Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 17:07:13 Player: satan5 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (226) 1130 Value Destroyed (7583) 7583 Prototype IDs (92) 1840 Alien Tech Used (1) 200 Bonus (4743) 4743 TOTAL SCORE: 25596 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 1904 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Met Warlord at Research 2000 Friendly Fire -1506 Cogmind --------- Core Integrity 0/1600 Matter 47/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Terrain Scan Processor Experimental Core Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Energy Well (500) Improved Remote Force Field Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Improved Remote Force Field Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Advanced Energy Well Advanced Sensor Array Improved KE Penetrator Helical Railgun Compact Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Vibroblade [Rating: 196] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 11 | . . . 2 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 443 | 6 17 18 31 39 1 5 3 4 22 4 25 6 12 . . 27 4 10 13 5 34 2 6 4 3 63 53 26 Power 35 | 1 2 1 2 3 . . . . 1 . 2 . . . . 2 . . 1 1 5 . . 2 . 5 5 2 Engine 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 10 | . . 1 1 3 . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . Reactor 20 | . . . . . . . . . . . . . . . . 1 . . 1 1 4 . . 2 . 4 5 2 Propulsion 98 | 2 2 2 15 11 1 . . . 6 . 4 . . . . 5 . 1 2 . 9 . . 1 . 13 14 10 Treads 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg 17 | 2 2 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 77 | . . . 1 11 1 . . . 6 . 4 . . . . 5 . 1 2 . 9 . . 1 . 12 14 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 1 4 4 5 7 . 2 2 . 5 4 12 1 8 . . 10 3 6 8 . 20 2 6 1 3 25 24 4 Device 127 | . 2 2 2 3 . 2 2 . 3 3 7 . 7 . . 9 3 6 4 . 19 2 6 1 3 24 14 3 Storage 7 | 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Processor 12 | . . . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 1 5 . Hackware 12 | . . . 2 . . . . . 2 1 . 1 . . . 1 . . 1 . 1 . . . . . 2 1 Protection 9 | . . 2 1 2 . . . . . . 3 . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 9 11 9 18 . 3 1 4 10 . 7 5 4 . . 10 1 3 2 4 . . . . . 20 10 10 Energy Gun 8 | . 3 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 53 | 2 . 2 4 7 . 2 . 2 3 . 5 2 2 . . 6 1 . . . . . . . . 5 4 6 Ballistic Cannon 21 | . 3 3 . . . . . . . . . . . . . . . 2 1 2 . . . . . 6 2 2 Launcher 18 | . 1 2 1 3 . . . . 1 . . 1 1 . . 1 . . . 1 . . . . . 5 . 1 Special Weapon 14 | . 2 1 . 3 . . . 1 2 . . 2 . . . . . 1 1 1 . . . . . . . . Impact Weapon 11 | . . . . . . . 1 . 3 . 2 . 1 . . 3 . . . . . . . . . 1 . . Slashing Weapon 13 | . . . . 5 . 1 . 1 . . . . . . . . . . . . . . . . . 1 4 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . . . 1 . 3 1 2 . . . . 1 . . 5 . 1 . . 2 . 9 11 . Parts Lost 83 | . . 4 4 3 . . . . 2 . . . . . . 1 . . . . . . . . . 27 6 36 Power 11 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 3 1 4 Propulsion 32 | . . 2 2 1 . . . . 2 . . . . . . . . . . . . . . . . 10 1 14 Utility 24 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 8 4 9 Weapon 16 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . 9 Highest Loss Streak 21 | . . 2 2 2 . . . . 2 . . . . . . 1 . . . . . . . . . 9 3 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 95 | . 99 99 93 99 100 100 99 100 99 100 99 100 100 100 100 98 97 91 93 93 92 94 92 94 93 82 87 69 Engine 3 | . 14 9 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 4 6 2 7 7 7 7 6 6 6 6 6 6 6 3 5 5 4 . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . 5 5 5 5 5 5 2 6 4 Leg 8 | . 28 27 29 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . 38 38 38 38 38 32 33 32 33 33 33 33 34 35 35 35 35 30 31 31 31 31 24 23 23 Device 10 | . 13 13 11 6 7 7 6 7 6 6 5 6 5 6 6 11 8 8 7 5 8 10 8 10 9 11 16 4 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 4 3 Processor 6 | . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 8 11 10 10 10 10 10 9 18 16 Hackware 14 | . . . 11 15 15 15 15 15 26 26 26 26 26 26 26 21 23 23 23 23 25 26 26 26 26 19 8 8 Energy Gun 2 | . 5 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 6 5 7 6 . 6 10 12 4 . 7 5 1 . . 5 7 1 . . . . . . . 1 1 6 Ballistic Cannon 4 | . 15 9 1 . . . . . . . . . . . . . . 3 4 4 5 5 5 5 5 2 3 . Special Weapon 1 | . . 2 . 3 7 3 . . 3 6 . . 2 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 3 1 4 6 4 4 4 6 6 4 3 . . . . . . . . . . . Peak Build Rating 196 | 6 12 14 35 48 47 48 49 48 66 67 73 77 77 73 73 92 94 94 106 106 121 121 121 122 122 142 181 196 Average Rating 66 | 4 9 12 26 43 45 45 45 45 56 66 68 74 73 73 73 83 88 88 97 105 117 120 120 121 121 126 145 137 On Entrance 74 | . 6 11 14 35 45 47 45 45 46 63 67 72 76 73 73 73 85 89 88 106 106 121 121 121 122 122 95 181 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 34 37 43 35 32 33 32 33 38 51 37 41 41 40 40 49 49 54 49 49 59 51 59 51 59 77 93 113 Greatest Support 110 | 20 20 20 62 39 38 38 38 38 53 41 43 43 43 43 43 52 52 65 53 53 65 55 55 56 66 81 108 110 Greatest Overweight (x) 2 | . 1 1 1 . . . . . . 1 1 . . . . 1 . 1 . . 1 . 1 . 1 1 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 13 18 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 14 | 1 13 14 14 12 15 14 14 14 14 15 14 14 15 15 15 14 14 13 14 14 14 15 14 14 14 12 12 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 5 Final Carried 20 | 3 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 5 20 4 Class Distribution -------------------- 42% | Hacker-Mutant 29% | Mutant 7% | Wizard-Scout 7% | Hacker-Scout 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Ninja | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 10022 | 290 451 548 792 730 82 48 40 123 397 48 384 100 393 . 78 487 221 311 279 192 777 123 100 58 54 1146 1315 455 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9270 | 37 572 546 1401 643 131 . . 68 341 202 768 71 312 . 194 479 132 371 . 103 829 118 80 92 75 807 122 776 Parts 412 | 6 37 39 67 57 2 . . 7 9 . 18 3 9 . 5 14 . 13 . 6 38 2 1 1 3 33 3 39 Haulers Intercepted 19 | . 1 . 4 5 . . . . 1 . 4 . . . . 2 . . . . 1 . . . . . 1 . Recyclers Shooed 7 | 1 1 . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . 11 . . . . . 12 . . . 1 8 . 3 . 26 22 . 21 . 3 4 1 3 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 137 | . 11 17 23 10 . . . 4 3 . 2 3 7 . 4 3 . 7 1 4 5 2 1 . 1 17 . 12 Melee 4 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Guns 46 | . 5 9 13 1 . . . 3 2 . 2 1 1 . . 1 . . . . . . . . . 2 . 6 Cannons 43 | . 4 7 5 . . . . . . . . . . . . . . 7 1 2 5 2 1 . 1 8 . . AOE 41 | . 2 1 3 8 . . . . . . . 2 5 . 4 2 . . . 2 . . . . . 6 . 6 Classes Destroyed 21 | 1 6 2 3 1 . . . 1 1 . . 1 1 . . . . 3 1 . . . . . . . . . Worker 17 | . . . 3 2 . . . . 3 . 1 . . . . 3 . . . . 1 . . . . 1 1 2 Builder 8 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 Tunneler 8 | 2 2 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 4 5 . . . . 1 . 4 . . . . 2 . . . . 1 . . . . . 1 . Recycler 11 | . 2 . 2 . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . 1 . 2 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Drone 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Watcher 17 | . 1 . 3 3 . . . . 2 . . . . . . 3 . . . . 3 . . . . 1 . 1 Swarmer 45 | . 3 . 6 9 . . . 2 . . . 2 3 . 4 . . . . 3 1 . . . . 5 . 7 Grunt 40 | . 8 2 10 1 . . . . 1 . 1 . 3 . . 2 . 3 . 1 . 2 . . . 6 . . Brawler 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 7 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hunter 7 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Programmer 13 | . . . . . . . . . 2 . 1 . . . . 1 . 1 . . 4 . . . . 3 . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 11 7 . . . 2 3 . 2 3 3 . 4 5 . 3 1 3 2 2 1 . 1 8 1 8 Combat Bots Only 7 | . 3 3 5 7 . . . 2 1 . 1 3 3 . 4 2 . 3 1 3 1 2 1 . 1 7 . 6 Max Kills in Single Turn 7 | 1 2 2 3 2 . . . 1 1 . 1 2 2 . 4 3 . 1 1 2 1 1 1 . 1 3 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 3 2 . . . . . . . 2 2 . 4 1 . . . 2 . . . . . 3 . 5 Melee 1 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1336 | . 33 54 85 91 . . . 5 23 . 30 6 5 . 8 20 . 4 3 . 13 . 2 . . 356 80 518 Missed 542 | . 12 18 20 43 . . . 2 7 . 12 1 4 . 3 14 . . . . 7 . . . . 129 37 233 Damage Taken 17042 | . 252 852 907 620 . . . 49 293 . 188 54 63 . 86 119 25 100 59 33 211 . 102 . . 5187 1016 6826 Core 3389 | . 35 149 104 88 . . . . 107 . 59 10 34 . . . . . 17 6 25 . 23 . . 731 337 1664 Absorbed by Shields 312 | . . . . . . . . . . . 28 . . . . . . . 58 . . . . . . 127 . 99 Regen/Repaired (Parts) 961 | . . . . 194 . . 16 . 142 . 25 . . . . 133 . . . . 98 . . . . . 193 160 Core Remaining (%) 75 | 100 . 26 81 . . . . 87 . . . . . . 75 . . . . 97 . . . . 95 43 76 . Volleys Fired 772 | 5 65 106 109 47 4 4 . 9 22 . 16 19 29 . 4 33 10 25 20 14 56 10 5 1 3 85 29 42 Largest 3 | 2 2 2 2 2 1 1 . 2 2 . 2 2 1 . 1 2 2 1 1 1 1 1 1 1 1 2 1 3 Hottest 141 | 40 130 100 140 58 7 7 . 50 50 . 50 43 43 . 43 58 60 60 60 60 60 60 60 60 60 120 70 141 Shots Fired 1157 | 10 99 168 208 74 4 4 . 17 40 . 32 24 29 . 4 48 20 26 20 14 56 10 5 1 3 107 29 105 Gun 667 | 10 48 83 157 53 . . . 16 37 . 32 10 19 . . 46 20 1 . . . . . . . 41 3 91 Cannon 348 | . 41 50 49 . . . . . . . . . . . . . . 24 9 4 56 10 5 1 3 58 26 12 Launcher 53 | . 4 5 2 10 . . . . . . . 1 10 . 4 2 . . . 5 . . . . . 8 . 2 Special 89 | . 6 30 . 11 4 4 . 1 3 . . 13 . . . . . 1 11 5 . . . . . . . . Kinetic 861 | 10 70 89 120 53 . . . 16 37 . 32 10 19 . . 46 20 25 9 4 56 10 5 1 3 94 29 103 Thermal 185 | . 25 74 86 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 53 | . 4 5 2 10 . . . . . . . 1 10 . 4 2 . . . 5 . . . . . 8 . 2 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robot Hit Streak 18 | 2 7 16 11 9 5 6 . 4 4 . 6 14 18 . 10 10 3 8 6 6 8 5 4 6 12 17 3 10 Robot Miss Streak 9 | 3 6 3 6 3 . 1 . 3 3 . 3 2 1 . 1 6 3 5 4 2 4 1 1 . . 9 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 650 | 5 44 59 119 63 8 4 . 10 34 2 31 20 18 . 5 30 10 19 16 9 24 10 3 1 2 50 13 41 Core Hits 377 | 2 41 35 57 45 1 . . 7 5 . 10 6 15 . 6 11 3 11 2 6 21 8 1 2 2 47 5 28 Critical Kills 8 | . . 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 10 | . . 1 2 . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . 3 Critical Strikes 31 | . . 4 5 2 . 1 . . 2 . 1 . 1 . . . 2 . . . 3 2 . . . 2 1 5 Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . 3 3 . . . . . 1 . . . . . . . 2 . . . . . . . . . . 5 Blast 8 | . . 1 . . . . . . . . . . . . . . . . . . 3 2 . . . 1 1 . Smash 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 236 | . . . . 42 4 23 9 3 35 2 28 1 14 . 3 32 3 . . . . . . . . 26 7 4 Impact 129 | . . . . . . . 9 2 35 2 28 1 14 . 3 32 3 . . . . . . . . . . . Slashing 81 | . . . . 42 4 23 . 1 . . . . . . . . . . . . . . . . . . 7 4 Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Sneak Attacks 29 | . . . . 10 . . . . 5 . 6 . . . . 5 . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25440 | 78 798 1463 2773 2432 197 31 . 259 1417 189 1218 254 1348 . 778 1560 344 855 359 426 972 569 191 59 137 3906 681 2146 Guns 7328 | 78 346 736 1732 539 . . . 154 418 . 431 186 199 . . 482 262 . . . . . . . . 416 . 1349 Cannons 6949 | . 243 420 809 . . . . . . . . . . . . . . 855 359 90 972 569 191 59 137 1834 411 . Explosions 5985 | . 209 307 232 928 . . . . . . . 68 699 . 525 358 . . . 336 . . . . . 1562 . 761 Melee 5139 | . . . . 965 197 31 . 105 999 189 787 . 450 . 253 720 82 . . . . . . . . 91 270 . Ramming 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 36 Kinetic 12360 | 78 428 689 1377 539 . . . 154 418 . 431 186 199 . . 482 262 855 359 90 972 569 191 59 137 2125 411 1349 Thermal 2099 | . 161 467 1164 . . . . . . . . . . . . 307 . . . . . . . . . . . . Explosive 5464 | . 209 307 232 714 . . . . . . . 68 699 . 525 51 . . . 336 . . . . . 1562 . 761 Electromagnetic 339 | . . . . 214 . . . . . . . . . . . . . . . . . . . . . 125 . . Impact 3552 | . . . . . . . . 72 999 189 787 . 450 . 253 720 82 . . . . . . . . . . . Slashing 1496 | . . . . 965 197 31 . 33 . . . . . . . . . . . . . . . . . . 270 . Piercing 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . Highest Corruption 23 | . . . . . . . . . 3 3 4 . . . . 2 2 2 2 . 1 1 . . . 10 . 23 Average Corruption 3 | . . . . . . . . . 1 3 3 . . . . 1 2 2 2 . 1 1 . . . 5 . 7 Corruption Purged 12 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . 7 . . Corruption Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . . . 3 3 9 . . . . 10 6 5 . . 3 2 . . . 29 . 19 Message Errors 21 | . . . . . . . . . . 1 2 . . . . 2 . 1 . . 1 . . . . 10 . 4 Matter Fused 18 | . . . . . . . . . 1 1 2 . . . . 4 2 1 . . 1 1 . . . 3 . 2 Heat Flow Errors 6 | . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . . 1 . 1 Energy Discharges 18 | . . . . . . . . . 1 . 1 . . . . 3 1 2 . . 1 . . . . 7 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Misfires 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 2175 | . . . 7 86 71 . . . 526 84 164 . 225 . 141 462 . . . . 12 20 . . . 169 86 122 Projectiles 105 | . . . 7 . . . . . . . . . . . . . . . . . 12 20 . . . 30 36 . Explosions 357 | . . . . 10 . . . . . . . . 19 . 64 27 . . . . . . . . . 115 . 122 Melee 1713 | . . . . 76 71 . . . 526 84 164 . 206 . 77 435 . . . . . . . . . 24 50 . Knockbacks 56 | . 3 6 5 . . . . . 4 . 1 . 2 . . 3 1 3 2 . 7 1 . . . 17 1 . Impact 12 | . . . . . . . . . 4 . 1 . 2 . . 3 1 . . . . . . . . 1 . . Kinetic 44 | . 3 6 5 . . . . . . . . . . . . . . 3 2 . 7 1 . . . 16 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . 11 . . 34 . . . . . . . . 34 . . . . . . 20 . . . . . 54 . 56 Shots 7 | . 1 . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 188 3 333 50 . . . 24 10 122 220 55 4 . . 3 219 40 30 16 24 36 12 8 104 426 317 235 Average Temperature 68 | . 51 1 93 14 . . . 9 7 64 55 29 4 . . 3 95 15 14 10 8 17 6 5 47 75 161 79 Received Heat Transfer 1590 | . 114 123 315 72 . . . . 18 . 39 100 . . 9 45 . 9 10 . . . 9 . . 556 18 153 Effects 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 2 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . 4 1 3 . 1 . . 3 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Parts Fried 18 | . . . . . . . . . 5 1 3 . 1 . . 8 . . . . . . . . . . . . Impact Corruptions 43 | . . . . . . . . . 17 2 4 . 7 . 2 10 1 . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2538 | . 210 565 1513 . . . . . . . . . . . . 250 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1038 | 10 235 . 444 622 . . . . 242 84 198 . . . . 509 . . . . 435 . . . . 652 549 1038 Initial 318 | . 6 . . 150 . . . . 52 84 58 . . . . 69 . . . . 166 . . . . 22 318 93 Average 223 | 2 57 . 194 297 . . . . 96 84 91 . . . . 214 . . . . 206 . . . . 345 327 503 Maximum Alert Level 3 | . 1 . 2 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 2 3 Low Security (%) 53 | 100 91 . 59 33 . . . . 84 100 100 . . . . 52 . . . . 57 . . . . 27 12 17 Level 1 30 | . 8 . 26 50 . . . . 15 . . . . . . 30 . . . . 34 . . . . 24 67 34 Level 2 14 | . . . 14 16 . . . . . . . . . . . 16 . . . . 8 . . . . 47 20 8 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 2 4 . . . . 2 . 3 . . . . 7 . 1 . . 6 . . . . 8 3 7 Investigation 18 | . . . . 1 . . . . . . 1 . . . . 5 . . . . 3 . . . . 4 1 3 Extermination 6 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 Reinforcement 18 | . 1 . 2 1 . . . . 2 . 1 . . . . 2 . . . . 2 . . . . 2 2 3 Assault 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 5 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 35 | . . . 5 2 . . . . . . . . . . . 1 . . 2 . 3 . . . . 15 5 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 511 | . 16 18 44 45 . 1 . 10 15 . 10 4 4 . 5 27 11 12 20 2 23 2 2 . 1 116 32 91 Peak Tracking Total 33 | . 3 3 6 5 . 1 . 4 4 . 5 3 3 . 5 10 4 6 11 3 5 3 1 . 1 17 9 33 Tactical Retreats 90 | . 1 1 2 13 . . . 2 2 . 4 . 2 . 1 4 . 3 . 1 1 . . . . 28 11 14 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 19 | . . 2 . 2 . . . . 2 . 2 . . . . 1 . . . . 6 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . 2 . . . . . . . . . . . . . . 18 . . . . . 1 . . . Objects Rigged 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 33 | . 1 . 5 6 . . . . . . . . . . . 7 . 1 . . 7 . . . . 4 2 . Max in Single Turn 6 | . 1 . 1 4 . . . . . . . . . . . 6 . 1 . . 1 . . . . 1 1 . Garrison Access 17 | . . . 1 2 . . . . 2 . 2 . . . . 3 . . . . 3 . . . . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 142 | . 6 1 5 25 1 1 . . 10 . 17 2 1 4 . 19 . . 4 . 21 1 . 4 . 13 4 3 Terminals 65 | . 5 . 2 15 . . . . 3 . 9 1 . . . 9 . . . . 11 1 . . . 6 1 2 Fabricators 16 | . . . . 4 . . . . 2 . 2 . . . . 4 . . . . 2 . . . . 2 . . Repair Stations 13 | . . . . 3 . . . . 2 . 1 . . . . 3 . . . . 2 . . . . . 1 1 Recycling Units 10 | . 1 . 2 . . . . . 1 . 1 . . . . . . . . . 3 . . . . 2 . . Scanalyzers 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Garrison Access 17 | . . . 1 2 . . . . 2 . 2 . . . . 3 . . . . 3 . . . . 2 2 . Total Hacks 490 | . 24 9 15 86 1 1 . . 26 . 46 2 1 26 . 67 . . 15 . 78 1 . 17 . 57 10 8 Successful 346 | . 17 9 6 54 1 1 . . 22 . 32 2 1 26 . 40 . . 15 . 56 1 . 17 . 37 6 3 Failed 143 | . 7 . 9 32 . . . . 4 . 14 . . . . 27 . . . . 21 . . . . 20 4 5 Catastrophic 14 | . 2 . . 4 . . . . 1 . 3 . . . . 1 . . . . 1 . . . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 214 | . 13 . 7 46 . . . . 6 . 25 . . . . 30 . . 1 . 46 . . . . 39 1 . Terminals 249 | . 23 . 4 62 . . . . 9 . 26 1 . . . 37 . . . . 44 1 . . . 32 4 6 Fabricators 54 | . . . . 11 . . . . 3 . 7 . . . . 16 . . . . 9 . . . . 8 . . Repair Stations 38 | . . . . 9 . . . . 7 . 2 . . . . 10 . . . . 5 . . . . . 3 2 Recycling Units 43 | . 1 . 8 . . . . . 4 . 3 . . . . . . . . . 15 . . . . 12 . . Scanalyzers 9 | . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . 2 . . Garrison Access 26 | . . . 3 2 . . . . 3 . 3 . . . . 4 . . . . 5 . . . . 3 3 . Terminal Hacks 160 | . 9 9 1 20 1 1 . . 5 . 8 2 1 26 . 12 . . 15 . 20 1 . 17 . 10 1 1 Record 34 | . . 8 . . . . . . . . . 1 . 11 . . . . 8 . . 1 . 5 . . . . Part Schematic 16 | . . . . . . . . . . . 1 . . 8 . 1 . . . . 1 . . 4 . 1 . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 9 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 4 . 1 . . Prototype ID Bank 24 | . 6 . . 2 . . . . . . . . . 3 . . . . 6 . 3 . . 4 . . . . Open Door 5 | . . . . . 1 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . Branch Access Points 5 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Machine Index 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Terminal Index 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 22 | . . . 1 4 . . . . 1 . 1 . . . . 4 . . . . 6 . . . . 5 . . Locate Traps 7 | . 1 . . 3 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 2 . . 3 . . . . . . 3 . . . . 1 . . . . 3 . . . . 1 . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . 3 . . . . 2 . 3 . . . . 8 . . . . 4 . . . . 5 . . Network Status 5 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Load Schematic 10 | . . . . 1 . . . . . . 1 . . . . 4 . . . . 2 . . . . 2 . . Build 10 | . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 2 . . . . 2 . . Repair Station Hacks 30 | . . . . 8 . . . . 6 . 2 . . . . 6 . . . . 4 . . . . . 2 2 Scan Component 15 | . . . . 4 . . . . 3 . 1 . . . . 3 . . . . 2 . . . . . 1 1 Repair 15 | . . . . 4 . . . . 3 . 1 . . . . 3 . . . . 2 . . . . . 1 1 Recycling Unit Hacks 10 | . 1 . 1 . . . . . 2 . 1 . . . . . . . . . 3 . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 3 . . . . 2 . . Scanalyzer 9 | . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . 2 . . Insert Component 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Analyze 5 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 17 | . . . 1 2 . . . . 2 . 2 . . . . 3 . . . . 3 . . . . 2 2 . Seal Access 17 | . . . 1 2 . . . . 2 . 2 . . . . 3 . . . . 3 . . . . 2 2 . Unauthorized Hacks 94 | . 7 . 3 19 . . . . 5 . 11 . . . . 11 . . . . 22 . . . . 15 1 . Terminals 59 | . 7 . . 14 . . . . 1 . 7 . . . . 9 . . . . 12 . . . . 8 1 . Track 7 | . 1 . . 3 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Botnet 40 | . 5 . . 8 . . . . 1 . 4 . . . . 5 . . . . 10 . . . . 6 1 . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 7 | . 1 . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Fabricators 13 | . . . . 5 . . . . 1 . 2 . . . . 2 . . . . 2 . . . . 1 . . Prioritize 6 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . Liberate 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . 3 . . . . . 2 . 2 . . . . . . . . . 8 . . . . 6 . . Monitor 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Reject 6 | . . . 1 . . . . . 1 . 1 . . . . . . . . . 2 . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 9 | . . . 2 . . . . . 1 . 1 . . . . . . . . . 3 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 5 . 3 17 . . . . 7 . 12 . . . . 17 . . . . 16 . . . . 11 3 2 Full Trace Events 16 | . . . . 1 . . . . . . 1 . . . . 5 . . . . 3 . . . . 3 1 2 Feedback Events 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 . . . . . . 3 . . 8 . 1 . . . . 1 . . 4 . 2 . . Parts Built 11 | . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 565 | . . . . 58 . . . . 58 . 33 . . . . 224 . . . . 84 . . . . 108 . . Total Part Build Rating 65 | . . . . 3 . . . . 14 . 4 . . . . 18 . . . . 12 . . . . 14 . . Parts Repaired 15 | . . . . 4 . . . . 3 . 1 . . . . 3 . . . . 2 . . . . . 1 1 Time 520 | . . . . 150 . . . . 90 . 62 . . . . 103 . . . . 57 . . . . . 22 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 10 . 3 . . . . . 1 . 1 . . . . . . . . . 9 . . . . 12 . . Parts Scanalyzed 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . 9 . . . 1 3 . . . . . . . . . . . . . . . . . . . Non-combat 13 | . . . . 9 . . . 1 3 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . 9 . . . 1 3 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . no_distress 6 | . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 3 . . . . . . . . . . . 1 5 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 21 | . . . . 5 . 3 3 . . . 1 . . . . . . 1 5 2 1 . . . . . . . Largest Group 6 | . . . . 4 . 2 5 5 . . 1 . . . . . . 1 6 6 4 . . . . . . . Highest-Rated Group 312 | . . . . 125 . 50 131 131 . . 26 . . . . . . 49 312 311 204 . . . . . . . Highest-Rated Ally 65 | . . . . 32 . 25 39 39 . . 26 . . . . . . 49 65 65 65 . . . . . . . Total Orders 69 | . . . . . . . . . . . . . . . . 3 9 12 . . 13 . 6 . 1 25 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . RETURN 61 | . . . . . . . . . . . . . . . . 1 9 10 . . 11 . 6 . 1 23 . . Ally Attacks 539 | . . . . 9 . 5 . 14 . . . . . . . 5 112 79 7 20 75 . 43 . 14 156 . . Total Damage 10597 | . . . . 209 . 194 . 103 . . . . . . . 70 1944 1594 225 505 1726 . 935 . 265 2827 . . Kills 54 | . . . . 3 . 1 . 2 . . . . . . . 1 12 4 1 8 12 . 1 . . 9 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 4 . 1 . . Derelict Logs Recovered 16 | . . 2 . . 1 1 2 1 . . . 3 2 . . . 2 1 . 1 . . . . . . . . Drone Launches 101 | . . . . . . . . . . . . . . . . 2 17 12 . . 20 . 10 . 3 37 . . Drone Recoveries 91 | . . . . . . . . . . . . . . . . 2 16 10 . . 20 . 9 . 3 31 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 22401 | 62 1891 3871 1226 1375 260 515 757 352 791 118 764 316 619 28 228 1210 420 504 1078 366 1181 249 263 83 192 1520 1620 542 Spaces Moved 27001 | 33 943 1805 555 2308 603 899 1103 746 1246 291 1385 478 938 77 413 2110 654 726 972 616 1842 404 412 148 382 1927 2369 616 Core 98 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Treads 70 | . . . 53 . . . . . . . . . . . . . . . . . . . . . . 17 . . Legs 3274 | 24 943 1805 502 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23559 | . . . . 2308 603 899 1103 746 1246 291 1385 478 938 77 413 2110 654 726 972 616 1842 404 412 148 382 1910 2369 527 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 120 190 120 38 40 40 40 40 36 36 34 36 36 36 36 28 47 34 45 45 39 49 49 47 39 39 42 50 Average Speed 60 | 100 172 190 139 38 40 40 40 40 40 36 35 36 36 36 36 39 47 47 49 45 47 49 54 48 43 53 57 59 Slowest Speed 250 | 120 190 190 250 43 40 40 40 40 45 96 100 36 36 36 36 107 47 111 51 45 132 49 113 49 115 145 220 146 Overloaded Moves 272 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 98 170 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Exploration Rate (%) 62 | 4 92 92 54 62 75 73 86 85 30 93 40 54 71 68 61 54 84 61 94 74 55 58 55 61 59 41 61 25 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 7 | . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 3 . . 4 2 3 4 . . . 2 2 . 1 . 3 4 . 3 . 2 3 . 3 . . . Spaces Dug 409 | . . 10 1 19 . 19 . . 19 . 16 19 9 . . 25 7 6 . 5 36 . 1 . 2 185 6 24 Terrain Destroyed 937 | . 30 45 26 40 . 19 . . 19 . 16 19 138 . 53 41 27 23 2 55 51 3 4 . 2 247 19 58 Melee 126 | . . . . 14 . 19 . . 19 . 16 . 9 . . 19 1 . . . . . . . . 21 4 4 Projectile 245 | . . 19 10 . . . . . . . . . . . . 8 26 23 2 5 51 3 4 . 2 54 15 23 AOE 564 | . 30 26 16 26 . . . . . . . 19 128 . 53 14 . . . 50 . . . . . 172 . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 31560 | 50 1109 2016 832 2668 615 1016 1404 783 1458 300 1590 604 1162 76 482 2405 743 868 1561 693 2103 444 447 157 404 2264 2600 706 Wait 2492 | . 31 63 86 211 . 85 287 20 92 . 108 99 170 . 63 162 61 84 533 54 108 27 13 . 8 79 42 6 Move 26973 | 32 942 1804 554 2307 602 898 1102 745 1246 290 1384 477 937 76 412 2109 653 725 971 615 1841 403 411 147 381 1926 2368 615 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | 7 32 14 20 17 1 . 1 1 15 . 8 1 . . . 19 5 11 10 . 25 . 4 1 4 41 53 6 Fast Attach 111 | 2 1 1 14 . . . 2 . 4 2 9 . . . . 7 . . 5 3 15 2 2 3 . 15 24 . Attach 177 | 4 3 7 6 17 . . . . 7 . 4 . . . . 11 3 9 3 2 17 . 4 . 3 31 22 24 Detach 17 | . . . . 1 . . . . . . . . . . . 1 . 1 1 2 . . 1 . . 4 4 2 Swap 156 | . 13 10 11 22 1 5 1 4 11 2 12 6 12 . . 9 1 1 5 . 2 . . 2 . 17 7 2 Drop 283 | . 22 11 32 4 2 1 2 1 13 3 14 1 . . . 22 5 11 13 3 27 2 6 3 4 36 44 1 Fire 772 | 5 65 106 109 47 4 4 . 9 22 . 16 19 29 . 4 33 10 25 20 14 56 10 5 1 3 85 29 42 Melee 236 | . . . . 42 4 23 9 3 35 2 28 1 14 . 3 32 3 . . . . . . . . 26 7 4 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 29 | . . . . . . . . . 13 . 7 . . . . . . . . . 8 . . . . . . 1 Rewire 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . . 2 1 . . 4 . 1 . 1 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 4 exits: *Acc x2 / Tes x2) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Discovered new exit (range 15) 1421 | -10/Materials | Discovered new exit (range 6) 1954 | -10/Materials | Entered Subcaves 2029 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2029 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2539 | -10/Subcaves | Learned Materials emergency access door positions 3689 | -10/Subcaves | Learned location of Zion (-7) 3689 | -10/Subcaves | Met a Zionite searching for "candidates" 3741 | -10/Subcaves | Discovered new exit (range 11) 4130 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4130 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4189 | -10/Subcaves | Ambushed by Subdweller buried in earth 4712 | -10/Subcaves | Core integrity fell below 50% 4728 | -10/Subcaves | Discovered new exit (range 8) 4977 | -10/Subcaves | Learned location of Mines (-10) 5315 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 5319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5651 | -10/Subcaves | Visited 4L-MR0's lab 5825 | -10/Subcaves | Entered Materials 5825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6880 | -8/Materials | Build established: Hacker-Mutant 7035 | -8/Materials | Discovered new exit (range 14) 7051 | -8/Materials | Entered Factory 7051 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7165 | -7/Factory | Destroyed 7 combat bots 7251 | -7/Factory | Repaired Enh. Autogun? 7346 | -7/Factory | Repaired Imp. Hover Unit? 7369 | -7/Factory | Repaired Airjet 7451 | -7/Factory | First assault squad dispatched 7473 | -7/Factory | Discovered new exit (range 5) 7474 | -7/Factory | Identified exit to Factory 7593 | -7/Factory | Identified exit to Lower Caves 7608 | -7/Factory | Discovered exit to Factory (range 8) 7876 | -7/Factory | Discovered exit to Factory (range 13) 7974 | -7/Factory | Repaired Aerolev Unit 8295 | -7/Factory | Fabricated Aerolev Unit (x1) 8426 | -7/Factory | Entered Lower Caves 8543 | -7/Lower Caves | Discovered new exit (range 7) 8545 | -7/Lower Caves | Identified exit to Lower Caves 8547 | -7/Lower Caves | Encountered a Warlord checkpoint 8686 | -7/Lower Caves | Entered another Lower Caves area 8758 | -7/Lower Caves | Learned Factory emergency access door positions 8893 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9121 | -7/Lower Caves | Discovered new exit (range 10) 9173 | -7/Lower Caves | Identified exit to Zion 9201 | -7/Lower Caves | Entered Zion 9201 | -7/Zion | Accompanied by 2 allies 9235 | -7/Zion | Discovered new exit (range 11) 9239 | -7/Zion | Identified exit to Proximity Caves 9264 | -7/Zion | Given A8's code to call for help 9291 | -7/Zion | Learned Factory stockpile data 9363 | -7/Zion | Received a visual enhancement algorithm 9399 | -7/Zion | Met Imprinter 9447 | -7/Zion | Learned Factory terminal intel 9450 | -7/Zion | Found Prototype Device 9450 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9465 | -7/Zion | Learned Factory emergency access door positions 9520 | -7/Zion | Gained Derelict followers 9958 | -7/Zion | Entered Proximity Caves 9958 | -6/Proximity Caves | Accompanied by 5 allies 9976 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10188 | -6/Proximity Caves | Lost 3 allies 10287 | -6/Proximity Caves | Discovered exit to Factory (range 11) 10310 | -6/Proximity Caves | Entered Factory 10310 | -6/Factory | Evolved 2 slots: Utility x2 10311 | -6/Factory | Identified exit to Extension 10314 | -6/Factory | Loaded intel: 27 terminal locations 10348 | -6/Factory | Repaired Enh. Autogun 10471 | -6/Factory | Repaired Aerolev Unit 10502 | -6/Factory | Repaired Aerolev Unit 10768 | -6/Factory | Fabricated Myomer Leg? 10957 | -6/Factory | Discovered new exit (range 16) 11052 | -6/Factory | Spotted B-75 Beast 11101 | -6/Factory | Manually triggered Chute Trap 11101 | -6/Factory | Sucked down chute 11101 | -6/Factory | Entered Waste 11101 | -6/Waste | The area was eerily silent 11148 | -6/Waste | Discovered new exit (range 16) 11219 | -6/Waste | Identified exit to Factory 11219 | -6/Waste | Entered Factory 11321 | -6/Factory | Found Prototype Processor 11321 | -6/Factory | Identified Exp. Targeting Computer 11660 | -6/Factory | Identified exit to Lower Caves 11734 | -6/Factory | Repaired Lrn. Sensor Array 11837 | -6/Factory | Fabricated Cld. Airjet? 11983 | -6/Factory | Entered Lower Caves 11992 | -6/Lower Caves | Identified exit to Lower Caves 12013 | -6/Lower Caves | Found DCF Scrap (14 items) 12154 | -6/Lower Caves | Learned Factory stockpile data 12170 | -6/Lower Caves | Encountered a Warlord checkpoint 12200 | -6/Lower Caves | Ambushed by wild Derelicts 12299 | -6/Lower Caves | Entered another Lower Caves area 12402 | -6/Lower Caves | Spotted B-75 Beast 12760 | -6/Lower Caves | Murdered Warlord Statue 12835 | -6/Lower Caves | Learned 8 Factory zone layouts 12911 | -6/Lower Caves | Discovered new exit (range 16) 12915 | -6/Lower Caves | Learned Factory terminal intel 12917 | -6/Lower Caves | Identified exit to Data Miner 12918 | -6/Lower Caves | Entered Data Miner 12918 | -6/Data Miner | Discovered new exit (range 6) 12925 | -6/Data Miner | Met Data Miner 12931 | -6/Data Miner | Learned location of Section 7 (-3) 12931 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12938 | -6/Data Miner | Received God Mode back door access code from Data Miner 12946 | -6/Data Miner | Identified exit to Proximity Caves 12946 | -6/Data Miner | Entered Proximity Caves 13169 | -5/Proximity Caves | Discovered new exit (range 11) 13174 | -5/Proximity Caves | Identified exit to Factory 13174 | -5/Proximity Caves | Entered Factory 13174 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13175 | -5/Factory | Identified exit to Factory 13177 | -5/Factory | Loaded intel: 26 terminal locations 13271 | -5/Factory | Identified exit to Upper Caves 13533 | -5/Factory | Repaired Lgt. Fission Core 13580 | -5/Factory | Repaired Antigrav System? 13595 | -5/Factory | Fabricated Combat Drone Bay? 13601 | -5/Factory | Discovered exit to Factory (range 8) 13857 | -5/Factory | Imp. System Shield fried by hacking feedback 13866 | -5/Factory | Build established: Hacker-Scout 13963 | -5/Factory | Repaired Lgt. Antimatter Reactor 13985 | -5/Factory | Fabricated Combat Drone Bay (x1) 14285 | -5/Factory | Fabricated Tri-rail Accelerator? 14384 | -5/Factory | Entered Upper Caves 14387 | -5/Upper Caves | Learned Factory garrison access intel 14623 | -5/Upper Caves | Spotted B-75 Beast 14659 | -5/Upper Caves | Allies destroyed B-75 Beast 14742 | -5/Upper Caves | Discovered new exit (range 14) 14755 | -5/Upper Caves | Learned location of 1 exit from Factory 14803 | -5/Upper Caves | Identified exit to Upper Caves 14804 | -5/Upper Caves | Entered another Upper Caves area 14811 | -5/Upper Caves | Encountered a Warlord checkpoint 14826 | -5/Upper Caves | Spotted B-75 Beast 14926 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15138 | -5/Upper Caves | Destroyed B-75 Beast 15143 | -5/Upper Caves | Learned 4 Factory zone layouts 15239 | -5/Upper Caves | Discovered new exit (range 16) 15286 | -5/Upper Caves | Identified exit to Warlord 15308 | -5/Upper Caves | Entered Warlord 15308 | -5/Warlord | Accompanied by 1 ally 15350 | -5/Warlord | Discovered new exit (range 8) 15375 | -5/Warlord | System corruption cleaned by Quarantine Array 15438 | -5/Warlord | Visited the Vortex Lab 15458 | -5/Warlord | Warlord's base attacked by MAIN.C 15672 | -5/Warlord | Met Warlord 15677 | -5/Warlord | Opened Warlord's prototype stash 15680 | -5/Warlord | Found Prototype Hackware 15680 | -5/Warlord | Identified Ghost Barrier 15683 | -5/Warlord | Found Prototype Processor 15684 | -5/Warlord | Identified Exp. Core Analyzer 15687 | -5/Warlord | Found Prototype Device 15687 | -5/Warlord | Identified Thermal Barrier 15808 | -5/Warlord | Warlord forces counterattacked 15967 | -5/Warlord | Build established: Hacker-Mutant 16133 | -5/Warlord | Warlord base infiltrated, sounded retreat 16134 | -5/Warlord | Enhanced Grunt warped into view 16134 | -5/Warlord | Enhanced Grunt warped into view 16134 | -5/Warlord | Enhanced Grunt warped into view 16134 | -5/Warlord | Enhanced Demolisher warped into view 16134 | -5/Warlord | Enhanced Demolisher warped into view 16134 | -5/Warlord | Enhanced Demolisher warped into view 16154 | -5/Warlord | Spotted Executioner 16161 | -5/Warlord | Spotted Executioner 16186 | -5/Warlord | Lost 6 allies 16215 | -5/Warlord | Destroyed Executioner 16341 | -5/Warlord | Identified exit to Proximity Caves 16386 | -5/Warlord | Entered Proximity Caves 16386 | -4/Proximity Caves | Accompanied by 6 allies 16429 | -4/Proximity Caves | Encountered a Derelict sapper outpost 16473 | -4/Proximity Caves | Learned Research emergency access door positions 16645 | -4/Proximity Caves | Lost 4 allies 16717 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16752 | -4/Proximity Caves | Entered Factory 16752 | -4/Factory | Accompanied by 3 allies 16752 | -4/Factory | Evolved 2 slots: Utility x2 16753 | -4/Factory | Identified exit to Research 16755 | -4/Factory | Loaded intel: 4 garrison access locations 16828 | -4/Factory | Repaired Imp. Remote Force Field 16912 | -4/Factory | Identified exit to Upper Caves 16912 | -4/Factory | Identified exit to Armory 17005 | -4/Factory | Fabricated Combat Drone Bay (x1) 17150 | -4/Factory | Repaired Cld. Airjet 17213 | -4/Factory | Build established: Wizard-Mutant 17242 | -4/Factory | Fabricated Combat Drone Bay (x1) 17799 | -4/Factory | Discovered exit to Research (range 8) 17836 | -4/Factory | Central database locked down 17927 | -4/Factory | Build established: Wizard-Scout 17933 | -4/Factory | Entered Upper Caves 18040 | -4/Upper Caves | Encountered a Warlord checkpoint 18161 | -4/Upper Caves | Discovered new exit (range 13) 18176 | -4/Upper Caves | Identified exit to Upper Caves 18182 | -4/Upper Caves | Entered another Upper Caves area 18188 | -4/Upper Caves | Discovered exit to Research (range 14) 18267 | -4/Upper Caves | Spotted B-86 Titan 18324 | -4/Upper Caves | Destroyed B-86 Titan 18442 | -4/Upper Caves | Discovered new exit (range 5) 18444 | -4/Upper Caves | Identified exit to Zhirov 18445 | -4/Upper Caves | Entered Zhirov 18445 | -4/Zhirov | Discovered new exit (range 3) 18454 | -4/Zhirov | Met Zhirov 18465 | -4/Zhirov | Learned location of Quarantine (-3) 18465 | -4/Zhirov | Learned location of Testing (-2) 18465 | -4/Zhirov | Learned location of Command (-1) 18473 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18482 | -4/Zhirov | Found Alien Artifact 18482 | -4/Zhirov | Identified Integrated Reactor 18482 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18528 | -4/Zhirov | Identified exit to Proximity Caves 18528 | -4/Zhirov | Entered Proximity Caves 18585 | -3/Proximity Caves | Spotted B-86 Titan 18647 | -3/Proximity Caves | Destroyed B-86 Titan 18694 | -3/Proximity Caves | Discovered exit to Research (range 12) 18720 | -3/Proximity Caves | Entered Research 18720 | -3/Research | Evolved 2 slots: Utility x2 18840 | -3/Research | Found Prototype Launcher 18840 | -3/Research | Identified Hellfire Missile Launcher 18853 | -3/Research | Discovered new exit (range 6) 18892 | -3/Research | Found Prototype Launcher 18892 | -3/Research | Identified Adv. Micro-nuke Launcher 18909 | -3/Research | Identified exit to Quarantine 19067 | -3/Research | Fabricated Assault Drone Bay (x1) 19081 | -3/Research | Destroyed 7 combat bots 19143 | -3/Research | Spotted B-86 Titan 19169 | -3/Research | Discovered new exit (range 8) 19175 | -3/Research | Identified exit to Research 19222 | -3/Research | Crushed by falling debris 19227 | -3/Research | Crushed by falling debris 19227 | -3/Research | System corruption reached 10% 19275 | -3/Research | Lost 6 parts (1p2n3u) 19470 | -3/Research | Search patrols dispatched 19526 | -3/Research | Build established: Hacker-Mutant 19720 | -3/Research | Search patrols dispatched 19938 | -3/Research | Lost 9 parts (1p4n2u2w) 19998 | -3/Research | Fabricated Assault Drone Bay? 20009 | -3/Research | Search patrols dispatched 20099 | -3/Research | Lost 6 parts (1p1n2u2w) 20108 | -3/Research | Core integrity fell below 50% 20145 | -3/Research | Ghost Barrier fried by hacking feedback 20220 | -3/Research | Search patrols dispatched 20240 | -3/Research | Entered another Research area 20240 | -2/Research | Warlord forces began assault on 0b10 20240 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 20250 | -2/Research | Identified exit to Testing 20263 | -2/Research | Imp. Hacking Suite fried by hacking feedback 20285 | -2/Research | Repaired Cmb. Antigrav System 20294 | -2/Research | Lost 3 parts (2n1u) 20350 | -2/Research | Research machine network offline 20446 | -2/Research | Discovered new exit (range 5) 20507 | -2/Research | Met up with Warlord 20552 | -2/Research | Discovered new exit (range 7) 20564 | -2/Research | Lost 5 allies 20701 | -2/Research | Met DD-05H 20849 | -2/Research | Borebot progress halted 20914 | -2/Research | Borebot progress halted 21074 | -2/Research | Build established: Scavenger-Ninja 21141 | -2/Research | Met PL-HR7 21405 | -2/Research | Identified exit to Access 21520 | -2/Research | Borebot progress halted 21606 | -2/Research | Spotted Striker 21606 | -2/Research | Spotted Striker 21650 | -2/Research | Spotted Executioner 21652 | -2/Research | Spotted Executioner 21654 | -2/Research | Spotted Executioner 21688 | -2/Research | Lost 10 allies 21702 | -2/Research | Spotted Executioner 21702 | -2/Research | Spotted Striker 21790 | -2/Research | Found Prototype Device 21790 | -2/Research | Identified Adv. Kinecellerator 21860 | -2/Research | Entered Access 21860 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21876 | -1/Access | P-80 Master assimilated allied 9I-RJO(l) 22009 | -1/Access | Repaired Helical Railgun? 22104 | -1/Access | Imp. Hacking Suite fried by hacking feedback 22186 | -1/Access | Lost 21 parts (2p6n8u5w) 22247 | -1/Access | Crushed by falling debris 22248 | -1/Access | Core integrity fell below 50% 22248 | -1/Access | System corruption reached 10% 22251 | -1/Access | Crushed by falling debris 22293 | -1/Access | Lost 7 parts (1p4n1u1w) 22298 | -1/Access | Incoming investigation squad redirected 22387 | -1/Access | Search patrols dispatched 22387 | -1/Access | Lost 4 parts (3n1w) 22391 | -1/Access | Core integrity fell below 20% 22402 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 22360_ ALERT: Rogue bot located, Programmers report to Access Zone 5F. 22361_ System corrupted: Cmb. Antigrav System rejected. 22366_ Drone sends a signal. 22369_ R-10 Processor collects Cmb. Antigrav System. 22376_ System corrupted: Cmb. Antigrav System rejected. 22377_ R-10 Processor collects Cmb. Antigrav System. 22387_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 22389_ S-43 Plague destroyed. 22391_ Com. Linear Accelerator destroyed. 22393_ Cmb. Antigrav System destroyed. 22394_ Slammed into S-43 Plague. 22397_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 22398_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ##???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???#######?? | | #???????????????????????????????# #?? #?? | | #???????????????????????????????# #?? #?? | | ##???????????????????????????????# #? #?? | | ????????????????????????+#+####### #? #?? | | ?????????????? # #?? | | ????????????????????????########## # #?? | | ?????????????????????????????????# + #?? | | ?????????????????????????????????# # #?? | | ?????????????????????#######?????# ###########?? | | ?????????????????????# ####### #???????????? | | ?????????????????????# #???????????? | | ?????????????????????+ #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# % ####### #???????????? | | ?????????????????????## ##?????# #???????????? | | ###???????????????????# @#??????# #?###???????? | | #???????????????????# #??????# ###"#???????? | | #???????????????????# #??????# [ "???????? | | #???????????????????# #??????# *%= "???????? | | #???????????????????# #??????# = "???????? | | #???????????????????# #??????#########???????? | | #??????????????????? ??????????????????????? | | #??????????????????? ??????????????????????? | | ######??????????????? ??????????????????????? | | #############??? H ??????????????????????? | | ?????????????????????? | | #############??# ??????????????????????? | | #??????????????# ??????????????????????? | | #??????????????####+##??????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #+#######????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | """""#????????????????????????????????????????? | | """""#????????????????????????????????????????? | | """""#????????????????????????????????????????? | | """""#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 62 Energy Capacity 440 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 Corruption Block 8 Armor Coverage 150 Phase Shifting 15 Evasion (%) 68 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Hacked Remote Shield | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Imp. Remote Force Field | -3/Research | Scanalyzed Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Myomer Leg | x2 | -6/Factory | Preloaded Cld. Airjet | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Tri-rail Accelerator | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovGreatInjector Manual? 0 Play Time 05:45:43 Cumulative 214.6 hours Start 2024.08.12 @ 10:55:56 End 2024.08.12 @ 17:07:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 73 Adventurer 14 Explorer 0 Win Type - Total 14 Types 12/0/0/1/0/0/0/0/1 Lore% 45 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e253d8f8-275a-4831-8b93-828a6c1b8aee