Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 15:59:29 Player: Red_Zig Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (2647) 2647 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3324) 3324 TOTAL SCORE: 14401 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 253 Aligned with FarCom 300 Win 3000 Friendly Fire -247 Cogmind --------- Core Integrity 1543/1600 Matter 43/300 Energy 104/170 System Corruption 0% Temperature Cool (4) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Improved Reaction Control System Improved Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved Medium Armor Plating Shield Generator Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Improved Reaction Control System Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cooled VTOL Module Advanced Cryofiber Web Advanced Terrain Scan Processor Improved Reaction Control System Improved Utility Shielding Improved Medium Armor Plating Shield Generator Dynamic Insulation System Improved System Restoration Module Heavy Gauss Cannon Chainsword [Rating: 145] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 2 . . . 1 1 . Utility 11 | . . . 1 . . . 1 . 2 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 122 | 7 3 . 24 11 2 1 5 23 5 8 6 11 1 15 Power 11 | 1 1 . 1 1 . . 2 . . 1 1 1 . 2 Engine 8 | 1 1 . 1 1 . . 2 . . 1 . . . 1 Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 1 . 1 Propulsion 25 | 2 . . 11 3 . . 1 5 . . . 1 . 2 Treads 14 | 2 . . 9 3 . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . 1 5 . . . 1 . 2 Utility 41 | 2 1 . 4 4 . 1 2 6 2 1 5 7 1 5 Device 21 | 2 . . 3 1 . . 2 2 . 1 3 6 . 1 Storage 2 | . 1 . . . . . . . . . . . 1 . Processor 6 | . . . . 1 . 1 . 2 . . 1 . . 1 Hackware 6 | . . . . . . . . 1 2 . . 1 . 2 Protection 6 | . . . 1 2 . . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 1 . 8 3 2 . . 12 3 6 . 2 . 6 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 5 . . . . . . . . . . . Ballistic Cannon 18 | . . . 3 2 2 . . 5 2 3 . . . 1 Launcher 5 | . . . . . . . . 1 . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 6 1 2 . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . . . . Parts Lost 12 | . 1 . 2 4 . 1 . . . . 2 1 . 1 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 1 . 1 . . . . . . . 1 Utility 7 | . 1 . 2 2 . . . . . . 1 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 2 . 1 . . . . 2 1 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 100 96 98 77 99 71 75 80 80 79 80 73 75 Engine 9 | . 14 14 11 11 11 11 9 7 6 11 7 4 4 . Treads 16 | . 28 28 31 32 33 32 . . . . . . . . Flight 7 | . . . . . . . 9 23 20 17 15 19 17 16 Device 9 | . 14 14 9 8 11 2 8 3 . 5 13 18 17 15 Storage 9 | . 12 14 11 11 11 11 9 7 6 5 5 4 4 3 Processor 9 | . . . . 10 11 19 18 11 13 11 10 9 8 11 Hackware 4 | . . . . . . . . 6 20 17 12 13 13 17 Protection 1 | . . . 9 2 . . . . . . 1 . . . Energy Gun 1 | . 13 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 28 17 . . . . . . . . . . . Ballistic Cannon 8 | . . . 4 19 . 22 18 10 1 4 5 . . . Slashing Weapon 1 | . . . . . . . . 3 5 4 5 3 4 3 Peak Build Rating 145 | 7 8 8 18 19 21 21 51 70 76 84 102 115 108 145 Average Rating 41 | 5 7 8 15 17 11 20 48 63 74 81 91 106 107 126 On Entrance 46 | . 7 8 8 18 19 21 20 51 67 76 83 100 107 107 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 9 30 29 45 45 42 42 45 53 43 59 59 64 64 74 Greatest Support 76 | 40 40 40 60 60 60 60 50 60 60 60 60 65 65 76 Greatest Overweight (x) 2 | . . . 2 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 13 14 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | . 6 13 14 14 12 15 14 14 14 14 13 13 15 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 13 14 15 14 15 15 15 15 15 15 14 15 15 4 Class Distribution -------------------- 45% | Mutant 30% | Scavenger-Mutant 13% | Hacker-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3606 | 414 128 88 863 484 . 256 175 472 148 20 246 92 96 124 Remotely 634 | 211 9 . 324 90 . . . . . . . . . . Salvage Created 3208 | 225 429 88 643 148 . 158 38 447 297 139 250 128 18 200 Parts 224 | 24 29 4 55 8 . 6 2 28 25 9 9 10 3 12 Haulers Intercepted 8 | . 1 . 4 . . . 1 2 . . . . . . Recyclers Shooed 3 | . . . 2 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 10 2 15 11 . 6 . 5 7 4 1 . . 5 Melee 2 | . . . . . . . . . 1 . 1 . . . Guns 20 | . 10 2 8 . . . . . . . . . . . Cannons 25 | . . . 7 11 . 6 . 1 . . . . . . AOE 19 | . . . . . . . . 4 6 4 . . . 5 Classes Destroyed 14 | 3 6 . 1 2 . 1 . 1 . . . . . . Worker 5 | 2 . . . . . . . 1 1 . . . . 1 Builder 8 | . 1 . 1 . . . . . 5 . 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 8 | . 1 . 4 . . . 1 2 . . . . . . Recycler 10 | 1 1 . 1 . . 1 . 4 . 1 1 . . . Operator 8 | . 1 . 2 . . . . 1 . 2 . 1 1 . Watcher 12 | . 1 . 2 . . . . 1 1 . 1 2 . 4 Swarmer 36 | . 6 . 9 . . 5 . 4 3 4 . . . 5 Grunt 14 | . 4 2 4 . . . . . 4 . . . . . Sentry 4 | . . . 2 2 . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . 1 . . 1 . . . Assembled 8 | . . . . 8 . . . . . . . . . . Best Kill Streak 10 | 3 5 2 6 2 . 3 1 4 10 5 1 1 1 8 Combat Bots Only 5 | . 3 2 4 2 . 3 . 4 4 4 1 . . 5 Max Kills in Single Turn 5 | 1 2 1 1 1 . 1 1 2 4 5 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 3 4 . . . 3 Melee 1 | . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 344 | . 31 . 98 32 . 31 . 26 24 . 30 39 . 33 Missed 129 | . 9 . 32 4 . 6 . 13 12 . 14 18 . 21 Damage Taken 3317 | . 249 . 633 728 . 201 . 227 210 34 548 265 . 222 Core 471 | . 18 . 43 75 . 16 . 58 20 . 139 45 . 57 Absorbed by Shields 133 | . . . . . . . . . . . . 107 . 26 Redirected to Shielding 11 | . . . . . . . . . . . . . . 11 Core Remaining (%) 93 | 100 . 92 . . . 66 100 91 97 100 87 96 100 96 Volleys Fired 297 | 48 50 3 78 42 . 17 4 26 7 6 1 3 . 12 Largest 2 | 1 2 2 2 2 . 2 2 2 1 2 1 1 . 1 Hottest 114 | 20 70 40 88 101 . 101 101 105 36 114 57 46 . 57 Shots Fired 487 | 48 92 6 156 63 . 34 8 49 7 7 2 3 . 12 Gun 254 | 48 92 6 108 . . . . . . . . . . . Cannon 211 | . . . 48 63 . 34 8 47 . 6 2 . . 3 Launcher 22 | . . . . . . . . 2 7 1 . 3 . 9 Special . | . . . . . . . . . . . . . . . Kinetic 427 | 48 54 6 156 63 . 34 8 47 . 6 2 . . 3 Thermal 38 | . 38 . . . . . . . . . . . . . Explosive 22 | . . . . . . . . 2 7 1 . 3 . 9 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 8 10 5 8 6 . 3 3 4 7 8 9 . . 11 Robot Miss Streak 7 | 3 5 . 7 3 . 3 3 3 . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 276 | 27 52 5 74 31 . 13 3 20 10 2 20 8 1 10 Core Hits 169 | 9 23 2 36 12 . 8 1 15 32 9 5 3 1 13 Critical Kills 7 | . . 1 . 1 . 2 . 3 . . . . . . Critical Parts Destroyed 6 | . 1 . . 2 . 2 . 1 . . . . . . Critical Strikes 23 | . 2 1 3 4 . 4 . 4 2 . 2 . . 1 Burn 1 | . 1 . . . . . . . . . . . . . Destroy 13 | . 1 1 . 3 . 4 . 4 . . . . . . Blast 4 | . . . 3 1 . . . . . . . . . . Sever 5 | . . . . . . . . . 2 . 2 . . 1 Melee Attacks 125 | . . . . 3 . . . 13 18 8 34 17 5 27 Impact 3 | . . . . 3 . . . . . . . . . . Slashing 122 | . . . . . . . . 13 18 8 34 17 5 27 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9973 | 289 663 57 1377 713 . 359 76 1064 1593 1075 782 573 51 1301 Guns 1781 | 289 663 57 772 . . . . . . . . . . . Cannons 2311 | . . . 605 713 . 359 76 528 . 30 . . . . Explosions 3762 | . . . . . . . . 348 1341 948 . 218 . 907 Melee 2119 | . . . . . . . . 188 252 97 782 355 51 394 Ramming . | . . . . . . . . . . . . . . . Kinetic 3803 | 289 374 57 1377 713 . 359 76 528 . 30 . . . . Thermal 289 | . 289 . . . . . . . . . . . . . Explosive 3414 | . . . . . . . . 348 993 948 . 218 . 907 Electromagnetic 348 | . . . . . . . . . 348 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2119 | . . . . . . . . 188 252 97 782 355 51 394 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 3 . . 4 2 . . Average Corruption 3 | . . . 3 4 4 4 . 2 . . 3 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . 1 Effects 75 | . . . 9 22 15 14 . 9 . . 6 . . . Message Errors 18 | . . . 3 7 3 1 . 2 . . 2 . . . Matter Fused 18 | . . . 1 6 5 4 . 1 . . 1 . . . Heat Flow Errors 11 | . . . 2 1 1 3 . 2 . . 2 . . . Energy Discharges 11 | . . . . 4 3 4 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . 2 2 1 . . . . . . . . Data Loss (major) 6 | . . . 1 1 1 . . 3 . . . . . . Misfires 2 | . . . 1 . . . . . . . 1 . . . Weapon Failures 3 | . . . 1 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 628 | . . . 3 24 . 19 2 97 35 197 59 . . 192 Projectiles 64 | . . . 3 24 . 19 2 16 . . . . . . Explosions 217 | . . . . . . . . 37 4 115 . . . 61 Melee 347 | . . . . . . . . 44 31 82 59 . . 131 Knockbacks 24 | . . . 8 3 . 5 . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . . . 6 3 . 4 . 7 . . . . . . Secondary 4 | . . . 2 . . 1 . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 418 | . 114 . 418 194 205 257 198 306 21 78 166 . . 30 Average Temperature 76 | . 24 . 98 50 111 107 107 97 15 34 76 . . 14 Received Heat Transfer 402 | . 96 . 129 87 . . . 6 72 . 12 . . . Effects 5 | . . . 2 . . 3 . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 925 | . 925 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 725 | 40 260 114 364 168 . 100 56 401 466 635 277 507 252 725 Initial 228 | . 26 58 38 103 . . 30 2 130 228 167 144 192 151 Average 153 | 25 106 87 201 55 . 72 20 139 156 414 198 263 229 478 Maximum Alert Level 3 | . 1 . 1 . . . . 2 2 2 1 2 1 3 Low Security (%) 71 | 100 96 100 50 100 . 100 100 65 81 . 64 50 1 5 Level 1 19 | . 3 . 49 . . . . 33 12 50 35 28 98 3 Level 2 8 | . . . . . . . . . 5 49 . 20 . 77 Level 3 . | . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 3 . . . . 4 2 1 . 3 . 5 Investigation 3 | . . . . . . . . 1 . . . 1 . 1 Extermination 4 | . . . . . . . . 2 . . . 1 . 1 Reinforcement 12 | . 1 . 3 . . . . 1 2 1 . 1 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . 1 . 3 . . . . . . . . 1 . 1 Communications Jammed 59 | . . . . . . . . . . . 52 5 . 2 Distress Signals 57 | . . . . . . . . . . . 52 5 . . Times Spotted 143 | . 17 2 37 15 . 8 . 11 18 3 4 14 1 13 Peak Tracking Total 11 | . 4 2 4 2 . 4 . 4 7 1 2 9 1 11 Tactical Retreats 17 | . 1 . 3 3 . 1 . 2 1 . . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . 2 . . . . 1 2 2 . 2 . . Indirectly 2 | . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . Reused 2 | . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 22 | . . . . . . . 1 2 6 11 . 2 . . Max in Single Turn 4 | . . . . . . . 1 1 3 4 . 1 . . Garrison Access 6 | . . . . . . . . 3 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 56 | . 4 1 4 . 2 . 2 12 4 9 1 10 3 4 Terminals 35 | . 2 1 3 . . . 2 5 2 7 1 8 2 2 Fabricators 2 | . . . . . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . 1 . . . 1 1 Recycling Units 7 | . 2 . 1 . . . . 3 . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . 3 . 1 . 1 . 1 Total Hacks 168 | . 10 5 9 . 24 . 5 16 21 27 6 25 12 8 Successful 101 | . 5 4 6 . 24 . 2 7 16 16 3 11 5 2 Failed 67 | . 5 1 3 . . . 3 9 5 11 3 14 7 6 Catastrophic 9 | . . . . . . . . 3 2 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 92 | . 11 . 7 . 1 . 5 12 11 18 2 17 8 . Terminals 114 | . 8 5 5 . . . 5 8 16 24 6 23 8 6 Fabricators 2 | . . . . . . . . 1 . . . 1 . . Repair Stations 7 | . . . . . . . . . 2 . . . 4 1 Recycling Units 10 | . 2 . 4 . . . . 3 . 1 . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . Garrison Access 8 | . . . . . . . . 4 . 2 . 1 . 1 Terminal Hacks 50 | . . 4 1 . 24 . . 1 9 5 2 2 1 1 Record 29 | . . 3 . . 23 . . . 3 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . . . 1 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . 1 . 1 . . Zone Layout 4 | . . 1 . . . . . . 1 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 1 . . . 1 . Scan Component 2 | . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . Garrison Access Hacks 5 | . . . . . . . . 2 . 1 . 1 . 1 Seal Access 5 | . . . . . . . . 2 . 1 . 1 . 1 Unauthorized Hacks 39 | . 5 . 4 . . . 2 4 3 10 1 7 3 . Terminals 31 | . 3 . 3 . . . 2 . 3 9 1 7 3 . Assimilate 3 | . . . . . . . . . 1 2 . . . . Botnet 20 | . 2 . 2 . . . 1 . 2 4 1 6 2 . Detonate 1 | . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . Operators 6 | . 1 . 1 . . . 1 . . 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . 3 . 1 . . . . Reject 7 | . 2 . 1 . . . . 3 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 1 3 . . . 2 9 3 8 1 9 3 3 Full Trace Events 2 | . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . 2 . 3 . . . . 1 2 . . . . Largest Group 3 | . . 2 1 3 1 1 . . 1 1 1 . . . Highest-Rated Group 45 | . . 45 31 40 16 16 . . 10 10 10 . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . 10 10 10 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 81 | . . 5 37 36 . 3 . . . . . . . . Total Damage 985 | . . 43 627 284 . 31 . . . . . . . . Kills 18 | . . . 11 6 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9301 | 315 973 299 1226 1086 736 530 1101 845 313 588 359 422 102 406 Spaces Moved 8139 | 131 350 156 537 575 453 266 183 1377 563 981 576 836 300 855 Core 2 | 2 . . . . . . . . . . . . . . Treads 2454 | 129 350 156 525 575 453 266 . . . . . . . . Legs 12 | . . . 12 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5671 | . . . . . . . 183 1377 563 981 576 836 300 855 Fastest Speed 28 | 50 160 160 160 160 160 160 50 34 34 34 34 29 29 28 Average Speed 72 | 158 160 160 162 160 160 163 50 35 34 34 34 29 29 31 Slowest Speed 260 | 160 160 160 260 160 160 240 50 42 34 34 34 29 29 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 1 7 2 . 8 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 55 42 54 96 62 55 16 39 17 25 12 29 12 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 67 | . . . 1 4 . . . 18 4 9 6 5 4 16 Terrain Destroyed 345 | . . . 8 22 . 18 4 51 21 48 7 37 4 125 Melee 48 | . . . . 1 . . . 8 4 6 4 5 4 16 Projectile 81 | . . . 8 21 . 18 4 22 . 5 3 . . . AOE 216 | . . . . . . . . 21 17 37 . 32 . 109 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10891 | 187 671 200 748 673 468 327 1186 1664 640 1219 685 978 306 939 Wait 2072 | . 258 41 76 30 . 42 983 204 53 189 66 108 . 22 Move 8085 | 130 349 155 536 574 452 265 182 1374 548 976 575 820 299 850 Hop 19 | . . . . . . . . 1 7 2 . 7 . 2 Pick Up 68 | 2 10 1 9 4 6 . 6 11 2 7 2 6 . 2 Fast Attach 28 | 7 2 . 8 2 . 1 1 2 . 1 2 . 1 1 Attach 35 | . . . 3 2 2 . 1 3 2 4 3 5 . 10 Detach 12 | . . . 2 . . 1 . . . 2 . 2 . 5 Swap 59 | . 1 . 13 7 . . 3 18 3 3 1 6 . 4 Drop 75 | . 1 . 23 6 8 1 6 12 . 8 1 4 1 4 Fire 297 | 48 50 3 78 42 . 17 4 26 7 6 1 3 . 12 Melee 125 | . . . . 3 . . . 13 18 8 34 17 5 27 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 316 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1173 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Discovered new exit (range 9) 1289 | -10/Materials | Entered Mines 1538 | -10/Mines | Discovered new exit (range 7) 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Accompanied by 1 ally 1588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -9/Materials | Identified exit to Storage 1593 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2168 | -9/Materials | Build established: Scavenger-Mutant 2546 | -9/Materials | Discovered new exit (range 9) 2774 | -9/Materials | Discovered new exit (range 10) 2814 | -9/Materials | Entered Mines 2832 | -9/Mines | Build established: Mutant 2834 | -9/Mines | Learned Materials stockpile data 2889 | -9/Mines | Assembled infested the area 2894 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3022 | -9/Mines | Learned location of Storage (-9) 3090 | -9/Mines | Found a hidden stash of uninstalled traps 3233 | -9/Mines | Discovered new exit (range 7) 3253 | -9/Mines | Build established: Scavenger-Mutant 3298 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3834 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3845 | -9/Mines | Discovered new exit (range 3) 3891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3891 | -9/Mines | Discovered new exit (range 5) 3900 | -9/Mines | Entered Exiles 3900 | -9/Exiles | Accompanied by 1 ally 3940 | -9/Exiles | Met 8R-AWN 3968 | -9/Exiles | Met EX-HEX 4012 | -9/Exiles | Met EX-BIN 4035 | -9/Exiles | Aligned with FarCom system 4036 | -9/Exiles | Given EX-Vault access code 4075 | -9/Exiles | Opened EX-Vault 4085 | -9/Exiles | Found Flying Fortress v7 4122 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4165 | -9/Exiles | Met EX-DEC 4171 | -9/Exiles | Learned location of Zion (-7) 4221 | -9/Exiles | Discovered new exit (range 10) 4636 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4636 | -9/Exiles | Entered Mines 4636 | -8/Mines | Accompanied by 1 ally 5113 | -8/Mines | Discovered new exit (range 9) 5166 | -8/Mines | Entered Materials 5166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5471 | -8/Materials | Build established: Mutant 6178 | -8/Materials | Discovered new exit (range 11) 6267 | -8/Materials | Entered Factory 6267 | -7/Factory | Evolved 2 slots: Propulsion x2 6292 | -7/Factory | Identified exit to DSF 6472 | -7/Factory | Discovered new exit (range 4) 6989 | -7/Factory | Discovered new exit (range 6) 7010 | -7/Factory | Identified exit to Lower Caves 7092 | -7/Factory | Discovered new exit (range 5) 7112 | -7/Factory | Identified exit to Factory 7112 | -7/Factory | Entered another Factory area 7112 | -6/Factory | Evolved 2 slots: Utility x2 7328 | -6/Factory | Identified exit to Lower Caves 7328 | -6/Factory | Identified exit to Factory 7421 | -6/Factory | Build established: Hacker-Mutant 7425 | -6/Factory | Entered another Factory area 7425 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7542 | -5/Factory | Noticed a derelict Sapper rigging charges 7868 | -5/Factory | Discovered new exit (range 13) 7874 | -5/Factory | Identified exit to Factory 8013 | -5/Factory | Entered another Factory area 8013 | -4/Factory | Accompanied by 1 ally 8013 | -4/Factory | Evolved 2 slots: Utility x2 8338 | -4/Factory | Discovered new exit (range 12) 8342 | -4/Factory | Identified exit to Research 8372 | -4/Factory | Entered Research 8372 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8651 | -3/Research | Spotted B-86 Titan 8660 | -3/Research | Build established: Hacker-Sprinter 8778 | -3/Research | Discovered new exit (range 15) 8794 | -3/Research | Identified exit to Research 8794 | -3/Research | Entered another Research area 8794 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8796 | -2/Research | Identified exit to Access 8812 | -2/Research | Spotted B-90 Cyclops 8896 | -2/Research | Entered Access 8896 | -1/Access | Evolved 2 slots: Utility x2 9245 | -1/Access | Spotted B-99 Colossus 9300 | -1/Access | Discovered new exit (range 6) 9301 | -1/Access | Identified exit to Surface 9302 | *** | Escaped! Last Messages --------------- 09248_ Dropped Lrg. Storage Unit. 09249_ Penetrated by Slug. 09249_ Slug penetrates Wall. 09249_ Penetrated by Slug. 09250_ Dropped Quantum Reactor. 09286_ K-01 Serf cleans the Wave Collapse Detector. 09299_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09299_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 09299_ Adv. Corruption Screen intercepted 1% system corruption. 09299_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09300_ The Access Shell folds into the floor. 09300_ EXIT=FOUND 09301_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????? # """""""" ## # | | ?????????????????????????? # """"" ## # | | ?????????????????????????? # ## # | | ?????????????????????????? # ## # | | ?????????????????????????? # ## " | | ?????????????????????????? #######"############# | | ?????????????????????????? ###### ### | | ???????????????????????????????## ### | | ???????????????????????????????## ### | | ???????????????????????????????## "" ### | | ???????????????????????????????## "" ####+ | | ???????????????????????????????##"""""" + | | ???????????????????????????????##"""""" # | | ???????????????????????????????## "" # ### | | ?????????????????????BB????BB??## "" # ### | | ?????????????????????BB????BB??## # ##? | | ???????????????????????????????## = # ##? | | ???????????????????????????????## # ##? | | ???????????????????????????????############### ##? | | ??????????????????##"????????"################ ### | | ??????????????????##""""""""""##???########### ### | | ??????????????????## ##???## + | | ???????????H??????## ##???## ########+### | | ??????????????????## ##???## ##### # | | ??????????????????## "" ##???## ##?????????? | | ??????????????????## "@ ##???## ##?????????? | | ??????????????????## ####### #####??????? | | ??????????????????## #######+#####??????? | | ?????????????????### ### ##??????? | | ?????????????????### #"# ##??????? | | ?????????????????## ;# ##??????? | | ?????????????????###"" ;## " ##??????? | | ?????????????????###"" ### """ ##??????? | | ??????????????????##"" ### """ ##??????? | | ??????????????????##T ### " ##??????? | | ??????????????????##"" ### ##??????? | | ??????????????????##"" ### p ##??????? | | ??????????????????##"" #####p#######??????? | | ?????????????????? p ??????? | | ??????????????? ???????????? | | ???????????????###################### ???????????? | | ??????????????? #################### ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 2 Corruption Block 20 Armor Coverage 225 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonLightningSystem Manual? 0 Play Time 02:21:12 Cumulative 142.4 hours Start 2025.02.09 @ 18:57:23 End 2025.02.10 @ 15:59:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 107 Adventurer 12 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 367659f8-b15b-41d7-8526-97b5616d21b2