Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.21 @ 22:48:55 Player: void Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (1007) 1007 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 5261 Bonus ------- Follower Combat Kills 604 Met Imprinter 300 Was Imprinted 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 85/100 System Corruption 4% Temperature Cool (9) Movement Core (2900) Ox57 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Cargo Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (30) --- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Zionite Biocell Seismic Detector Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Large Storage Unit Cargo Storage Unit Improved Terrain Scanner Tesla Rifle Gatling Laser Heavy Beamcaster CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Slug Cannon Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 40 | 7 . 9 . 4 7 13 Power 6 | 1 . . . . 2 3 Engine 6 | 1 . . . . 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 . . 1 3 Treads 7 | 2 . 2 . . 1 2 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . 3 . 1 1 5 Device 6 | 1 . 3 . . 1 1 Storage 5 | 1 . . . 1 . 3 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 . 4 . 3 3 2 Energy Gun 6 | 1 . 2 . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . Ballistic Cannon 2 | . . . . 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 24 | . . 1 . . 1 22 Power 3 | . . . . . . 3 Propulsion 5 | . . . . . . 5 Utility 8 | . . 1 . . 1 6 Weapon 8 | . . . . . . 8 Highest Loss Streak 18 | . . 1 . . 1 18 To Critical Strikes . | . . . . . . . Average Backups 6 | . 2 6 7 6 6 6 Power . | . . 1 1 1 . . Propulsion . | . . . . . . . Utility 1 | . 1 1 2 1 1 1 Weapon 4 | . 1 3 4 4 5 4 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 99 88 99 99 70 Engine 11 | . 14 11 11 11 11 11 Treads 20 | . 28 22 22 22 22 8 Device 28 | . 14 32 22 32 32 18 Storage 10 | . 14 11 11 11 11 8 Energy Gun 2 | . 14 11 . . . 2 Ballistic Gun 13 | . 14 10 22 19 11 5 Ballistic Cannon 4 | . . . . 2 10 8 Peak Build Rating 52 | 7 7 18 17 22 30 52 Average Rating 23 | 5 7 17 17 20 23 39 On Entrance 13 | . 7 7 17 17 22 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 74 | 15 15 19 18 23 33 74 Greatest Support 68 | 40 40 46 46 46 51 68 Greatest Overweight (x) 10 | . . . . . . 10 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 30 | 8 8 8 8 30 8 30 Average Capacity 8 | 7 8 8 8 8 8 10 Most Carried 10 | 2 4 8 8 8 8 10 Average Carried 7 | . 3 6 8 7 7 7 Final Capacity 30 | 8 8 8 8 8 8 30 Final Carried 8 | 2 4 8 8 8 8 . Class Distribution -------------------- 87% | Mutant 5% | Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1176 | 226 . 77 . 179 273 421 Remotely . | . . . . . . . Salvage Created 1017 | 44 . 125 . . 263 585 Parts 57 | 6 . 11 . . 6 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . 3 20 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 22 | . . 7 . . 4 11 Melee 1 | . . . . . . 1 Guns 12 | . . 7 . . 3 2 Cannons 8 | . . . . . 1 7 AOE 1 | . . . . . . 1 Classes Destroyed 10 | 1 . 1 . . 2 6 Worker 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 1 | . . . . . . 1 Swarmer 7 | . . 7 . . . . Grunt 7 | . . . . . 3 4 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . . 1 1 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Enhanced Grunt 1 | . . . . . 1 . Best Kill Streak 4 | 2 . 4 . . 3 3 Combat Bots Only 4 | . . 4 . . 3 3 Max Kills in Single Turn 2 | 1 . 1 . . 2 2 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 476 | . . 56 4 . 119 297 Missed 131 | . . 15 1 . 59 56 Hits 345 | . . 41 3 . 60 241 Melee 3 | . . 1 . . . 2 Projectile 342 | . . 40 3 . 60 239 Critical Strikes 11 | . . . . . 3 8 Damage Taken 4143 | . . 319 24 . 593 3207 Core 1039 | . . 30 . . 146 863 Absorbed by Shields 498 | . . . . . . 498 Ignored by Resistances 1319 | . . 100 6 . 177 1036 Core Remaining (%) 85 | 100 100 . . . 56 . Volleys Fired 75 | 3 . 13 . 6 25 28 Largest 3 | 2 . 2 . 1 2 3 Hottest 226 | 70 . 100 . 40 114 226 Shots Fired 164 | 6 . 24 . 6 49 79 Gun 99 | 6 . 24 . . 31 38 Cannon 65 | . . . . 6 18 41 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 119 | 3 . 4 . 6 43 63 Thermal 24 | 3 . 2 . . 6 13 Explosive . | . . . . . . . Electromagnetic 21 | . . 18 . . . 3 Robot Hit Streak 17 | 5 . 6 . . 7 17 Robot Miss Streak 3 | . . 3 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 117 | 5 . 12 . . 36 64 Core Hits 56 | 2 . 7 . . 14 33 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 9 | . . . . . 6 3 Burn 2 | . . . . . 2 . Destroy 6 | . . . . . 3 3 Blast 1 | . . . . . 1 . Melee Attacks 8 | . . . . 3 . 5 Impact . | . . . . . . . Slashing 1 | . . . . 1 . . Piercing 7 | . . . . 2 . 5 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3113 | 66 . 171 . . 979 1897 Guns 1486 | 66 . 171 . . 524 725 Cannons 1441 | . . . . . 455 986 Explosions 59 | . . . . . . 59 Melee 127 | . . . . . . 127 Ramming . | . . . . . . . Kinetic 2164 | 28 . 38 . . 840 1258 Thermal 612 | 38 . . . . 139 435 Explosive . | . . . . . . . Electromagnetic 210 | . . 133 . . . 77 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 127 | . . . . . . 127 Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . . 6 48 Projectiles 13 | . . . . . 6 7 Explosions 41 | . . . . . . 41 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 363 | . . . . . . 363 Shots 6 | . . . . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | 18 . . . . 84 369 Average Temperature 73 | 9 . . . . 29 109 Received Heat Transfer 1169 | . . 108 . . 312 749 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1273 | 111 . . . . 370 792 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 95 | 5 . 95 . . . 93 Initial 70 | . . . . . . 70 Average 27 | 1 . 28 . . . 42 Influence Increases 1137 | 10 . 196 . . 406 525 Destroy 0b10 Robot/C 760 | . . 140 . . 320 300 Destroy 0b10 Robot/NC 35 | 10 . . . . 5 20 Destroy Leader 100 | . . 20 . . 10 70 Allied During Kill 79 | . . . . . 71 8 Successful Hack 6 | . . 6 . . . . Disable Machine 81 | . . . . . . 81 Destroy Structure 46 | . . . . . . 46 Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 1137 | 10 . 196 . . 277 654 Entered New Map 59 | . . . . . . 59 Time Decay 838 | 10 . 196 . . 247 385 Lost Part 140 | . . . . . 10 130 Lost Ally 100 | . . . . . 20 80 Squads Dispatched 5 | . . 1 . . . 4 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . . 1 . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 2 16 13 . 16 31 Peak Tracking Total 13 | . 1 6 12 . 5 13 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 10 | . . . . . 1 9 Max in Single Turn 6 | . . . . . 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 2 1 . 1 1 1 Terminals 4 | . 2 1 . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 4 2 . 5 1 3 Successful 8 | . . 1 . 5 1 1 Failed 7 | . 4 1 . . . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 3 . . 1 . 6 Terminals 7 | . 4 2 . . 1 . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 1 . 5 1 . Part Schematic 5 | . . . . 5 . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 . . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . 19 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . . 6 . 3 Largest Group 6 | . . . . 6 3 3 Highest-Rated Group 340 | . . . . 340 228 210 Highest-Rated Ally 96 | . . . . 96 96 91 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 111 | . . . . . 79 32 Total Damage 3143 | . . . . . 2386 757 Kills 19 | . . . . . 13 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4379 | 22 292 522 55 1790 936 762 Sensors 3119 | . . 462 55 1785 817 . Terrain 3061 | . . 60 . 1787 936 278 Seismic 4374 | 22 292 522 55 1790 936 757 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4495 | 113 292 522 55 1790 936 787 Spaces Moved 2191 | 57 179 209 33 1090 388 235 Core 6 | 4 . . . . . 2 Treads 2185 | 53 179 209 33 1090 388 233 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 170 | 152 160 160 160 160 160 261 Slowest Speed 550 | 160 160 160 160 160 160 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 36 18 14 91 62 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 2 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . . . 50 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 45 | . . . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2774 | 75 185 371 35 1122 653 333 Wait 403 | 5 5 131 3 2 226 31 Move 2183 | 56 178 208 32 1087 387 235 Hop 1 | . . . . 1 . . Pick Up 26 | 4 2 6 . 5 3 6 Fast Attach 17 | 5 . 1 . 2 2 7 Attach 21 | 2 . 2 . 2 2 13 Detach 2 | . . . . 1 . 1 Swap 21 | . . 6 . 7 4 4 Drop 16 | . . 4 . 6 3 3 Fire 75 | 3 . 13 . 6 25 28 Melee 8 | . . . . 3 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 228 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Entered Mines 958 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 964 | -9/Mines | Assembled infested the area 983 | -9/Mines | Entered Zion 992 | -7/Zion | Given A8's code to call for help 1189 | -7/Zion | Found CR-A16's Pointy Stick 1254 | -7/Zion | Discovered new exit (range 11) 1486 | -7/Zion | Learned Factory interactive machine intel 1843 | -7/Zion | Given the Hacking Drone Bay 1966 | -7/Zion | Learned location of 1 exit from Factory 2059 | -7/Zion | Met Imprinter 2100 | -7/Zion | Imprinted 2102 | -7/Zion | Declared Zion's savior 2287 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2288 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2571 | -7/Zion | Learned location of Warlord (-4) 2773 | -7/Zion | Entered Proximity Caves 2773 | -6/Proximity Caves | Accompanied by 3 allies 3055 | -6/Proximity Caves | Learned Factory terminal intel 3274 | -6/Proximity Caves | Found DCF Scrap (15 items) 3326 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3391 | -6/Proximity Caves | Learned location of 1 exit from Factory 3436 | -6/Proximity Caves | Spotted B-75 Beast 3437 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 3455 | -6/Proximity Caves | Allies destroyed B-75 Beast 3687 | -6/Proximity Caves | Discovered new exit (range 5) 3709 | -6/Proximity Caves | Entered Factory 3709 | -6/Factory | Accompanied by 1 ally 3709 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3710 | -6/Factory | Identified exit to Lower Caves 3710 | -6/Factory | Identified exit to Factory 3711 | -6/Factory | Loaded intel: 54 interactive machine locations 3712 | -6/Factory | Loaded intel: 26 terminal locations 3934 | -6/Factory | Lost 3 parts (1p1n1w) 4155 | -6/Factory | Zion Light squad teleported in 4201 | -6/Factory | Garrison activated, responded to threat 4428 | -6/Factory | Cargo convoy interrupted 4475 | -6/Factory | Core integrity fell below 50% 4486 | -6/Factory | Core integrity fell below 20% 4496 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04486_ M-13 Machinist repairs R-10 Processor Com. Wheel. 04487_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 04487_ R-10 Processor collects Core Analyzer. 04488_ Slug penetrates Wall. 04488_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 04488_ K-01 Serf collects debris. 04488_ Acquired Corrupted Carbon-fiber Leg. 04488_ Integrated Corrupted Carbon-fiber Leg (+4). 04488_ Complication: System interference. 04488_ CR-A16's Pointy Stick temporarily disabled. 04488_ M-13 Machinist repairs M-28 Smith Wheel. 04489_ K-01 Serf collects debris. 04492_ M-13 Machinist repairs R-10 Processor Hpw. Tractor Beam. 04493_ M-13 Machinist repairs G-50 Soldier Carbon-fiber Leg. 04493_ K-01 Serf collects debris. 04493_ Penetrated by Slug. 04493_ Carbon-fiber Leg destroyed. 04494_ Wall collapses. 04495_ Penetrated by Slug. 04495_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????"""??????????????????????????? | | ??"""???????????????"R???????????????????????????? | | ??"R????????????????"""??????????????????????????? | | ??"""????????????????????????????????????????????? | | ??????????????????#####????##????????????????????? | | ??????????????? ???? ???????????????????? | | ?????????????# ???? ? ?????????????????? | | ?????????????# ??? ??????????????????? | | ?????????????# ??? ???? ??????????????? | | ?????????????+ ??? ???????????????????? | | ?????????????# ??? ????????????????????? | | ?????????????+ ??? u?????????????????????? | | ?????????????# #???g#?????????????????????? | | ?????????#+### ####/######????????????????? | | ?????????# # % ?????????????????? | | ?????????? # p """???""????????????? | | ?????????# """ # %mgR""""k??"""???????????? | | ?????????# """ % %# kg!*"""" S"???????????? | | ?????????+ """ %+%g@g #?????????? | | ?????????# """ #hh """ """???????????? | | ?????????# # """"" "???????????????? | | ?????????# """ # """"" "???????????????? | | ?????????# """ # ?????????????????? | | ########## """ % % ###############??????????????? | | ! ## # #??????????????? | | " ] ##!! # ! """" #??????????????? | | " ## %""" + """" #??????????????? | | " *## """ # """" ##?????????????? | | " ## """ # """ #?????????????? | | " ## #""" % #??????????????? | | " !!! / #"F" %] % #??????????????? | | " !! ## """ #" ]] #??????????????? | | " ! ## """ #""" ] #??????????????? | | " ## ^""" #""" #??????????????" | | ## """ # #??????????????" | | ## ###############??????????????? | | +#####+### """^ #????????T???????????????????? | | #?### ### """ #???????????????????????????? | | #?# *# """ #???????????????????????????? | | ### """ #???????????????????????????? | | % +???????????????????????????? | | #### #???????????????????????????? | | ???# ##### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Flamer | -7/Zion | Free Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Jackpot Challenges ------------ None Game ------ Seed PrecisionJunkBank Manual? 0 Play Time 00:56:44 Cumulative 62.9 hours Start 2026.01.21 @ 21:50:19 End 2026.01.21 @ 22:48:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 104 Rogue 87 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aae25f65-dbdd-447b-8ce6-6affb68e9f47