Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:16:28 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (433) 2165 Value Destroyed (21029) 21029 Prototype IDs (382) 7640 Alien Tech Used (13) 2600 Bonus (55723) 55723 TOTAL SCORE: 101057 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 2709 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3151 Cogmind --------- Core Integrity 896/1850 Matter 270/300 Energy 1105/1120 System Corruption 3% Temperature Cool (18) Movement Hovering (24) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Zionite Biocell Advanced Quantum Shading Machine Spectral Analyzer Surveybot 24 Chip Assembled Combat Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (15) --- Micro Antimatter Reactor Cooled Antigrav System Combat Linear Gravjet Zionite Biocell (600) Zionite Biocell (600) Experimental Reaction Control System High-powered Transdimensional Reconstructor Long-range Gatling Laser Modified Sigix Sheargun Compact HERF Cannon Sigix Shearcannon Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Zionite Biocell Advanced Quantum Shading Machine Surveybot 24 Chip Assembled Combat Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Zionite Biocell Zionite Biocell Advanced Quantum Shading Machine Experimental Reaction Control System High-powered Transdimensional Reconstructor Subatomic Replicator Modified Sigix Sheargun Compact HERF Cannon Sigix Shearcannon [Rating: 255] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Combat Linear Gravjet Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Surveybot 24 Chip Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . Utility 11 | . . . 1 . . . 1 1 . . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 7 2 3 27 1 . . 24 23 4 . 1 17 . 7 . . . 1 6 . . 3 . 3 2 3 2 . 21 12 3 18 6 6 13 46 22 Power 26 | 1 . 1 3 . . . 1 5 . . . 1 . . . . . . . . . . . . . . . . 3 1 . . . 1 3 6 . Engine 9 | 1 . 1 3 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 3 6 . Propulsion 74 | 2 . . 8 . . . 12 4 . . 1 3 . 3 . . . 1 2 . . . . . 1 1 . . 4 8 . 2 1 1 3 8 9 Treads 26 | 2 . . 6 . . . 9 2 . . 1 1 . 1 . . . 1 1 . . . . . 1 1 . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 7 | . . . 2 . . . 2 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 8 . 2 1 1 3 7 9 Flight 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 2 1 2 9 1 . . 7 8 3 . . 10 . 3 . . . . 4 . . 3 . 3 1 2 2 . 11 2 2 16 4 4 7 25 11 Device 67 | 1 . . . 1 . . 1 2 2 . . 2 . 1 . . . . 3 . . 1 . 3 . . 1 . 5 2 1 13 3 2 5 13 5 Storage 14 | 1 . . 3 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . 3 2 Processor 17 | . . . . . . . 2 2 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 2 1 . 1 4 1 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 Protection 38 | . 1 2 6 . . . 4 4 1 . . 7 . 1 . . . . . . . 1 . . 1 2 1 . 1 . 1 . . . . 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 40 | 2 1 . 7 . . . 4 6 1 . . 3 . 1 . . . . . . . . . . . . . . 3 1 1 . 1 . . 7 2 Energy Gun 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Energy Cannon 9 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 1 Ballistic Gun 9 | 2 . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 1 . . 4 . . . . 4 . 2 . . . . . . . 3 . . . 1 . . 2 . 7 3 1 . . 7 4 Parts Lost 31 | . . . 4 . . 1 5 3 2 . . 3 . . . . . 3 1 . . . . 1 . . . . . 2 . 1 1 1 . 1 2 Power 5 | . . . 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 20 | . . . 1 . . 1 3 1 1 . . 2 . . . . . 1 1 . . . . 1 . . . . . 2 . 1 1 1 . 1 2 Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . 1 1 1 2 . . 2 . . . . . 1 1 . . . . 1 . . . . . 1 . 1 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 7 8 12 21 22 23 24 23 23 23 23 19 22 22 23 23 23 21 22 23 23 22 22 22 22 21 20 21 13 8 5 8 9 11 11 12 13 Power . | . 1 . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . 1 1 1 1 2 2 . . . . . . . 1 1 Propulsion 3 | 1 2 1 3 9 9 9 8 7 6 6 5 4 4 3 4 4 4 3 3 4 4 3 3 3 2 1 2 2 1 1 . . . . 1 3 2 Utility 9 | . 3 3 4 6 7 7 6 9 10 10 10 9 15 14 15 15 15 14 14 15 15 14 13 13 14 14 11 12 8 5 1 4 6 7 5 3 5 Weapon 4 | . 1 2 3 5 5 5 7 6 6 6 6 5 3 4 4 4 4 3 3 4 4 4 3 4 3 4 4 4 2 2 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 2 1 . . . 4 4 1 . . . . . . . . . 1 . . . . . 2 5 1 1 2 1 2 1 1 . 1 4 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 12 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . 1 1 . . . 1 2 1 . . 1 . . Utility 18 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 3 1 1 2 . . . 1 . . 4 2 Weapon 6 | . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 100 98 100 100 100 93 93 91 92 92 74 76 84 78 86 73 82 82 73 80 68 78 81 79 80 83 84 79 89 86 87 87 87 91 88 91 Engine 2 | . 14 14 10 11 11 11 4 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 7 6 5 6 6 6 5 5 5 5 4 5 5 5 5 5 6 9 9 8 8 9 11 11 11 Treads 9 | . 27 28 30 22 22 22 26 11 7 7 8 9 . 9 13 13 13 9 4 5 5 5 5 5 5 5 5 5 1 . . . . . . . . Leg 5 | . . . . . . . . . . . . 2 15 13 11 13 13 15 11 9 11 11 9 10 10 10 9 10 3 . . . . . . . . Wheel 2 | . . . 2 11 11 11 9 9 7 7 7 6 7 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 2 7 7 5 . . . . . . . . . . . . . . . . . 7 18 27 26 29 29 29 29 30 Device 15 | . 12 11 8 11 11 11 1 13 14 15 15 8 14 11 10 12 6 12 21 21 23 17 20 23 22 21 23 21 19 13 11 18 19 20 23 21 19 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 15 13 11 13 13 13 11 9 11 11 11 10 10 10 10 10 6 4 4 4 4 4 3 5 8 Processor 5 | . . . . . . . 5 7 7 7 7 2 . 5 6 6 6 1 4 5 5 5 5 5 5 5 5 5 8 14 12 10 12 12 11 7 11 Protection 8 | . 1 2 13 11 11 11 19 8 7 7 7 9 . 7 8 6 13 10 6 4 5 6 7 10 9 11 12 15 10 9 8 9 8 7 2 5 3 Energy Gun 1 | . . . . . . . . 11 11 15 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 2 14 13 8 13 . 10 11 7 9 2 9 10 9 10 9 10 6 4 . 4 1 . . . 1 Ballistic Gun 3 | . 28 28 21 22 22 22 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 255 | 7 8 9 18 25 19 20 26 61 61 60 61 104 107 126 115 115 99 126 144 139 139 136 143 161 157 168 169 169 170 154 177 177 194 221 218 240 255 Average Rating 110 | 5 6 8 14 18 19 18 22 48 60 60 60 60 106 115 102 114 94 112 138 127 137 119 134 151 156 160 166 168 151 146 147 165 179 192 209 212 246 On Entrance 107 | . 7 7 9 18 19 19 18 26 55 60 60 60 104 107 115 112 94 99 126 139 139 121 136 143 155 157 168 169 168 148 154 143 171 183 212 214 234 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 11 13 13 101 101 101 101 104 126 129 126 126 159 166 171 171 171 142 178 180 174 174 163 176 182 189 189 188 188 188 58 71 81 74 87 114 118 135 Greatest Support 139 | 40 40 40 60 12 12 12 26 28 28 28 28 28 28 106 60 60 60 60 80 60 60 60 60 60 60 60 60 60 78 84 104 120 120 120 134 134 139 Greatest Overweight (x) 9 | 1 . . 8 8 8 8 9 4 4 4 4 5 5 6 2 2 2 2 6 2 2 2 2 3 3 3 3 3 3 1 . . . . . 1 1 Average Overweight (x) 1 | . . . 1 8 8 8 7 3 4 4 4 2 5 3 2 2 2 2 2 2 2 2 2 3 2 2 3 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 Average Capacity 21 | 7 8 8 14 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 16 10 9 10 10 14 15 15 15 Most Carried 25 | 4 8 8 21 22 22 24 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 Average Carried 20 | 3 7 7 12 21 22 23 24 24 24 24 24 20 24 24 25 25 24 23 24 25 25 24 24 24 24 24 24 25 16 9 5 8 9 13 14 14 14 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 15 15 15 15 Final Carried 25 | 4 8 8 21 22 22 23 25 25 24 24 25 25 25 25 25 25 24 24 25 25 25 24 25 25 25 25 25 25 10 10 10 10 10 15 13 15 14 Class Distribution -------------------- 35% | Golem 17% | Mutant 16% | Scavenger-Mutant 7% | Alien-Mutant 6% | Commander-Golem 3% | Alien-Scout 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Commander-Golem | -4/Extension Commander-Golem | -4/Cetus Commander-Golem | -4/Archives Golem | -4/Hub_04(d) Skirmisher | -3/Research Scavenger-Ninja | -3/Armory Hacker-Mutant | -3/Lab Alien-Ninja | -2/Research Alien-Scout | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Scout | -1/Access Alien-Mutant | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 9385 | 245 179 104 1088 . . 9 1315 788 305 . 20 566 185 358 48 75 . 329 315 52 25 . 224 84 88 109 44 . 206 212 . 457 224 519 160 570 482 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24854 | 26 188 151 1114 . . 16 1720 1548 571 . . 1010 350 1373 111 23 . 624 1814 164 91 . 598 562 581 186 179 743 382 344 . 444 223 991 282 4273 4172 Parts 1228 | 5 13 14 84 . . 3 88 95 14 . . 16 21 72 7 3 . 26 101 9 5 . 31 36 16 12 12 44 16 15 . 29 7 60 11 138 225 Haulers Intercepted 13 | . . . 4 . . . 5 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 12 | . . . 2 . . . 4 1 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . 7 . 1 . 22 . 7 11 . 25 . 9 3 . 28 . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 351 | . 5 3 25 . . 3 27 30 4 . . 47 11 25 4 1 . 14 26 5 1 . 12 11 7 2 . 7 3 5 . 2 1 9 1 19 41 Melee 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . Guns 76 | . 5 3 13 . . . 25 27 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 168 | . . . . . . . . . . . . . 6 22 4 1 . 8 26 5 1 . 6 11 7 2 . 7 3 3 . 2 1 1 . 12 40 AOE 82 | . . . 11 . . 3 2 3 2 . . 41 5 3 . . . 6 . . . . 6 . . . . . . . . . . . . . . Classes Destroyed 26 | 1 1 1 7 . . . 2 2 1 . . 5 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Worker 23 | . . . 2 . . . 1 6 . . . . . . . . . . 2 . . . . . . . . 3 1 . . 2 . 1 1 4 . Builder 10 | . . . 1 . . . 1 2 . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . 2 . . . Tunneler 11 | 2 . 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Hauler 13 | . . . 4 . . . 5 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycler 19 | . . . 1 . . . 6 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 2 1 4 . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . 3 . . . 2 2 . . . . . 1 . . . . 2 . . . . . 1 . . . 3 . . . . 2 1 1 . Swarmer 71 | . . 1 13 . . 3 13 4 3 . . . 3 8 4 1 . 1 4 4 . . 4 4 . . . . . 1 . . . . . . . Grunt 74 | . 5 2 3 . . . 6 12 . . . . 5 5 . . . 9 6 . . . 4 . 4 . . 1 3 2 . . . . . 7 . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 31 | . . . 9 . . . 7 2 . . . . 1 2 . . . 1 1 . . . . . 3 . . 1 . . . . 1 . 1 2 . Specialist 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . . 1 2 . . . . . 4 . . . . 1 . 1 . 4 4 . . . 5 . . . . . . . . . Programmer 44 | . . . . . . . . 9 . . . . . 4 . . . 1 12 1 . . . 3 . . . . . 2 . 2 . 5 . 5 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 26 Enhanced Sentry 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Z-Light 10 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 1 3 1 7 . . 3 7 5 3 . . 38 7 5 4 1 . 7 8 4 1 . 6 4 4 1 4 4 4 2 . 2 1 5 2 8 7 Combat Bots Only 36 | . 3 1 6 . . 3 7 4 3 . . 36 7 5 4 1 . 7 8 4 1 . 6 4 3 1 . 3 3 2 . 2 1 3 1 4 7 Max Kills in Single Turn 15 | 1 1 1 3 . . 3 2 3 2 . . 15 2 2 1 1 . 2 2 1 1 . 3 1 1 1 1 2 2 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . 3 . . 3 1 2 2 . . 15 2 2 . . . 2 . . . . 3 . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2057 | . 21 9 101 . . 3 144 118 26 . . 67 69 132 22 5 . 54 135 18 3 . 78 35 32 3 . 64 33 55 . 28 11 56 69 133 533 Missed 894 | . . 1 22 . . 1 39 44 8 . . 22 33 35 3 1 . 13 37 6 1 . 36 17 14 2 . 33 19 24 . 12 4 29 46 72 320 Hits 1163 | . 21 8 79 . . 2 105 74 18 . . 45 36 97 19 4 . 41 98 12 2 . 42 18 18 1 . 31 14 31 . 16 7 27 23 61 213 Melee 14 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 4 Projectile 1149 | . 21 8 79 . . 2 105 71 18 . . 45 36 97 19 4 . 41 98 12 2 . 42 18 18 1 . 31 14 31 . 16 7 21 23 60 209 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 59 | . . . 2 . . . 6 1 . . . . 2 2 . . . 3 2 1 . . 3 3 . . . 3 . 4 . . . 1 2 8 16 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . Part Disruptions 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 20028 | . 270 108 957 . . 20 1334 1011 454 . . 1403 474 1215 235 48 . 652 1520 155 27 . 584 205 284 88 22 872 357 706 . 291 229 1061 452 1268 3726 Core 1854 | . 37 . 57 . . . 47 119 40 . . 43 69 103 11 . . 12 97 15 . . 11 15 31 . . 154 29 92 . 22 . 316 29 73 432 Absorbed by Shields 4224 | . . . . . . . . 29 . . . 117 . . . . . . . . . . . 78 41 23 . . . . . . . . . 917 3019 Redirected to Shielding 256 | . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . 40 62 Ignored by Resistances 1804 | . . . . . . . . . . . . . . 265 54 10 . 130 314 32 6 . 123 59 69 24 5 173 74 143 . 61 46 139 . 77 . Regen/Repaired (Parts) 4159 | . 49 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 222 547 338 679 2226 Core Remaining (%) 80 | 100 . 85 . . . 85 91 . . . . . 61 . . . . 85 . . . . 87 . . . . 82 . . 85 . . 80 . . 48 Volleys Fired 1281 | 10 28 15 104 . . 1 121 78 22 . . 30 33 88 12 7 . 28 93 20 3 . 19 42 30 16 9 31 35 33 . 25 12 20 10 156 150 Largest 2 | 2 2 2 2 . . 1 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 1 . 1 1 1 1 2 1 Hottest 195 | 40 56 40 46 . . 33 46 160 160 . . 160 64 50 50 50 . 68 50 50 50 . 68 50 50 50 50 50 113 113 . 113 113 100 100 195 180 Shots Fired 1903 | 20 55 30 201 . . 1 226 147 30 . . 42 47 142 24 15 . 47 153 24 7 . 36 58 52 32 18 52 43 33 . 25 12 16 10 156 149 Gun 780 | 20 54 30 194 . . . 222 142 15 . . 8 . . . . . . . . . . . . . . . . . . . . . . . 95 . Cannon 1068 | . 1 . . . . . . 3 12 . . 17 42 140 24 15 . 38 153 24 7 . 33 58 50 32 18 52 43 33 . 25 12 16 10 61 149 Launcher 55 | . . . 7 . . 1 4 2 3 . . 17 5 2 . . . 9 . . . . 3 . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 554 | 20 54 30 194 . . . 222 21 12 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1005 | . . . . . . . . 124 15 . . 12 42 140 24 15 . 38 153 24 7 . 33 58 50 32 18 52 41 24 . 25 12 16 10 40 . Explosive 55 | . . . 7 . . 1 4 2 3 . . 17 5 2 . . . 9 . . . . 3 . 2 . . . . . . . . . . . . Electromagnetic 123 | . 1 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 2 9 . . . . . 95 4 Slashing 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 145 Robot Hit Streak 31 | 8 10 18 19 . . 5 18 13 12 . . 10 4 22 5 1 . 9 19 4 9 . 11 13 23 20 8 9 10 8 . 13 16 . . 31 29 Robot Miss Streak 9 | 2 5 1 3 . . . 3 6 4 . . 5 7 4 2 4 . 6 2 1 . . 1 1 2 2 2 2 1 3 . . 1 . . 9 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1261 | 14 37 23 141 . . 1 155 116 26 . . 33 18 67 5 1 . 26 85 9 5 . 20 21 31 24 11 28 14 15 . 14 5 23 5 147 141 Core Hits 1260 | 4 14 8 53 . . 3 68 125 16 . . 99 20 35 5 1 . 23 41 4 2 . 21 15 13 12 7 22 9 7 . 8 4 15 4 104 498 Critical Kills 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Critical Parts Destroyed 9 | . . . 1 . . . 2 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . 1 . . . 4 . 4 . . 2 . . . . . . . . . . . . . . . . . . . 1 . 5 1 8 19 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Destroy 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 5 19 Melee Attacks 378 | . . . 3 . . 1 1 20 18 . 1 59 . . . . . . . . . . . . . . . . 9 19 12 25 13 55 32 90 20 Impact 37 | . . . . . . . . . 15 . 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 329 | . . . 3 . . 1 1 20 3 . . 38 . . . . . . . . . . . . . . . . 3 13 12 25 13 55 32 90 20 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . . . . . . . Sneak Attacks 34 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 7 2 6 3 12 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75720 | 106 309 187 2942 . . 158 2747 3053 1750 . . 5079 1526 3703 348 39 . 2116 4236 389 208 . 1365 1131 1478 1474 534 1712 729 598 . 1144 480 2384 854 12107 20834 Guns 8713 | 102 309 185 1979 . . . 2315 2702 345 . . 126 . . . . . . . . . . . . . . . . . . . . . . . 650 . Cannons 43661 | . . . . . . . . . . . . 228 779 3322 348 39 . 1005 4236 389 208 . 828 1131 1431 1474 534 1464 729 598 . 275 180 167 222 3240 20834 Explosions 8369 | . . . 841 . . 158 432 183 149 . . 3655 747 324 . . . 1111 . . . . 537 . . . . 232 . . . . . . . . . Melee 14841 | . . . 112 . . . . 168 1256 . . 1070 . . . . . . . . . . . . . . . . . . . 869 300 2217 632 8217 . Ramming 136 | 4 . 2 10 . . . . . . . . . . 57 . . . . . . . . . . 47 . . 16 . . . . . . . . . Kinetic 5055 | 102 309 185 1979 . . . 2315 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 23212 | . . . . . . . . 2537 345 . . 126 779 3322 348 39 . 1005 4236 389 208 . 828 1131 1431 1474 534 1540 635 354 . 275 180 167 222 1107 . Explosive 8137 | . . . 841 . . 158 432 183 149 . . 3655 747 324 . . . 1111 . . . . 537 . . . . . . . . . . . . . . Electromagnetic 1479 | . . . . . . . . . . . . 228 . . . . . . . . . . . . . . . 156 94 244 . . . . . 650 107 Impact 2326 | . . . . . . . . . 1256 . . 1070 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35375 | . . . 112 . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . 869 300 2217 632 10350 20727 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 2 . . . . 2 2 2 2 2 6 6 6 6 6 5 5 5 5 5 2 4 4 6 6 7 . 7 3 Average Corruption 3 | . . . . . . . . 1 1 . . . . 1 2 2 2 2 2 6 6 6 6 4 5 5 4 1 1 2 4 5 6 6 . 5 2 Corruption Purged 14 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 448 | . . . . . . . . 13 2 . . . . 14 11 15 2 20 35 34 13 10 50 17 43 13 8 1 . 8 16 15 19 37 . 31 21 Message Errors 114 | . . . . . . . . 2 1 . . . . 4 2 5 2 4 12 11 3 7 12 6 9 5 2 1 . 1 . 3 4 10 . 3 5 Matter Fused 113 | . . . . . . . . 4 . . . . . 5 6 5 . 7 6 6 2 2 10 4 12 3 2 . . 2 7 6 7 4 . 10 3 Heat Flow Errors 57 | . . . . . . . . 2 . . . . . 1 2 . . 2 6 6 . 1 6 2 6 . 1 . . 1 3 3 2 3 . 6 4 Energy Discharges 51 | . . . . . . . . 4 . . . . . 2 . 2 . 2 4 5 2 . 10 1 3 3 . . . . . . 1 7 . 4 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . 1 . Data Loss (minor) 53 | . . . . . . . . 1 1 . . . . . 1 1 . 2 4 5 2 . 5 2 4 1 2 . . 1 5 2 . 6 . 4 4 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 4 1 . . . 3 . . 2 2 . 2 . Misfires 12 | . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . 3 1 1 . . . . . . . 1 . . . 1 Alerts 12 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . 3 . 1 . . . 1 . . . . 1 1 Weapon Failures 10 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 4 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4076 | . . . 60 . . . 34 . 1085 . . 449 26 122 10 . . 140 192 26 . . 15 18 17 22 11 48 29 . . 77 72 496 110 1012 5 Projectiles 588 | . . . . . . . . . . . . . 26 82 10 . . 41 192 26 . . . 18 17 22 11 48 29 . . 26 . . . 35 5 Explosions 326 | . . . 60 . . . 34 . . . . 99 . 19 . . . 99 . . . . 15 . . . . . . . . . . . . . . Melee 3162 | . . . . . . . . . 1085 . . 350 . 21 . . . . . . . . . . . . . . . . . 51 72 496 110 977 . Knockbacks 9 | . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Impact 9 | . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . 86 . . . . . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Rammed 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | 2 . 1 2 . . . . . . . . . . 2 . . . . . . . . . . 4 . . 1 . . . . . . . . . Kicked 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . 1 . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 70 41 81 . . . 75 222 72 . . 417 28 244 211 . . 117 244 251 . 259 267 127 253 . 261 . 352 300 191 250 217 198 17 220 205 Average Temperature 63 | . 23 16 18 . . . 18 40 36 . . 152 8 122 91 . . 31 73 109 . 131 116 69 97 . 145 . 93 88 74 58 85 85 17 67 59 Received Heat Transfer 2876 | . 156 63 258 . . . 405 219 48 . . 222 117 183 . . . 252 261 . . . 36 . 90 . . 21 69 75 . 45 18 9 99 42 188 Effects 7 | . . . . . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . . 1 . . 1 . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . 2 . . . . . 5 1 Combat Hostiles 8 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Parts Fried 37 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 2 . 3 . . . . . 25 2 Impact Corruptions 36 | . . . . . . . . . 26 . . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Parts Melted 37 | . . . . . . . . 14 3 . . . . 6 . . . . 1 1 1 . . . . . . . . . . . . 1 2 8 . Heat Transferred 18021 | . . . . . . . . 5450 725 . . 300 450 1806 175 25 . 550 2225 225 125 . 475 600 775 645 300 950 350 296 . 185 148 148 185 908 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 3 | . . . 1 . . . 1 2 . . . . . 3 . . . . 2 . . . . . 2 2 1 2 1 . . . . . . 3 . Low Security (%) 63 | 100 100 100 73 100 . 100 98 61 . . . . . 17 . . . . 5 . . . . 100 87 . 91 48 65 100 . 100 100 100 100 13 . Level 1 19 | . . . 26 . . . 1 24 . . . . . 22 . . . . 83 . . . . . . 96 8 30 34 . . . . . . 10 . Level 2 7 | . . . . . . . . 14 . . . . . 40 . . . . 10 . . . . . 11 3 . 21 . . . . . . . 2 . Level 3 10 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 72 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 834 | 5 90 52 236 67 . 81 206 546 . . . . . 834 . . . . 482 . . . . 110 464 406 245 663 335 127 . 120 88 91 51 409 . Initial 450 | . . . 7 67 . . . 4 . . . . . 450 . . . . 300 . . . . . 37 252 122 . 335 35 . . 63 3 17 10 . Average 153 | . 22 7 149 44 . 32 65 188 . . . . . 447 . . . . 286 . . . . 27 115 324 52 264 171 37 . 51 24 31 14 184 . Influence Increases 14109 | 10 174 135 833 . . 82 901 984 100 . . . 220 1654 90 20 . 310 1170 120 30 . 280 334 1065 376 239 1087 244 393 . 412 147 425 214 1742 318 Destroy 0b10 Robot/C 6560 | . 100 60 500 . . 60 540 600 80 . . . 180 620 80 20 . 260 520 100 20 . 240 220 480 160 80 320 80 120 . 140 20 180 20 760 . Destroy 0b10 Robot/NC 670 | 10 . 10 65 . . . 95 70 . . . . 10 30 . . . 5 40 . . . . . 20 10 25 70 20 . . 35 5 35 20 95 . Destroy Leader 1404 | . 20 20 154 . . 10 154 156 20 . . . 30 166 10 . . 30 116 20 10 . 40 50 46 . . 84 26 20 . 32 . 32 12 146 . Allied During Kill 1404 | . . . . . . . . . . . . . . 44 . . . . . . . . . . 374 170 105 197 7 13 . 31 . . . 463 . Successful Hack 186 | . 9 . 21 . . . 4 74 . . . . . . . . . . . . . . . . . . . . . 16 . . 5 4 45 8 . Disable Machine 1125 | . 15 . 15 . . . 15 30 . . . . . 210 . . . . 75 . . . . . 45 . 15 105 . 105 . 45 75 90 . 75 210 Destroy Structure 1440 | . . . 63 . . 12 18 24 . . . . . 119 . . . . 104 . . . . 64 100 36 14 296 66 44 . 84 27 39 87 150 93 Advance Influence 750 | . . . . . . . . . . . . . . 450 . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 30 30 . 45 . 15 30 45 15 Lose Combat Pursuer 345 | . 30 45 15 . . . 75 30 . . . . . 15 . . . 15 15 . . . . . . . . . 15 45 . . 15 30 . . . Influence Decreases 13811 | 10 174 116 677 158 17 82 890 451 630 14 . . 220 822 815 127 . 310 702 588 30 . 280 258 689 522 545 448 816 337 123 300 252 402 227 738 1041 Entered New Map 2830 | . . . 12 108 17 . . 7 202 4 . . . . 309 21 . . . 174 . . . . 39 200 184 . 304 32 123 . 49 4 13 7 1021 Time Decay 9327 | 10 174 116 625 50 . 82 598 414 428 10 . . 220 652 506 106 . 280 682 414 30 . 270 248 450 262 321 278 452 243 . 230 193 388 214 381 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Lost Part 242 | . . . 40 . . . 50 30 . . . . . . . . . 30 10 . . . . 10 . . . . . 12 . 10 10 10 . 10 20 Lost Ally 1020 | . . . . . . . . . . . . . . 20 . . . . 10 . . . 10 . 200 60 40 170 60 50 . 60 . . . 340 . Purge Threat 242 | . . . . . . . 242 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 2 . 1 . . . 3 17 . . . . . 10 . . . . 9 . . . . 3 1 . . 6 4 3 . 6 4 6 4 3 . Investigation 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination 38 | . . . . . . . . 7 . . . . . 5 . . . . 5 . . . . 2 . . . 1 3 1 . 2 2 4 3 3 . Reinforcement 32 | . 1 . 1 . . . 2 5 . . . . . 4 . . . . 3 . . . . 1 1 . . 5 1 2 . 3 1 1 1 . . Assault 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 63 | . . 1 2 . . . 8 2 . . . . . 3 . . . . 7 . . . . 1 5 2 . 4 4 1 . 2 . 4 4 13 . Communications Jammed 183 | . . . . . . . . . . . . . . . . . . . . . . . . 51 34 . 1 75 16 6 . . . . . . . Distress Signals 179 | . . . . . . . . . . . . . . . . . . . . . . . . 51 34 . 1 71 16 6 . . . . . . . Times Spotted 628 | . 10 8 48 . . 3 51 49 4 . . 47 13 37 4 1 . 16 32 7 1 . 12 17 20 11 3 21 22 17 . 14 4 27 31 42 56 Peak Tracking Total 37 | . 3 3 4 . . 3 7 5 1 . . 37 6 6 4 1 . 5 5 2 1 . 6 5 5 5 . 6 6 5 . 4 1 6 14 8 7 Tactical Retreats 37 | . 2 2 1 . . . 4 1 . . . . . 1 . . . 1 1 . . . . . . . . . 6 1 . 2 1 4 6 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . 1 . . . . . 1 3 . . . . . . . . . . 5 . . . . 1 3 . . . 4 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 81 | . 1 . 1 . . . 1 2 . . . 2 . 14 . . . . 5 . . . . . 3 1 1 7 . 7 2 3 5 7 . 5 14 Max in Single Turn 8 | . 1 . 1 . . . 1 1 . . . 1 . 8 . . . . 1 . . . . . 1 . . 5 . 1 1 1 1 1 . 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 4 . 12 1 1 . 9 16 . . 1 . . . . 2 4 . 1 . . 4 . 1 . . . . 2 1 . 4 1 3 6 2 1 Terminals 30 | . 3 . 9 . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 . Fabricators 10 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 2 . . Repair Stations 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers 7 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Total Hacks 222 | . 15 . 28 1 1 . 33 29 . . 1 . . . . 7 29 . 2 . . 17 . 1 . . . . 5 2 . 10 1 7 11 5 17 Successful 130 | . 7 . 9 1 1 . 13 12 . . 1 . . . . 7 29 . 1 . . 17 . . . . . . 1 2 . 3 1 1 5 2 17 Failed 92 | . 8 . 19 . . . 20 17 . . . . . . . . . . 1 . . . . 1 . . . . 4 . . 7 . 6 6 3 . Catastrophic 29 | . 2 . 7 . . . 3 7 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 231 | . 8 . 14 . . . 11 11 . . 4 . . 15 . . . . 13 . . . . 13 21 1 . 21 25 11 . 11 18 12 20 2 . Terminals 67 | . 9 . 20 . . . 16 7 . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 1 5 . Fabricators 15 | . . . . . . . . 5 . . . . . . . . . . 2 . . . . 1 . . . . 2 . . 1 . . 4 . . Repair Stations 16 | . 6 . 2 . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . 2 . . . . 9 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Scanalyzers 26 | . . . 4 . . . 12 3 . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 . . . Garrison Access 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 4 . . Terminal Hacks 87 | . 2 . 4 1 1 . 4 1 . . 1 . . . . 7 29 . . . . 17 . . . . . . . . . . . 1 . 2 17 Record 41 | . 1 . . . 1 . . . . . . . . . . 6 11 . . . . 5 . . . . . . . . . . . . . . 17 Part Schematic 17 | . . . . . . . . . . . 1 . . . . . 12 . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . 3 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 8 | . . . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Analyze 6 | . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Unauthorized Hacks 12 | . 2 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . Terminals 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Mask 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 12 . . . 9 15 . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 2 . 2 3 . . Full Trace Events 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . 4 . . . . . 3 . . . . . . . 4 . . 3 . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 138 | . . . . . . . . 1 . . 16 . . 15 . . 12 . . . . 4 . . 9 . . 20 10 13 . . 26 . 12 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 162 | . 26 . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 7 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 11 . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 80 | . . 1 . . . . . 1 . . 6 . . 1 . . . . . . . . . . 28 5 . . 6 3 . 3 . . . 26 . Largest Group 17 | . . 1 . . . . . 1 . . 6 3 . 1 . . . . . . . . . . 15 17 15 13 3 2 . 3 . . . 16 . Highest-Rated Group 1983 | . . 31 . . . . . 21 . . 210 93 . 127 . . . . . . . . . . 809 1167 955 851 288 125 . 243 . . . 1983 . Highest-Rated Ally 269 | . . 31 . . . . . 21 . . 41 40 . 127 . . . . . . . . . . 159 159 96 96 96 96 . 81 . . . 269 . Zionite Dispatches 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . 2 1 . 1 . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 230 | . . . . . . . . 12 16 . 1 63 6 10 9 17 . 5 17 8 5 . 25 2 3 . 2 1 12 1 . . . . . 15 . STAY 62 | . . . . . . . . . 5 . . 20 3 1 1 2 . 1 4 . 2 . 7 1 1 . 1 1 4 . . . . . . 8 . FOLLOW 34 | . . . . . . . . . 4 . . . . . 2 5 . 1 2 3 . . 5 1 . . 1 . 3 . . . . . . 7 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . EXPLORE 58 | . . . . . . . . . 4 . . 23 . . 3 6 . 1 . 4 2 . 11 . . . . . 4 . . . . . . . . RETURN 74 | . . . . . . . . 12 3 . 1 20 3 9 3 4 . 2 11 1 1 . 2 . 1 . . . 1 . . . . . . . . Ally Attacks 426 | . . 10 . . . . . 6 . . . . . 10 . . . . . . . . . . 88 53 21 66 12 19 . 23 . . . 118 . Total Damage 21407 | . . 145 . . . . . 104 . . . . . 920 . . . . . . . . . . 3688 1960 695 3156 745 512 . 721 . . . 8761 . Kills 94 | . . 2 . . . . . . . . . . . 7 . . . . . . . . . . 22 8 4 22 1 1 . 5 . . . 22 . Allies Corrupted 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . 6 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 25039 | 40 688 722 1988 107 320 194 995 103 . . . . . 2 . . . . 2109 1112 309 431 960 576 1939 578 1472 637 1126 569 803 614 598 1290 891 3161 705 Optics 9544 | . . . . . . . 923 . . . . . . . . . . . . . . . . . . . . . 997 569 803 614 598 1290 891 2626 233 Sensors 2911 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 598 1105 888 . . IFF 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terrain 9943 | . . . . . . . . . . . . . . . . . . . 2109 1112 309 431 960 163 . . . . 1070 569 143 521 469 375 703 537 472 Seismic 9636 | 40 688 722 1988 107 320 194 72 . . . . . . . . . . . . . . . . . . . . . . . . 222 531 1247 880 2625 . T.N.C. 103 | . . . . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 507 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . 437 1 . . Jamming 6581 | . . . . . . . . . . . . . . . . . . . . . . . . 413 1939 578 1472 637 1126 416 . . . . . . . ECM 1489 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . 258 21 207 448 363 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 3 . 2 . . . 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches 109 | . . . . . . . . 14 4 . . 21 8 13 2 5 . 3 17 2 2 . 4 4 3 . . 3 4 . . . . . . . . Drone Recoveries 96 | . . . . . . . . 14 3 . 1 21 7 12 2 5 . 3 15 2 2 . 3 1 3 . . 1 1 . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . . . . 3 . . . . 3 . . . . 3 3 . . 5 5 1 . 2 5 2 5 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 . . . . Prototype Stockpiles 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . Component Schematics 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 48784 | 145 803 887 2620 109 320 200 3147 3353 1286 702 1399 3253 1205 2415 1371 1202 165 1426 2712 1365 309 431 1561 1032 1939 578 1472 637 1126 569 803 614 598 1290 891 3630 1219 Spaces Moved 29177 | 66 395 465 1194 51 153 89 1090 1753 634 434 868 1731 564 979 337 477 79 346 1048 252 129 147 336 346 659 157 133 221 971 676 481 677 785 1527 1260 5376 2291 Core 53 | 4 . . . . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1997 | 62 395 465 947 . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5418 | . . . . . . . . . . . . . . 691 337 477 79 346 936 252 129 147 336 346 659 157 133 221 172 . . . . . . . . Wheels 7165 | . . . 247 51 153 89 962 1753 634 434 868 1010 564 288 . . . . 112 . . . . . . . . . . . . . . . . . . Hover 13685 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 799 676 481 677 785 1369 1260 5347 2291 Flight 672 | . . . . . . . . . . . . 672 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 160 160 95 210 210 210 135 135 160 160 160 35 175 176 210 210 210 210 175 210 210 210 210 240 210 210 240 240 52 45 45 41 44 44 41 35 17 Average Speed 115 | 154 160 160 166 210 210 210 241 154 160 160 160 108 175 202 210 210 210 210 207 210 210 210 210 240 239 239 240 240 85 48 45 45 46 46 41 38 27 Slowest Speed 560 | 160 160 160 240 210 210 210 560 160 160 160 160 175 175 210 210 210 210 210 226 210 210 210 210 240 240 240 240 240 240 136 45 51 51 48 41 137 112 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 340 | . . . . . . . . . . . . 340 . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . Exploration Rate (%) 59 | 6 47 85 91 12 55 14 65 57 79 56 90 83 72 31 78 88 69 66 44 58 39 61 78 12 83 62 76 31 36 46 95 22 62 76 42 85 93 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . 3 . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . 1 . . . 1 . 1 . . 1 1 1 . . 1 . . 1 . 1 . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 21 | 1 1 1 1 . 1 1 1 . 1 . 1 1 . . . 1 1 . 1 1 . 1 . 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 25 | . . 1 . . . . . . 9 . 4 . 2 . 3 2 . . . . 1 . 3 . . . . . . . . . . . . . . Spaces Dug 407 | . . . 21 . . 1 11 16 16 . . 7 5 41 6 6 . 2 24 8 1 . 36 19 48 . . 7 25 11 . 23 9 12 28 14 10 Terrain Destroyed 1162 | . . . 71 . . 16 25 29 41 . . 38 65 129 17 14 . 90 52 15 2 . 68 34 58 1 3 191 33 19 . 31 13 13 29 34 31 Melee 120 | . . . . . . 1 1 15 5 . . 5 . . . . . . . . . . . . . . . . 7 7 . 16 8 10 25 12 8 Projectile 400 | . . . . . . . . 3 12 . . 5 24 61 17 14 . 15 52 15 2 . 14 34 16 1 3 14 26 12 . 15 5 3 4 19 14 AOE 630 | . . . 71 . . 15 24 11 24 . . 28 41 68 . . . 75 . . . . 54 . 42 . . 177 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 41444 | 88 518 583 1628 53 152 98 1397 2176 832 442 876 2680 732 1256 978 663 79 1000 1446 1069 164 272 1161 492 963 332 1275 276 1213 852 1064 917 976 1883 1567 6595 2696 Wait 9268 | . 81 86 244 . . . 90 189 135 9 1 986 127 142 621 174 . 602 212 785 29 112 793 93 140 138 1117 22 122 89 505 134 132 352 185 774 47 Move 28605 | 65 394 464 1193 50 152 88 1089 1752 633 433 867 1373 563 978 336 476 78 345 1047 251 128 146 335 345 658 156 132 221 970 675 480 676 784 1376 1259 5347 2290 Hop 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 4 5 5 15 . . 2 20 11 3 . 3 70 . 4 . . . . 24 . 1 2 1 5 1 8 2 1 10 3 18 5 1 4 5 28 17 Fast Attach 237 | 7 1 . 5 1 . . 11 5 . . . 17 . 5 . . . . 4 2 . 3 . . 2 2 2 . 13 10 7 16 10 19 16 48 31 Attach 161 | . . . 3 . . 1 7 7 3 . . 6 . 4 . . 1 4 2 . . 1 . 1 . 1 . . 12 1 5 4 3 13 16 26 40 Detach 224 | . . . 1 1 . . 2 4 1 . . 14 1 6 6 2 . 11 6 9 2 3 6 1 3 1 9 . 12 . 15 7 5 14 13 37 32 Swap 354 | . 8 7 42 1 . 5 25 57 15 . 2 16 8 21 3 4 . 10 20 . . . 7 3 1 . 1 . 12 5 . 11 7 16 9 15 23 Drop 448 | . 1 5 16 . . . 31 19 2 . 2 92 . 6 . . . . 23 2 1 5 . 2 4 10 3 1 18 10 22 14 9 14 22 68 46 Fire 1281 | 10 28 15 104 . . 1 121 78 22 . . 30 33 88 12 7 . 28 93 20 3 . 19 42 30 16 9 31 35 33 . 25 12 20 10 156 150 Melee 378 | . . . 3 . . 1 1 20 18 . 1 59 . . . . . . . . . . . . . . . . 9 19 12 25 13 55 32 90 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . Crush 5 | 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 14 . . . . . . . . . . 15 . . . . . 15 . . . . . . . . . . 4 . Rewire 134 | . . . . . . . . 20 . . . . . . . . . . . . . . . . 105 . . . . 7 . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Arm / [Tes]) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Repaired Lgt. Treads 633 | -10/Materials | Discovered new exit (range 12) 949 | -10/Materials | Entered Mines 962 | -10/Mines | Assembled infested the area 1083 | -10/Mines | Received a Mining Laser from a helpful Derelict 1209 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1293 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1297 | -10/Mines | Found Prototype Device 1376 | -10/Mines | Discovered new exit (range 9) 1560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Discovered new exit (range 2) 1830 | -10/Mines | Discovered new exit (range 5) 1836 | -10/Mines | Entered Materials 1836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -9/Materials | Discovered new exit (range 16) 2328 | -9/Materials | Discovered new exit (range 16) 2371 | -9/Materials | Build established: Scavenger-Mutant 2957 | -9/Materials | Identified Exp. Sensor Array 3346 | -9/Materials | Discovered new exit (range 16) 4344 | -9/Materials | Repaired Broken Exp. Sensor Array 4456 | -9/Materials | Entered Mines 4464 | -9/Mines | Found the Drone Emporium 4474 | -9/Mines | Found Prototype Device 4474 | -9/Mines | Identified Sensor Drone Bay 4512 | -9/Mines | Identified exit to Exiles 4554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4565 | -9/Mines | Entered Exiles 4618 | -9/Exiles | Met 8R-AWN 4652 | -9/Exiles | Met EX-HEX 4729 | -9/Exiles | Met EX-DEC 4767 | -9/Exiles | Learned location of Zion (-7) 4859 | -9/Exiles | Discovered new exit (range 14) 4885 | -9/Exiles | Entered Mines 5068 | -8/Mines | Discovered new exit (range 7) 5085 | -8/Mines | Entered Materials 5085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5251 | -8/Materials | Destroyed 7 combat bots 6526 | -8/Materials | Discovered new exit (range 6) 8232 | -8/Materials | Entered Factory 8232 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8487 | -7/Factory | Discovered new exit (range 6) 8507 | -7/Factory | Discovered new exit (range 18) 8519 | -7/Factory | Identified exit to Storage 8546 | -7/Factory | Identified exit to Factory 8717 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 9514 | -7/Factory | Garrison activated, responded to threat 9824 | -7/Factory | Garrison activated, responded to threat 10179 | -7/Factory | Build established: Mutant 11272 | -7/Factory | Discovered exit to Factory (range 6) 11549 | -7/Factory | Discovered new exit (range 15) 11574 | -7/Factory | Identified exit to Lower Caves 11585 | -7/Factory | Entered Lower Caves 12051 | -7/Lower Caves | Learned Factory trap positions 12053 | -7/Lower Caves | Learned Factory terminal intel 12058 | -7/Lower Caves | Learned location of 1 exit from Factory 12559 | -7/Lower Caves | Encountered a Warlord checkpoint 12782 | -7/Lower Caves | Spotted B-75 Beast 12799 | -7/Lower Caves | Destroyed B-75 Beast 12850 | -7/Lower Caves | Discovered new exit (range 14) 12871 | -7/Lower Caves | Entered another Lower Caves area 12871 | -7/Lower Caves | Accompanied by 1 ally 12933 | -7/Lower Caves | Encountered a Warlord checkpoint 13240 | -7/Lower Caves | Discovered new exit (range 9) 13260 | -7/Lower Caves | Identified exit to Zion 13573 | -7/Lower Caves | Entered Zion 13573 | -7/Zion | Accompanied by 1 ally 13689 | -7/Zion | Found GAL Module 13716 | -7/Zion | Learned Factory non-interactive machine intel 13727 | -7/Zion | Discovered new exit (range 12) 13730 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13761 | -7/Zion | Gained Derelict followers 14327 | -7/Zion | Learned location of 2 exits from Factory 14694 | -7/Zion | Met Imprinter 14724 | -7/Zion | Imprinted 14726 | -7/Zion | Declared Zion's savior 14938 | -7/Zion | Opened final containment barrier to the Deep Caves 14964 | -7/Zion | Discovered new exit (range 3) 14964 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14972 | -7/Zion | Entered Deep Caves 14972 | -7/Deep Caves | Accompanied by 6 allies 15092 | -7/Deep Caves | Found Surveybot 24 Chip 15644 | -7/Deep Caves | Found Surveybot 24 Scanner 15697 | -7/Deep Caves | Z-Facility disabled 16295 | -7/Deep Caves | Found Prototype Protection 16295 | -7/Deep Caves | Identified Zio. Weapon Casing 16306 | -7/Deep Caves | Found Prototype Protection 16306 | -7/Deep Caves | Identified Zio. Heavy Carapace 16356 | -7/Deep Caves | Found Zio. Heavy Carapace 16430 | -7/Deep Caves | Found Zio. Weapon Casing 16436 | -7/Deep Caves | Found Zio. Heavy Carapace 16550 | -7/Deep Caves | Build established: Messiah-Mutant 16560 | -7/Deep Caves | Discovered new exit (range 6) 17093 | -7/Deep Caves | Spotted AG-02908 17127 | -7/Deep Caves | Destroyed AG-02908 17230 | -7/Deep Caves | Spotted AG-60430 17276 | -7/Deep Caves | Destroyed AG-60430 17333 | -7/Deep Caves | Triggered Deep Caves wall 17333 | -7/Deep Caves | Spotted AS-76077 17338 | -7/Deep Caves | Spotted AS-77565 17342 | -7/Deep Caves | Destroyed AS-77565 17348 | -7/Deep Caves | Destroyed AS-76077 17363 | -7/Deep Caves | Destroyed 36 combat bots 17397 | -7/Deep Caves | Exposed GOLEM chamber 17424 | -7/Deep Caves | Found GOLEM Unit 17831 | -7/Deep Caves | Found GOLEM Unit 17837 | -7/Deep Caves | Found GOLEM Unit 17974 | -7/Deep Caves | Build established: Golem 17979 | -7/Deep Caves | Found Prototype Leg 18225 | -7/Deep Caves | Entered Proximity Caves 18330 | -6/Proximity Caves | Spotter reported a threat 18347 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18375 | -6/Proximity Caves | Spotter reported a threat 18529 | -6/Proximity Caves | Spotter reported a threat 18603 | -6/Proximity Caves | Destroyed 7 combat bots 19353 | -6/Proximity Caves | Discovered exit to Factory (range 15) 19430 | -6/Proximity Caves | Entered Factory 19430 | -6/Factory | Accompanied by 1 ally 19430 | -6/Factory | Evolved 2 slots: Utility x2 19431 | -6/Factory | Identified exit to Factory 19431 | -6/Factory | Identified exit to Lower Caves 19432 | -6/Factory | Loaded intel: 118 trap records 19433 | -6/Factory | Loaded intel: 200 non-interactive machine locations 19434 | -6/Factory | Loaded intel: 26 terminal locations 19518 | -6/Factory | Zion hero teleported in (CL-ANK) 19758 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 19780 | -6/Factory | Search patrols dispatched 19792 | -6/Factory | Retrieved Zion intel report: Component Schematics 20017 | -6/Factory | Identified Potential Leg 20192 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 20323 | -6/Factory | Discovered exit to Factory (range 3) 20964 | -6/Factory | Terminal network hard line cut 21530 | -6/Factory | First assault squad dispatched 21807 | -6/Factory | Discovered exit to Lower Caves (range 16) 21845 | -6/Factory | Entered Lower Caves 21845 | -6/Lower Caves | Accompanied by 1 ally 23084 | -6/Lower Caves | Encountered a Warlord checkpoint 23140 | -6/Lower Caves | Learned Factory emergency access door positions 23163 | -6/Lower Caves | Discovered new exit (range 14) 23209 | -6/Lower Caves | Identified exit to Lower Caves 23216 | -6/Lower Caves | Entered another Lower Caves area 23309 | -6/Lower Caves | Entered an active Warlord outpost 23335 | -6/Lower Caves | Learned 8 Research zone layouts 23335 | -6/Lower Caves | Learned Armory trap positions 23335 | -6/Lower Caves | Learned Factory garrison access intel 23335 | -6/Lower Caves | Learned Armory garrison access intel 23537 | -6/Lower Caves | Learned Factory stockpile data 24331 | -6/Lower Caves | Discovered new exit (range 22) 24418 | -6/Lower Caves | Entered Data Miner 24418 | -6/Data Miner | Discovered new exit (range 6) 24458 | -6/Data Miner | Met Data Miner 24498 | -6/Data Miner | Learned location of Section 7 (-2) 24498 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24534 | -6/Data Miner | Received God Mode back door access code from Data Miner 24583 | -6/Data Miner | Entered Proximity Caves 24828 | -5/Proximity Caves | Spotter reported a threat 24982 | -5/Proximity Caves | Spotter reported a threat 25240 | -5/Proximity Caves | Spotted B-75 Beast 25315 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25396 | -5/Proximity Caves | Learned Factory garrison access intel 25401 | -5/Proximity Caves | Destroyed 7 combat bots 26009 | -5/Proximity Caves | Entered Factory 26009 | -5/Factory | Evolved 2 slots: Utility x2 26012 | -5/Factory | Loaded intel: 4 garrison access locations 26440 | -5/Factory | Destroyed 8 combat bots 26670 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 26751 | -5/Factory | Spotted B-75 Beast 26991 | -5/Factory | Retrieved Zion intel report: Guard Positions 27022 | -5/Factory | Discovered new exit (range 11) 27058 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 27071 | -5/Factory | Identified exit to Factory 27549 | -5/Factory | Terminal network hard line cut 27721 | -5/Factory | Discovered exit to Factory (range 14) 28406 | -5/Factory | Cargo convoy interrupted 28690 | -5/Factory | Discovered new exit (range 13) 28709 | -5/Factory | First assault squad dispatched 28721 | -5/Factory | Entered Upper Caves 28721 | -5/Upper Caves | Accompanied by 1 ally 29406 | -5/Upper Caves | Learned location of Armory (-3) 29814 | -5/Upper Caves | Discovered new exit (range 14) 30086 | -5/Upper Caves | Entered another Upper Caves area 30282 | -5/Upper Caves | Discovered new exit (range 16) 30336 | -5/Upper Caves | Identified exit to Zhirov 30395 | -5/Upper Caves | Entered Zhirov 30395 | -5/Zhirov | Discovered new exit (range 3) 30434 | -5/Zhirov | Met Zhirov 30474 | -5/Zhirov | Learned location of Quarantine (-2) 30474 | -5/Zhirov | Learned location of Testing (-3) 30474 | -5/Zhirov | Learned location of Command (-1) 30508 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30541 | -5/Zhirov | Found Alien Artifact 30541 | -5/Zhirov | Identified Integrated Reactor 30541 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30628 | -5/Zhirov | Found Alien Artifact 30826 | -5/Zhirov | Entered Proximity Caves 31733 | -4/Proximity Caves | Discovered exit to Factory (range 18) 32387 | -4/Proximity Caves | Entered Factory 32387 | -4/Factory | Evolved 2 slots: Utility x2 32388 | -4/Factory | Loaded intel: 4 garrison access locations 32527 | -4/Factory | Retrieved Zion intel report: Active Terminals 32859 | -4/Factory | Retrieved Zion intel report: Trap Installations 33258 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 33369 | -4/Factory | Discovered new exit (range 9) 33419 | -4/Factory | Entered Extension 33633 | -4/Extension | Rescued a captive Derelict 33727 | -4/Extension | Retrieved Zion intel report: Trap Installations 33728 | -4/Extension | Zion Heavy squad teleported in 33733 | -4/Extension | Rescued a captive Derelict 33735 | -4/Extension | Rescued a captive Derelict 33823 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 33824 | -4/Extension | Zion Heavy Resupply teleported in 34008 | -4/Extension | Zion Heavy squad teleported in 34066 | -4/Extension | Rescued a captive Derelict 34083 | -4/Extension | Spotted B-86 Titan 34119 | -4/Extension | Allies destroyed B-86 Titan 34120 | -4/Extension | Spotted B-86 Titan 34126 | -4/Extension | Build established: Commander-Golem 34144 | -4/Extension | Allies destroyed B-86 Titan 34170 | -4/Extension | Lost 8 allies 34293 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 34514 | -4/Extension | Rescued a captive Derelict 34515 | -4/Extension | Rescued a captive Derelict 34734 | -4/Extension | Build established: Golem 34797 | -4/Extension | Discovered new exit (range 16) 34801 | -4/Extension | Discovered new exit (range 14) 34916 | -4/Extension | Rescued A7 34942 | -4/Extension | Zion Hacker squad teleported in 35016 | -4/Extension | Terminal network hard line cut 35149 | -4/Extension | Rescued a captive Derelict 35151 | -4/Extension | Rescued a captive Derelict 35173 | -4/Extension | Rescued a captive Derelict 35292 | -4/Extension | Build established: Commander-Golem 35358 | -4/Extension | Entered Cetus 35358 | -4/Cetus | Accompanied by 14 allies (A7) 35363 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 35391 | -4/Cetus | Spotted Cetus Guard 35391 | -4/Cetus | Spotted Cetus Guard 35392 | -4/Cetus | Spotted Cetus Guard 35394 | -4/Cetus | Spotted Cetus Guard 35396 | -4/Cetus | Allies destroyed Cetus Guard 35402 | -4/Cetus | Allies destroyed Cetus Guard 35403 | -4/Cetus | Allies destroyed Cetus Guard 35406 | -4/Cetus | Destroyed Cetus Guard 35497 | -4/Cetus | Started Cetus Manufacturing Module 35522 | -4/Cetus | Manufactured an Enhanced Grunt 35526 | -4/Cetus | Discovered new exit (range 16) 35547 | -4/Cetus | Manufactured an Enhanced Grunt 35572 | -4/Cetus | Manufactured an Enhanced Grunt 35597 | -4/Cetus | Manufactured an Enhanced Grunt 35622 | -4/Cetus | Manufactured an Enhanced Grunt 35657 | -4/Cetus | Spotted Cetus Guard 35658 | -4/Cetus | Spotted Cetus Guard 35661 | -4/Cetus | Destroyed Cetus Guard 35667 | -4/Cetus | Spotted Cetus Guard 35667 | -4/Cetus | Spotted Cetus Guard 35668 | -4/Cetus | Allies destroyed Cetus Guard 35673 | -4/Cetus | Allies destroyed Cetus Guard 35676 | -4/Cetus | Allies destroyed Cetus Guard 35689 | -4/Cetus | Discovered new exit (range 15) 35701 | -4/Cetus | Scared off Revision 17 35799 | -4/Cetus | Murdered A7 35809 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 35936 | -4/Cetus | Entered Archives 35936 | -4/Archives | Accompanied by 15 allies 36048 | -4/Archives | Discovered new exit (range 16) 36731 | -4/Archives | Discovered new exit (range 16) 37408 | -4/Archives | Entered Hub_04(d) 37408 | -4/Hub_04(d) | Accompanied by 13 allies 37564 | -4/Hub_04(d) | Lost 5 allies 37596 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 37617 | -4/Hub_04(d) | Discovered new exit (range 9) 37633 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 37671 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 37683 | -4/Hub_04(d) | Discovered new exit (range 2) 37709 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 37813 | -4/Hub_04(d) | Lost 4 allies 37825 | -4/Hub_04(d) | Build established: Golem 37896 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 37983 | -4/Hub_04(d) | Network Hub disabled 37991 | -4/Hub_04(d) | Spotted Lightning 38011 | -4/Hub_04(d) | Spotted Lightning 38012 | -4/Hub_04(d) | Spotted Lightning 38014 | -4/Hub_04(d) | Spotted Lightning 38045 | -4/Hub_04(d) | Entered Research 38045 | -3/Research | Evolved 2 slots: Propulsion x2 38292 | -3/Research | Retrieved Zion intel report: Component Stockpiles 38465 | -3/Research | Build established: Skirmisher 38624 | -3/Research | Retrieved Zion intel report: Prototype Schematics 38661 | -3/Research | Spotted B-86 Titan 38708 | -3/Research | Spotted B-86 Titan 38712 | -3/Research | Discovered new exit (range 11) 38870 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 38945 | -3/Research | Identified Transdimensional Reconstructor 38945 | -3/Research | Warped through subspace 39014 | -3/Research | Spotted B-86 Titan 39051 | -3/Research | Retrieved Zion intel report: Active Garrisons 39118 | -3/Research | Discovered new exit (range 14) 39120 | -3/Research | Retrieved Zion intel report: Emergency Access 39121 | -3/Research | Zion Light squad teleported in 39149 | -3/Research | Zion Light squad teleported in 39171 | -3/Research | Identified exit to Armory 39171 | -3/Research | Entered Armory 39171 | -3/Armory | Accompanied by 1 ally 39172 | -3/Armory | Met VL-GR5, who suggested a friendly competition 39172 | -3/Armory | Loaded intel: 65 trap records 39186 | -3/Armory | Lost 4 allies 39227 | -3/Armory | Zion Melee Resupply teleported in 39339 | -3/Armory | Retrieved Zion intel report: Component Schematics 39422 | -3/Armory | Discovered new exit (range 14) 39515 | -3/Armory | Discovered new exit (range 7) 39715 | -3/Armory | Discovered new exit (range 13) 39739 | -3/Armory | Identified exit to Lab 39740 | -3/Armory | Entered Lab 39744 | -3/Lab | Discovered new exit (range 9) 39747 | -3/Lab | Identified exit to Research 39749 | -3/Lab | Hidden lab's door opened automatically 39749 | -3/Lab | Sensor layout match revealed 39750 | -3/Lab | Gained access to the hidden lab's interior 39851 | -3/Lab | Found Alien Artifact 39904 | -3/Lab | Found Transdimensional Reconstructor 39912 | -3/Lab | Found Alien Artifact 39912 | -3/Lab | Identified Integrated Dissipator 39912 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 39922 | -3/Lab | Found Alien Artifact 39922 | -3/Lab | Identified Core Expander 39922 | -3/Lab | Installed Core Expander, added new Power slot 40080 | -3/Lab | Found Prototype Hackware 40124 | -3/Lab | Found Prototype Protection 40152 | -3/Lab | Build established: Hacker-Mutant 40328 | -3/Lab | Found Prototype Energy Cannon 40354 | -3/Lab | Identified Warp Cannon 40364 | -3/Lab | Identified Hvy. Regenerative Plating 40369 | -3/Lab | Identified Core Reset Matrix 40369 | -3/Lab | Used Core Reset Matrix 40370 | -3/Lab | Discovered exit to Research (range 9) 40543 | -3/Lab | Entered Research 40543 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 40617 | -2/Research | Found Prototype Device 40617 | -2/Research | Identified System Purifier 40633 | -2/Research | Retrieved Zion intel report: Active Terminals 40784 | -2/Research | Retrieved Zion intel report: Component Stockpiles 40785 | -2/Research | Zion Hacker squad teleported in 40818 | -2/Research | Garrison activated, responded to threat 40849 | -2/Research | Identified Deep Network Scanner 40873 | -2/Research | Lost 3 allies 40886 | -2/Research | Build established: Alien-Ninja 40913 | -2/Research | Spotted B-90 Cyclops 41042 | -2/Research | Found Prototype Device 41042 | -2/Research | Identified Exp. EM Disruption Field 41098 | -2/Research | Spotted B-90 Cyclops 41108 | -2/Research | Discovered new exit (range 12) 41113 | -2/Research | Identified exit to Access 41154 | -2/Research | Discovered new exit (range 5) 41157 | -2/Research | Identified exit to Quarantine 41157 | -2/Research | Entered Quarantine 41158 | -2/Quarantine | Detected hypermatrix surge 41158 | -2/Quarantine | Sensed 16 artifacts in vicinity 41308 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 41322 | -2/Quarantine | Found Sigix Broadsword 41493 | -2/Quarantine | Build established: Alien-Scout 41574 | -2/Quarantine | Discovered exit to Access (range 14) 41579 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 41590 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 41608 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 41620 | -2/Quarantine | Found Subatomic Replicator 41639 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 41682 | -2/Quarantine | Spotted Fortress 41718 | -2/Quarantine | Discovered new exit (range 5) 41718 | -2/Quarantine | Discovered new exit (range 6) 41720 | -2/Quarantine | Identified exit to Protoforge 41721 | -2/Quarantine | Identified exit to Section 7 41755 | -2/Quarantine | Entered Section 7 41756 | -2/Section 7 | Detected hypermatrix surge 41756 | -2/Section 7 | Sensed 21 artifacts in vicinity 41773 | -2/Section 7 | Spotted B-90 Cyclops 41811 | -2/Section 7 | Found Microwarp Drive 41914 | -2/Section 7 | Found Integrated Mediator 41914 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 42010 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 42036 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 42142 | -2/Section 7 | Discovered exit to Access (range 19) 42203 | -2/Section 7 | Spotted S7 Guard 42235 | -2/Section 7 | Found Integrated Dissipator 42235 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 42393 | -2/Section 7 | Found Integrated Dissipator 42393 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 42431 | -2/Section 7 | Spotted Executioner 42436 | -2/Section 7 | Spotted Executioner 42447 | -2/Section 7 | Spotted Alpha 7 42453 | -2/Section 7 | Spotted Alpha 7 42461 | -2/Section 7 | Spotted B-99 Colossus 42484 | -2/Section 7 | Found Integrated Reactor 42484 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 42486 | -2/Section 7 | Found Integrated Reactor 42486 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 42558 | -2/Section 7 | Found LRC Armor 42558 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 42684 | -2/Section 7 | Build established: Alien-Ninja 42721 | -2/Section 7 | Spotted Striker 42722 | -2/Section 7 | Spotted Striker 42768 | -2/Section 7 | Spotted Striker 42768 | -2/Section 7 | Spotted Striker 42773 | -2/Section 7 | Destroyed Striker 42775 | -2/Section 7 | Destroyed Striker 42809 | -2/Section 7 | Destroyed Striker 42821 | -2/Section 7 | Destroyed Striker 42859 | -2/Section 7 | Found Sigix Shearcannon 43045 | -2/Section 7 | Entered Access 43045 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 43109 | -1/Access | Retrieved Zion intel report: Active Terminals 43230 | -1/Access | Retrieved Zion intel report: Main Access 43230 | -1/Access | Identified exit to Surface 43304 | -1/Access | Fabricated Cmb. Linear Gravjet? 43435 | -1/Access | Retrieved Zion intel report: Unaware Analyses 43633 | -1/Access | Build established: Alien-Scout 43703 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 43760 | -1/Access | Retrieved Zion intel report: Prototype Schematics 43789 | -1/Access | Spotted B-99 Colossus 43928 | -1/Access | Discovered new exit (range 9) 43932 | -1/Access | Identified exit to Command 43936 | -1/Access | Entered Command 44193 | -1/Command | Spotted B-99 Colossus 44239 | -1/Command | Build established: Alien-Mutant 44276 | -1/Command | Spotted M Guard 44276 | -1/Command | Spotted M Guard 44276 | -1/Command | Spotted Combat Programmer 44277 | -1/Command | Spotted Combat Programmer 44320 | -1/Command | Destroyed M Guard 44392 | -1/Command | Destroyed M Guard 44414 | -1/Command | Found Prototype Reactor 44414 | -1/Command | Identified Zero-point Reactor 44421 | -1/Command | Found Zero-point Reactor 44430 | -1/Command | Found Zero-point Reactor 44441 | -1/Command | Found Prototype Device 44441 | -1/Command | Identified AEGIS Remote Shield 44482 | -1/Command | Warp Cannon suddenly broke down 44492 | -1/Command | Destroyed Combat Programmer 44494 | -1/Command | Destroyed Combat Programmer 44494 | -1/Command | All MAIN.C guards destroyed 44612 | -1/Command | Disengaged cave seal 44612 | -1/Command | Zionites emerged from the dark tunnel 44831 | -1/Command | Met MAIN.C 44837 | -1/Command | Allies destroyed MAIN.C Shell 44837 | -1/Command | 0b10 Conduit disabled 44840 | -1/Command | MAIN.C activated Command garrisons 44864 | -1/Command | Allies destroyed MAIN.C 44865 | -1/Command | Discovered exit to Surface (range 42) 44865 | -1/Command | Discovered exit to Surface (range 92) 44865 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46133 | -1/Command | Murdered Z-Experimental 46140 | -1/Command | Found Prototype Energy Cannon 46140 | -1/Command | Identified Zio. Alpha Cannon 46277 | -1/Command | Found Prototype Protection 46277 | -1/Command | Identified Zio. Weapon Casing 46352 | -1/Command | Found Zio. Weapon Casing 46536 | -1/Command | Murdered 3 allies 46724 | -1/Command | Found Exp. Core Analyzer 47561 | -1/Command | Warped through subspace to slip node 47561 | -1/Command | Discovered new exit (range 5) 47566 | -1/Command | Entered Access_0 47567 | -1/Access_0 | Sensed 3 artifacts in vicinity 47567 | -1/Access_0 | Met Architect 47574 | -1/Access_0 | Architect warped through subspace 47582 | -1/Access_0 | Destroyed A8 47603 | -1/Access_0 | Subspace Access Node disabled 47622 | -1/Access_0 | Found Integrity Redistributor 47629 | -1/Access_0 | Architect warped through subspace 47682 | -1/Access_0 | Architect warped through subspace 47703 | -1/Access_0 | A6 warped into view 47712 | -1/Access_0 | Destroyed A6 47720 | -1/Access_0 | Architect warped through subspace 47747 | -1/Access_0 | Subspace Access Node disabled 47771 | -1/Access_0 | Architect warped through subspace 47810 | -1/Access_0 | Architect warped through subspace 47842 | -1/Access_0 | Subspace Access Node disabled 47859 | -1/Access_0 | Architect warped through subspace 47884 | -1/Access_0 | A5 warped into view 47896 | -1/Access_0 | Architect warped through subspace 47909 | -1/Access_0 | Destroyed A5 47945 | -1/Access_0 | Build established: Alien-Sprinter 47956 | -1/Access_0 | Architect warped through subspace 47979 | -1/Access_0 | Destroyed A2 47981 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 48003 | -1/Access_0 | Architect warped through subspace 48010 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-187) 48029 | -1/Access_0 | Destroyed 7 combat bots 48066 | -1/Access_0 | Architect warped through subspace 48069 | -1/Access_0 | Singularity Gate disabled 48072 | -1/Access_0 | Singularity Gate disabled 48113 | -1/Access_0 | Architect warped through subspace 48121 | -1/Access_0 | Found Prototype Device 48121 | -1/Access_0 | Identified Desublimator 48169 | -1/Access_0 | Architect warped through subspace 48196 | -1/Access_0 | Architect warped through subspace 48219 | -1/Access_0 | Subspace Access Node disabled 48226 | -1/Access_0 | A4 warped into view 48248 | -1/Access_0 | Destroyed A4 48275 | -1/Access_0 | Destroyed Architect 48277 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 48289 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 48291 | -1/Access_0 | Found Prototype Hackware 48291 | -1/Access_0 | Identified Architect God Chip D 48294 | -1/Access_0 | Found Prototype Hackware 48294 | -1/Access_0 | Identified Architect God Chip A 48297 | -1/Access_0 | Found Modified Sigix Sheargun 48298 | -1/Access_0 | Found Exp. Phase Shifter 48317 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 48531 | -1/Access_0 | A3 warped into view 48546 | -1/Access_0 | Destroyed A3 48552 | -1/Access_0 | Found Spectral Analyzer 48644 | -1/Access_0 | Found Sigix Corpse 48650 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 48764 | -1/Access_0 | Found Integrated Dissipator 48764 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48781 | -1/Access_0 | Warped through subspace to slip node 48781 | -1/Access_0 | Discovered exit to Surface (range 8) 48782 | -1/Access_0 | Core integrity fell below 50% 48785 | *** | Heading to fleet! Last Messages --------------- LRC-V3 visited Zion, a variety of advanced technology of unknown origin has been leaking into the vicinity of 0b10. It seems like yet more intriguing events are taking place deeper in the caves. It's probably about time to send A3 on an intel-gathering mission. >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 48781_ Warped through subspace, drawn to slip node. 48781_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 100 Energy Generation 119 Energy Capacity 1720 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 25 Corruption Block 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 26 Item Schematics ----------------- Exp. Transmission Jammer | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Diametric Drive | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Imp. Matter Neutralizer | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Force Lance | -2/Quarantine | Z-intel Imp. Thunder Leg | -2/Quarantine | Z-intel Biometal Medium Treads | -2/Quarantine | Z-intel Adv. Hacking Suite | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Thunder Leg | -2/Quarantine | Z-intel Lgt. Particle Reactor | -2/Quarantine | Z-intel Adv. Launcher Guidance Computer | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel VSS Leg | -2/Quarantine | Z-intel Field Propulsion Array | -2/Quarantine | Z-intel HERF Cannon | -2/Quarantine | Z-intel Lrn. Sensor Array | -2/Quarantine | Z-intel Adv. Weight Redist. System | -2/Quarantine | Z-intel Imp. Remote Force Field | -2/Quarantine | Z-intel Exp. Energy Well | -1/Access | Z-intel Exp. Matter Compressor | -1/Access | Z-intel Exp. EM Disruption Field | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Quantum Shading Machine | -1/Access | Z-intel Exp. Optical Array | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Exp. Gyrokinetic Inverter | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Hvy. Neutron Cannon | -1/Access | Z-intel Adv. Energy Well | -1/Access | Z-intel Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel Fabricated ------------ Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Repaired ---------- Lgt. Treads | 65% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Core Reset Matrix Sigix Broadsword Microwarp Drive Integrated Mediator LRC Armor Sigix Shearcannon Integrity Redistributor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerFireAutocannon Manual? 0 Play Time 06:34:14 Cumulative 827.2 hours Start 2025.05.06 @ 18:33:16 End 2025.05.17 @ 14:16:28 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 773 Rogue 686 Adventurer 87 Explorer 0 Win Type 2 Total 54 Types 9/2/31/2/1/1/4/1/1/2 Lore% 96 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b1f8a3-bb1a-447d-bc29-60af710b5a09