Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 15:00:07 Player: sweetandcool Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (3362) 3362 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (1676) 1676 TOTAL SCORE: 11163 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 512 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Experimental Signal Interpreter Experimental Terrain Scan Processor Salvage Targeting Computer Advanced Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Melee Analysis Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Gravity Neutralizing Apparatus Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Salvage Targeting Computer Advanced Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Compact Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Advanced Melee Analysis Suite Improved Heavy Armor Plating Mobile Refinery Mk. CCLXVII [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Flying Fortress v7 Utility Hardened Light Armor Plating Device Improved Cooling System Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 120 | 7 5 . 1 1 31 18 6 12 10 1 18 1 9 Power 12 | 1 2 . . . 2 2 . . 1 . 3 . 1 Engine 6 | 1 2 . . . . 1 . . 1 . 1 . . Core 6 | . . . . . 2 1 . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . . . 1 7 5 . 3 . . 2 1 1 Treads 18 | 2 . . . 1 7 5 . 2 . . 1 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 3 | . . . . . . . . 1 . . 1 1 . Utility 47 | 2 2 . 1 . 7 9 3 4 6 1 7 . 5 Device 16 | . . . . . 2 3 3 2 1 1 3 . 1 Storage 5 | 2 2 . 1 . . . . . . . . . . Processor 10 | . . . . . . 2 . 1 5 . 1 . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 15 | . . . . . 5 4 . 1 . . 3 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 1 . . . 15 2 3 5 3 . 6 . 2 Energy Gun 11 | 2 . . . . 2 1 1 1 1 . 3 . . Energy Cannon 5 | . . . . . 2 . . . . . 2 . 1 Ballistic Gun 10 | . 1 . . . 6 1 . 1 . . . . 1 Ballistic Cannon 3 | . . . . . . . 1 . 1 . 1 . . Launcher 8 | . . . . . 4 . 1 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 1 . . 4 1 5 . . Parts Lost 26 | . 2 . . . 10 1 . 2 . . 8 1 2 Power 4 | . 1 . . . 2 . . . . . 1 . . Propulsion 7 | . . . . . 3 . . 1 . . 1 1 1 Utility 7 | . . . . . 1 1 . . . . 4 . 1 Weapon 8 | . 1 . . . 4 . . 1 . . 2 . . Highest Loss Streak 4 | . 2 . . . 4 1 . 2 . . 3 1 1 Average Slot Usage (%) 83 | . 100 100 91 85 88 91 84 79 73 76 69 42 57 Engine 5 | . 14 14 14 14 1 2 7 7 7 7 1 . . Core 2 | . . . . . 7 4 . . . . 2 . 4 Treads 20 | . 28 28 28 28 26 30 30 24 . . 1 4 . Flight 1 | . . . . . . . . 1 7 7 4 4 . Device 7 | . . . . . 8 8 7 8 11 15 13 . 1 Storage 8 | . 28 28 19 14 9 7 7 5 . . . . . Processor 10 | . . . . . . 7 7 8 28 30 33 33 36 Protection 7 | . . . . . 18 13 7 7 2 . 1 . 1 Energy Gun 6 | . 23 14 14 14 2 7 7 4 1 . 2 . . Energy Cannon 1 | . . . . . 5 . . . . . 1 . 2 Ballistic Gun 5 | . 4 14 14 14 8 6 . 1 2 . . . 2 Ballistic Cannon 1 | . . . . . . . 3 . 4 7 1 . . Launcher 2 | . . . . . 1 . 3 6 5 7 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 17 39 39 39 12 34 44 48 62 43 25 31 . 19 Greatest Support 88 | 40 40 40 40 48 68 80 80 88 72 72 84 8 14 Greatest Overweight (x) 1 | 1 . . . . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 24 24 4 4 4 4 4 Average Capacity 16 | 7 8 16 20 24 24 24 24 19 4 4 4 4 4 Most Carried 24 | 4 9 15 23 24 24 24 24 24 4 4 4 4 4 Average Carried 16 | 1 7 10 18 23 23 23 24 19 3 3 3 3 3 Final Capacity 24 | 8 16 16 24 24 24 24 24 4 4 4 4 4 4 Final Carried 24 | 4 9 15 23 24 24 24 24 4 4 4 3 4 2 Class Distribution -------------------- 58% | Hauler-Mutant 37% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 2647 | 270 61 12 10 12 897 406 260 221 30 162 200 . 106 Remotely . | . . . . . . . . . . . . . . Salvage Created 4100 | 180 379 45 . . 1893 728 226 144 . 86 283 . 136 Parts 217 | 13 30 2 . . 88 40 8 7 . 4 18 . 7 Haulers Intercepted 7 | . 2 . . . 3 2 . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 6 13 . 3 . . . Prevented 3 | . . . . . . . . 2 . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 72 | . 8 2 . . 28 11 6 3 . 3 6 . 5 Melee 1 | . 1 . . . . . . . . . . . . Guns 42 | . 7 2 . . 14 11 2 . . . 2 . 4 Cannons 14 | . . . . . 8 . 2 . . . 3 . 1 AOE 14 | . . . . . 6 . 2 2 . 3 1 . . Classes Destroyed 17 | 3 6 . . . 5 1 1 1 . . . . . Worker 6 | 2 . 1 . . 2 1 . . . . . . . Builder 3 | . 1 . . . 1 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 2 . . . . . . . Recycler 7 | 1 . . . . 4 2 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 3 | . . . . . 3 . . . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . . . Swarmer 16 | . 3 2 . . . . . 2 . 3 1 . 5 Grunt 36 | . 5 . . . 18 6 5 . . . 2 . . Brawler 2 | . . . . . 1 1 . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . Sentry 8 | . . . . . 7 1 . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . Programmer 5 | . . . . . . 2 . . . . 3 . . Samaritan 1 | . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 5 | 4 5 2 . . 4 5 3 2 . 3 2 . 4 Combat Bots Only 4 | . 3 2 . . 3 3 3 2 . 3 2 . 4 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 1 . 2 1 . . Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 7749 | . 331 51 . . 2005 1457 523 615 . 51 2098 56 562 Core 1521 | . 71 . . . 291 143 . 162 . . 543 56 255 Absorbed by Shields 43 | . . . . . . . . . . . 43 . . Core Remaining (%) 68 | 100 . . . 71 47 . . . . 56 . . . Volleys Fired 382 | 11 28 6 . . 152 61 31 29 . 9 40 . 15 Largest 2 | 2 2 2 . . 2 2 2 2 . 1 2 . 1 Hottest 143 | 100 100 70 . . 100 100 103 103 . 48 143 . 69 Shots Fired 625 | 22 56 10 . . 263 122 43 36 . 9 49 . 15 Gun 456 | 22 56 10 . . 166 120 22 26 . . 26 . 8 Cannon 129 | . . . . . 85 . 13 3 . 7 14 . 7 Launcher 40 | . . . . . 12 2 8 7 . 2 9 . . Special . | . . . . . . . . . . . . . . Kinetic 258 | . 7 4 . . 144 59 13 9 . 7 7 . 8 Thermal 277 | 22 49 6 . . 107 61 . . . . 32 . . Explosive 22 | . . . . . 12 . 8 2 . . . . . Electromagnetic 68 | . . . . . . 2 22 25 . 2 10 . 7 Robot Hit Streak 23 | 6 11 12 . . 23 14 9 10 . . 10 . 5 Robot Miss Streak 5 | 4 3 1 . . 4 5 1 5 . . 3 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 456 | 13 38 5 . . 202 102 33 23 . . 32 . 8 Core Hits 247 | 6 21 3 . . 88 66 17 13 . 4 23 . 6 Critical Hits 5 | . . . . . 5 . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . Melee Attacks 7 | . . . . . . . . 7 . . . . . Impact 7 | . . . . . . . . 7 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10385 | 164 602 63 . . 4489 1623 1219 623 . 106 1228 . 268 Guns 5167 | 164 508 63 . . 1896 1486 211 256 . . 494 . 89 Cannons 2272 | . . . . . 1675 . 243 76 . . 181 . 97 Explosions 2932 | . 83 . . . 915 137 765 291 . 106 553 . 82 Melee . | . . . . . . . . . . . . . . Ramming 14 | . 11 . . . 3 . . . . . . . . Kinetic 2787 | . 57 . . . 1697 465 243 182 . . 54 . 89 Thermal 4457 | 164 534 63 . . 2054 1021 . . . . 621 . . Explosive 1763 | . . . . . 735 . 765 181 . . . . 82 Electromagnetic 1364 | . . . . . . 137 211 260 . 106 553 . 97 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 8 8 . 7 7 7 Average Corruption 3 | . . . . . 1 1 1 5 8 . 4 7 7 Corruption Purged . | . . . . . . . . . . . . . . Effects 65 | . . . . . 6 2 7 22 5 . 16 2 5 Message Errors 21 | . . . . . 2 . 4 4 4 . 4 1 2 Matter Fused 12 | . . . . . . . . 3 1 . 5 . 3 Heat Flow Errors 3 | . . . . . . . . 1 . . 2 . . Energy Discharges 5 | . . . . . 1 . 1 1 . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . 1 2 2 4 . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Targeting Errors 12 | . . . . . 2 . . 8 . . 2 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 169 | . . . . . 119 . 36 14 . . . . . Projectiles 70 | . . . . . 36 . 20 14 . . . . . Explosions 99 | . . . . . 83 . 16 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 4 2 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 4 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . . 140 . 59 . . . . . . Shots 8 | . . . . . 6 . 2 . . . . . . Rammed 9 | . 8 . . . 1 . . . . . . . . Targets Rammed 9 | . 8 . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 393 | 156 312 36 . . 304 393 273 234 . 1 217 . 58 Average Temperature 88 | 43 111 16 . . 80 104 104 90 . 1 47 . 22 Received Heat Transfer 1875 | . 150 . . . 810 432 144 9 . 9 291 . 30 Effects 6 | . 1 . . . 1 4 . . . . . . . Energy Bleed 4 | . 1 . . . 1 2 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . . . 2 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . 1 . . . . . 1 . . Heat Transferred 7382 | 481 1432 185 . . 3171 1035 . . . . 1078 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 863 | 25 272 111 . . 863 579 . . . . 632 220 385 Initial 392 | . 16 41 . . . 392 . . . . 179 205 147 Average 265 | 10 133 107 . . 281 399 . . . . 364 208 245 Maximum Alert Level 3 | . 1 . . . 3 2 . . . . 2 1 1 Low Security (%) 46 | 100 66 100 . 100 53 . . . . . 34 . 24 Level 1 31 | . 33 . . . 18 72 . . . . 20 100 75 Level 2 15 | . . . . . 9 27 . . . . 45 . . Level 3 6 | . . . . . 18 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . . 8 5 . . . . 8 . 2 Investigation 10 | . 1 1 . . 2 . . . . . 5 . 1 Extermination 6 | . . . . . . 3 . . . . 2 . 1 Reinforcement 10 | . 1 . . . 6 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 9 | . . . . . 5 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 16 3 . . 70 21 9 12 . 11 47 6 10 Peak Tracking Total 9 | . 4 3 . . 6 5 4 6 . 9 9 6 8 Tactical Retreats 44 | . 1 . . . 13 5 3 2 . 8 11 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 6 | . . . . . . 1 . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 14 | . 3 . . . 3 . 1 . . 1 3 . 3 Max in Single Turn 3 | . 3 . . . 1 . 1 . . 1 1 . 3 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 24 | . 2 1 1 1 7 3 . . . 1 4 . 4 Terminals 6 | . 1 . . . 3 2 . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 2 . 2 Repair Stations 2 | . . . . . 1 . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . 2 . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 60 | . 5 1 1 1 26 5 . . . 1 11 . 9 Successful 39 | . 3 1 1 1 17 3 . . . 1 8 . 4 Failed 21 | . 2 . . . 9 2 . . . . 3 . 5 Catastrophic 8 | . 2 . . . 4 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 2 . 1 . 4 2 . . 2 . 25 . 3 Terminals 13 | . 3 . . . 7 3 . . . . . . . Fabricators 9 | . . . . . . 2 . . . . 3 . 4 Repair Stations 5 | . . . . . 3 . . . . . . . 2 Recycling Units 5 | . 2 . . . . . . . . . 3 . . Scanalyzers 21 | . . . . . 13 . . . . . 5 . 3 Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 8 | . 1 1 1 1 2 1 . . . 1 . . . Record 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 2 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 3 . 1 Load Schematic 2 | . . . . . . 1 . . . . 1 . . Build 4 | . . . . . . 1 . . . . 2 . 1 Repair Station Hacks 4 | . . . . . 2 . . . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 18 | . . . . . 12 . . . . . 5 . 1 Insert Component 9 | . . . . . 5 . . . . . 3 . 1 Analyze 9 | . . . . . 7 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 5 2 . . . . 4 . 4 Full Trace Events 5 | . 1 . . . 2 . . . . . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 Matter 252 | . . . . . . . . . . . . . 252 Time 134 | . . . . . . . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 Part Schematics Acquired 6 | . . . . . 5 . . . . . 1 . . Parts Built 4 | . . . . . . 2 . . . . 2 . . Matter 526 | . . . . . . 146 . . . . 380 . . Time 204 | . . . . . . 73 . . . . 131 . . Total Part Build Rating 12 | . . . . . . 6 . . . . 6 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 79 | . . . . . 32 . . . . . . . 47 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 5 . . . . . 2 . 1 Part Schematics Acquired 6 | . . . . . 5 . . . . . 1 . . Parts Damaged 2 | . . . . . 2 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 4 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 21 | . . . . 3 . . 4 . 4 2 5 . 3 Largest Group 5 | . . . . 3 3 . 4 4 4 5 3 . 3 Highest-Rated Group 170 | . . . . 40 40 . 91 91 153 163 170 . 60 Highest-Rated Ally 85 | . . . . 16 16 . 31 31 40 40 85 . 20 Zionite Dispatches 2 | . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . 19 . . 22 . 8 18 . . Total Damage 1837 | . . . . . 196 . . 413 . 104 1124 . . Kills 15 | . . . . . 2 . . 5 . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . 6 . 1 Main Access 1 | . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 9441 | 207 493 406 456 405 2175 1301 847 676 792 392 938 73 280 Spaces Moved 7237 | 103 222 241 274 252 938 602 427 465 1217 724 1263 133 376 Core 238 | 5 . . . . . . . . . . 166 44 23 Treads 3376 | 98 222 241 274 252 938 602 427 268 . . 54 . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 353 | . . . . . . . . . . . . . 353 Flight 3270 | . . . . . . . . 197 1217 724 1043 89 . Fastest Speed 50 | 50 160 160 160 160 160 162 170 50 50 50 50 50 50 Average Speed 103 | 156 160 160 160 160 161 165 170 118 50 50 56 53 60 Slowest Speed 190 | 160 160 160 160 160 163 170 170 190 50 50 165 55 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 7 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 7 31 42 69 50 70 15 57 45 92 65 41 72 15 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 11 | . . . . 1 . . . . 4 . . . 6 Known Exits Taken 3 | . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 8 | . . . . 1 . . 1 2 2 2 . . . Spaces Dug 5 | . . . . . . . . 3 . 1 1 . . Terrain Destroyed 219 | . 5 . . . 100 . 50 29 . 1 5 . 29 Melee 3 | . . . . . . . . 3 . . . . . Projectile 20 | . . . . . 13 . 1 . . 1 5 . . AOE 196 | . 5 . . . 87 . 49 26 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 8529 | 124 298 252 292 253 1361 790 502 535 1401 744 1431 134 412 Wait 564 | . 29 . . 1 180 85 4 6 159 1 93 . 6 Move 7211 | 102 221 240 273 251 937 601 426 464 1216 723 1249 132 376 Hop 7 | . . . . . . . . . . . 7 . . Pick Up 91 | 4 6 6 16 . 33 8 . 8 5 1 3 1 . Fast Attach 47 | 7 . . 1 . 3 3 . 4 5 2 14 1 7 Attach 32 | . 2 . . . 14 3 . 4 3 . 4 . 2 Detach 7 | . . . . . 2 1 . 1 1 . 1 . 1 Swap 42 | . 3 . . 1 14 12 6 4 2 . . . . Drop 79 | . 1 . 2 . 25 16 . 6 10 2 12 . 5 Fire 382 | 11 28 6 . . 152 61 31 29 . 9 40 . 15 Melee 7 | . . . . . . . . 7 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . 8 . . . 1 . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . Rewire 43 | . . . . . . . 35 2 . 6 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Entered Mines 1003 | -10/Mines | Met a Derelict shopkeep closing up shop 1077 | -10/Mines | Discovered new exit (range 6) 1099 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1107 | -10/Mines | Entered Exiles 1146 | -10/Exiles | Met 8R-AWN 1175 | -10/Exiles | Met EX-HEX 1219 | -10/Exiles | Met EX-BIN 1239 | -10/Exiles | Aligned with FarCom system 1240 | -10/Exiles | Given EX-Vault access code 1279 | -10/Exiles | Opened EX-Vault 1291 | -10/Exiles | Found Lightpack 2.0 1328 | -10/Exiles | Found Flying Fortress v7 1332 | -10/Exiles | Found Superbattery 1367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1410 | -10/Exiles | Met EX-DEC 1550 | -10/Exiles | Discovered new exit (range 10) 1563 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Flying Fortress v7, Superbattery 1563 | -10/Exiles | Entered Mines 1578 | -9/Mines | Build established: Hauler-Mutant 1603 | -9/Mines | Learned location of Zion (-7) 1687 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1772 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1952 | -9/Mines | Discovered new exit (range 8) 1968 | -9/Mines | Entered Materials 1968 | -8/Materials | Accompanied by 3 allies 1968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2350 | -8/Materials | Lost 4 parts (1p1n2w) 2386 | -8/Materials | Discovered new exit (range 13) 2961 | -8/Materials | Repaired Hrd. Light Armor Plating 4037 | -8/Materials | Core integrity fell below 50% 4068 | -8/Materials | Discovered new exit (range 9) 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4145 | -7/Factory | FarCom data flow suspended 4448 | -7/Factory | Identified exit to Lower Caves 5166 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 5444 | -7/Factory | Entered Lower Caves 6000 | -7/Lower Caves | Discovered new exit (range 14) 6090 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6291 | -7/Lower Caves | Entered another Lower Caves area 6291 | -7/Lower Caves | Accompanied by 4 allies 6426 | -7/Lower Caves | Spotted B-75 Beast 6518 | -7/Lower Caves | Crushed by falling debris 6811 | -7/Lower Caves | Spotted D2-GTX(f) 6813 | -7/Lower Caves | Encountered a Master Thief 6814 | -7/Lower Caves | Spotted AN-QBI(f) 6815 | -7/Lower Caves | Encountered a Master Thief 6815 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 6816 | -7/Lower Caves | Spotted QQ-SFS(f) 6817 | -7/Lower Caves | Encountered a Master Thief 6817 | -7/Lower Caves | Spotted 2G-LCC(f) 6817 | -7/Lower Caves | Arc Projector stolen by Master Thief 6818 | -7/Lower Caves | Encountered a Master Thief 6820 | -7/Lower Caves | Superbattery stolen by Master Thief 6824 | -7/Lower Caves | Med. Treads stolen by Master Thief 6828 | -7/Lower Caves | Discovered new exit (range 16) 6967 | -7/Lower Caves | Entered Zion 6978 | -7/Zion | Learned 12 Factory zone layouts 6988 | -7/Zion | Received a visual enhancement algorithm 7075 | -7/Zion | Discovered new exit (range 19) 7100 | -7/Zion | System corruption cleaned by Quarantine Array 7131 | -7/Zion | Build established: Mutant 7176 | -7/Zion | Learned Factory emergency access door positions 7186 | -7/Zion | Learned location of 1 exit from Factory 7202 | -7/Zion | Found Prototype Processor 7204 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7207 | -7/Zion | Found Prototype Processor 7207 | -7/Zion | Identified Exp. Core Analyzer 7209 | -7/Zion | Found Prototype Processor 7209 | -7/Zion | Identified Exp. Terrain Scan Processor 7214 | -7/Zion | Found Prototype Processor 7214 | -7/Zion | Identified Exp. Signal Interpreter 7239 | -7/Zion | Found Prototype Device 7289 | -7/Zion | Learned location of Warlord (-5) 7357 | -7/Zion | Learned location of Data Miner (-6) 7456 | -7/Zion | Imprinted 7458 | -7/Zion | Declared Zion's savior 7506 | -7/Zion | Build established: Scout 7639 | -7/Zion | Identified exit to Proximity Caves 7759 | -7/Zion | Entered Proximity Caves 7759 | -6/Proximity Caves | Accompanied by 4 allies 7845 | -6/Proximity Caves | Build established: Mutant 8053 | -6/Proximity Caves | Found Alien Artifact 8053 | -6/Proximity Caves | Identified Dimensional Node Initializer 8053 | -6/Proximity Caves | Initialized slip node 8146 | -6/Proximity Caves | Discovered new exit (range 11) 8151 | -6/Proximity Caves | Identified exit to Factory 8151 | -6/Proximity Caves | Entered Factory 8151 | -6/Factory | Evolved 2 slots: Utility x2 8152 | -6/Factory | Identified exit to Factory 8220 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 8365 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8412 | -6/Factory | Retrieved Zion intel report: Active Terminals 8416 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8653 | -6/Factory | Zion Heavy squad teleported in 8816 | -6/Factory | Zion Hacker squad teleported in 8826 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8829 | -6/Factory | Lost 3 parts (1p2u) 8939 | -6/Factory | Fabricated Adv. Terrain Scanner? 8966 | -6/Factory | Core integrity fell below 50% 9017 | -6/Factory | Retrieved Zion intel report: Main Access 9048 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9089 | -6/Factory | Sucked down chute 9089 | -6/Factory | Entered Waste 9099 | -6/Waste | Spotted C-40 Crusher 9131 | -6/Waste | Spotted C-40 Crusher 9132 | -6/Waste | Spotted C-40 Crusher 9134 | -6/Waste | Spotted C-40 Crusher 9140 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9149 | -6/Waste | Spotted C-40 Crusher 9156 | -6/Waste | Discovered new exit (range 11) 9157 | -6/Waste | Spotted C-40 Crusher 9159 | -6/Waste | Found Broken Adv. Powered Armor 9162 | -6/Waste | Identified exit to Factory 9162 | -6/Waste | Entered Factory 9214 | -6/Factory | Core integrity fell below 20% 9337 | -6/Factory | Fabricated B-48 Gladiator? 9348 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9442 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Investigation squad. 09400_ K-01 Serf collects debris. 09412_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 09415_ System corrupted: Matter fused (-10). 09425_ Connecting with Repair Station... >>Scan(Broken Adv. Powered Armor) Scanning Broken Adv. Powered Armor... Ready to Repair: Broken Adv. Powered Armor Rating: 8 Time: 47 >>Repair Repairing Broken Adv. Powered Armor... ETC: 47 09431_ &SGHCPAI4QB7BLXZ18&=OD 09439_ S-27 Virus destroyed. 09440_ Imp. Gravmag System destroyed. 09441_ Dropped Lgt. Nuclear Core. 09441_ Dropped Imp. Medium Armor Plating. 09442_ Dropped Imp. EM Pulse Cannon. Map ----- +----------------------------------------------------+ | "" # ??????????????????????? | | "" # ??????????????????????? | | # ######+#### ""???????????????????????? | | "" # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #????????????????????????? ???????????? | | #### #?????????????????? ????? ???????????? | | ??# #????????????????" """"" ????????????? | | ?# #????????????""""" """"" ???????????? | | ?# #????????????""" """ ???????????? | | " # #???????????? " ? ?????????? | | " # #????????????""""" """ ?????????? | | " + #????????????""""" G ###??????? | | # #????????????""" """ ?????? | | " # #???????????? " #??????? | | " ?# #???????????? #??????? | | " ?# #???????????? #??????? | | ??# #????????????# #??????? | | ??# #????????????# #??????? | | ???# #????????????# ss #??????? | | ???# #????????????# s #??????? | | ???# #????????????#! #??????? | | ???# #????????????#@ ??? | | ???# #????###?????#]######+####????????????? | | ???# #??? #?????# #??????????????????????? | | #??# #??? #?????#*#??????????????????????? | | ??# #?? #?????#%#??????????????????????? | | ?# #? #######+######?????????????????? | | ?# #? # """ [ #?????????????????? | | # # # ""R" #?????????????????? | | # # # "" " #?????????????????? | | + + # #?????????????????? | | # # # """"""""" #?????????????????? | | # # # #?????????????????? | | ?# # # """"""""" #?????????????????? | | ?####### # # #?????????????????? | | ????????# # # """"""""" #?????????????????? | | ????????# # + #?????????????????? | | ????????##+######+# """"""""" #?????????????????? | | ????????# # # #?????????????????? | | ????????# # ##/####+######?????????????????? | | ????????# + ????????? | | ????????# # ????????? | | ????????#[ # ????????? | | ????????######### ?????????? | | ????????????????#+##+## ?????????? | | ??????????????????????? ####+#### ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 1200 Resistance: EM 15 Evasion (%) 60 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Adv. Terrain Scanner | x2 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MappingLightningEngine Manual? 0 Play Time 02:13:30 Cumulative 109.5 hours Start 2020.12.17 @ 09:21:06 End 2020.12.17 @ 15:00:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7eb0153-ecbf-4e71-bf1b-704b7e331fcf