Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 22:07:07 Player: satan5 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (379) 1895 Value Destroyed (15090) 15090 Prototype IDs (112) 2240 Alien Tech Used (15) 3000 Bonus (20873) 20873 TOTAL SCORE: 54198 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4630 Follower Combat Kills 7588 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Friendly Fire -445 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Heavy Siege Treads Biometal Medium Treads > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Experimental Terrain Scan Processor Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced Actuator Array Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor SHELL Armor Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Hardlight Generator Wardrone Bay > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Railgun Particle Cleaver > --- INVENTORY -------- Advanced Terrain Scanner Experimental Core Analyzer Improved Transmission Jammer Improved Energy Mantle Wardrone Bay Helical Railgun Linear Accelerator Hellfire Missile Launcher [Rating: 239] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Cooled Gravmag System Treads Heavy Siege Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Artifact Spacefold Activator Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Z-bomb Delivery System Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Utility 11 | . . . 2 1 . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 577 | 6 2 20 36 14 . 24 2 1 . . 30 8 6 1 11 26 2 31 9 17 4 13 47 7 2 12 11 27 34 31 49 46 48 Power 42 | 1 . 2 4 2 . 3 . . . . 1 . . . . 3 . 1 . . 1 . 3 . . . . 3 5 1 5 6 1 Engine 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . 1 3 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . Reactor 26 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 3 . . . . 3 5 1 4 5 1 Propulsion 93 | 2 . 6 10 7 . 6 1 . . . 5 . . . . 2 2 11 . . . . 2 . . 5 1 3 4 5 4 7 10 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 17 | 2 . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 74 | . . . 1 7 . 6 1 . . . 5 . . . . 2 2 11 . . . . 2 . . 5 1 3 4 5 4 7 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 254 | 1 2 2 5 2 . 10 1 1 . . 8 6 6 . 8 13 . 7 9 17 3 13 21 4 . 4 6 11 12 11 24 27 20 Device 199 | . 1 1 3 1 . 8 1 . . . 4 6 6 . 8 12 . 7 9 17 2 12 17 3 . 3 6 10 11 8 17 16 10 Storage 6 | 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Processor 34 | . 1 . 1 1 . 1 . 1 . . 2 . . . . . . . . . . . 3 1 . 1 . 1 1 2 4 6 8 Hackware 9 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . 1 1 . . . . . . . 2 . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon 188 | 2 . 10 17 3 . 5 . . . . 16 2 . 1 3 8 . 12 . . . . 21 3 2 3 4 10 13 14 16 6 17 Energy Gun 24 | 1 . 6 1 . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 3 . 8 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 91 | 1 . 2 11 3 . 2 . . . . 9 1 . . 2 6 . 6 . . . . 11 . 1 . 3 6 6 9 4 4 4 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 3 1 . . Launcher 19 | . . 2 4 . . . . . . . 1 . . . 1 . . 1 . . . . 4 . . . . 1 1 . 2 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 31 | . . . 1 . . 2 . . . . 4 1 . 1 . 2 . 4 . . . . 5 1 1 1 1 3 4 . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 5 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . 2 2 . . 2 . . . . 3 . . . . 2 . 5 . . 3 . 3 1 . 4 1 4 3 12 14 5 2 Parts Lost 78 | . . 5 7 1 . . 1 . . . . . . . 1 . . . . . . . 8 . . . 1 3 1 1 3 13 33 Power 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 3 Propulsion 26 | . . 2 3 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 14 Utility 29 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . 5 . . . . 1 . 1 2 7 10 Weapon 14 | . . 2 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 6 Highest Loss Streak 10 | . . 2 2 1 . . 1 . . . . . . . 1 . . . . . . . 3 . . . 1 2 1 1 1 4 10 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Average Slot Usage (%) 90 | . 98 98 96 93 100 99 100 100 100 100 91 83 85 86 84 84 88 90 97 97 94 97 93 91 89 93 93 94 95 87 79 88 71 Core 2 | . . 4 8 3 7 6 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 7 4 Leg 4 | . 28 43 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . 1 36 38 38 38 38 38 38 25 20 20 20 20 23 23 28 35 35 35 35 30 31 31 31 30 30 30 25 24 24 14 Device 13 | . 5 10 19 8 7 6 14 15 15 15 12 10 12 13 15 16 17 13 14 14 11 14 16 18 15 15 14 12 12 11 10 16 12 Storage 5 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 13 | . 6 . 2 8 15 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 14 15 13 14 18 19 22 23 Hackware 7 | . . . 2 7 7 7 . . . . 12 13 13 13 9 8 11 11 11 11 11 11 13 10 10 10 10 9 9 7 2 . 1 Ballistic Gun 9 | . 14 9 15 12 15 13 15 15 15 15 7 9 13 6 12 7 11 10 11 11 11 11 6 5 4 4 5 10 10 10 3 2 1 Impact Weapon 1 | . . . . 1 . 1 . . . . 4 2 . 5 . 2 . . . . . . 2 2 . . 1 1 1 . . . . Peak Build Rating 239 | 6 8 18 34 37 38 56 55 54 54 54 74 79 79 74 81 95 90 104 102 102 102 104 132 130 125 144 146 167 178 234 239 215 220 Average Rating 106 | 4 7 12 26 30 37 47 54 54 54 54 69 75 73 73 73 88 87 92 99 98 100 100 119 126 124 136 141 161 159 178 207 198 149 On Entrance 89 | . 6 8 17 31 37 38 55 54 54 54 54 73 73 73 74 75 87 87 102 102 102 101 90 130 124 124 144 145 150 161 234 208 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 13 22 26 27 23 36 37 37 37 37 40 49 49 39 54 59 53 59 59 59 59 57 65 65 65 79 79 83 83 118 125 107 107 Greatest Support 116 | 20 20 40 66 61 35 45 45 45 45 45 52 52 52 52 52 63 67 72 72 72 72 72 92 70 70 70 71 116 116 87 105 112 114 Greatest Overweight (x) 3 | . . . . 1 . . . . . . 1 . . . 1 1 . 1 . . . . . . . 1 1 . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 8 8 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 Most Carried 20 | 5 8 10 10 10 10 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 13 | 2 5 7 9 9 9 12 14 13 14 14 14 14 14 15 14 14 15 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 10 10 10 10 15 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 5 Class Distribution -------------------- 43% | Hacker-Scout 13% | Scavenger-Mutant 9% | Hacker-Mutant 7% | Mutant 7% | Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Mutant | -2/Testing Scavenger-Ninja | -2/Section 7 Alien-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 17341 | 277 75 408 1095 279 . 640 125 66 . 183 542 160 342 48 234 665 225 790 199 268 100 384 1898 123 111 120 230 658 1145 1566 2041 1797 547 Remotely 725 | . . . . . . . . . . . . . . . . 160 . . . . . . 535 30 . . . . . . . . . Salvage Created 20205 | 68 231 1161 1646 279 . 858 68 . . 122 948 10 120 . 70 390 578 1465 130 . 120 65 2613 . . . 89 1076 1585 1532 2072 2208 701 Parts 996 | 5 17 85 99 19 . 48 2 . . 5 35 1 8 . 5 28 13 62 8 . 4 5 111 . . . 5 40 81 78 87 106 39 Haulers Intercepted 35 | . 1 1 6 . . 2 . . . . 3 . . . . 1 . 6 . . . . 6 . . . . 3 . 2 2 2 . Recyclers Shooed 12 | . . 1 2 1 . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 192 | . . . . . . . . 1 . 4 . 27 14 . 19 . . . 33 30 4 37 . 5 9 . 9 . . . . . . Prevented 7 | . . . . . . . . 2 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 197 | . 3 27 39 2 . 7 1 . . 2 2 1 1 . 1 1 2 8 1 . . 1 27 . . . 1 8 11 10 19 17 5 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Guns 116 | . 3 19 20 2 . 7 1 . . 1 2 . 1 . 1 1 2 8 1 . . 1 13 . . . . 8 8 9 4 . 4 Cannons 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 17 . AOE 48 | . . 8 19 . . . . . . 1 . . . . . . . . . . . . 12 . . . . . 3 . 4 . 1 Classes Destroyed 27 | 2 4 4 4 1 . 1 1 . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 1 1 2 1 . Worker 24 | . . 2 3 . . 3 . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 4 2 1 2 . Builder 23 | . . . . . . 4 . . . . 3 . . . . . . 1 . . . . 7 . . . . . 3 . . 5 . Tunneler 5 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 35 | . 1 1 6 . . 2 . . . . 3 . . . . 1 . 6 . . . . 6 . . . . 3 . 2 2 2 . Recycler 20 | 1 . . . 2 . 4 . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 4 2 . . 1 Minesweeper 5 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 2 . . . . . . Mechanic 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 23 | . 1 1 3 . . 1 . . . . 3 . . . . 2 . 1 . . . . 3 . . . . . . 3 2 2 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Watcher 35 | . 3 2 2 2 . 2 . . . . 2 . . . . 5 . 2 . . . . 2 . . . . . 2 2 2 3 4 Swarmer 29 | . . 7 11 . . 6 . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 79 | . 3 14 18 . . . . . . 1 . . . . . 1 . 7 . . . 1 10 . . . . 4 3 1 7 9 . Brawler 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 4 . Sentry 27 | . . 5 4 . . . . . . 1 2 . . . . . . . 1 . . . 3 . . . . . . 3 2 5 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 21 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 7 . . . . . 3 1 3 2 2 Programmer 20 | . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 6 . . . . 2 4 1 3 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 11 9 2 . 8 1 . . 1 2 1 1 . 1 3 2 5 1 . . 1 9 . . . 1 5 8 5 10 5 2 Combat Bots Only 11 | . 3 11 8 1 . 3 1 . . 1 1 1 1 . 1 1 2 2 1 . . 1 7 . . . 1 3 4 4 8 5 2 Max Kills in Single Turn 5 | 1 1 3 5 1 . 3 1 . . 1 1 1 1 . 1 1 1 2 1 . . 1 3 . . . 1 1 3 2 3 3 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . 3 4 . . . . . . 1 . . . . . . . . . . . . 3 . . . . . 2 . 2 . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 1431 | . 7 91 130 18 . 34 6 3 . 13 44 32 . . 20 15 . 18 7 2 . 18 175 . 5 . 12 90 74 24 53 191 349 Missed 501 | . 2 16 31 7 . 11 2 3 . 11 24 14 . . 6 5 . 5 3 2 . 9 65 . 1 . 2 38 30 14 17 77 106 Damage Taken 19002 | . 53 937 1660 114 . 420 77 . . 25 171 216 . . 146 505 . 392 39 . . 238 2473 . 88 21 146 1145 880 191 726 3460 4879 Core 3776 | . . 187 276 17 . 91 22 . . . 37 6 . . . 148 . 52 . . . 81 240 . 25 . . 56 39 28 142 823 1506 Absorbed by Shields 310 | . . . . 24 . . . . . . . . . . 3 . . . . . . . 24 . . . 34 . . . . 146 79 Ignored by Resistances 416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 401 Regen/Repaired (Parts) 1588 | . . . 32 145 . 151 . . . . 41 . . . . 87 15 510 . . . . 302 . . 32 . 70 114 . . 89 . Core Remaining (%) 73 | 100 100 53 49 . . . . . . 81 . . . . 94 . . . . . . 71 . . . . 76 . 92 . . 22 . Volleys Fired 999 | 8 22 66 115 15 . 42 10 . . 35 38 1 32 . 12 46 15 50 6 5 4 26 137 2 5 . 19 30 40 80 73 37 28 Largest 3 | 2 2 2 2 2 . 2 2 . . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 3 3 3 3 2 3 Hottest 280 | 70 70 101 70 50 . 60 60 . . 60 66 66 66 . 66 66 66 66 66 66 66 66 66 99 99 . 99 99 141 139 111 100 280 Shots Fired 1910 | 16 44 127 218 30 . 85 14 . . 37 63 2 64 . 23 92 30 99 14 11 8 51 239 4 10 . 35 89 105 220 81 41 58 Gun 1760 | 16 44 123 195 30 . 85 14 . . 37 63 2 64 . 22 92 30 99 14 11 8 51 226 3 4 . 25 89 96 208 47 6 56 Cannon 102 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 10 . 6 12 32 35 . Launcher 48 | . . 4 23 . . . . . . . . . . . 1 . . . . . . . 13 . . . . . 3 . 2 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1682 | 8 22 53 187 30 . 85 14 . . 37 63 2 64 . 22 92 30 99 14 11 8 51 226 4 10 . 35 89 102 220 45 41 18 Thermal 102 | 8 22 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Explosive 48 | . . 4 23 . . . . . . . . . . . 1 . . . . . . . 13 . . . . . 3 . 2 . 2 Electromagnetic 51 | . . 32 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Slashing 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robot Hit Streak 33 | 2 9 11 23 8 . 6 6 . . 8 8 1 15 . 4 9 9 6 6 4 5 27 30 9 1 . 8 7 11 19 33 20 16 Robot Miss Streak 13 | 3 2 3 3 3 . 4 2 . . 7 4 2 4 . 4 6 3 3 1 3 1 5 9 . 5 . 11 5 4 4 10 13 6 Penetration Max 3 | . . . . . . 2 . . . . 1 . . . . 1 1 1 . . 1 1 2 . . . . 1 2 1 2 3 . Secondary Targets 13 | . . 1 2 . . 2 . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . . 1 Shots Hit Robots 1228 | 7 27 83 148 23 . 50 8 . . 8 39 2 22 . 12 44 22 63 7 5 7 40 145 3 1 . 21 58 59 142 79 55 48 Core Hits 739 | 3 13 49 101 11 . 32 3 . . 4 12 . 8 . 2 17 4 56 2 1 5 14 94 . 1 . 4 24 44 53 90 69 23 Critical Kills 134 | . . . . . . 1 . . . . 8 . 2 . 1 8 2 16 2 . 1 1 11 . . . 2 8 16 20 14 21 . Critical Parts Destroyed 211 | . . . . . . 2 . . . . 13 1 2 . . 14 1 19 3 . 3 7 21 . . . 5 11 16 28 37 28 . Critical Strikes 411 | 1 2 3 . . . 3 . . . . 21 1 4 . 1 22 4 35 5 . 4 11 35 . . . 8 21 32 57 83 57 1 Burn 5 | 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 390 | . . . . . . 3 . . . . 16 . 4 . 1 21 4 35 5 . 4 11 31 . . . 8 20 32 57 83 55 . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . . . . 5 1 . . . 1 . . . . . . 4 . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 292 | . . . 1 2 . 13 . . . . 35 3 . 1 . 7 . 9 . . . . 55 1 1 1 2 33 18 2 28 64 16 Impact 184 | . . . 1 2 . 13 . . . . 35 3 . 1 . 7 . 9 . . . . 55 1 1 1 2 33 18 2 . . . Slashing 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 64 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . 4 . . . . 7 . . . . . . 2 . . . . 12 . . . 1 5 2 . 4 11 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32957 | 94 360 1793 4663 448 . 1581 185 . . 270 1134 64 123 . 53 401 159 1413 45 26 87 257 6161 42 23 . 266 1160 2090 1420 3774 2508 2357 Guns 12982 | 94 360 1160 2047 448 . 1005 185 . . 270 304 7 123 . 52 338 159 534 45 26 87 257 1133 16 7 . 106 397 576 1239 896 75 1036 Cannons 1183 | . . . . . . . . . . . . . . . . . . . . . . . . 26 16 . . . 147 181 414 399 . Explosions 10341 | . . 633 2616 . . 106 . . . . . . . . 1 . . 701 . . . . 3060 . . . . . 1044 . 1680 . 500 Melee 8451 | . . . . . . 470 . . . . 830 57 . . . 63 . 178 . . . . 1968 . . . 160 763 323 . 784 2034 821 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11634 | 56 160 454 1930 448 . 1005 185 . . 270 304 7 123 . 52 338 159 534 45 26 87 257 1133 42 23 . 106 397 723 1420 516 474 360 Thermal 1674 | 38 200 541 38 . . . . . . . . . . . . . . 63 . . . . . . . . . . . . 794 . . Explosive 9381 | . . 518 2578 . . . . . . . . . . . 1 . . . . . . . 3060 . . . . . 1044 . 1680 . 500 Electromagnetic 1234 | . . 280 117 . . 106 . . . . . . . . . . . 638 . . . . . . . . . . . . . . 93 Impact 4812 | . . . . . . 470 . . . . 830 57 . . . 63 . 178 . . . . 1968 . . . 160 763 323 . . . . Slashing 4222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 784 2034 1404 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 1 . 1 8 8 . . . . . . . . . 2 2 3 3 3 3 3 10 10 6 6 . 2 6 . 1 3 6 Average Corruption 3 | . . 1 . 1 5 3 . . . . . . . . . 1 2 2 3 3 3 3 7 7 6 6 . 1 3 . 1 1 3 Corruption Purged 20 | . . . . . . 13 . . . . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 147 | . . 6 . 1 1 10 . . . . . . . . . 2 3 16 11 9 1 9 34 9 8 2 . 6 9 . 2 6 2 Message Errors 35 | . . 1 . . 1 4 . . . . . . . . . 1 . 1 2 2 . 4 9 4 2 1 . . 3 . . . . Matter Fused 31 | . . 1 . 1 . 2 . . . . . . . . . . . 4 3 3 . . 7 1 3 . . 3 1 . 1 . 1 Heat Flow Errors 15 | . . 2 . . . 2 . . . . . . . . . . . 1 1 1 . 1 4 1 1 . . . . . . 1 . Energy Discharges 20 | . . 2 . . . . . . . . . . . . . . 2 4 1 2 . 1 4 . . 1 . . 1 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . . . . . . 1 . . . . . . . . . . . 4 . . 1 1 5 . . . . 2 . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Misfires 13 | . . . . . . 1 . . . . . . . . . 1 . . 2 1 . . 2 1 2 . . . 1 . . 2 . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3858 | . . 19 75 . . 242 . . . . 696 57 . . . 63 . 30 . . . . 952 . . . 120 458 218 . 271 300 357 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 657 | . . 19 75 . . . . . . . . . . . . . . 30 . . . . 120 . . . . . 80 . 163 . 170 Melee 3201 | . . . . . . 242 . . . . 696 57 . . . 63 . . . . . . 832 . . . 120 458 138 . 108 300 187 Knockbacks 37 | . . . . . . 2 . . . . 4 . . . . . . 1 . . . . 3 . . . . 2 5 1 7 12 . Impact 15 | . . . . . . 2 . . . . 4 . . . . . . 1 . . . . 3 . . . . 2 3 . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 7 12 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . 157 . . 114 . . . . . . . . . . . . . . . . 65 . . . . . 85 . . . . Shots 11 | . . . 5 . . 4 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | 54 93 237 112 18 . 120 32 . . 32 10 9 19 . 1 16 3 247 86 239 . 68 243 72 256 . . 11 . 179 5 104 192 Average Temperature 46 | 24 24 72 23 6 . 21 15 . . 13 5 9 8 . 1 7 3 134 33 116 . 37 104 53 108 . . 9 . 62 5 36 71 Received Heat Transfer 2040 | . 30 405 531 . . 27 . . . 9 15 57 . . 12 45 . 9 9 . . 9 156 . 18 9 . 201 121 27 36 220 94 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . 6 . . . . . . . . . . . 6 . . . . 3 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 60 | . . . . . . 6 . . . . 16 . . . . 2 . 3 . . . . 23 . . . 1 4 4 . . . 1 Impact Corruptions 69 | . . . . . . 8 . . . . 20 1 . . . 2 . . . . . . 20 . . . 1 11 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3432 | 185 740 1358 50 . . . . . . . . . . . . . . 100 . . . . . . . . . . . . 999 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 1882 | 10 180 817 1157 595 195 618 . . . . 212 . . . . 863 286 1578 . . . . 1882 . . . . 1220 966 667 1511 1568 1226 Initial 900 | . 6 76 345 457 180 136 . . . . 50 . . . . 121 210 200 . . . . . . . . . 453 670 467 312 802 900 Average 616 | 3 106 353 676 505 186 373 . . . . 121 . . . . 436 258 637 . . . . 677 . . . . 516 686 482 891 1301 1012 Maximum Alert Level 5 | . . 3 4 2 . 2 . . . . 1 . . . . 3 1 4 . . . . 5 . . . . 4 3 2 4 4 4 Low Security (%) 20 | 100 100 30 . . 100 15 . . . . 93 . . . . 15 . 45 . . . . 22 . . . . 16 . . . . . Level 1 14 | . . 33 10 . . 42 . . . . 6 . . . . 32 100 . . . . . 21 . . . . 29 . 18 8 . . Level 2 26 | . . 24 48 100 . 41 . . . . . . . . . 33 . 2 . . . . 8 . . . . 27 54 81 24 . . Level 3 22 | . . 12 35 . . . . . . . . . . . . 18 . 26 . . . . 31 . . . . 17 45 . 33 14 81 Level 4 13 | . . . 5 . . . . . . . . . . . . . . 25 . . . . 8 . . . . 7 . . 33 85 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 141 | . 1 3 6 2 . 3 . . . . 10 . . . . 6 . 13 . . . . 29 . . . . 10 7 4 18 17 12 Investigation 33 | . . 1 . 1 . . . . . . 5 . . . . 3 . 5 . . . . 5 . . . . 5 . 2 2 1 3 Extermination 18 | . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 4 . . . . . 2 . 3 3 2 Reinforcement 57 | . 1 2 4 . . 3 . . . . 3 . . . . 2 . 5 . . . . 14 . . . . 4 2 2 8 5 2 Assault 24 | . . . 2 . . . . . . . . . . . . 1 . 2 . . . . 5 . . . . 1 3 . 4 5 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . 1 2 2 Construction Impeded 10 | . . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . 5 . . . . 1 . . . . . Haulers Reinforced 12 | . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 . 1 1 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 42 | . . 3 7 . . . . . . . 2 . . . . 3 . 5 . . . . 5 . . 2 1 2 . 6 4 1 1 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 4 5 . 24 4 Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 4 5 . 24 4 Times Spotted 852 | . 8 36 55 6 5 22 1 4 . 12 21 11 7 . 7 37 5 46 4 12 . 13 111 1 6 13 4 86 45 30 67 92 85 Peak Tracking Total 25 | . 2 7 7 2 5 6 1 3 . 3 4 7 4 . 4 6 4 5 3 5 . 9 12 1 4 12 1 25 11 9 10 10 8 Tactical Retreats 112 | . . 6 7 1 . 5 . 2 . 8 8 1 1 . 2 2 1 4 1 1 . . 23 . 1 . 1 13 6 7 7 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 18 | . . 1 . 1 . 3 . . . . 2 . . . . 3 . . . . . . . . . . . 4 . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . Reused 23 | . . . . . . . . . . 2 . . . . . . . . . . . . 15 . . . . 6 . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Installed 12 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 8 . . . . . Triggered 40 | . . . . . . . . 1 . 2 . 1 . . . . . . 1 . . . 15 . . 14 . 6 . . . . . Most Traps Carried 8 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 8 8 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 80 | . 1 3 3 1 . 11 1 . . . . . . . . 6 . 21 . 2 . . 3 1 . . . 1 2 . 11 13 . Max in Single Turn 9 | . 1 2 1 1 . 9 1 . . . . . . . . . . 9 . . . . 2 1 . . . 1 1 . 1 1 . Garrison Access 14 | . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 1 2 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 177 | . 1 7 10 8 . 6 . 1 4 . 16 1 . . . 12 . 13 . . 8 . 19 1 . 3 . 20 13 4 11 12 7 Terminals 85 | . 1 6 6 3 . 1 . . . . 8 1 . . . 6 . 4 . . . . 10 . . . . 9 10 1 7 10 2 Fabricators 23 | . . . . 3 . 1 . . . . 4 . . . . 2 . 4 . . . . 4 . . . . 2 . . 1 . 2 Repair Stations 20 | . . . 1 1 . 2 . . . . 2 . . . . 1 . 3 . . . . 2 . . . . 3 2 1 1 1 . Recycling Units 10 | . . . 2 . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 3 . . . . 1 Scanalyzers 5 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Access 17 | . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 3 1 2 1 1 2 Total Hacks 499 | . 7 18 24 17 . 13 . 1 27 . 40 1 . . . 33 . 55 . . 47 . 55 1 . 4 . 55 29 10 24 23 15 Successful 340 | . 3 10 16 9 . 9 . 1 27 . 21 1 . . . 22 . 37 . . 47 . 46 1 . 4 . 33 19 4 10 16 4 Failed 159 | . 4 8 8 8 . 4 . . . . 19 . . . . 11 . 18 . . . . 9 . . . . 22 10 6 14 7 11 Catastrophic 23 | . 1 . . 1 . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 2 . 3 3 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 7 11 8 5 . 3 . . . . 19 . . . . 17 . 11 . . . . 14 . . 1 . 24 9 . 11 8 7 Terminals 223 | . 7 16 15 6 . 2 . . . . 20 1 . . . 16 . 20 . . . . 33 . . . . 23 22 3 14 20 5 Fabricators 72 | . . . . 8 . 3 . . . . 13 . . . . 8 . 13 . . . . 9 . . . . 8 . . 5 . 5 Repair Stations 60 | . . . 2 2 . 5 . . . . 4 . . . . 3 . 20 . . . . 6 . . . . 8 4 3 1 2 . Recycling Units 26 | . . . 5 . . . . . . . 2 . . . . 5 . . . . . . 3 . . . . 10 . . . . 1 Scanalyzers 10 | . . 2 . 1 . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Garrison Access 28 | . . . 2 . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 6 3 4 2 1 4 Terminal Hacks 144 | . . 3 6 1 . . . 1 27 . 3 1 . . . 4 . 5 . . 47 . 18 1 . 4 . 5 7 1 2 8 . Record 54 | . . . . . . . . . 11 . . 1 . . . . . . . . 35 . . 1 . 3 . . 3 . . . . Part Schematic 15 | . . . . . . . . . 8 . . . . . . . . . . . 4 . 1 . . . . . 1 . 1 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . . Prototype ID Bank 10 | . . . . . . . . . 3 . . . . . . . . 1 . . 4 . 2 . . . . . . . . . . Open Door 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 3 . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 15 | . . . 1 1 . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 3 1 1 . 1 . Locate Traps 8 | . . 1 2 . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 39 | . . . . 3 . 1 . . . . 7 . . . . 4 . 6 . . . . 8 . . . . 5 . . 3 . 2 Network Status 6 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . Load Schematic 18 | . . . . . . . . . . . 4 . . . . 2 . 4 . . . . 4 . . . . 2 . . 1 . 1 Build 15 | . . . . 2 . . . . . . 2 . . . . 1 . 2 . . . . 4 . . . . 2 . . 1 . 1 Repair Station Hacks 46 | . . . 2 2 . 3 . . . . 4 . . . . 2 . 18 . . . . 6 . . . . 3 3 1 . 2 . Scan Component 25 | . . . 1 1 . 2 . . . . 2 . . . . 1 . 9 . . . . 3 . . . . 2 2 1 . 1 . Repair 21 | . . . 1 1 . 1 . . . . 2 . . . . 1 . 9 . . . . 3 . . . . 1 1 . . 1 . Recycling Unit Hacks 9 | . . . 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . 1 Retrieve Components 9 | . . . 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . 1 Scanalyzer 8 | . . 2 . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Insert Component 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Analyze 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 14 | . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 1 2 . 1 1 Seal Access 14 | . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 1 2 . 1 1 Unauthorized Hacks 80 | . 3 5 5 3 . 2 . . . . 6 . . . . 9 . 6 . . . . 9 . . . . 15 8 . 4 5 . Terminals 63 | . 3 5 4 3 . 1 . . . . 6 . . . . 6 . 5 . . . . 7 . . . . 7 8 . 3 5 . Track 5 | . 1 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Botnet 49 | . 1 4 3 3 . 1 . . . . 5 . . . . 4 . 3 . . . . 6 . . . . 5 6 . 3 5 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 5 | . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 1 . . Prioritize 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 1 . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . 6 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 136 | . 1 5 9 7 . 4 . . . . 15 . . . . 11 . 10 . . . . 17 . . . . 18 12 3 10 8 6 Full Trace Events 31 | . . 1 . 1 . . . . . . 5 . . . . 3 . 4 . . . . 5 . . . . 4 . 2 2 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . 1 . 6 3 . Robots Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 63 | . . 1 . . . 1 . . 8 . . . . 15 . . . . . . 4 . 2 . . . . . 8 . 15 9 . Parts Built 13 | . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 4 . . . . 2 . . 1 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1297 | . . . . . . . . . . . 168 . . . . 84 . 168 . . . . 529 . . . . 186 . . 93 . 69 Total Part Build Rating 88 | . . . . . . . . . . . 12 . . . . 6 . 12 . . . . 28 . . . . 14 . . 7 . 9 Parts Repaired 21 | . . . 1 1 . 1 . . . . 2 . . . . 1 . 9 . . . . 3 . . . . 1 1 . . 1 . Time 897 | . . . 32 60 . 62 . . . . 44 . . . . 25 . 446 . . . . 143 . . . . 16 25 . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . . . 6 . . . . . . . . . . . . 9 . . . . . . 9 . . . . 9 . . . . 10 Parts Scanalyzed 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 45 | . . . . 2 . . . . . . . . . 9 . . 19 . . . . . . . . . . 1 2 . . . 12 Largest Group 19 | . . . . 2 1 1 . . . . . . . 9 9 . 19 19 . . . . . . . . . 1 1 . . . 12 Highest-Rated Group 702 | . . . . 16 8 8 . . . . . . . 264 264 . 702 702 . . . . . . . . . 45 45 . . . 168 Highest-Rated Ally 50 | . . . . 8 8 8 . . . . . . . 39 39 . 50 50 . . . . . . . . . 45 45 . . . 15 Total Orders 198 | . . . . . . . . . . . . 13 2 . 2 14 . 13 9 6 . 16 40 1 4 . 11 22 4 3 30 8 . STAY 19 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 6 . . . 3 3 . . 3 1 . FOLLOW 8 | . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . . 1 1 . . 1 . . EXPLORE 11 | . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . 2 1 . . 2 . . RETURN 160 | . . . . . . . . . . . . 6 2 . 2 13 . 13 5 6 . 14 34 1 4 . 5 17 4 3 24 7 . Ally Attacks 1783 | . . . . . . . . . . . . 106 36 . 69 155 71 269 44 97 . 124 261 6 39 . 57 139 36 . 193 35 46 Total Damage 37866 | . . . . . . . . . . . . 1611 795 . 1112 2807 2664 5668 792 1631 . 2226 4943 85 844 . 921 2479 479 . 7612 492 705 Kills 216 | . . . . . . . . . . . . 10 7 . 12 23 4 43 8 14 . 11 25 1 5 . 1 17 1 . 31 . 3 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . 1 . 1 Allies Melted 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . 2 . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . . Derelict Logs Recovered 19 | . . . . . . . . 2 . 2 . 1 3 1 1 . . . 1 3 . 2 . 2 1 . . . . . . . . Drone Launches 298 | . . . . . . . . . . . . 15 8 . 4 24 . 31 17 22 . 22 55 2 7 . 7 34 10 4 28 8 . Drone Recoveries 274 | . . . . . . . . . . . . 15 8 . 4 24 . 27 17 20 . 18 49 2 7 . 6 34 7 4 25 7 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 24819 | 85 385 791 1735 385 39 988 324 307 34 541 1500 594 592 586 770 960 218 1228 450 472 96 563 1989 249 237 1084 529 842 1012 1393 1615 1262 964 Spaces Moved 33387 | 45 228 385 939 648 85 1381 613 692 77 953 1955 912 785 827 1092 1151 260 1677 870 878 165 955 2839 543 503 988 662 1473 1312 2387 1711 2108 1288 Core 434 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 426 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 1594 | 37 228 385 939 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31295 | . . . . 643 85 1381 613 692 77 953 1955 912 785 827 1092 1151 260 1677 870 878 165 955 2839 543 503 988 662 1473 1312 2387 1711 2076 830 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 120 120 120 44 44 44 44 44 44 44 44 58 58 58 58 53 53 36 41 41 41 41 21 36 36 36 35 14 14 33 22 17 20 Average Speed 48 | 107 120 120 122 44 44 44 44 44 44 44 52 58 58 58 58 54 53 46 41 41 41 41 39 36 36 44 43 29 33 37 61 34 57 Slowest Speed 256 | 120 120 120 130 127 44 44 44 44 44 44 108 58 58 58 114 114 53 118 41 41 41 41 41 40 36 94 94 35 88 91 111 109 256 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 17 15 . 6 12 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 55 Spacefolds 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 15 Exploration Rate (%) 66 | 3 43 45 74 19 73 32 77 75 68 74 37 99 95 86 95 31 96 35 80 95 63 91 56 80 77 95 80 43 87 56 89 89 30 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 10 | . . . . . . . . 1 1 . . . 1 . 1 . . . . . 3 . . 2 1 . . . . . . . . Known Exits Taken 27 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . . . . . . 1 2 . 2 . 9 2 2 3 . . . 1 3 . 2 . 5 4 . 1 . . . . . . Spaces Dug 216 | . . . 6 . . 4 . . . . 27 1 2 . 19 5 . 7 . . . . 76 . 1 1 1 26 7 1 9 21 2 Terrain Destroyed 589 | . . 19 100 . . 11 5 . . 3 33 1 4 . 22 9 . 10 . . . 5 182 . 2 1 3 28 47 10 34 51 9 Melee 136 | . . . 1 . . 4 . . . . 27 1 . . . 5 . 7 . . . . 26 . 1 1 1 26 7 1 9 17 2 Projectile 68 | . . . . . . 4 5 . . 3 3 . . . . . . . . . . . 37 . 1 . 2 . . 6 1 3 3 AOE 301 | . . 19 99 . . 3 . . . . . . . . 19 . . . . . . . 115 . . . . . 38 . 4 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 39633 | 64 295 588 1329 723 86 1679 654 693 76 1039 2302 972 861 930 1198 1379 309 2006 957 990 186 1082 3373 586 547 1631 858 1750 1766 2713 2133 2443 1435 Wait 3502 | . 37 93 201 19 . 179 28 . . 39 191 26 21 102 69 105 31 175 43 33 1 49 239 23 37 611 160 134 334 162 194 151 15 Move 33317 | 44 227 384 938 648 84 1380 612 691 76 952 1954 911 784 826 1091 1151 259 1676 869 877 164 954 2837 542 502 987 661 1472 1311 2386 1710 2086 1271 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 363 | 6 7 13 14 12 1 18 1 1 . 5 12 10 8 . 7 17 . 26 13 23 4 17 26 3 . 4 2 15 5 12 28 21 32 Fast Attach 242 | 3 . 6 15 3 . 8 . . . . 17 . . . 2 6 2 16 . 3 5 . 12 6 . 6 2 14 21 22 33 33 7 Attach 186 | 3 1 5 5 6 . 5 2 . . . 1 6 6 . 6 11 . 9 9 14 . 12 14 . . 1 3 5 2 6 8 17 29 Detach 8 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 1 2 Swap 164 | . 1 9 16 5 . 11 . 1 . . 12 2 . 1 3 9 . 6 . . . 1 21 2 2 5 7 8 12 5 8 4 13 Drop 478 | . . 12 24 13 1 22 1 . . 4 31 10 8 . 8 23 2 31 13 25 8 18 25 7 . 16 2 24 21 37 47 29 16 Fire 999 | 8 22 66 115 15 . 42 10 . . 35 38 1 32 . 12 46 15 50 6 5 4 26 137 2 5 . 19 30 40 80 73 37 28 Melee 292 | . . . 1 2 . 13 . . . . 35 3 . 1 . 7 . 9 . . . . 55 1 1 1 2 33 18 2 28 64 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 11 . . . . . . . . . . . 1 . . . . . 1 . . . 6 Rewire 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 8 . . . . . Miscellaneous 48 | . . . . . . . . . . . . 3 2 . . 4 . 8 4 6 . 5 5 . . . . 7 1 1 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Arm] / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x2 926 | -9/Materials | Destroyed 7 combat bots 1018 | -9/Materials | Destroyed 11 combat bots 1033 | -9/Materials | Identified exit to Materials 1033 | -9/Materials | Discovered new exit (range 14) 1212 | -9/Materials | Build established: Scavenger-Mutant 1262 | -9/Materials | Entered another Materials area 1262 | -8/Materials | Evolved 2 slots: Utility x2 2179 | -8/Materials | Destroyed 7 combat bots 2311 | -8/Materials | Repaired Rocket Launcher 2442 | -8/Materials | Build established: Mutant 2783 | -8/Materials | Build established: Scavenger-Mutant 2862 | -8/Materials | First assault squad dispatched 2907 | -8/Materials | Core integrity fell below 50% 2934 | -8/Materials | Destroyed 8 combat bots 2974 | -8/Materials | Discovered new exit (range 11) 2996 | -8/Materials | Identified exit to Factory 2997 | -8/Materials | Entered Factory 2997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3271 | -7/Factory | Repaired Enh. Autogun 3380 | -7/Factory | Fabricated R-06 Scavenger (x2) 3382 | -7/Factory | Sucked down chute 3382 | -7/Factory | Entered Waste 3397 | -7/Waste | EMP discharged 3399 | -7/Waste | Spotted C-40 Crusher 3400 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Spotted C-40 Crusher 3411 | -7/Waste | Spotted C-40 Crusher 3413 | -7/Waste | Discovered new exit (range 14) 3421 | -7/Waste | Identified exit to Factory 3421 | -7/Waste | Entered Factory 3426 | -7/Factory | 2 allies followed down the chute 3595 | -7/Factory | Discovered new exit (range 7) 3597 | -7/Factory | Identified exit to Factory 3646 | -7/Factory | Repaired Railgun 3709 | -7/Factory | Discovered new exit (range 12) 3743 | -7/Factory | Identified exit to Lower Caves 3929 | -7/Factory | Discovered exit to Factory (range 16) 4357 | -7/Factory | Discovered exit to Factory (range 7) 4409 | -7/Factory | Entered Lower Caves 4548 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4693 | -7/Lower Caves | Build established: Scout 4706 | -7/Lower Caves | Discovered new exit (range 15) 4732 | -7/Lower Caves | Identified exit to Lower Caves 4733 | -7/Lower Caves | Entered another Lower Caves area 4751 | -7/Lower Caves | Discovered exit to Factory (range 8) 5001 | -7/Lower Caves | Learned location of Extension (-6) 5002 | -7/Lower Caves | Learned Factory emergency access door positions 5014 | -7/Lower Caves | Discovered new exit (range 6) 5017 | -7/Lower Caves | Identified exit to Data Miner 5040 | -7/Lower Caves | Entered Data Miner 5040 | -7/Data Miner | Discovered new exit (range 6) 5049 | -7/Data Miner | Met Data Miner 5058 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5058 | -7/Data Miner | Learned location of Section 7 (-2) 5063 | -7/Data Miner | Received God Mode back door access code from Data Miner 5073 | -7/Data Miner | Identified exit to Proximity Caves 5074 | -7/Data Miner | Entered Proximity Caves 5104 | -6/Proximity Caves | Learned Factory stockpile data 5362 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5604 | -6/Proximity Caves | Spotted B-75 Beast 5615 | -6/Proximity Caves | Entered Factory 5615 | -6/Factory | Evolved 2 slots: Utility x2 5805 | -6/Factory | Discovered new exit (range 13) 5817 | -6/Factory | Identified exit to Lower Caves 5925 | -6/Factory | Build established: Hacker-Scout 5993 | -6/Factory | Spotted B-75 Beast 6096 | -6/Factory | Repaired Imp. Terrain Scanner? 6561 | -6/Factory | Fabricated Combat Drone Bay? 6627 | -6/Factory | Fabricated Combat Drone Bay? 6954 | -6/Factory | Repaired Adv. Sensor Array 7115 | -6/Factory | Entered Lower Caves 7117 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7195 | -6/Lower Caves | Encountered a Warlord checkpoint 7227 | -6/Lower Caves | Discovered new exit (range 54) 7266 | -6/Lower Caves | Learned location of 1 exit from Factory 7416 | -6/Lower Caves | Spotted B-75 Beast 7487 | -6/Lower Caves | Allies destroyed B-75 Beast 7708 | -6/Lower Caves | Identified exit to Lower Caves 7709 | -6/Lower Caves | Entered another Lower Caves area 7774 | -6/Lower Caves | Discovered new exit (range 14) 7775 | -6/Lower Caves | Encountered a Warlord checkpoint 7775 | -6/Lower Caves | Learned Factory garrison access intel 8061 | -6/Lower Caves | Discovered new exit (range 21) 8096 | -6/Lower Caves | Identified exit to Zion 8172 | -6/Lower Caves | Learned Factory emergency access door positions 8301 | -6/Lower Caves | Entered Zion 8314 | -6/Zion | Given A8's code to call for help 8365 | -6/Zion | Gained Derelict followers 8398 | -6/Zion | Discovered new exit (range 15) 8490 | -6/Zion | Learned Factory emergency access door positions 8517 | -6/Zion | Gained Derelict followers 8529 | -6/Zion | Learned Factory emergency access door positions 8613 | -6/Zion | Given the Hacking Drone Bay 8783 | -6/Zion | Identified exit to Proximity Caves 8887 | -6/Zion | Entered Proximity Caves 8887 | -5/Proximity Caves | Accompanied by 9 allies 8899 | -5/Proximity Caves | Spotted B-75 Beast 9150 | -5/Proximity Caves | Discovered new exit (range 11) 9320 | -5/Proximity Caves | Lost 7 allies 9363 | -5/Proximity Caves | Learned location of Warlord (-4) 9522 | -5/Proximity Caves | Build established: Scout 9653 | -5/Proximity Caves | Identified exit to Factory 9657 | -5/Proximity Caves | Entered Factory 9657 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9658 | -5/Factory | Identified exit to Factory 9660 | -5/Factory | Loaded intel: 4 garrison access locations 9758 | -5/Factory | Repaired Hyp. Gauss Rifle? 10257 | -5/Factory | First assault squad dispatched 10264 | -5/Factory | Fabricated Combat Drone Bay? 10543 | -5/Factory | Identified exit to Upper Caves 10617 | -5/Factory | Sucked down chute 10617 | -5/Factory | Entered Waste 10622 | -5/Waste | Spotted C-40 Crusher 10624 | -5/Waste | Spotted C-40 Crusher 10625 | -5/Waste | Spotted C-40 Crusher 10636 | -5/Waste | Spotted C-40 Crusher 10641 | -5/Waste | Destroyed C-40 Crusher 10655 | -5/Waste | Destroyed C-40 Crusher 10656 | -5/Waste | Warlord forces began an assault 10662 | -5/Waste | Build established: Hacker-Scout 10666 | -5/Waste | Allies destroyed C-40 Crusher 10733 | -5/Waste | Spotted C-40 Crusher 10740 | -5/Waste | Allies destroyed C-40 Crusher 10751 | -5/Waste | Discovered new exit (range 15) 10802 | -5/Waste | Identified exit to Factory 10835 | -5/Waste | Entered Factory 10835 | -5/Factory | Accompanied by 19 allies 10943 | -5/Factory | Repaired Hyp. Gauss Rifle 11003 | -5/Factory | Repaired Gravmag Array 11057 | -5/Factory | Repaired Gravmag Array 11067 | -5/Factory | Lost 12 allies 11115 | -5/Factory | Repaired Cmb. Gravmag System? 11150 | -5/Factory | Repaired Cmb. Airjet? 11210 | -5/Factory | Repaired Antigrav System 11261 | -5/Factory | Repaired Remote Shield? 11263 | -5/Factory | P-70 Sage assimilated allied 2F-DOU(d) 11286 | -5/Factory | Repaired Adv. Sensor Array 11376 | -5/Factory | Spotted B-75 Beast 11630 | -5/Factory | Lost 3 allies 11765 | -5/Factory | Discovered exit to Upper Caves (range 18) 11924 | -5/Factory | Fabricated Combat Drone Bay? 11940 | -5/Factory | Fabricated Combat Drone Bay (x1) 12022 | -5/Factory | Repaired Lgt. Particle Reactor 12035 | -5/Factory | First assault squad dispatched 12063 | -5/Factory | Entered Upper Caves 12063 | -5/Upper Caves | Accompanied by 1 ally 12064 | -5/Upper Caves | Encountered a Warlord checkpoint 12370 | -5/Upper Caves | Discovered new exit (range 5) 12371 | -5/Upper Caves | Identified exit to Upper Caves 12455 | -5/Upper Caves | Learned Factory terminal intel 12513 | -5/Upper Caves | Entered another Upper Caves area 12513 | -5/Upper Caves | Accompanied by 1 ally 12516 | -5/Upper Caves | Learned Factory trap positions 12629 | -5/Upper Caves | Discovered exit to Factory (range 5) 12806 | -5/Upper Caves | Allies destroyed B-75 Beast 12813 | -5/Upper Caves | Learned Factory stockpile data 12919 | -5/Upper Caves | Discovered new exit (range 7) 12937 | -5/Upper Caves | Identified exit to Zhirov 12948 | -5/Upper Caves | Learned Factory machine intel 12985 | -5/Upper Caves | Entered Zhirov 12985 | -5/Zhirov | Accompanied by 1 ally 12985 | -5/Zhirov | Discovered new exit (range 3) 12993 | -5/Zhirov | Met Zhirov 13002 | -5/Zhirov | Learned location of Testing (-2) 13002 | -5/Zhirov | Learned location of Quarantine (-3) 13002 | -5/Zhirov | Learned location of Command (-1) 13009 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13016 | -5/Zhirov | Found Alien Artifact 13016 | -5/Zhirov | Identified Integrated Dissipator 13016 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13081 | -5/Zhirov | Identified exit to Proximity Caves 13081 | -5/Zhirov | Entered Proximity Caves 13081 | -4/Proximity Caves | Accompanied by 1 ally 13210 | -4/Proximity Caves | Learned Research interactive machine intel 13347 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13405 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13537 | -4/Proximity Caves | Spotted B-86 Titan 13627 | -4/Proximity Caves | Lost 4 allies 13644 | -4/Proximity Caves | Entered Factory 13644 | -4/Factory | Evolved 2 slots: Utility x2 13645 | -4/Factory | Loaded intel: 101 trap records 13648 | -4/Factory | Loaded intel: 244 machine locations 13649 | -4/Factory | Loaded intel: 26 terminal locations 13701 | -4/Factory | Identified exit to Upper Caves 13771 | -4/Factory | Fabricated Assault Drone Bay? 13795 | -4/Factory | Found Prototype Processor 13795 | -4/Factory | Identified Exp. Terrain Scan Processor 13848 | -4/Factory | Spotted B-86 Titan 13854 | -4/Factory | Build established: Hacker-Mutant 14041 | -4/Factory | Repaired Hyp. Gauss Rifle 14170 | -4/Factory | Build established: Hacker-Scout 14189 | -4/Factory | Incoming investigation squad redirected 14304 | -4/Factory | Found Prototype Launcher 14304 | -4/Factory | Identified Tesla Bomb Launcher 14359 | -4/Factory | Fabricated Assault Drone Bay? 14657 | -4/Factory | Garrison activated, responded to threat 14822 | -4/Factory | Discovered new exit (range 17) 14894 | -4/Factory | First assault squad dispatched 14911 | -4/Factory | Incoming assault squad redirected 14964 | -4/Factory | Incoming assault squad redirected 15042 | -4/Factory | Crushed by falling debris 15076 | -4/Factory | Lost 3 parts (2u1w) 15077 | -4/Factory | Build established: Hacker-Ninja 15116 | -4/Factory | Discovered new exit (range 20) 15118 | -4/Factory | Repaired Cmb. Gravmag System? 15131 | -4/Factory | Hacking Suite fried by hacking feedback 15176 | -4/Factory | Fabricated Assault Drone Bay? 15278 | -4/Factory | Fabricated Assault Drone Bay? 15350 | -4/Factory | System corruption reached 10% 15390 | -4/Factory | Repaired Imp. Remote Shield? 15489 | -4/Factory | High security lockdown imminent 15510 | -4/Factory | Destroyed 7 combat bots 15548 | -4/Factory | Found Prototype Processor 15548 | -4/Factory | Identified Exp. Melee Analysis Suite 15569 | -4/Factory | High security lockdown engaged 15633 | -4/Factory | Entered Upper Caves 15647 | -4/Upper Caves | Found Alien Artifact 15647 | -4/Upper Caves | Identified Dimensional Node Initializer 15647 | -4/Upper Caves | Initialized slip node 15670 | -4/Upper Caves | Build established: Hacker-Scout 15801 | -4/Upper Caves | Discovered new exit (range 20) 15823 | -4/Upper Caves | Encountered a Warlord checkpoint 15881 | -4/Upper Caves | Identified exit to Upper Caves 15882 | -4/Upper Caves | Entered another Upper Caves area 15908 | -4/Upper Caves | Discovered new exit (range 3) 15909 | -4/Upper Caves | Identified exit to Research 16101 | -4/Upper Caves | Discovered new exit (range 20) 16109 | -4/Upper Caves | Identified exit to Warlord 16119 | -4/Upper Caves | Entered Warlord 16139 | -4/Warlord | System corruption cleaned by Quarantine Array 16152 | -4/Warlord | Discovered new exit (range 9) 16228 | -4/Warlord | Found Prototype Special Weapon 16228 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16259 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16289 | -4/Warlord | Met Warlord 16294 | -4/Warlord | Opened Warlord's prototype stash 16298 | -4/Warlord | Found Prototype Processor 16298 | -4/Warlord | Identified Exp. Target Analyzer 16314 | -4/Warlord | Warlord's base attacked by MAIN.C 16392 | -4/Warlord | Found Prototype Device 16664 | -4/Warlord | Warlord forces counterattacked 16989 | -4/Warlord | Warlord base infiltrated, sounded retreat 16990 | -4/Warlord | Enhanced Grunt warped into view 16990 | -4/Warlord | Enhanced Grunt warped into view 16990 | -4/Warlord | Enhanced Grunt warped into view 16990 | -4/Warlord | Enhanced Demolisher warped into view 16990 | -4/Warlord | Enhanced Demolisher warped into view 16990 | -4/Warlord | Enhanced Demolisher warped into view 17150 | -4/Warlord | Spotted Striker 17152 | -4/Warlord | Spotted Striker 17188 | -4/Warlord | Identified exit to Proximity Caves 17203 | -4/Warlord | Entered Proximity Caves 17204 | -3/Proximity Caves | Lost 7 allies 17206 | -3/Proximity Caves | Spotter reported a threat 17268 | -3/Proximity Caves | Spotted B-86 Titan 17289 | -3/Proximity Caves | Spotter reported a threat 17332 | -3/Proximity Caves | Build established: Hacker-Mutant 17358 | -3/Proximity Caves | Spotter reported a threat 17430 | -3/Proximity Caves | Allies destroyed B-86 Titan 17698 | -3/Proximity Caves | Discovered exit to Research (range 19) 17707 | -3/Proximity Caves | Found Alien Artifact 17707 | -3/Proximity Caves | Identified Core Expander 17707 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 17730 | -3/Proximity Caves | Build established: Hacker-Scout 17732 | -3/Proximity Caves | Entered Research 17732 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17733 | -3/Research | Identified exit to Quarantine 17734 | -3/Research | Loaded intel: 46 interactive machine locations 17769 | -3/Research | Found Prototype Launcher 17769 | -3/Research | Identified Hellfire Missile Launcher 17841 | -3/Research | Discovered new exit (range 16) 17852 | -3/Research | Fabricated Assault Drone Bay? 18091 | -3/Research | Repaired Hyp. Gauss Rifle 18188 | -3/Research | P-80 Master assimilated allied Director 8a 18227 | -3/Research | Found Prototype Device 18227 | -3/Research | Identified Adv. EM Disruption Field 18276 | -3/Research | Found Prototype Processor 18276 | -3/Research | Identified Spectral Analyzer 18428 | -3/Research | Discovered exit to Quarantine (range 20) 18482 | -3/Research | First assault squad dispatched 18494 | -3/Research | Cargo convoy interrupted 18498 | -3/Research | Incoming assault squad redirected 18512 | -3/Research | Incoming assault squad redirected 18517 | -3/Research | Incoming assault squad redirected 18522 | -3/Research | Fabricated Assault Drone Bay? 18524 | -3/Research | Spotted B-86 Titan 18574 | -3/Research | Entered Quarantine 18620 | -3/Quarantine | Repaired Hyp. Gauss Rifle 18824 | -3/Quarantine | Search patrols dispatched 18869 | -3/Quarantine | Found Alien Reactor 18869 | -3/Quarantine | Identified Matter Drive 18913 | -3/Quarantine | Spotted Alpha 7 18928 | -3/Quarantine | Found Alien Artifact 18928 | -3/Quarantine | Identified Subatomic Replicator 19122 | -3/Quarantine | First assault squad dispatched 19130 | -3/Quarantine | Lost 3 allies 19466 | -3/Quarantine | Scanned by Researcher 19574 | -3/Quarantine | Search patrols dispatched 19576 | -3/Quarantine | Discovered new exit (range 16) 19586 | -3/Quarantine | Identified exit to Research 19586 | -3/Quarantine | Entered Research 19586 | -2/Research | Warlord forces began assault on 0b10 19586 | -2/Research | Evolved 2 slots: Utility x2 19696 | -2/Research | Research machine network offline 19770 | -2/Research | Met up with Warlord 19843 | -2/Research | Spotted Striker 19889 | -2/Research | Discovered new exit (range 13) 19890 | -2/Research | Spotted B-90 Cyclops 19987 | -2/Research | Spotted Executioner 20006 | -2/Research | Borebot progress halted 20071 | -2/Research | Found Prototype Device 20072 | -2/Research | Identified Exp. Focal Shield 20094 | -2/Research | Lost 3 allies 20267 | -2/Research | Discovered new exit (range 6) 20268 | -2/Research | Identified exit to Testing 20277 | -2/Research | Found Prototype Processor 20278 | -2/Research | Found Prototype Processor 20278 | -2/Research | Identified Exp. Core Analyzer (x2) 20280 | -2/Research | Found Faulty Exp. Core Analyzer 20282 | -2/Research | Found Exp. Core Analyzer 20284 | -2/Research | Found Exp. Core Analyzer 20288 | -2/Research | Borebot progress halted 20327 | -2/Research | Found Prototype Device 20327 | -2/Research | Identified Exp. Actuator Array 20367 | -2/Research | Borebot progress halted 20390 | -2/Research | Spotted B-90 Cyclops 20394 | -2/Research | Spotted Executioner 20436 | -2/Research | Spotted Striker 20446 | -2/Research | Lost 6 allies 20644 | -2/Research | Lost 3 allies 20704 | -2/Research | Warlord destroyed during the assault 20803 | -2/Research | Used Subatomic Replicator to replicate Prototype Device 20809 | -2/Research | Identified Wardrone Bay 20862 | -2/Research | Identified exit to Access 20979 | -2/Research | Entered Testing 21045 | -2/Testing | Garrison activated, responded to threat 21085 | -2/Testing | Found Prototype Device 21085 | -2/Testing | Identified Exp. Hardlight Generator 21195 | -2/Testing | Found Prototype Hackware 21229 | -2/Testing | Identified System Mapper 21319 | -2/Testing | Spotted Striker 21368 | -2/Testing | Build established: Mutant 21424 | -2/Testing | Found Prototype Device 21424 | -2/Testing | Identified Exp. Shock Absorption System 21475 | -2/Testing | Found Prototype Device 21475 | -2/Testing | Identified Exp. Sensor Array 21593 | -2/Testing | Found Prototype Energy Cannon 21593 | -2/Testing | Identified Potential Cannon 21637 | -2/Testing | Found Prototype Ballistic Cannon 21637 | -2/Testing | Identified Perforator 21673 | -2/Testing | Discovered exit to Access (range 17) 21712 | -2/Testing | Found Prototype Protection 21724 | -2/Testing | Found Prototype Device 21724 | -2/Testing | Identified 2N-1CE's Frost Array 21749 | -2/Testing | Spotted PD-1OKVKJX5GK 21778 | -2/Testing | Found Prototype Energy Gun 21778 | -2/Testing | Identified Tachyon Dispersion Ray 21818 | -2/Testing | Found Prototype Launcher 21818 | -2/Testing | Identified Z-bomb Delivery System 21880 | -2/Testing | Build established: Hacker-Ninja 21898 | -2/Testing | Fabricated Assault Drone Bay? 22028 | -2/Testing | First assault squad dispatched 22044 | -2/Testing | Destroyed 8 combat bots 22116 | -2/Testing | Spotted Fortress 22285 | -2/Testing | Discovered new exit (range 14) 22304 | -2/Testing | Identified exit to Section 7 22504 | -2/Testing | Destroyed Fortress 22508 | -2/Testing | Incoming assault squad redirected 22516 | -2/Testing | Found Prototype Ballistic Gun 22516 | -2/Testing | Identified Multirail 22523 | -2/Testing | Found Prototype Device 22523 | -2/Testing | Identified Exp. Force Field 22556 | -2/Testing | Build established: Scavenger-Gunner 22594 | -2/Testing | Entered Section 7 22740 | -2/Section 7 | Spotted B-90 Cyclops 22751 | -2/Section 7 | Found Alien Artifact 22751 | -2/Section 7 | Identified Core Reset Matrix 22751 | -2/Section 7 | Used Core Reset Matrix 22755 | -2/Section 7 | Sensed 19 artifacts in vicinity 22827 | -2/Section 7 | Repaired Cld. Gravmag System 22878 | -2/Section 7 | Spotted S7 Guard 22903 | -2/Section 7 | Build established: Scavenger-Ninja 22962 | -2/Section 7 | Found Navigation Efficiency Matrix 22962 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 23030 | -2/Section 7 | Found Spacefold Activator 23041 | -2/Section 7 | Identified SHELL Armor 23122 | -2/Section 7 | Discovered exit to Access (range 18) 23143 | -2/Section 7 | First assault squad dispatched 23203 | -2/Section 7 | Found Integrated Reactor 23203 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23295 | -2/Section 7 | Found Spacefold Activator 23322 | -2/Section 7 | Spotted Alpha 7 23323 | -2/Section 7 | Spotted Alpha 7 23360 | -2/Section 7 | Incoming assault squad redirected 23361 | -2/Section 7 | Spotted Executioner 23361 | -2/Section 7 | Spotted Executioner 23388 | -2/Section 7 | Spotted Executioner 23388 | -2/Section 7 | Spotted Executioner 23410 | -2/Section 7 | Scanned by Researcher 23411 | -2/Section 7 | Intercept squad dispatched 23433 | -2/Section 7 | Spotted Striker 23433 | -2/Section 7 | Spotted Striker 23445 | -2/Section 7 | Intercept squad dispatched 23447 | -2/Section 7 | Build established: Alien-Ninja 23453 | -2/Section 7 | Found Terrabomb 23454 | -2/Section 7 | Found Terrabomb 23459 | -2/Section 7 | Found Transdimensional Reconstructor 23461 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 23471 | -2/Section 7 | Used Terrabomb 23521 | -2/Section 7 | Warped through subspace 23529 | -2/Section 7 | Found Transdimensional Reconstructor 23568 | -2/Section 7 | Spotted B-99 Colossus 23599 | -2/Section 7 | Found LRC Insulator 23599 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 23604 | -2/Section 7 | Found LRC Inertial Stabilizer 23604 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23623 | -2/Section 7 | Incoming assault squad redirected 23645 | -2/Section 7 | Found Prototype Launcher 23645 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 23708 | -2/Section 7 | Found Sigix Sheargun 23709 | -2/Section 7 | Found Sigix Sheargun 23712 | -2/Section 7 | Spotted Striker 23712 | -2/Section 7 | Spotted Striker 23714 | -2/Section 7 | Warped through subspace 23715 | -2/Section 7 | Core integrity fell below 50% 23725 | -2/Section 7 | Intercept squad dispatched 23751 | -2/Section 7 | Lost 4 parts (1n3u) 23840 | -2/Section 7 | Lost 3 parts (1p1n1w) 23840 | -2/Section 7 | Spotted Tracker 23844 | -2/Section 7 | Spotted Tracker 23845 | -2/Section 7 | Spotted Tracker 23856 | -2/Section 7 | Entered Access 23856 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24015 | -1/Access | Build established: Alien-Sprinter 24080 | -1/Access | Lost 5 parts (1p2n1u1w) 24132 | -1/Access | Intercept squad dispatched 24132 | -1/Access | Spotted Tracker 24132 | -1/Access | Spotted Tracker 24150 | -1/Access | Destroyed Tracker 24153 | -1/Access | Destroyed Tracker 24156 | -1/Access | Found Prototype Energy Gun 24164 | -1/Access | Identified Immobilizer 24180 | -1/Access | Lost 8 parts (5n2u1w) 24325 | -1/Access | Spotted Combat Programmer 24421 | -1/Access | Build established: Alien-Skirmisher 24461 | -1/Access | Warped through subspace 24491 | -1/Access | Lost 4 parts (3n1w) 24606 | -1/Access | First assault squad dispatched 24623 | -1/Access | Lost 10 parts (2p2n4u2w) 24633 | -1/Access | Incoming assault squad redirected 24642 | -1/Access | Spotted B-99 Colossus 24646 | -1/Access | Core integrity fell below 50% 24719 | -1/Access | Emitted hypermatrix ping 24724 | -1/Access | Assembled emerged from beneath the floor 24724 | -1/Access | Assembled emerged from beneath the floor 24750 | -1/Access | Incoming investigation squad redirected 24753 | -1/Access | Found Unknown Device 24754 | -1/Access | Identified Quantum Capacitor 24775 | -1/Access | Intercept squad dispatched 24795 | -1/Access | Spotted Tracker 24795 | -1/Access | Spotted Tracker 24795 | -1/Access | Spotted Tracker 24799 | -1/Access | Fabricated Biometal Heavy Treads? 24800 | -1/Access | Core integrity fell below 20% 24811 | -1/Access | Spotted Combat Programmer 24820 | -1/Access | Core destroyed Last Messages --------------- 24811_ Slug penetrates Wall. 24811_ Slug penetrates H-88 Terminator. 24812_ Acquired 29 matter. 24813_ Penetrated by EMDS Slug. 24814_ Spacefolded through Wall. 24814_ Penetrated by EMDS Slug. 24815_ Slug penetrates Wall. 24815_ Spacefolded through Wall. 24816_ System corrupted: Component data lost. 24816_ Penetrated by Slug. 24816_ U-05 Engineer destroyed. 24816_ Penetrated by Slug. 24817_ Acquired 37 matter. 24818_ Penetrated by EMDS Slug. 24818_ Penetrated by Slug. 24818_ Slug penetrates Wall. 24818_ Navigation matrix triggers involuntary quantum shift. 24818_ EMDS Slug penetrates Wall. 24820_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | # # # # # | | # # # # # | | # # # # # | | # !! # # # # | | # !! # # # # | | # ! + # # + | | # # # ! # # | | # # # # # | | # # ############## # | | # # ##### #????????????# # | | #########+## #???# #????????????# = # | | ????????# #???# #????????????#* ### | | ????????# #???# #????????????# #?? | | ?????#### #???# ############## #?? | | ?????# #???# # # #?? | | ?????# #???# # # #?? | | ?????# #???# # # #?? | | ?????# #???# + % # #?? | | ?????# #???# # # % #?? | | ?????# #???# # /% #?? | | ?????# #???# # #= #?? | | ?????# ##+##+##### # # = #?? | | ?????# # # # #* #?? | | ?????# # # # # #?? | | ?????# # # # # #?? | | ?????#?# #@# # #?? | | ???????###########/############## #?? | | ?????????????# #?# #?? | | ?????????????# #?# % #?? | | ?????????????# """"" #?# #?? | | ?????????????# """"" #?# #?? | | ?????????????# = "" """"" #?# #?? | | ?????????????# F"" """"" #?# % #?? | | ?????????????# """" """"" #?# % % #?? | | ????# ###### #?#%%% #?? | | ????# + #?# #?? | | ????# ########+#####+########?# #?? | | ???????????????????????????????? % #?? | | ??????????????????????????????? #?? | | ?????????????????????????????? #?? | | ?????????????????????????????? % #?? | | ????????????????????????????? % #?? | | ???????????????????????????? #?? | | ??????????????????????????? #?? | | ???????????????????????????###### #?? | | ?????????????????????????"""""??# #?? | | ?????????????????????????""T""??# #?? | | ????????????????????????????????# +?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 100 Energy Generation 55 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Corruption Containment 12 Corruption Block 37 Armor Coverage 900 Resistance: EM 25 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Matter Filtering 50 Offensive Hacking 38 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Phase Cannon | -2/Section 7 | Archive Hdn. Centrium Wheel | -2/Section 7 | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Cld. Plasma Rifle | -2/Section 7 | Archive Neutron Missile Launcher | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Exp. Cooling System | -2/Section 7 | Archive Lgt. Antimatter Cannon | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive K-01 Serf | -2/Section 7 | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -2/Testing Biometal Heavy Treads | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Expander Matter Drive Subatomic Replicator Core Reset Matrix Navigation Efficiency Matrix Integrated Reactor Spacefold Activator Terrabomb High-powered Transdimensional Reconstructor LRC Insulator LRC Inertial Stabilizer Transdimensional Reconstructor Sigix Sheargun Achievements -------------- Artifact Hunter Challenges ------------ None Game ------ Seed PersonalAlloyUnit Manual? 0 Play Time 07:31:43 Cumulative 269.9 hours Start 2025.03.10 @ 21:10:10 End 2025.03.11 @ 22:07:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 101 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 62 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e55e2d2a-e1d8-4bbc-b5a3-5632eaa5d3c4