Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 20:48:03 Player: tkc Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (128) 640 Value Destroyed (3770) 3770 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 10126 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 180 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 97/100 System Corruption 17% Temperature Cool (12) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel Compact Wheel > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Target Analyzer > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Faulty Improved Airjet Cooled Aerolev Unit Antigrav System Large Matter Pod (150) Terrain Scan Processor Guided EMP Blaster Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Power Sword > --- INVENTORY -------- Armored Huge Wheel Cooled Aerolev Unit Gravmag Array Large Matter Pod Heavy EM Shotgun Phase Cannon Heavy Battle Rifle Heavy Battle Rifle Coil Gun Guided EMP Blaster Rocket Launcher Katana [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . . . . 1 Utility 6 | . . . 2 . 1 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 181 | 9 5 4 21 5 23 21 4 3 24 1 20 41 Power 21 | 1 1 2 5 . 4 2 . . 1 . 1 4 Engine 15 | 1 1 2 5 . 4 . . . . . . 2 Core 6 | . . . . . . 2 . . 1 . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 53 | 2 . . 5 1 7 6 . . 7 . 7 18 Treads 8 | 1 . . 2 . 5 . . . . . . . Leg 7 | . . . . . . . . . . . . 7 Wheel 12 | 1 . . 3 1 1 . . . . . . 6 Hover 26 | . . . . . 1 6 . . 7 . 7 5 Flight . | . . . . . . . . . . . . . Utility 49 | 3 1 1 5 1 5 8 2 3 8 . 6 6 Device 20 | 2 . . 1 . 2 4 . 2 4 . 2 3 Storage 11 | 1 1 1 3 . 1 . . . 1 . 1 2 Processor 7 | . . . . . 1 1 . 1 2 . 1 1 Hackware 7 | . . . . . . 3 2 . 1 . 1 . Protection 4 | . . . 1 1 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 58 | 3 3 1 6 3 7 5 2 . 8 1 6 13 Energy Gun 13 | 1 1 . 1 . 2 1 . . 4 . . 3 Energy Cannon 4 | . . . 2 . . . . . 1 . . 1 Ballistic Gun 18 | 2 2 1 1 . 4 2 . . . . 2 4 Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 11 | . . . 1 2 . . 1 . 2 . 3 2 Special Weapon 2 | . . . . . . . . . . 1 . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . . 1 2 1 . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 4 . . . 2 . 1 2 Parts Lost 60 | . . 2 5 4 7 3 1 . . . 6 32 Power 10 | . . 2 2 . 1 1 . . . . . 4 Propulsion 14 | . . . 1 1 2 . . . . . . 10 Utility 19 | . . . 1 1 2 1 1 . . . 5 8 Weapon 17 | . . . 1 2 2 1 . . . . 1 10 Highest Loss Streak 16 | . . 1 2 3 3 3 1 . . . 5 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 95 89 92 92 97 97 94 100 85 65 Engine 6 | . 14 13 10 1 7 . . . . . . 2 Core 1 | . . . . . . 6 7 7 6 6 6 2 Treads 8 | . 14 14 11 11 16 . . . . . . . Wheel 7 | . 14 14 10 10 7 . . . . . . 2 Hover 7 | . . . . . . 28 30 30 24 26 17 8 Device 9 | . 14 14 13 1 4 8 7 7 12 13 6 7 Storage 17 | . 14 14 23 33 31 7 7 7 6 6 6 6 Processor 3 | . . . . . . 6 7 12 10 13 13 10 Hackware 5 | . . . . . . 16 19 15 20 20 17 7 Protection 2 | . . . 3 8 6 . . . . . 3 . Energy Gun 2 | . 1 . 4 . 3 6 7 7 5 1 . . Energy Cannon 1 | . . . 1 11 1 . . . . . . . Ballistic Gun 10 | . 26 27 12 1 8 3 . . . . 2 1 Ballistic Cannon 1 | . . . . 8 3 . . . . . . . Launcher 1 | . . . 1 . . . 1 . . . 3 2 Slashing Weapon 1 | . . . . . 1 4 5 7 6 6 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 13 27 88 122 123 129 33 34 32 35 34 40 48 Greatest Support 84 | 20 20 10 12 12 60 32 32 32 36 34 49 84 Greatest Overweight (x) 12 | . 2 8 12 10 10 1 1 . 1 . 1 9 Average Overweight (x) 2 | . 1 5 10 9 9 . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 19 | 7 10 21 25 25 25 15 15 15 15 15 15 15 Most Carried 25 | 8 15 19 25 25 25 25 15 15 15 15 15 15 Average Carried 18 | 3 9 17 24 21 24 14 14 15 14 15 14 12 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 Final Carried 25 | 8 15 19 25 21 25 15 15 15 15 15 15 8 Class Distribution -------------------- 67% | Mutant 18% | Hacker-Mutant 10% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Matter Collected 3994 | 277 144 134 418 255 704 147 387 . . 280 327 921 Remotely . | . . . . . . . . . . . . . Salvage Created 4594 | 155 166 271 715 119 975 146 . . . . 702 1345 Parts 253 | 13 7 20 41 5 54 8 . . . . 39 66 Haulers Intercepted 9 | . 1 . 3 . 4 . . . . . 1 . Recyclers Shooed 10 | 1 . . . . 4 . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed 108 | . 2 8 20 22 17 5 . . . . 17 17 Melee 1 | . . . . . . . . . . . . 1 Guns 50 | . 2 8 13 . 12 5 . . . . 4 6 Cannons 14 | . . . 2 5 5 . . . . . . 2 AOE 41 | . . . 3 17 . . . . . . 13 8 Classes Destroyed 15 | 2 2 1 2 2 3 . . . . . 2 1 Worker 7 | . . . . . . . . . . . 3 4 Builder 7 | . . . . . . . . . . . . 7 Tunneler 4 | 3 . . . . . . . . . . . 1 Hauler 9 | . 1 . 3 . 4 . . . . . 1 . Recycler 8 | 1 . . . . 3 . . . . . 1 3 Watcher 2 | . . . . . 2 . . . . . . . Swarmer 28 | . . 3 11 3 3 4 . . . . 4 . Grunt 38 | . 2 5 4 . 6 . . . . . 9 12 Brawler 3 | . . . 1 . 1 . . . . . 1 . Duelist 2 | . . . . . 1 . . . . . 1 . Sentry 9 | . . . 4 . 4 . . . . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 5 | . . . . . 2 1 . . . . . 2 Programmer 4 | . . . . . . . . . . . 1 3 Assembled 17 | . . . . 17 . . . . . . . . Best Kill Streak 20 | 3 1 3 4 20 7 4 . . . . 4 8 Combat Bots Only 20 | . 1 3 4 20 5 4 . . . . 3 5 Max Kills in Single Turn 4 | 1 1 1 2 4 1 1 . . . . 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . . . . . . 2 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Damage Taken 10234 | . 149 277 1163 989 1696 567 104 . 53 . 1197 4039 Core 1934 | . 28 46 167 218 201 42 30 . . . 189 1013 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 142 | . . . . . . 142 . . . . . . Core Remaining (%) 67 | 100 . 70 . 3 63 . . 89 . . 77 . Volleys Fired 353 | 13 18 32 60 16 79 26 8 2 . . 39 60 Largest 2 | 2 2 2 2 2 2 2 1 1 . . 2 2 Hottest 118 | 60 60 60 91 112 112 75 33 50 . . 66 118 Shots Fired 596 | 26 34 65 112 32 150 34 8 2 . . 51 82 Gun 445 | 26 34 65 99 . 110 34 . 2 . . 24 51 Cannon 80 | . . . 11 21 40 . . . . . . 8 Launcher 70 | . . . 2 11 . . 8 . . . 27 22 Special 1 | . . . . . . . . . . . . 1 Kinetic 383 | 20 22 62 54 4 124 29 . . . . 24 44 Thermal 107 | . . . 56 17 26 . . . . . . 8 Explosive 70 | . . . 2 11 . . 8 . . . 27 22 Electromagnetic 35 | 6 12 3 . . . 5 . 2 . . . 7 Robot Hit Streak 18 | 3 5 18 16 7 10 16 18 . . . 12 9 Robot Miss Streak 8 | 4 2 3 3 3 8 1 2 . . . 2 5 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 2 | . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 Shots Hit Robots 438 | 11 21 45 78 17 114 29 5 . . . 41 77 Core Hits 305 | 5 9 18 29 44 69 10 1 . . . 48 72 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . 2 1 Critical Strikes 11 | . . 1 6 . . . . . . . 2 2 Burn 6 | . . . 6 . . . . . . . . . Destroy 4 | . . 1 . . . . . . . . 2 1 Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 104 | . . . 1 . . 12 1 8 20 . 32 30 Impact 1 | . . . 1 . . . . . . . . . Slashing 103 | . . . . . . 12 1 8 20 . 32 30 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . 1 11 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12960 | 163 211 296 1320 1421 2049 484 676 . . . 2260 4080 Guns 5053 | 163 211 296 905 . 1426 484 . . . . 394 1174 Cannons 1267 | . . . 188 221 623 . . . . . . 235 Explosions 5430 | . . . 222 1200 . . 676 . . . 1794 1538 Melee 1205 | . . . . . . . . . . . 72 1133 Ramming 5 | . . . 5 . . . . . . . . . Kinetic 4515 | 135 103 273 344 56 1752 385 . . . . 394 1073 Thermal 1446 | . . . 749 165 297 . . . . . . 235 Explosive 5285 | . . . 222 1200 . . 676 . . . 1794 1393 Electromagnetic 504 | 28 108 23 . . . 99 . . . . . 246 Impact . | . . . . . . . . . . . . . Slashing 1205 | . . . . . . . . . . . 72 1133 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . 3 3 6 6 4 . . . . . . 17 Average Corruption 4 | . 2 3 3 6 4 . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . 4 19 18 24 10 . . . . . . 15 Message Errors 20 | . 1 2 5 7 1 . . . . . . 4 Matter Fused 19 | . 1 7 4 5 2 . . . . . . . Heat Flow Errors 9 | . . 2 . 1 2 . . . . . . 4 Energy Discharges 13 | . . 3 5 2 2 . . . . . . 1 Parts Rejected 3 | . . . 1 1 . . . . . . . 1 Data Loss (minor) 16 | . . 4 3 5 2 . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 3 | . . 1 . 1 . . . . . . . 1 Alerts 2 | . . . . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . 2 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 463 | . . . . 78 . . . . . . 79 306 Projectiles . | . . . . . . . . . . . . . Explosions 221 | . . . . 78 . . . . . . 79 64 Melee 242 | . . . . . . . . . . . . 242 Knockbacks 17 | . . . . . 17 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . . . 16 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 449 | . . . 15 55 . . . . . . 121 258 Shots 15 | . . . 1 3 . . . . . . 3 8 Rammed 2 | . . . 2 . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 298 | . 141 216 271 92 298 66 . 8 . . 51 256 Average Temperature 65 | . 69 52 86 40 84 21 . 5 . . 15 62 Received Heat Transfer 2016 | . 87 141 246 144 486 . . . . . 294 618 Effects 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Melted 9 | . . . 8 . . . . . . . . 1 Heat Transferred 3219 | . . . 1998 296 666 . . . . . . 259 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Peak Influence 787 | 20 65 165 289 225 314 280 90 54 133 46 674 787 Initial 329 | . 13 25 . 31 5 37 28 36 25 46 32 329 Average 157 | 8 21 40 135 99 131 126 53 45 58 46 363 550 Maximum Alert Level 3 | . . . 1 1 1 1 . . . . 2 3 Low Security (%) 68 | 100 100 100 75 65 66 76 100 100 100 100 10 . Level 1 21 | . . . 24 34 33 23 . . . . 59 24 Level 2 8 | . . . . . . . . . . . 30 67 Level 3 . | . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 1 . 3 . . 1 . . 5 7 Investigation 3 | . . 1 . . . . . 1 . . 1 . Extermination 3 | . . . . . . . . . . . 1 2 Reinforcement 7 | . . . 1 . . . . . . . 2 4 Assault 1 | . . . . . . . . . . . . 1 Garrison 4 | . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Distress Signals 10 | . . . 5 . 2 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 6 8 37 26 24 16 9 . 5 . 30 38 Peak Tracking Total 11 | . 2 3 4 11 5 7 5 . 3 . 7 9 Tactical Retreats 20 | . . . 1 1 3 4 2 . 1 . 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Traps Triggered 10 | . 2 . 2 . . 1 . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Machines Disabled 8 | . 1 . 1 . . . . . . . 5 1 Max in Single Turn 4 | . 1 . 1 . . . . . . . 4 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Machines Accessed 42 | . 3 1 7 . 5 4 . 4 4 . 10 4 Terminals 30 | . 3 . 6 . 5 2 . 2 3 . 6 3 Fabricators 4 | . . . . . . . . 1 . . 3 . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 4 | . . . 1 . . . . 1 1 . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 122 | . 13 1 25 . 18 9 . 11 14 . 24 7 Successful 79 | . 7 1 13 . 8 8 . 9 12 . 15 6 Failed 43 | . 6 . 12 . 10 1 . 2 2 . 9 1 Catastrophic 3 | . 1 . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 59 | . 13 . 13 . 15 1 . 6 1 . 8 2 Terminals 95 | . 13 . 23 . 18 3 . 7 11 . 15 5 Fabricators 9 | . . . . . . . . 2 . . 7 . Repair Stations 6 | . . . . . . 6 . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers 9 | . . . 2 . . . . 2 3 . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . 3 1 7 . 5 2 . 3 8 . 5 2 Record 4 | . . . . . 1 . . . 3 . . . Part Schematic 6 | . . . . . . . . . 3 . 3 . Robot Schematic 2 | . . . . . . . . . . . 2 . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . 1 . . 2 Level Access Points 3 | . . . 1 . 1 . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . . 2 . 1 . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . 4 . Load Schematic 4 | . . . . . . . . 1 . . 3 . Build 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks 6 | . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . Repair 3 | . . . . . . 3 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 9 | . . . 2 . . . . 2 3 . 2 . Insert Component 4 | . . . 1 . . . . 1 1 . 1 . Analyze 5 | . . . 1 . . . . 1 2 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . 4 . 3 . . 2 1 . 4 2 Terminals 20 | . 4 . 4 . 3 . . 2 1 . 4 2 Assimilate 3 | . 1 . 1 . . . . . . . . 1 Botnet 17 | . 3 . 3 . 3 . . 2 1 . 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 7 . 4 2 . 3 3 . 10 2 Full Trace Events 2 | . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . 1 4 . 4 . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 78 | . . . . . . . . 36 . . 42 . Total Part Build Rating 4 | . . . . . . . . . . . 4 . Parts Repaired 3 | . . . . . . 3 . . . . . . Time 158 | . . . . . . 158 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . 1 1 . 1 . Part Schematics Acquired 4 | . . . 1 . . . . 1 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Total Allies 23 | . . . . 3 . . 19 . . . . 1 Largest Group 19 | . . . . 3 . . 19 . . . . 1 Highest-Rated Group 475 | . . . . 40 . . 475 . . . . 26 Highest-Rated Ally 35 | . . . . 16 . . 35 . . . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 90 | . . . . 5 . . 85 . . . . . Total Damage 5160 | . . . . 28 . . 5132 . . . . . Kills 17 | . . . . . . . 17 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Turns Passed 8220 | 157 565 1148 1607 758 1135 593 255 110 370 47 760 715 Spaces Moved 5596 | 64 349 616 529 295 345 653 409 159 580 109 993 495 Core 2 | 1 . . . . . . . . . . . 1 Treads 104 | 59 16 . . . 29 . . . . . . . Legs 101 | . . . . . . . . . . . . 101 Wheels 2127 | 4 333 616 529 295 316 . . . . . . 34 Hover 3262 | . . . . . . 653 409 159 580 109 993 359 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 80 110 200 225 225 38 38 38 38 40 40 48 Average Speed 104 | 153 105 155 235 227 239 43 45 38 41 40 51 76 Slowest Speed 500 | 160 240 200 260 240 405 102 98 38 97 40 110 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 47 99 51 65 36 21 95 5 17 74 31 12 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 81 | . . . 1 . . 12 1 8 20 . 29 10 Terrain Destroyed 551 | . . . 6 46 . 12 50 8 20 . 222 187 Melee 81 | . . . 1 . . 12 1 8 20 . 29 10 Projectile 10 | . . . . 1 . . . . . . . 9 AOE 460 | . . . 5 45 . . 49 . . . 193 168 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Total 7235 | 93 516 756 785 351 515 921 468 193 687 111 1143 696 Wait 794 | . 130 100 128 36 29 192 37 19 34 . 35 54 Move 5586 | 63 348 615 528 294 344 653 408 158 580 108 992 495 Hop . | . . . . . . . . . . . . . Pick Up 94 | 7 9 5 23 . 21 4 4 . 5 1 8 7 Fast Attach 80 | 8 2 1 7 . 11 6 2 3 10 . 10 20 Attach 50 | . . 1 5 4 6 7 . . 9 . 3 15 Detach 19 | 1 . . . . 1 1 1 1 9 . 2 3 Swap 51 | 1 3 2 9 1 6 8 2 . 5 1 7 6 Drop 102 | . 6 . 22 . 18 12 5 2 15 1 15 6 Fire 353 | 13 18 32 60 16 79 26 8 2 . . 39 60 Melee 104 | . . . 1 . . 12 1 8 20 . 32 30 Ram 2 | . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 433 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Entered Mines 932 | -10/Mines | Learned location of Zion (-6) 943 | -10/Mines | Discovered new exit (range 7) 1104 | -10/Mines | Discovered new exit (range 5) 1113 | -10/Mines | Met a Derelict shopkeep closing up shop 1871 | -10/Mines | Entered Materials 1871 | -9/Materials | Evolved 2 slots: Utility x2 2781 | -9/Materials | Identified exit to Materials 3328 | -9/Materials | Discovered new exit (range 6) 3376 | -9/Materials | Discovered new exit (range 11) 3478 | -9/Materials | Entered Mines 3551 | -9/Mines | Assembled infested the area 3572 | -9/Mines | Core integrity fell below 50% 3615 | -9/Mines | Destroyed 20 combat bots 3617 | -9/Mines | Core integrity fell below 20% 3652 | -9/Mines | Lost 3 parts (1n1u1w) 3803 | -9/Mines | Learned location of Storage (-8) 3934 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4094 | -9/Mines | Found a hidden stash of uninstalled traps 4119 | -9/Mines | Discovered exit to Materials (range 15) 4236 | -9/Mines | Entered Materials 4236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4237 | -8/Materials | Identified exit to Factory 4523 | -8/Materials | Garrison activated, responded to threat 4722 | -8/Materials | Lost 3 parts (1n1u1w) 5371 | -8/Materials | Entered Factory 5371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5430 | -7/Factory | Identified exit to DSF 5670 | -7/Factory | Build established: Hacker-Mutant 5692 | -7/Factory | Lost 3 parts (1p1u1w) 5794 | -7/Factory | Repaired Aerolev Unit 5834 | -7/Factory | Repaired Imp. Sensor Array 5862 | -7/Factory | Discovered new exit (range 16) 5933 | -7/Factory | Repaired Aerolev Unit 5964 | -7/Factory | Sucked down chute 5964 | -7/Factory | Entered Waste 5996 | -7/Waste | Spotted C-40 Crusher 6046 | -7/Waste | Spotted C-40 Crusher 6057 | -7/Waste | Spotted C-40 Crusher 6069 | -7/Waste | Spotted C-40 Crusher 6071 | -7/Waste | Spotted C-40 Crusher 6083 | -7/Waste | Warlord forces began an assault 6130 | -7/Waste | Allies destroyed C-40 Crusher 6133 | -7/Waste | Allies destroyed C-40 Crusher 6133 | -7/Waste | Allies destroyed C-40 Crusher 6145 | -7/Waste | Allies destroyed C-40 Crusher 6146 | -7/Waste | Allies destroyed C-40 Crusher 6150 | -7/Waste | Spotted C-40 Crusher 6159 | -7/Waste | Allies destroyed C-40 Crusher 6206 | -7/Waste | Discovered new exit (range 12) 6218 | -7/Waste | Identified exit to Factory 6219 | -7/Waste | Entered Factory 6289 | -7/Factory | Discovered new exit (range 10) 6289 | -7/Factory | Identified exit to Factory 6329 | -7/Factory | Entered another Factory area 6329 | -6/Factory | Evolved 2 slots: Utility x2 6331 | -6/Factory | Identified exit to DSF 6470 | -6/Factory | Discovered new exit (range 16) 6699 | -6/Factory | Sucked down chute 6699 | -6/Factory | Entered Waste 6699 | -6/Waste | The area was eerily silent 6730 | -6/Waste | Build established: Hacker-Scout 6737 | -6/Waste | Discovered new exit (range 21) 6745 | -6/Waste | Identified exit to Factory 6746 | -6/Waste | Entered Factory 7293 | -6/Factory | Fabricated Remote Datajack? 7377 | -6/Factory | Lost 5 parts (4u1w) 7480 | -6/Factory | Garrison activated, responded to threat 7496 | -6/Factory | Discovered new exit (range 9) 7506 | -6/Factory | Identified exit to Factory 7506 | -6/Factory | Entered another Factory area 7506 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7509 | -5/Factory | Identified exit to DSF 7721 | -5/Factory | Build established: Hacker-Mutant 7851 | -5/Factory | Core integrity fell below 50% 7875 | -5/Factory | Crushed by falling debris 7924 | -5/Factory | Lost 16 parts (2p6n4u4w) 8052 | -5/Factory | System corruption reached 10% 8106 | -5/Factory | First assault squad dispatched 8115 | -5/Factory | Core integrity fell below 20% 8133 | -5/Factory | Build established: Mutant 8189 | -5/Factory | Lost 12 parts (1p3n3u5w) 8221 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08158_ Hacking Suite destroyed. 08158_ Critical hit (Blast). 08160_ Knocked back. 08161_ Acquired 4 matter. 08172_ System corrupted: Heat flow error (+250). 08178_ Dropped Corrupted Imp. Arc Projector. 08184_ R-10 Processor collects Corrupted Imp. Arc Projector. 08193_ System corrupted: Energy discharge (-31). 08208_ System corrupted: Heat flow error (+288). 08214_ C-30 ARC bursts open, deploying its payload. 08214_ G-67 Veteran unfolds itself. 08214_ G-50 Soldier unfolds itself. 08214_ E-15 Imp unfolds itself. 08215_ Critical hit (Burn: +37). 08216_ K-01 Serf collects debris. 08216_ Carbon-fiber Leg blown off. 08216_ Enh. Flexi-carbon Leg blown off. 08216_ Mic. Fission Core blown off. 08216_ E-15 Imp destroyed. 08218_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# """" #?????????????????? | | ????????????????????????# """" #?????????????????? | | ????????????????????????# """" #?????????????????? | | ???????????????????????## """" #?????????????????? | | ???????????????????????#/%= #?????????????????? | | #######+######+###+######*"""" #?????????????????? | | ##="""" #????????????????## | | ##@"""" #????????????????# | | % Rgk"""" #????????????????# | | k##gu g #????????????????# | | ## #????????????????# | | #####"+#""##"#####% ## | #????????????????# | | # #???# #####+###????????????????# | | # #???# ?? ??????????????????#! | | # """ """ #???# ?????????????????# | | # """ """ #???# ????????????????# | | # """ """ #???# ????????????????# | | # #???# ???????????????# | | # """ """ #???###########+### ??????????????# | | # """ """ #???????????????? # ############# | | # """ """ #???????????????? # | | # #####???????????? # | | # % " #??????? ???? # ^ | | # %" #???????? """"# | | ############"""""##??????? """%# | | # " #??????? """"################### | | "" # ! ! " #???????? #?????????????????? | | T" # ! " #????????""" ???#??????????????? | | "" # %! !! " #????????""" ??????????????????? | | # % "##?????????"" ??????#???????????? | | #"%/#####"""""#?????????? #?????????????????? | | + %### ##??????????#/#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 32 Energy Capacity 280 Matter Stores 432 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Imp. Core Shielding | -6/Factory | Hacked Gravmag Array | -6/Factory | Scanalyzed Neutrino Core | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Hvy. Disruptor Cannon | -6/Factory | Hacked Prc. Grenade Launcher | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked K-01 Serf | -6/Factory | Hacked Fabricated ------------ Remote Datajack | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Exterminator Killing Spree The More The Merrier Challenges ------------ None Game ------ Seed MetafieldNodeRay Manual? 0 Play Time 03:33:46 Cumulative 61.4 hours Start 2022.07.13 @ 22:02:40 End 2022.07.15 @ 20:48:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 37 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30aa1cd7-fbad-49bf-a6d8-a6e805cc63be