Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 19:59:22 Player: animal_waves Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (849) 849 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1056) 1056 TOTAL SCORE: 3635 Bonus ------- Follower Combat Kills 467 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 297/300 System Corruption 0% Temperature Cool (23) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Improved Medium Treads > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Heavy Beamcaster CR-A16's Behemoth Slayer > --- INVENTORY (6) ---- Improved Medium Armor Plating Makeshift Laser Barrage Gun Slug Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Sensor Array > --- WEAPON ----------- Heavy Beamcaster CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Medium Armor Plating Makeshift Laser Barrage Gun Slug Cannon Phasing Sabre [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 31 | 6 2 3 2 12 6 Power 7 | 1 . 1 1 2 2 Engine 5 | 1 . 1 1 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 7 | 2 . . 1 3 1 Treads 7 | 2 . . 1 3 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 2 . 2 . Device 3 | . 1 1 . 1 . Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . . . 5 3 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 5 | . . . 1 . 4 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . 1 . 3 Average Slot Usage (%) 99 | . 98 100 97 100 95 Engine 9 | . 14 11 8 10 5 Core 1 | . . . . . 3 Treads 22 | . 28 22 22 22 20 Device 20 | . 9 22 22 21 22 Storage 11 | . 17 11 11 11 11 Processor 9 | . . 11 11 11 11 Energy Cannon 1 | . . . . 2 . Ballistic Gun 16 | . 28 22 22 13 9 Ballistic Cannon 1 | . . . . 1 6 Piercing Weapon 3 | . . . . 4 5 Naked Turns . | . . . . . . Heaviest Build 31 | 10 14 14 14 26 31 Greatest Support 56 | 40 40 40 40 56 56 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 6 6 6 6 Average Capacity 6 | 5 6 6 6 6 6 Most Carried 6 | 2 4 6 6 6 6 Average Carried 5 | 1 3 4 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 2 4 6 6 6 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 910 | 208 20 207 67 110 298 Remotely . | . . . . . . Salvage Created 1031 | . 20 381 193 . 437 Parts 65 | . 4 32 5 . 24 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 49 | . . . . . 49 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . . 7 2 . 9 Melee 1 | . . . . . 1 Guns 11 | . . 6 2 . 3 Cannons 4 | . . . . . 4 AOE 1 | . . 1 . . . Classes Destroyed 10 | . 1 5 1 . 3 Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 3 | . 1 2 . . . Swarmer 4 | . . . . . 4 Grunt 10 | . . 6 2 . 2 Duelist 1 | . . 1 . . . Sentry 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Best Kill Streak 5 | . 1 5 3 . 4 Combat Bots Only 4 | . . 3 2 . 4 Max Kills in Single Turn 4 | . 1 4 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1839 | . 27 240 320 . 1252 Core 415 | . . 55 38 . 322 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 72 | . 2 30 13 . 27 Largest 2 | . 2 2 2 . 2 Hottest 85 | . 40 40 40 . 85 Shots Fired 137 | . 4 60 26 . 47 Gun 117 | . 4 60 26 . 27 Cannon 20 | . . . . . 20 Launcher . | . . . . . . Special . | . . . . . . Kinetic 137 | . 4 60 26 . 47 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 3 17 10 . 5 Robot Miss Streak 10 | . . 5 3 . 10 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 85 | . 3 40 19 . 23 Core Hits 42 | . 1 22 8 . 11 Critical Hits 6 | . . . . . 6 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing 8 | . . . . . 8 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1650 | 6 31 902 226 . 485 Guns 950 | . 31 454 226 . 239 Cannons 184 | . . . . . 184 Explosions 448 | . . 448 . . . Melee 62 | . . . . . 62 Ramming 6 | 6 . . . . . Kinetic 1134 | . 31 454 226 . 423 Thermal 448 | . . 448 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 62 | . . . . . 62 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . 46 . . . Projectiles . | . . . . . . Explosions 46 | . . 46 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . . 6 6 . 196 Average Temperature 53 | . . 3 2 . 68 Received Heat Transfer 540 | . . 141 177 . 222 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . 300 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 318 | . 39 318 90 . . Initial 45 | . . 16 45 . . Average 86 | . 19 180 54 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 85 | 100 100 62 100 . . Level 1 14 | . . 37 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 1 9 3 . 30 Peak Tracking Total 11 | . 1 3 2 . 11 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 3 | . . 3 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 6 7 . . 4 Successful 15 | . 6 5 . . 4 Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 16 | . 6 6 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 4 . . 4 Record 4 | . . . . . 4 Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Recycling Unit Index 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 9 Highest-Rated Group 255 | . . . . 255 255 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 71 | . . . . . 71 Total Damage 1681 | . . . . . 1681 Kills 16 | . . . . . 16 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3697 | 100 382 434 211 1988 582 Spaces Moved 2093 | 57 232 200 101 1211 292 Core 4 | 2 . . . . 2 Treads 2089 | 55 232 200 101 1211 290 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 156 160 160 160 160 161 Slowest Speed 350 | 160 160 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 39 24 21 91 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . 24 . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 24 | . . 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2301 | 65 239 261 126 1269 341 Wait 60 | . . 20 11 22 7 Move 2089 | 57 231 199 100 1210 292 Hop . | . . . . . . Pick Up 19 | 2 3 6 . 8 . Fast Attach 14 | 6 1 . 1 3 3 Attach 4 | . . 2 . 1 1 Detach 1 | . . . . 1 . Swap 13 | . 1 1 1 8 2 Drop 21 | . 1 3 . 16 1 Fire 72 | . 2 30 13 . 27 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Utility x2 575 | -9/Materials | Identified exit to Mines 917 | -9/Materials | Entered Mines 918 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 986 | -9/Mines | Discovered new exit (range 3) 1022 | -9/Mines | Met a Derelict bent on vengeance 1128 | -9/Mines | Entered Zion 1191 | -7/Zion | Gained Derelict followers 1212 | -7/Zion | Discovered new exit (range 12) 1391 | -7/Zion | Build established: Scavenger-Mutant 1729 | -7/Zion | Given A8's code to call for help 1843 | -7/Zion | Received a hallucinogenic algorithm 1934 | -7/Zion | Found Prototype Processor 1946 | -7/Zion | Build established: Mutant 2020 | -7/Zion | Learned location of Warlord (-4) 2088 | -7/Zion | Identified Exp. Targeting Computer 2295 | -7/Zion | Found CR-A16's Pointy Stick 2640 | -7/Zion | Imprinted 2642 | -7/Zion | Declared Zion's savior 3116 | -7/Zion | Entered Proximity Caves 3116 | -6/Proximity Caves | Accompanied by 9 allies 3158 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3222 | -6/Proximity Caves | Core integrity fell below 50% 3232 | -6/Proximity Caves | Learned Factory terminal intel 3278 | -6/Proximity Caves | Build established: Scavenger-Mutant 3305 | -6/Proximity Caves | Learned Extension emergency access door positions 3391 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3629 | -6/Proximity Caves | Spotted B-75 Beast 3640 | -6/Proximity Caves | Core integrity fell below 20% 3640 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3643 | -6/Proximity Caves | Destroyed B-75 Beast 3673 | -6/Proximity Caves | Lost 3 parts (2n1w) 3698 | -6/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- S-27 Virus destroyed. Acquired 16 matter. Acquired 30 matter. Acquired 29 matter. Acquired 46 matter. Spk. Medium Treads destroyed. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which rumbles to life. Bore Cannon destroyed. B-75 Beast suddenly blasts apart at the seams. B-75 Beast destroyed. Rnf. Deuterium Engine fries itself beyond repair. Imp. Medium Treads fries itself beyond repair. Med. Reflective Plating fries itself beyond repair. Acquired Imp. Medium Treads. Acquired 10 matter. Hvy. Plasma Cannon fries itself beyond repair. Imp. Cooling System fries itself beyond repair. Coolant Injector fries itself beyond repair. Imp. Cooling System fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??? #????????? ?? 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