Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.24 @ 16:10:41 Player: Bullet Bait Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (983) 983 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2903 Bonus ------- None Cogmind --------- Core Integrity 5/550 Matter 233/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Precision Beam Rifle Scythe > --- INVENTORY (10) --- Titanium Leg Improved Targeting Computer ECM Suite Improved Weapon Shielding High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Particle Charger > --- WEAPON ----------- EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Titanium Leg Improved Targeting Computer ECM Suite Hardlight Generator High-powered Tractor Beam Beam Rifle Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 54 | 8 3 25 18 Power 9 | 1 . 2 6 Engine 4 | 1 . 2 1 Core 5 | . . . 5 Reactor . | . . . . Propulsion 22 | 2 2 14 4 Treads 5 | 2 . . 3 Leg 4 | . . 3 1 Wheel 4 | . . 4 . Hover 5 | . 2 3 . Flight 4 | . . 4 . Utility 11 | 3 1 5 2 Device 6 | 1 . 3 2 Storage 3 | 1 1 1 . Processor 2 | 1 . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 4 6 Energy Gun 6 | . . 3 3 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . 3 14 Power 3 | . . . 3 Propulsion 6 | . . 3 3 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . 3 11 Average Slot Usage (%) 92 | . 98 97 78 Engine 9 | . 14 11 2 Core 2 | . . . 8 Treads 6 | . 14 . 6 Leg 6 | . . 1 18 Wheel 4 | . . 11 . Hover 9 | . 13 14 . Flight 1 | . . 3 . Device 13 | . 14 16 7 Storage 11 | . 14 11 9 Processor 5 | . . 5 9 Energy Gun 8 | . . 9 14 Ballistic Gun 12 | . 28 12 . Naked Turns . | . . . . Heaviest Build 41 | 14 18 30 41 Greatest Support 64 | 40 40 51 64 Greatest Overweight (x) 6 | . 2 6 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 10 | 4 8 10 10 Average Carried 6 | 1 5 8 7 Final Capacity 10 | 6 8 10 10 Final Carried 10 | 3 8 10 5 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1048 | 308 56 535 149 Remotely 60 | . . 60 . Salvage Created 1555 | 131 168 839 417 Parts 116 | 11 14 66 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | . . 3 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 3 17 10 Guns 24 | . 3 17 4 AOE 4 | . . . 4 Classes Destroyed 9 | 3 2 3 1 Worker 7 | 1 2 4 . Builder 5 | . . 2 3 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 3 | 1 . 2 . Watcher 4 | . 1 2 1 Swarmer 14 | . . 11 3 Grunt 10 | . 3 1 6 Sentry 6 | . . 5 1 Best Kill Streak 9 | 3 5 9 5 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2509 | . 100 494 1915 Core 681 | . 17 119 545 Absorbed by Shields 24 | . . . 24 Core Remaining (%) 87 | 100 93 70 . Volleys Fired 115 | 11 18 54 32 Largest 3 | 2 2 2 3 Hottest 130 | 40 40 101 130 Shots Fired 224 | 22 36 108 58 Gun 218 | 22 36 108 52 Cannon . | . . . . Launcher 4 | . . . 4 Special 2 | . . . 2 Kinetic 118 | 22 36 60 . Thermal 37 | . . 24 13 Explosive 4 | . . . 4 Electromagnetic 65 | . . 24 41 Robot Hit Streak 26 | 8 14 22 26 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 157 | 16 21 74 46 Core Hits 77 | 5 11 35 26 Critical Hits 3 | 2 . 1 . Critical Kills . | . . . . Critical Parts Destroyed 3 | 2 . 1 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2945 | 228 188 1078 1451 Guns 2092 | 228 188 1048 628 Cannons . | . . . . Explosions 737 | . . 30 707 Melee 92 | . . . 92 Ramming . | . . . . Kinetic 927 | 228 188 511 . Thermal 627 | . . 216 411 Explosive 477 | . . . 477 Electromagnetic 822 | . . 351 471 Impact . | . . . . Slashing 92 | . . . 92 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 170 | . . 7 163 Shots 7 | . . 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 702 | . 8 231 702 Average Temperature 208 | . 3 69 306 Received Heat Transfer 1072 | . 72 108 892 Effects 30 | . . . 30 Shutdowns 9 | . . . 9 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1201 | . . 531 670 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 358 | 20 146 358 349 Initial 84 | . 11 5 84 Average 148 | 6 79 180 203 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 50 51 Level 1 32 | . . 49 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 8 24 23 Peak Tracking Total 10 | . 2 10 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 6 1 Terminals 9 | . 2 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 8 20 3 Successful 17 | . 4 11 2 Failed 14 | . 4 9 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 8 | . 3 5 . Terminals 31 | . 8 20 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 3 9 2 Record 1 | . 1 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Level Access Points 2 | . 1 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Hauler Manifests 2 | . . 2 . Registered Components 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 6 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1611 | 115 414 622 460 Spaces Moved 883 | 43 230 371 239 Core 8 | 5 . 1 2 Treads 233 | 38 103 . 92 Legs 156 | . . 11 145 Wheels 172 | . . 172 . Hover 308 | . 127 181 . Flight 6 | . . 6 . Fastest Speed 50 | 50 116 80 130 Average Speed 125 | 147 140 105 138 Slowest Speed 360 | 160 180 360 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 51 45 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 4 47 Melee . | . . . . Projectile 1 | . . . 1 AOE 50 | . . 4 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1162 | 72 287 495 308 Wait 34 | . 19 11 4 Move 880 | 42 229 370 239 Hop . | . . . . Pick Up 47 | 11 10 17 9 Fast Attach 7 | . 2 4 1 Attach 27 | 7 . 7 13 Detach . | . . . . Swap 20 | 1 1 14 4 Drop 29 | . 8 18 3 Fire 115 | 11 18 54 32 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 7) 179 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 440 | -10/Materials | Identified exit to Materials 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Lost 3 parts (3n) 839 | -9/Materials | Destroyed 7 combat bots 901 | -9/Materials | Identified exit to Materials 1152 | -9/Materials | Entered another Materials area 1152 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1414 | -8/Materials | Core integrity fell below 50% 1429 | -8/Materials | Garrison activated, responded to threat 1470 | -8/Materials | Lost 11 parts (2p2n1u6w) 1532 | -8/Materials | Core integrity fell below 20% 1612 | -8/Materials | Self-destructed Last Messages --------------- 01450_ K-01 Serf collects debris. 01451_ Acquired Adv. Treads. 01453_ U-05 Engineer builds a Wall. 01454_ K-01 Serf collects debris. 01458_ U-05 Engineer builds a Wall. 01462_ The unstable cave ceiling collapses. 01470_ U-05 Engineer lays Concrete. 01473_ U-05 Engineer builds a Wall. 01477_ U-05 Engineer lays Concrete. 01551_ W-25 Informer distress signal alerts nearby ally. 01569_ Acquired Prototype Energy Gun. 01570_ Identified Prc. Beam Rifle. 01577_ Acquired Imp. Weapon Shielding. 01587_ Nuclear Core destroyed. 01587_ Hardlight Generator destroyed. 01594_ Acquired Scythe. 01600_ G-47 Trooper destroyed. 01604_ Adv. Treads destroyed. 01605_ Acquired 26 matter. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????############# | | ????????????????# | | ???????#+#??????# ######## | | ???????# #??????# # # | | ???????# #???#### # """ + | | ???????# #??##!! # """ #### | | ???????# #??#! # """ #??? | | ???????# #??#! + #??? | | ######?# #??#! # #??? | | # #?# #??#! ##+###+#??? | | # Y ### #####!! #?# ???? | | # # #?#### #?# #??? | | # Y @# ###### ## ### | | # Y/ | | # # ###### ##### # | | # !!|# #????# #?????### | | # !!|## ##???##+######### | | # !||## #????# ## | | ####### #????# # | | ??????# #????# + | | ??????# #????# # | | ??????# #????############## | | ??????# #??????# #? | | ??????# +???!??# ## | | ??????# #??????# # | | ??????# #??????# # | | ??????# #??????# """ """ # | | ??????# #??????# """ """ # | | ??????# #??????# """ """ # | | ??????? ???????# # | | ???????????###########+###### | | ???????????# | | ???????????# | | ???????????# | | ??????????#####+######+###### | | ??????????# # #?# | | ??????????# """ # """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing root@ Challenges ------------ None Game ------ Seed ArmageddonBeamTerrabomb Manual? 0 Play Time 00:28:10 Cumulative 9.9 hours Start 2021.11.24 @ 15:39:23 End 2021.11.24 @ 16:10:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3017fccf-cfad-44ea-ab44-9c25bd25c111