Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 04:52:15 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (228) 1140 Value Destroyed (8964) 8964 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (2894) 2894 TOTAL SCORE: 23538 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 804 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Hacked Protovariant 500 Win 3000 Friendly Fire -2821 Cogmind --------- Core Integrity 979/1600 Matter 222/300 Energy 147/150 System Corruption 3% Temperature Cool (6) Movement Hovering (98) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (12) ----- 2N-1CE's Frost Array Large Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Core Cannon Perforator > --- INVENTORY (15) --- Matter Compressor (203) Long-range Sensor Array Subatomic Replicator Heavy Phase Cannon Cooled Nova Cannon KE Penetrator Hypervelocity Railgun Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Deep Structural Scanner Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Reaction Control System > --- WEAPON ----------- Cooled Nova Cannon Bolt Gun Bolt Gun Bolt Gun > --- INVENTORY -------- Micro Antimatter Reactor Matter Compressor Improved Utility Shielding Improved Weapon Shielding Improved Hacking Suite Subatomic Replicator Heavy Phase Cannon Core Cannon Bolt Gun Hypervelocity Railgun Hypervelocity Mass Driver Perforator Phasing Sabre [Rating: 163] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Mass Driver Energy Cannon Heavy Ion Cannon Ballistic Gun Bolt Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . . 8 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . . 5 . . . . . . . . . . . 1 . . . . 1 . 1 . 2 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 199 | 7 7 4 7 26 10 6 2 . . 10 7 . 20 3 6 12 1 23 3 2 8 11 2 13 9 Power 28 | 2 1 1 1 2 . . . . . 1 1 . 3 1 1 . . 7 . . 1 2 1 1 2 Engine 10 | 2 1 1 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Core 9 | . . . . 1 . . . . . 1 . . 2 1 1 . . 3 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 3 . . 1 2 1 1 1 Propulsion 55 | 2 . . 3 5 4 1 . . . 6 3 . 6 . 4 4 . 6 . . 3 4 . 3 1 Treads 10 | 2 . . 1 2 4 1 . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Wheel 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . . . . . 6 3 . 3 . 4 4 . 6 . . 3 4 . 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 1 3 2 2 13 2 5 2 . . 2 3 . 7 1 1 5 . 9 2 1 3 5 1 3 4 Device 33 | . 1 1 . 3 1 3 1 . . 1 1 . 3 . 1 2 . 6 1 . 2 4 . 1 1 Storage 6 | 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 13 | . . . . 2 . 1 1 . . . 1 . 2 . . 1 . . 1 . 1 . 1 1 1 Hackware 8 | . . . . 2 . 1 . . . 1 . . 1 . . . . . . 1 . . . . 2 Protection 17 | . 1 1 . 5 1 . . . . . 1 . 1 1 . 2 . 3 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 1 1 6 4 . . . . 1 . . 4 1 . 3 1 1 1 1 1 . . 6 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . 1 1 Ballistic Gun 10 | 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 4 1 Ballistic Cannon 10 | . 2 1 1 1 3 . . . . . . . . . . . 1 . . . . . . 1 . Launcher 5 | . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 14 | . . . . . 1 . . . . . 1 . 2 . . 1 . 1 . . . 3 . 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Parts Lost 51 | . . . . 6 . . . . . . 1 . 12 . . . . 8 2 . 6 . . . 16 Power 10 | . . . . . . . . . . . . . 3 . . . . 2 . . 2 . . . 3 Propulsion 16 | . . . . 2 . . . . . . 1 . 5 . . . . 1 1 . 1 . . . 5 Utility 12 | . . . . 2 . . . . . . . . 2 . . . . 3 1 . 1 . . . 3 Weapon 13 | . . . . 2 . . . . . . . . 2 . . . . 2 . . 2 . . . 5 Highest Loss Streak 6 | . . . . 4 . . . . . . 1 . 4 . . . . 6 1 . 3 . . . 6 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 7 9 13 18 23 22 22 22 22 21 13 13 13 12 13 14 15 14 14 15 14 13 13 13 11 Power . | . . . . . 1 1 1 1 1 . . . . 1 1 . . . 1 1 1 . . . . Propulsion 2 | 1 3 4 3 1 5 6 6 6 6 5 . . . . . . 1 . . . . . . . . Utility 6 | . 1 2 3 8 9 8 8 8 8 8 6 7 6 4 4 5 7 7 7 7 6 6 5 5 3 Weapon 6 | . 2 3 6 6 6 6 6 6 7 5 5 5 6 7 8 7 7 6 6 7 6 5 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 2 15 3 2 1 . . . 5 . . 2 . . 2 . . 1 . . 1 . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . 7 2 . . . . . 2 . . . . . 1 . . . . . . . . . Utility 14 | . . . 2 1 2 1 . . . 2 . . 2 . . 1 . . 1 . . 1 . . 1 Weapon 11 | . 1 2 6 . . . . . . 1 . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 89 100 99 94 87 85 86 86 86 86 98 100 90 83 89 91 94 89 70 66 77 89 89 99 91 Engine 5 | . 13 14 14 1 6 6 6 6 6 5 4 5 4 . . 1 5 1 . . . . . . . Core 2 | . . . . 4 . . . . . . 5 5 4 10 11 8 5 2 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 . . . 8 8 8 6 Treads 11 | . 27 28 23 8 17 19 20 20 20 19 . . . . . . . . . . . . . . . Leg 1 | . . . . 4 . . . . . . . . . 17 15 . . . . . . . . . . Wheel 1 | . . . 4 15 3 . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 1 34 35 30 11 13 30 31 29 19 15 23 28 28 30 24 Device 7 | . 1 13 14 7 6 8 6 6 6 5 5 5 3 4 5 7 10 7 7 5 5 11 10 12 16 Storage 6 | . 14 14 14 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 12 | . . . . 8 13 7 12 13 13 13 16 17 17 23 23 23 21 21 21 23 21 19 21 21 22 Hackware 6 | . . . . 11 13 15 13 13 13 13 5 5 4 . . . . . . 2 4 4 4 4 3 Protection 4 | . 3 . . 9 6 6 6 6 6 6 5 5 4 1 5 5 5 6 5 5 3 1 1 . 1 Ballistic Gun 1 | . 18 . . . . . . . . . . . . . . . . . 1 . . . . 15 10 Ballistic Cannon 9 | . 8 28 28 9 9 10 12 12 6 9 9 5 4 . . . 4 3 . . . 3 3 . . Slashing Weapon 1 | . . . . . . . . . . 2 . 5 4 1 5 6 6 4 3 . 1 4 4 1 2 Peak Build Rating 163 | 6 8 9 18 56 79 79 80 80 75 82 89 84 91 77 83 110 108 115 85 70 103 127 135 159 163 Average Rating 70 | 5 6 8 12 44 72 77 78 79 75 78 84 84 80 73 74 96 107 105 72 67 91 115 129 132 141 On Entrance 70 | . 6 8 9 17 56 78 75 76 79 75 74 84 84 63 74 82 106 108 73 62 70 80 123 134 142 Avg Prop Armor Cover (%) 10 | . . . 10 11 18 . . . . . . . 12 9 10 6 . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 14 20 22 37 113 119 120 119 119 112 137 65 59 62 41 43 59 66 73 53 42 58 66 66 64 64 Greatest Support 173 | 40 40 40 40 40 173 173 167 167 167 167 65 64 68 63 72 72 72 80 56 42 81 91 91 93 93 Greatest Overweight (x) 4 | . . . 3 4 3 . . . . 1 1 . 1 . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 8 10 14 22 25 25 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 7 10 10 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 17 | 3 7 9 14 19 24 24 24 25 25 24 14 14 14 13 14 14 14 14 14 15 14 13 14 14 13 Final Capacity 25 | 8 10 10 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 7 10 10 15 25 25 25 25 25 25 15 14 15 15 14 15 15 15 15 15 15 13 15 15 15 8 Class Distribution -------------------- 34% | Hacker-Mutant 31% | Mutant 10% | Scout 8% | Scavenger-Scout 4% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scout | -3/Quarantine Mutant | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Matter Collected 9419 | 294 250 107 284 945 202 450 80 286 . 584 1110 . 988 124 101 574 170 1020 237 20 81 405 162 214 731 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11654 | 51 451 41 . 1386 269 273 . 130 . 644 1129 . 1870 137 197 575 195 1918 137 . 188 675 282 109 997 Parts 535 | 7 28 2 . 50 2 14 . 4 . 30 35 . 55 12 13 29 2 119 7 . 21 28 18 8 51 Haulers Intercepted 8 | . 1 . . 1 . . . . . . 2 . 4 . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . 2 . . . . . . 3 . 2 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 5 . . . . 10 5 . 5 . . . 10 5 . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 153 | . 14 4 . 15 . 5 . 3 . 8 11 . 22 5 . 3 1 32 3 . 5 7 4 . 11 Melee 11 | . . . . . . . . . . . 1 . 2 . . . . 6 . . 2 . . . . Guns 15 | . 7 . . . . . . . . . . . . 1 . 3 . . . . . . . . 4 Cannons 96 | . 7 4 . 13 . 5 . 3 . 4 10 . 14 1 . . 1 15 1 . . 7 4 . 7 AOE 31 | . . . . 2 . . . . . 4 . . 6 3 . . . 11 2 . 3 . . . . Classes Destroyed 26 | 1 4 1 . 8 1 1 . . . 2 2 . 2 . . . 1 1 1 . . . . . 1 Worker 9 | . . . . 1 . . . . . . . . 2 . . 1 . 2 . . 1 . 1 . 1 Builder 7 | . . . . 1 . . . . . . . . 2 . . 1 . 2 . . 1 . . . . Tunneler 5 | 2 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Hauler 8 | . 1 . . 1 . . . . . . 2 . 4 . . . . . . . . . . . . Recycler 20 | . . . . 6 . . . . . . 3 . 5 . . 2 . 1 . . . 1 1 . 1 Mechanic 4 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Operator 9 | . 1 . . . . 1 . . . . . . . . . 1 . 2 . . . 1 . 1 2 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 7 | . . . . 1 . . . . . . 1 . 2 . . . . . . . . 1 . 2 . Swarmer 36 | . 4 2 . 4 . . . . . . . . 4 4 . . . 10 . . 4 . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 46 | . 10 . . 2 . 2 . 1 . 1 4 . 9 . . . . 10 2 . . 3 . . 2 Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Sentry 13 | . . . . 3 . 1 . . . 1 2 . . 1 . 3 . 2 . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 18 | . . . . 2 . . . 1 . 4 1 . 2 . . . . 3 . . . 2 . . 3 Programmer 22 | . . . . 3 . 1 . . . . 3 . 5 . . . . 4 . . 1 2 . . 3 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ranger 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Wasp 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 2 . 8 . 3 . 1 . 3 4 . 11 4 . 2 1 9 3 . 7 3 3 1 6 Combat Bots Only 7 | . 3 2 . 4 . 3 . 1 . 3 3 . 6 4 . 2 1 7 3 . 5 3 3 . 5 Max Kills in Single Turn 6 | 1 1 1 . 3 1 1 . 1 . 2 1 . 4 3 1 1 1 6 2 . 3 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . 2 . . 3 3 . . . 4 2 . 3 . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 1034 | . 34 24 . 181 . 35 . 20 . 56 56 . 153 7 . 7 . 204 38 . 48 5 13 2 151 Missed 380 | . 10 10 . 62 . 10 . 5 . 7 27 . 61 2 . 4 . 80 14 . 18 4 7 1 58 Hits 654 | . 24 14 . 119 . 25 . 15 . 49 29 . 92 5 . 3 . 124 24 . 30 1 6 1 93 Melee 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Projectile 649 | . 24 14 . 118 . 25 . 15 . 49 29 . 92 5 . 3 . 124 24 . 30 1 6 1 89 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 29 | . 1 1 . 1 . 4 . 1 . 1 2 . 4 . . . . 4 . . 2 . . . 8 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 11657 | . 228 182 . 1540 . 529 . 275 . 802 622 . 1683 130 . 155 . 2028 345 . 741 23 139 34 2201 Core 2041 | . 50 27 . 117 . 56 . 12 . 20 40 . 433 76 . 20 . 260 40 . 269 . . . 621 Absorbed by Shields 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . Reduced by Siege Mode 72 | . . . . . . . . . . 72 . . . . . . . . . . . . . . . Redirected to Shielding 252 | . . . . . . . . . . . . . . . . . . 50 . . . . 30 . 172 Regen/Repaired (Parts) 2318 | . 52 . . 167 487 365 . 144 . 532 268 . 66 . . . . . . . 83 . 154 . . Core Remaining (%) 75 | 100 . . 69 . . . . . . 75 . . . . 45 . . . . 72 . 79 . 100 61 Volleys Fired 488 | 4 30 13 . 76 10 30 2 16 . 24 39 1 71 16 . 15 23 45 3 . 1 20 15 6 28 Largest 4 | 2 2 2 . 2 2 2 2 2 . 2 2 1 1 1 . 1 1 1 1 . 1 1 1 4 4 Hottest 150 | 40 100 60 . 150 96 133 104 104 . 104 104 56 90 90 . 90 56 90 80 . 80 90 90 80 100 Shots Fired 769 | 8 59 26 . 134 16 50 4 32 . 40 78 1 74 16 . 15 23 45 3 . 1 20 15 24 85 Gun 165 | 8 33 . . . 4 . . . . . . . . 2 . 14 . . . . . . . 24 80 Cannon 579 | . 25 26 . 133 12 50 4 32 . 32 78 1 69 13 . 1 23 39 1 . . 20 15 . 5 Launcher 24 | . . . . 1 . . . . . 8 . . 5 1 . . . 6 2 . 1 . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 654 | 8 58 26 . 95 16 28 4 32 . 32 78 1 67 2 . 14 23 36 1 . . 16 9 24 84 Thermal 91 | . 1 . . 38 . 22 . . . . . . 2 13 . 1 . 3 . . . 4 6 . 1 Explosive 24 | . . . . 1 . . . . . 8 . . 5 1 . . . 6 2 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 8 9 . 23 10 6 3 4 . 5 7 . 7 4 . . 10 7 1 . 2 11 3 6 9 Robot Miss Streak 6 | 1 4 2 . 3 2 2 1 3 . 2 6 1 4 . . 2 1 2 . . . 3 1 1 6 Penetration Max 2 | . . . . . . 1 1 1 . 1 1 . 2 . . . . 2 . . . . 1 . 2 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 569 | 6 33 20 . 98 18 27 3 17 1 42 53 . 69 3 7 8 19 49 2 . 11 16 8 15 44 Core Hits 320 | 2 19 5 . 40 2 8 2 5 . 24 22 . 48 5 3 9 3 59 5 . 10 10 5 9 25 Critical Kills 80 | . . . . . . 2 . 3 . 4 10 . 16 1 . 3 1 14 1 . . 7 4 2 12 Critical Parts Destroyed 99 | . . . . 2 1 6 1 10 . 11 24 . 17 . . 1 1 6 . . . 5 2 1 11 Critical Strikes 200 | . 1 . . 6 5 8 1 13 . 16 34 . 34 1 . 5 10 20 1 . 1 12 6 3 23 Destroy 190 | . . . . . 5 8 1 13 . 16 34 . 33 1 . 4 10 20 1 . . 12 6 3 23 Blast 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Melee Attacks 228 | . . . . 6 6 . . . 1 21 17 . 49 . 7 22 . 36 3 . 19 9 2 5 25 Impact 12 | . . . . 6 6 . . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . . . . 21 17 . 49 . 7 22 . 36 3 . 18 9 2 5 25 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sneak Attacks 59 | . . . . 4 3 . . . 1 8 6 . 8 . 7 7 . 7 1 . 2 1 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24189 | 82 552 378 . 2766 887 676 121 300 . 2311 1970 . 3992 322 604 914 380 4987 559 . 755 517 280 101 735 Guns 849 | 82 214 . . . 87 . . . . . . . . 9 . 61 . . . . . . . 101 295 Cannons 8076 | . 320 378 . 2192 290 676 121 297 . 318 1130 . 884 33 . . 380 564 21 . . 271 132 . 69 Explosions 5739 | . . . . 165 . . . . . 687 . . 1437 280 . . . 2415 464 . 291 . . . . Melee 9504 | . . . . 409 510 . . . . 1306 840 . 1671 . 604 853 . 2008 74 . 464 246 148 . 371 Ramming 21 | . 18 . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 7830 | 82 534 378 . 1545 377 341 121 297 . 318 1130 . 839 9 . 61 380 564 21 . . 236 132 101 364 Thermal 1319 | . . . . 647 . 335 . . . . . . 45 33 . . . . 224 . . 35 . . . Explosive 5515 | . . . . 165 . . . . . 687 . . 1437 280 . . . 2415 240 . 291 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 919 | . . . . 409 510 . . . . . . . . . . . . . . . . . . . . Slashing 8584 | . . . . . . . . . . 1306 840 . 1671 . 604 853 . 2008 74 . 463 246 148 . 371 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Corruption 24 | . . . . 5 . 1 . . . . 1 8 16 24 24 . 5 5 5 . 1 1 . . 3 Average Corruption 6 | . . . . 2 . 1 . . . . 1 5 9 19 24 . 5 2 2 . 1 1 . . 2 Corruption Purged 25 | . . . . 5 . 1 . . . . . . 5 . . . . 9 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . 5 . 1 . . . . . 2 37 16 12 . . 16 1 . . 3 . . 3 Message Errors 18 | . . . . 4 . . . . . . . . 5 3 3 . . 3 . . . . . . . Matter Fused 21 | . . . . . . 1 . . . . . 1 5 3 2 . . 6 1 . . 1 . . 1 Heat Flow Errors 17 | . . . . . . . . . . . . . 9 1 4 . . 1 . . . 1 . . 1 Energy Discharges 12 | . . . . . . . . . . . . . 5 2 3 . . 2 . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . 1 . . . . . . . . 4 1 . . . 3 . . . . . . . Data Loss (major) 7 | . . . . . . . . . . . . 1 1 3 . . . . . . . 1 . . 1 Misfires 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2620 | . 1 8 . 401 250 2 . . . 211 185 . 467 32 70 75 . 605 40 . 74 42 33 . 124 Projectiles 128 | . 1 8 . 52 64 2 . . . . . . 1 . . . . . . . . . . . . Explosions 384 | . . . . . . . . . . 5 . . 203 32 . . . 144 . . . . . . . Melee 2108 | . . . . 349 186 . . . . 206 185 . 263 . 70 75 . 461 40 . 74 42 33 . 124 Knockbacks 60 | . 4 1 . 15 6 2 . 5 . . 10 . 6 . . . . 1 . . . 1 2 . 7 Impact 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 4 1 . 11 1 2 . 5 . . 10 . 6 . . . . 1 . . . 1 2 . 7 Secondary 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . . . 59 . . . 58 . . . 26 . . . . . . . Shots 6 | . . . . . . . . . . 3 . . . 1 . . . 2 . . . . . . . Rammed 8 | . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 6 21 . . 48 . 22 . 42 . 168 269 189 297 263 254 169 2 120 62 . 336 239 199 194 48 Average Temperature 77 | 6 8 . . 19 . 13 . 22 . 60 80 89 78 68 100 11 2 26 26 . 102 108 83 68 48 Received Heat Transfer 1758 | . 51 30 . 360 . 180 . . . 15 156 . 189 . . 9 . 249 12 . 468 . . . 39 Siege Activations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Total Turns 48 | . . . . . . . . . . 48 . . . . . . . . . . . . . . . Longest Duration 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 6 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . . 6 8 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1609 | . . . . 851 . 407 . . . . . . 37 37 . . . . 240 . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Maximum Alert Level 3 | . . . . . . 2 . . . . . . 1 . . 1 . 3 . . 2 1 1 . 1 Low Security (%) 68 | 100 100 . . 100 100 52 . . . . 100 100 70 . . 56 100 21 . . 32 . . 100 90 Level 1 20 | . . . . . . 15 . . . . . . 29 . . 43 . 29 . . 47 100 100 . 9 Level 2 8 | . . . . . . 32 . . . . . . . . . . . 29 . . 19 . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 833 | 5 173 . . 170 54 523 . . . . 145 48 351 . . 277 73 833 . . 511 389 306 145 273 Initial 264 | . . . . . 54 . . . . . . 48 19 . . . 73 23 . . 168 264 216 126 64 Average 157 | 1 53 . . 45 6 239 . . . . 63 41 124 . . 106 53 405 . . 331 301 252 118 65 Influence Increases 7709 | 10 423 50 . 541 1 1125 96 115 . 150 477 . 898 110 . 366 . 1344 100 . 513 320 178 151 741 Destroy 0b10 Robot/C 3320 | . 280 40 . 300 . 440 60 60 . 120 220 . 440 100 . 60 . 580 60 . 100 140 80 . 240 Destroy 0b10 Robot/NC 400 | 10 10 . . 50 . 15 . . . 10 40 . 85 . . 25 . 85 . . 10 15 10 15 20 Destroy Leader 704 | . 52 10 . 94 . 114 10 10 . 20 66 . 82 10 . 30 . 100 10 . 20 22 10 4 40 Allied During Kill 434 | . . . . . . 423 11 . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 40 | . 20 . . . . 20 . . . . . . . . . . . . . . . . . . . Successful Hack 396 | . 29 . . 23 . 22 . . . . 57 . 32 . . 12 . 42 . . 86 30 3 39 21 Disable Machine 405 | . 30 . . . . 60 . . . . 30 . 30 . . . . 90 . . 15 60 . 60 30 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . 200 . . . . 200 . . . . Destroy Structure 500 | . 2 . . 14 1 16 . . . . 34 . 64 . . 24 . 162 . . 22 8 15 3 135 Partial Spotted 75 | . . . . . . . . . . . 15 . . . . . . 15 . . . . 15 30 . Lose Combat Pursuer 1035 | . . . . 60 . 15 15 45 . . 15 . 165 . . 15 . 270 30 . 60 45 45 . 255 Influence Decreases 7436 | 10 288 185 . 386 156 679 476 170 11 150 338 111 599 292 145 155 178 548 581 97 293 405 340 268 575 Entered New Map 1730 | . . 66 . . 101 . 166 13 11 . . 91 9 122 28 . 138 10 307 67 83 207 170 98 43 Time Decay 4866 | 10 288 119 . 346 55 469 310 157 . 150 328 20 430 170 117 155 40 458 254 30 150 198 170 170 272 Lost Part 490 | . . . . 40 . . . . . . 10 . 120 . . . . 80 20 . 60 . . . 160 Lost Ally 350 | . . . . . . 210 . . . . . . 40 . . . . . . . . . . . 100 Squads Dispatched 63 | . 3 . . 6 . 8 . . . . 3 . 6 . . 4 . 12 . . 4 3 1 5 8 Investigation 20 | . 1 . . . . 3 . . . . 2 . 3 . . 2 . 5 . . 3 . . . 1 Extermination 18 | . . . . 3 . 2 . . . . 1 . 2 . . 1 . 3 . . 1 1 1 1 2 Reinforcement 23 | . 2 . . 3 . 3 . . . . . . 1 . . 1 . 3 . . . 2 . 3 5 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Distress Signals 13 | . 1 . . 3 . . . . . . . . 1 . . . . . . . 1 3 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 24 4 . 24 . 25 3 7 . 7 15 6 41 4 1 6 6 56 5 . 13 14 7 4 37 Peak Tracking Total 16 | . 6 2 . 6 . 4 3 2 . 3 4 6 11 4 1 3 5 11 3 . 9 7 5 3 16 Tactical Retreats 37 | . . . . 3 . 1 1 3 . . 1 . 5 . . 1 . 8 1 . 1 1 2 . 9 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 17 | . 1 . . 2 . . . . . . 5 . 3 . . 2 . 3 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 75 | . . . . 66 . 9 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 2 . . 6 . 4 . . . . . . . . . . . . . . . . . . . Reused 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 29 | . 2 . . . . 4 . . . . 2 . 2 . . . . 6 2 . 1 4 . 4 2 Max in Single Turn 2 | . 1 . . . . 1 . . . . 1 . 1 . . . . 1 2 . 1 1 . 1 1 Garrison Access 5 | . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 101 | . 7 . 3 11 . 12 3 . 3 . 10 . 8 . . 5 . 10 1 . 8 5 2 6 7 Terminals 49 | . 6 . . 6 . 4 1 . . . 6 . 3 . . 3 . 5 . . 3 3 1 5 3 Fabricators 9 | . . . . 1 . . . . . . 2 . 2 . . . . 3 . . 1 . . . . Repair Stations 13 | . 1 . . 2 . 2 . . . . 2 . 1 . . 1 . . . . 1 1 1 . 1 Recycling Units 5 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 Scanalyzers 7 | . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . 1 1 Garrison Access 9 | . . . . 2 . 1 . . . . . . 1 . . 1 . 1 . . 1 1 . . 1 Total Hacks 274 | . 22 . 19 32 . 34 6 . 24 . 22 . 22 . . 13 . 23 1 . 21 7 6 11 11 Successful 146 | . 12 . 19 15 . 15 6 . 24 . 11 . 9 . . 3 . 6 1 . 10 4 5 4 2 Failed 127 | . 10 . . 17 . 19 . . . . 11 . 12 . . 10 . 17 . . 11 3 1 7 9 Catastrophic 23 | . . . . 5 . . . . . . 3 . 2 . . 2 . 4 . . 2 . . 2 3 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 72 | . 9 . . 9 . 13 . . . . 2 . 6 . . 4 . 8 . . 11 1 1 4 4 Terminals 113 | . 19 . . 20 . 11 1 . . . 11 . 9 . . 6 . 10 . . 8 4 1 9 4 Fabricators 24 | . . . . 2 . . . . . . 6 . 4 . . . . 9 . . 3 . . . . Repair Stations 41 | . 3 . . 6 . 6 . . . . 5 . 3 . . 5 . . . . 5 2 5 . 1 Recycling Units 13 | . . . . . . 8 . . . . . . . . . . . 2 . . . . . . 3 Scanalyzers 20 | . . . . . . 8 . . . . . . 4 . . . . . . . 4 . . 2 2 Garrison Access 14 | . . . . 4 . 1 . . . . . . 2 . . 2 . 2 . . 1 1 . . 1 Terminal Hacks 86 | . 10 . 19 5 . 3 6 . 24 . 3 . 2 . . . . 4 1 . 3 1 1 3 1 Record 29 | . . . 18 . . . 5 . 6 . . . . . . . . . . . . . . . . Part Schematic 11 | . 1 . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . 1 . . . . . . 1 . . . . . . 2 . . 1 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 10 | . . . . 1 . . . . . . 4 . 1 . . . . 2 . . 2 . . . . Network Status 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . . . 2 . . 1 . . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Repair Station Hacks 21 | . 2 . . 6 . 3 . . . . 4 . . . . 1 . . . . . 1 4 . . Scan Component 12 | . 1 . . 3 . 2 . . . . 2 . . . . 1 . . . . . 1 2 . . Repair 9 | . 1 . . 3 . 1 . . . . 2 . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 5 . . . . . . 2 . . . . . . . 2 . . 1 . Insert Component 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Seal Access 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 16 | . . . . 2 . 4 . . . . . . 3 . . 2 . . . . 3 1 . . 1 Terminals 7 | . . . . 1 . 2 . . . . . . 1 . . 1 . . . . 1 1 . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 1 . . . Fabricators 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Fedlink 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Jam 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 76 | . 6 . . 9 . 9 . . . . 9 . 7 . . 5 . 9 . . 6 2 1 6 7 Full Trace Events 13 | . 2 . . . . 1 . . . . 2 . 2 . . 1 . 4 . . 1 . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . 2 . . 10 . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 59 | . . . . . . . . . . . 42 . . . . . . . . . 17 . . . . Total Part Build Rating 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Part Studies Acquired 4 | . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Parts Repaired 9 | . 1 . . 3 . 1 . . . . 2 . . . . . . . . . . . 2 . . Time 377 | . 26 . . 108 . 31 . . . . 100 . . . . . . . . . . . 112 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Total Allies 31 | . . . . . 20 1 2 . . . . . 2 . . . . . . . 1 . . . 5 Largest Group 20 | . . . . . 20 17 4 1 1 1 1 . 2 . . . . . . . 1 . . . 5 Highest-Rated Group 769 | . . . . . 769 666 107 26 26 26 26 . 98 . . . . . . . 64 . . . 326 Highest-Rated Ally 67 | . . . . . 50 50 31 26 26 26 26 . 49 . . . . . . . 64 . . . 67 Initial UFD Resources 52 | . . . . 23 23 23 37 37 37 41 41 41 41 41 41 45 45 45 45 45 48 48 50 50 52 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . . 150 12 . . . . . . . . . . . . . 3 . . . 19 Total Damage 4186 | . . . . . . 3398 254 . . . . . . . . . . . . . 49 . . . 485 Kills 24 | . . . . . . 20 3 . . . . . . . . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Active Infowar (turns) 13868 | . . 520 1795 885 491 398 775 774 142 805 964 42 1106 356 289 518 95 1284 551 65 307 419 340 342 605 Optics 7156 | . . . . . . . . . . . 837 42 1106 356 289 518 95 1284 551 65 307 419 340 342 605 Sensors 6919 | . . . . . . . 775 774 142 803 693 42 628 338 238 433 95 671 229 . . 225 175 320 338 Terrain 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Structural 469 | . . . . . . 2 . . . 2 . . . . . 10 . 14 . . . 19 19 22 381 Seismic 2593 | . . 520 1795 278 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1494 | . . . . 607 491 396 . . . . . . . . . . . . . . . . . . . Jamming 56 | . . . . . . . . . . . . . . . 51 . . 5 . . . . . . . Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 3 . . . 3 2 . 2 . . . . 2 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Turns Passed 17117 | 131 807 552 1795 1573 491 1568 885 893 142 997 964 42 1106 356 289 518 95 1284 551 65 307 419 340 342 605 Spaces Moved 13399 | 63 369 264 1185 891 240 811 521 525 90 477 971 84 1176 260 199 796 100 1539 462 79 340 434 336 388 799 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4179 | 62 369 264 914 . 187 811 521 525 90 436 . . . . . . . . . . . . . . . Legs 471 | . . . . . . . . . . . . . 32 260 179 . . . . . . . . . . Wheels 1215 | . . . 271 891 53 . . . . . . . . . . . . . . . . . . . . Hover 7533 | . . . . . . . . . . 41 971 84 1144 . 20 796 100 1539 462 79 340 434 336 388 799 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 105 105 140 155 155 155 155 44 40 40 40 120 40 40 43 40 71 74 57 44 44 42 42 Average Speed 92 | 158 160 160 147 124 159 159 155 155 155 146 40 40 50 120 112 43 43 54 73 74 61 51 44 42 46 Slowest Speed 270 | 160 160 160 160 155 270 160 155 155 155 160 96 40 190 120 120 48 43 71 144 74 74 59 45 50 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 60 14 84 22 92 19 70 70 74 64 25 82 22 64 21 23 93 31 71 7 15 54 10 50 18 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 10 | . . . 5 . . 1 2 . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . 12 . . . 2 1 . 5 . . . 2 1 . . . 1 1 . . . . . Spaces Dug 147 | . . . . 6 . 4 . . . 49 3 . 7 24 . 12 . 10 2 . 6 3 4 1 16 Terrain Destroyed 401 | . . . . 11 3 20 1 10 . 75 17 . 35 31 . 12 . 103 16 . 14 4 6 1 42 Melee 59 | . . . . 2 . . . . . 3 2 . 7 . . 11 . 8 2 . 6 2 . 1 15 Projectile 81 | . . . . 5 3 20 1 9 . 4 15 . . 12 . 1 . 2 . . . 2 6 . 1 AOE 256 | . . . . 4 . . . . . 68 . . 28 19 . . . 93 14 . 8 . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Tes Acc Total 16934 | 83 520 368 1239 1206 321 1033 593 570 92 703 1426 90 1520 285 251 914 128 1853 665 84 407 588 501 541 953 Wait 1951 | 3 90 78 . 88 32 157 63 25 . 126 302 5 155 2 30 33 3 158 184 3 36 84 130 97 67 Move 13375 | 62 368 263 1184 891 239 810 520 524 89 476 971 83 1175 259 198 796 99 1538 461 78 339 433 335 386 798 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 7 6 4 24 27 1 3 2 . . 10 10 1 3 1 2 7 1 4 2 . 2 6 . 3 6 Fast Attach 127 | 6 7 . 2 5 9 5 . . . 3 2 . 19 1 5 7 . 21 2 2 5 8 3 10 5 Attach 51 | . 1 . . 11 . . . . . 4 7 . 1 2 . 2 . 2 1 . 2 3 1 4 10 Detach 40 | . 1 . . 1 1 2 . . . 4 4 . 3 . 2 3 . 6 2 1 . 3 1 4 2 Swap 231 | 1 4 5 5 25 8 12 5 4 2 15 19 . 20 4 2 18 1 23 4 . 2 15 14 14 9 Drop 165 | . 6 5 24 10 13 5 1 . . 18 8 . 11 . 4 14 1 20 3 . 1 7 . 11 3 Fire 488 | 4 30 13 . 76 10 30 2 16 . 24 39 1 71 16 . 15 23 45 3 . 1 20 15 6 28 Melee 225 | . . . . 6 6 . . . 1 21 17 . 49 . 7 19 . 36 3 . 19 9 2 5 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . . 47 . 13 . . . . . . . . . . 1 . Rewire 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Trap 75 | . . . . 66 . 9 . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [Zhi]) -4/Factory (discovered 3 exits: *Res x2 / *Ext) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Repaired Lgt. Treads 916 | -10/Materials | Discovered new exit (range 9) 939 | -10/Materials | Entered Subcaves 940 | -10/Subcaves | Approached by a straggling Scientist 1491 | -10/Subcaves | Entered Scraptown 1905 | -9/Scraptown | Discovered new exit (range 11) 2012 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2017 | -9/Scraptown | Learned location of Testing (-2) 2019 | -9/Scraptown | Learned Factory terminal intel 2020 | -9/Scraptown | Learned location of Quarantine (-3) 2064 | -9/Scraptown | Visited Cave Peace 2077 | -9/Scraptown | Visited Assassins FH 2169 | -9/Scraptown | Visited TADAMA 2246 | -9/Scraptown | Visited SPCMW 2265 | -9/Scraptown | Visited Comm Corps 2281 | -9/Scraptown | Visited Bundlers 2400 | -9/Scraptown | Visited UFD Registry 2400 | -9/Scraptown | Registered with UFD as "Microsourcer" 2456 | -9/Scraptown | Visited Abandonware Association 2474 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 2520 | -9/Scraptown | Visited Curators Association 2573 | -9/Scraptown | Visited Cartography Club 2587 | -9/Scraptown | Visited Science Testing Area 2623 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2637 | -9/Scraptown | Found DCF Scrap (26 items) 2678 | -9/Scraptown | Visited Derelict Rescue Squad 2688 | -9/Scraptown | Found DRS Beacon 2719 | -9/Scraptown | Visited Science Guys 2770 | -9/Scraptown | Visited Junk Repository 3112 | -9/Scraptown | Learned location of Zion (-7) 3112 | -9/Scraptown | Learned location of Warlord (-4) 3112 | -9/Scraptown | Learned location of Hub_04(d) (-4) 3112 | -9/Scraptown | Learned 8 Access zone layouts 3112 | -9/Scraptown | Learned 16 Lower Caves zone layouts 3112 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3112 | -9/Scraptown | Learned 12 Upper Caves zone layouts 3112 | -9/Scraptown | Learned 20 Upper Caves zone layouts 3112 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 3112 | -9/Scraptown | Learned Factory emergency access door positions 3112 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3112 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3136 | -9/Scraptown | Found Deep Structural Scanner 3227 | -9/Scraptown | Met Optimus 3227 | -9/Scraptown | Accepted into 0bPrime 3280 | -9/Scraptown | Discovered new exit (range 5) 3286 | -9/Scraptown | Entered Factory 3286 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 3288 | -6/Factory | Loaded intel: 26 terminal locations 3594 | -6/Factory | Identified exit to Lower Caves 3612 | -6/Factory | Build established: Derelict-Mutant 3962 | -6/Factory | Repaired Arm. Wheel? 4002 | -6/Factory | Repaired Assault Cannon 4022 | -6/Factory | Repaired Missile Launcher? 4430 | -6/Factory | Lost 4 parts (2n2w) 4657 | -6/Factory | Build established: Hacker-Mutant 4859 | -6/Factory | Sucked down chute 4859 | -6/Factory | Entered Waste 4860 | -6/Waste | Joined by Warlord forces that had cleared the area 5242 | -6/Waste | Discovered new exit (range 16) 5350 | -6/Waste | Entered Factory 5350 | -6/Factory | Accompanied by 17 allies 5490 | -6/Factory | Lost 4 allies 5540 | -6/Factory | Loaded intel: 8 recycling unit locations 5714 | -6/Factory | P-60 Hacker assimilated allied OJ-CAJ(l) 6024 | -6/Factory | Learned location of Protoforge (-2) 6075 | -6/Factory | P-60 Hacker assimilated allied C9-N2M(g) 6205 | -6/Factory | Repaired Imp. Heavy Treads 6267 | -6/Factory | Cargo convoy interrupted 6486 | -6/Factory | Discovered new exit (range 15) 6543 | -6/Factory | Lost 5 allies 6918 | -6/Factory | Entered Lower Caves 6918 | -6/Lower Caves | Accompanied by 2 allies 6919 | -6/Lower Caves | Identified exit to Lower Caves 7094 | -6/Lower Caves | Entered an active Warlord outpost 7099 | -6/Lower Caves | A Commander dispatched an escort 7115 | -6/Lower Caves | Learned location of Extension (-4) 7447 | -6/Lower Caves | Found DRS Beacon 7630 | -6/Lower Caves | Learned Factory emergency access door positions 7803 | -6/Lower Caves | Entered another Lower Caves area 7803 | -6/Lower Caves | Accompanied by 2 allies 7804 | -6/Lower Caves | Commander's escort returned to base 7813 | -6/Lower Caves | Learned Factory garrison access intel 7867 | -6/Lower Caves | Discovered new exit (range 9) 8448 | -6/Lower Caves | Learned 4 Factory zone layouts 8560 | -6/Lower Caves | Discovered new exit (range 15) 8682 | -6/Lower Caves | Identified exit to Data Miner 8696 | -6/Lower Caves | Entered Data Miner 8696 | -6/Data Miner | Accompanied by 1 ally 8698 | -6/Data Miner | Discovered new exit (range 6) 8727 | -6/Data Miner | Met Data Miner 8775 | -6/Data Miner | Learned location of Section 7 (-2) 8775 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8797 | -6/Data Miner | Received God Mode back door access code from Data Miner 8832 | -6/Data Miner | Identified exit to Proximity Caves 8838 | -6/Data Miner | Entered Proximity Caves 8838 | -5/Proximity Caves | Accompanied by 1 ally 8839 | -5/Proximity Caves | Identified exit to Factory 9155 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9599 | -5/Proximity Caves | Learned location of 1 exit from Factory 9679 | -5/Proximity Caves | Activated DRS Beacon 9776 | -5/Proximity Caves | Murdered 3 allies 9835 | -5/Proximity Caves | Entered Factory 9835 | -5/Factory | Accompanied by 1 ally 9835 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9836 | -5/Factory | Identified exit to Upper Caves 9837 | -5/Factory | Identified exit to Factory 9840 | -5/Factory | Loaded intel: 4 garrison access locations 9962 | -5/Factory | Fabricated Bolt Gun (x1) 10126 | -5/Factory | Fabricated Bolt Gun (x1) 10328 | -5/Factory | Repaired Hyp. Mass Driver 10368 | -5/Factory | Repaired Imp. Light Armor Plating 10799 | -5/Factory | Sucked down chute 10799 | -5/Factory | Entered Waste 10801 | -5/Waste | Spotted C-40 Crusher 10805 | -5/Waste | Spotted C-40 Crusher 10810 | -5/Waste | Spotted C-40 Crusher 10811 | -5/Waste | Spotted C-40 Crusher 10814 | -5/Waste | EMP discharged 10827 | -5/Waste | Spotted C-40 Crusher 10828 | -5/Waste | Spotted C-40 Crusher 10835 | -5/Waste | Discovered new exit (range 13) 10840 | -5/Waste | Identified exit to Factory 10841 | -5/Waste | Entered Factory 11075 | -5/Factory | Discovered exit to Factory (range 6) 11153 | -5/Factory | Discovered exit to Upper Caves (range 10) 11157 | -5/Factory | Discovered exit to Upper Caves (range 13) 11159 | -5/Factory | Central database locked down 11559 | -5/Factory | Found Prototype Launcher 11559 | -5/Factory | Identified Tesla Bomb Launcher 11564 | -5/Factory | Found Prototype Launcher 11564 | -5/Factory | Identified Mni. Smartbomb Launcher 11565 | -5/Factory | System corruption reached 10% 11582 | -5/Factory | Found Mni. Smartbomb Launcher 11672 | -5/Factory | Cargo convoy interrupted 11823 | -5/Factory | Lost 4 parts (1p1n1u1w) 11929 | -5/Factory | Lost 4 parts (2n1u1w) 11947 | -5/Factory | Entered Upper Caves 11948 | -5/Upper Caves | Identified exit to Upper Caves 11950 | -5/Upper Caves | Core integrity fell below 50% 12157 | -5/Upper Caves | Build established: Scavenger-Mutant 12303 | -5/Upper Caves | Entered another Upper Caves area 12306 | -5/Upper Caves | Discovered new exit (range 111) 12320 | -5/Upper Caves | Learned 4 Factory zone layouts 12347 | -5/Upper Caves | Entered a destroyed Warlord outpost 12351 | -5/Upper Caves | Learned location of Armory (-4) 12405 | -5/Upper Caves | Activated DRS Beacon 12467 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12592 | -5/Upper Caves | Entered Factory 12592 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12593 | -4/Factory | Identified exit to Research 12664 | -4/Factory | Discovered exit to Research (range 14) 12668 | -4/Factory | Discovered new exit (range 22) 12876 | -4/Factory | Build established: Scavenger-Scout 13110 | -4/Factory | Sucked down chute 13110 | -4/Factory | Entered Waste 13120 | -4/Waste | Spotted C-40 Crusher 13120 | -4/Waste | Spotted C-40 Crusher 13125 | -4/Waste | EMP discharged 13129 | -4/Waste | Spotted C-40 Crusher 13141 | -4/Waste | Destroyed C-40 Crusher 13172 | -4/Waste | Spotted C-40 Crusher 13192 | -4/Waste | Spotted C-40 Crusher 13192 | -4/Waste | Spotted C-40 Crusher 13201 | -4/Waste | Discovered new exit (range 10) 13205 | -4/Waste | Identified exit to Factory 13205 | -4/Waste | Entered Factory 13325 | -4/Factory | Assembled infested ambush trap array 13505 | -4/Factory | Destroyed 7 combat bots 13792 | -4/Factory | Identified exit to Upper Caves 13792 | -4/Factory | Identified exit to Extension 13792 | -4/Factory | Identified exit to Armory 13955 | -4/Factory | First assault squad dispatched 14255 | -4/Factory | Destroyed 7 combat bots 14298 | -4/Factory | Lost 6 parts (2p2u2w) 14489 | -4/Factory | Entered Upper Caves 14511 | -4/Upper Caves | Build established: Mutant 14861 | -4/Upper Caves | Learned Research terminal intel 15012 | -4/Upper Caves | Discovered new exit (range 7) 15040 | -4/Upper Caves | Identified exit to Upper Caves 15040 | -4/Upper Caves | Entered another Upper Caves area 15070 | -4/Upper Caves | Discovered exit to Research (range 9) 15105 | -4/Upper Caves | Entered Research 15105 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15106 | -3/Research | Loaded intel: 24 terminal locations 15143 | -3/Research | Watched by a mysterious "MATRIX" hacker. 15175 | -3/Research | Identified exit to Quarantine 15199 | -3/Research | Spotted B-86 Titan 15257 | -3/Research | Fabricated Bolt Gun (x1) 15394 | -3/Research | Spotted B-90 Cyclops 15399 | -3/Research | Lost 3 parts (1n2w) 15412 | -3/Research | Entered Quarantine 15440 | -3/Quarantine | Lost 3 parts (2p1u) 15518 | -3/Quarantine | Found Alien Artifact 15526 | -3/Quarantine | Cryocooling Duct disabled 15541 | -3/Quarantine | Ambient heat levels rising (+20) 15541 | -3/Quarantine | Non-combat units ordered to evacuate 15796 | -3/Quarantine | Discovered new exit (range 22) 15820 | -3/Quarantine | Found Alien Energy Cannon 15830 | -3/Quarantine | Identified exit to Research 15831 | -3/Quarantine | Entered Research 15831 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15832 | -2/Research | Identified exit to Access 15832 | -2/Research | Identified exit to Testing 15896 | -2/Research | Repaired Cmb. Gravmag System+ 15953 | -2/Research | Repaired Cmb. Gravmag System+ 16155 | -2/Research | Discovered exit to Testing (range 12) 16171 | -2/Research | Entered Testing 16218 | -2/Testing | Protovariant out of control (PD-FAB1RMLOB8) 16218 | -2/Testing | Unleashed a protovariant (PD-FAB1RMLOB8) 16274 | -2/Testing | Found Prototype Energy Cannon 16274 | -2/Testing | Identified Cld. Nova Cannon 16285 | -2/Testing | Unstable Terrabomb Derivative detonated 16372 | -2/Testing | Found Prototype Ballistic Cannon 16372 | -2/Testing | Identified Perforator 16388 | -2/Testing | Found Prototype Processor 16388 | -2/Testing | Identified Exp. Terrain Scan Processor 16409 | -2/Testing | Found Prototype Device 16409 | -2/Testing | Identified 2N-1CE's Frost Array 16431 | -2/Testing | Spotted Striker 16432 | -2/Testing | Spotted Striker 16492 | -2/Testing | Discovered exit to Access (range 15) 16513 | -2/Testing | Entered Access 16513 | -1/Access | Evolved 2 slots: Utility x2 16514 | -1/Access | Identified exit to Command 16773 | -1/Access | Build established: Scout 16902 | -1/Access | Lost 4 parts (1n2u1w) 16949 | -1/Access | Spotted B-99 Colossus 16984 | -1/Access | Spotted B-99 Colossus 17021 | -1/Access | Lost 6 parts (2p2n2w) 17042 | -1/Access | Scrapoid reinforcements arrived 17087 | -1/Access | Lost 3 allies 17105 | -1/Access | Discovered new exit (range 5) 17114 | -1/Access | Identified Core Cannon 17115 | -1/Access | Energy Cycler disabled 17117 | -1/Access | Identified exit to Surface 17118 | *** | Escaped! Last Messages --------------- 17105_ EXIT=FOUND 17109_ Slug penetrates Sealed Heavy Doors. 17109_ Penetrated by Slug. 17110_ Dropped Lrn. Sensor Array. 17110_ HV Slug penetrates H-88 Terminator. 17110_ H-88 Terminator suffers critical hit (Destroy). 17110_ H-88 Terminator destroyed. 17110_ HV Slug penetrates Wall. 17110_ HV Slug penetrates Reinforced Barrier. 17110_ HV Slug penetrates Wall. 17110_ HV Slug penetrates H-88 Terminator. 17110_ H-88 Terminator suffers critical hit (Destroy). 17110_ H-88 Terminator destroyed. 17110_ HV Slug penetrates Wall. 17112_ Wall collapses. 17113_ Acquired Lrn. Sensor Array. 17114_ Identified Core Cannon. 17115_ ALERT: Power surge detected, dispatching additional patrols. 17117_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ###### ###""" ## ## """ ## # | | ## ### """ ## ## " ## ########## | | ## ### " ## ## ## # | | ## ### ## ## ## # | | ## ### # ###+####### # | | ## ### # # | | ###### ############ " # | | ###### # ### ############## # | | # ###########??######## / | | + ###########?? # # | | ###### #??????? ###########?? # # | | ?????# ???????? ###########?????? # # | | ?????? ?????????????????????????????+ # | | ?????? ?????????????????????????????# + | | ?????? ?????????????????????????????# #####+#### | | ?????? ?????????????????????????????# ## # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## ? # | | ?????????????????????????????###?#???# ## # | | ????????????????????########## #;#####[=;; # | | ????????#?????? "??" !%[[;; + | | ??????? #??? "??" [w*;; + | | ###### ## "??" ! ;; # | | ????" ;; # | | ????????" "@ ;; # | | ????????????" "" ;; # | | ????????????????" ;; # | | #???????????????????" ;; # | | #???????????????????" """ """ ## # | | #???????????????????" """T""" ## # | | #???????????????????########## ####### ## ? # | | ## ??????????????????????????###?????? #####?#### | | ## ??????????????????????????????????? #####?#### | | ## ??????????????????????????????????? # ? # | | ## ??????????????????????????????????? # ? # | | ## ??????????????????????????????????? #????? # | | ## ??????????????????????????????????? #????? + | | ## ??????????????????????????????????? #????? # | | ?????????????????????????????????????? #????? # | | ?????????????????????????????????????? #????? # | | ?????????????????????????????????????? ?????? # | | ??????????????????????????????????????? ?????? # | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 68 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 12 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Bolt Gun | -6/Factory | Scanalyzed Hyp. Mass Driver | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Bolt Gun | x1 | -5/Factory Bolt Gun | x1 | -5/Factory Bolt Gun | x1 | -3/Research Repaired ---------- Lgt. Treads | 62% | -10/Materials Arm. Wheel | 48% | -6/Factory Assault Cannon | 48% | -6/Factory Missile Launcher | 49% | -6/Factory Imp. Heavy Treads | 50% | -6/Factory Hyp. Mass Driver | 30% | -5/Factory Imp. Light Armor Plating | 26% | -5/Factory Cmb. Gravmag System | 46% | -2/Research Cmb. Gravmag System | 50% | -2/Research Studied --------- Lgt. Fission Core | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Hyp. Mass Driver | -3/Research | Hacked Cmb. Gravmag System | -3/Research | Hacked Alien Tech Used ----------------- Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalIonThruster Manual? 0 Play Time 02:34:41 Cumulative 2178.2 hours Start 2026.03.06 @ 02:17:14 End 2026.03.06 @ 04:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1377 Rogue 1373 Adventurer 4 Explorer 0 Win Type 0 Total 307 Types 229/14/25/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 860214e6-039f-4f12-9c07-d9f510f0f506