Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 20:27:51 Player: Lenbot7 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (168) 168 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1143 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Small Laser Light Assault Rifle Flail > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility None Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 7 | 3 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 64 | . 58 67 Engine 11 | . 14 9 Treads 27 | . 28 27 Energy Gun 9 | . 8 9 Ballistic Gun 9 | . 8 10 Impact Weapon 7 | . . 10 Naked Turns . | . . . Heaviest Build 9 | 5 7 9 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 3 2 1 Average Carried . | 1 . . Final Capacity 5 | 5 5 5 Final Carried 2 | 2 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 280 | 202 44 34 Remotely . | . . . Salvage Created 204 | . 57 147 Parts 19 | . 6 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 1 5 Melee 4 | . . 4 Guns 2 | . 1 1 Classes Destroyed 4 | . 2 2 Worker 1 | . 1 . Swarmer 2 | . . 2 Grunt 3 | . 1 2 Sentry 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 138 | . 4 134 Missed 40 | . 1 39 Damage Taken 1127 | . 34 1093 Core 410 | . 10 400 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 17 | . 5 12 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 32 | . 10 22 Gun 32 | . 10 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 17 | . 5 12 Thermal 15 | . 5 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 4 27 Core Hits 10 | . 3 7 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Smash 3 | . . 3 Melee Attacks 21 | . . 21 Impact 21 | . . 21 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 633 | . 38 595 Guns 175 | . 38 137 Cannons . | . . . Explosions . | . . . Melee 458 | . . 458 Ramming . | . . . Kinetic 89 | . 18 71 Thermal 86 | . 20 66 Explosive . | . . . Electromagnetic . | . . . Impact 458 | . . 458 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 146 | . . 146 Projectiles . | . . . Explosions . | . . . Melee 146 | . . 146 Knockbacks 5 | . . 5 Impact 4 | . . 4 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | . 52 23 Average Temperature 16 | . 26 10 Received Heat Transfer 351 | . 18 333 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 50 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 137 | . 42 137 Initial 17 | . . 17 Average 42 | . 11 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 2 24 Peak Tracking Total 12 | . 1 12 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 8 10 Successful 12 | . 5 7 Failed 6 | . 3 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 8 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 5 7 Record 4 | . 1 3 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 473 | 69 124 280 Spaces Moved 237 | 41 68 128 Core 13 | 3 . 10 Treads 224 | 38 68 118 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 153 | 151 160 151 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 3 19 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 287 | 48 74 165 Wait . | . . . Move 235 | 40 67 128 Hop . | . . . Pick Up 7 | 5 . 2 Fast Attach . | . . . Attach 7 | 3 2 2 Detach . | . . . Swap . | . . . Drop . | . . . Fire 17 | . 5 12 Melee 21 | . . 21 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 303 | -9/Materials | Build established: Mutant 465 | -9/Materials | Core integrity fell below 50% 472 | -9/Materials | Core integrity fell below 20% 474 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. Ion Engine destroyed. G-34 Mercenary destroyed. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Sml. Laser. S-10 Pest suffers critical hit (Smash). S-10 Pest destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Lgt. Treads destroyed. G-34 Mercenary suffers critical hit (Smash). Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary knocked back. S-10 Pest destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????+?????? ???????????????????????? | | ???????????????????????# ##????????+#???????????? | | ??????????????????????? ????????# ###?????????? | | ??????????????????????? ???????? ?????????? | | ??????????????????????? ???????? ??????????? | | ??????????????????????? ???????? ??????????? | | ??????????????????????? ???????? #??????????? | | ???????????????????????# #???????? ###????????? | | ???????????????????????# #???????# # ?????????? | | ???????????????????????# #???????# +??????????? | | ???????????????????????#Y#???????# #??????????? | | ??????????????????????##g######### #??????????? | | ??????????????????????# @ = ## ##????????#? | | ??????????????????????# *%!! # ####### | | ??????????????????????# =!! r# | | ?????????????????????##Y ![ =%g% T | | ?????????????????????# s# | | ?????????????????????## # ####### ?? | | ??????????????????????# ## ##?????????? | | ??????????????????????# ## #??????????? | | ?????????????????????############# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #########??????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????###### ####??????????????????? | | ????????????# #?????????????????????? | | ???????????????#########/#####??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaRiotLattice Manual? 0 Play Time 00:09:58 Cumulative 1.8 hours Start 2024.05.03 @ 20:19:11 End 2024.05.03 @ 20:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e8b489d-0c39-4d9c-abfb-1050f3fbb19b