205 157 637 720 206 21 70 205 8 968 Spaces Moved 4271 | 87 214 67 505 311 358 556 460 48 150 358 19 1138 Core 43 | 1 . . 1 . 16 . . . . . . 25 Treads 473 | . . . . . 165 308 . . . . . . Legs 3 | . . . 3 . . . . . . . . . Wheels 302 | 86 214 2 . . . . . . . . . . Hover 2396 | . . . . . . 248 460 48 150 358 19 1113 Flight 1054 | . . 65 501 311 177 . . . . . . . Fastest Speed 37 | 50 80 37 37 37 37 44 44 44 38 40 43 43 Average Speed 59 | 79 80 43 37 37 102 108 44 44 40 44 43 47 Slowest Speed 380 | 80 95 205 200 37 380 220 44 44 44 108 43 230 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . 1 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 38 11 93 57 28 13 58 12 4 57 7 16 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 7 | . . . . 2 . . 2 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 8 | 8 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 8 | 8 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 5118 | 120 249 103 517 331 571 658 462 47 156 382 18 1504 Wait 484 | 2 2 . . 3 128 67 . . . . . 282 Move 4255 | 86 213 66 504 308 355 555 459 47 149 357 18 1138 Hop 2 | . . . . 1 1 . . . . . . . Pick Up 35 | 6 3 2 . 2 5 4 . . . 3 . 10 Fast Attach 60 | 9 1 4 6 . 15 9 2 . 1 3 . 10 Attach 25 | . 3 . . . 3 2 . . 2 4 . 11 Detach 10 | 2 . . . . 1 1 . . . 2 . 4 Swap 19 | 1 2 4 1 3 1 3 . . 3 . . 1 Drop 52 | 1 1 12 6 3 8 10 1 . 1 1 . 8 Fire 70 | 13 24 15 . 11 1 . . . . . . 6 Melee 104 | . . . . . 53 7 . . . 11 . 33 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Lost 3 parts (1p1n1w) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 356 | -10/Materials | Discovered new exit (range 11) 371 | -10/Materials | Entered Mines 429 | -10/Mines | Core integrity fell below 50% 458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 458 | -10/Mines | Discovered new exit (range 5) 461 | -10/Mines | Entered Exiles 467 | -10/Exiles | Discovered new exit (range 14) 478 | -10/Exiles | Met 8R-AWN 487 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-DEC 524 | -10/Exiles | Visited The Gauntlet 581 | -10/Exiles | Met EX-BIN 586 | -10/Exiles | Aligned with FarCom system 586 | -10/Exiles | Given EX-Vault access code 602 | -10/Exiles | Opened EX-Vault 606 | -10/Exiles | Found Prototype Leg 606 | -10/Exiles | Identified Potential Leg 609 | -10/Exiles | Found Potential Leg 613 | -10/Exiles | Found Prototype Storage 613 | -10/Exiles | Identified Superbattery 633 | -10/Exiles | Warned to stay clear of 0b10 Research branches 662 | -10/Exiles | Discovered new exit (range 12) 666 | -10/Exiles | Left Exiles lab with Superbattery 666 | -10/Exiles | Entered Mines 728 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 746 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 748 | -9/Mines | Found Prototype Device 786 | -9/Mines | Learned Materials emergency access door positions 790 | -9/Mines | Discovered new exit (range 14) 823 | -9/Mines | Entered Materials 823 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 898 | -8/Materials | Lost 3 parts (1p2w) 956 | -8/Materials | Lost 3 parts (2n1w) 1024 | -8/Materials | Core integrity fell below 50% 1075 | -8/Materials | Lost 4 parts (1p3u) 1341 | -8/Materials | Build established: Scavenger-Mutant 1427 | -8/Materials | Discovered new exit (range 15) 1460 | -8/Materials | Entered Factory 1460 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1476 | -7/Factory | Discovered new exit (range 3) 1547 | -7/Factory | Identified exit to DSF 1866 | -7/Factory | Repaired Lgt. Treads 1968 | -7/Factory | Build established: Scavenger-Gladiator 2037 | -7/Factory | Identified Exp. Sensor Array 2180 | -7/Factory | Entered Lower Caves 2231 | -7/Lower Caves | Identified exit to Lower Caves 2264 | -7/Lower Caves | Learned 4 Factory zone layouts 2267 | -7/Lower Caves | Spotted B-75 Beast 2284 | -7/Lower Caves | Encountered a Warlord checkpoint 2306 | -7/Lower Caves | Found DCF Scrap (12 items) 2332 | -7/Lower Caves | Build established: Infiltrator-Gladiator 2386 | -7/Lower Caves | Entered another Lower Caves area 2399 | -7/Lower Caves | Discovered new exit (range 14) 2407 | -7/Lower Caves | Entered Factory 2407 | -6/Factory | Evolved 2 slots: Utility x2 2436 | -6/Factory | Discovered new exit (range 16) 2477 | -6/Factory | Entered Lower Caves 2481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2536 | -6/Lower Caves | Lost 7 parts (1p5n1u) 2585 | -6/Lower Caves | Identified exit to Lower Caves 2610 | -6/Lower Caves | Encountered a Warlord checkpoint 2632 | -6/Lower Caves | Entered a destroyed Warlord outpost 2682 | -6/Lower Caves | Entered another Lower Caves area 2686 | -6/Lower Caves | Discovered new exit (range 12) 2690 | -6/Lower Caves | Entered Factory 2690 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3237 | -5/Factory | Lost 5 parts (3n1u1w) 3404 | -5/Factory | Lost 4 parts (1p1n2u) 3513 | -5/Factory | Build established: Gladiator 3611 | -5/Factory | Core integrity fell below 50% 3614 | -5/Factory | System corruption reached 10% 3623 | -5/Factory | Core integrity fell below 20% 3658 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 03617_ Acquired Tesla Rifle. 03619_ Acquired Hpw. Shock Rifle. 03621_ Chain reaction triggered in Mic. Nuclear Core. 03621_ P-70 Sage destroyed. 03621_ C-35 Carver destroyed. 03621_ Acquired Adv. Shield Generator. 03622_ Adv. Shield Generator severed. 03627_ P-70 Sage resets C-35 Carver, system corruption cleaned. 03629_ Hpw. Shock Rifle severed. 03633_ P-70 Sage resets C-35 Carver, system corruption cleaned. 03638_ Tesla Rifle severed. 03643_ Acquired 15 matter. 03645_ Adv. Melee Analysis Suite destroyed. 03645_ Knocked back. 03648_ U-05 Engineer lays Concrete. 03653_ System corrupted: Matter fused (-6). 03654_ U-05 Engineer lays Concrete. 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""" # | | ????????# G # | | ????????# """ # | | ????????# " # | | ????????# c # | | ????????# %+ | | ????????########"" ""####@################## | | ???????????????#"F ""#??#c#???????????????#" | | ???????????????#"""""#??# #???????????????## | | ???????????????#######??# #????????????????# | | ????????????????????????# #????????????????#### | | ????????????????????????# #???????????????????# | | ????????????????????????#R#???????????????????#### | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 25 Energy Capacity 1955 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 9 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallCoordinationPlatform Manual? 0 Play Time 01:28:46 Cumulative 141.3 hours Start 2025.06.29 @ 21:41:22 End 2025.07.02 @ 16:59:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 64 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5f995f9-2cd4-4e08-94e4-a6e5e77bf6f6