Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 18:11:15 Player: Horse Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (139) 695 Value Destroyed (4245) 4245 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 8388 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 234 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 152/160 System Corruption 20% Temperature Cool (3) Movement Walking (110) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- VSS Leg Improved Titanium Leg > --- UTILITY (8) ------ Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Target Analyzer Target Analyzer Transmission Jammer (fused) Centrium Light Armor Plating > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Improved Matter Compressor (231) Experimental Sensor Array Weapon Cycler 01-MTF's Autohacker Component Analysis Suite Experimental Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Target Analyzer Target Analyzer Transmission Jammer Centrium Light Armor Plating > --- WEAPON ----------- Lightning Gun 01-MTF's Shockpuncher > --- INVENTORY -------- VSS Leg Improved Matter Compressor Advanced Weight Redist. System 01-MTF's Autohacker Component Analysis Suite Experimental Field Recycling Unit Cooled Proton Cannon [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 284 | 7 14 10 45 40 62 106 Power 18 | 1 1 . 3 4 2 7 Engine 9 | 1 1 . 3 3 1 . Core 4 | . . . . . . 4 Reactor 5 | . . . . 1 1 3 Propulsion 37 | 2 3 1 6 8 5 12 Treads 3 | . . . 1 . . 2 Leg 28 | . 2 1 4 7 4 10 Wheel 4 | 2 1 . 1 . . . Hover 2 | . . . . 1 1 . Flight . | . . . . . . . Utility 124 | 2 4 4 12 14 26 62 Device 57 | 1 2 2 4 5 8 35 Storage 7 | 1 2 1 . . 1 2 Processor 10 | . . . 2 . 2 6 Hackware 4 | . . . 1 . 2 1 Protection 46 | . . 1 5 9 13 18 Artifact . | . . . . . . . Weapon 105 | 2 6 5 24 14 29 25 Energy Gun 50 | 1 . . 3 6 21 19 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 27 | 1 4 2 8 3 6 3 Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 4 2 . . Special Weapon 19 | . 2 2 9 3 2 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 1 2 7 2 . Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 28 | . . . 7 . 1 20 Power 5 | . . . 1 . 1 3 Propulsion 5 | . . . 1 . . 4 Utility 5 | . . . 1 . . 4 Weapon 13 | . . . 4 . . 9 Highest Loss Streak 8 | . . . 3 . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 94 99 99 96 Engine 7 | . 14 14 10 11 8 2 Reactor 1 | . . . . . . 3 Leg 15 | . 3 28 17 21 18 13 Wheel 3 | . 24 . . . . . Device 9 | . 13 11 3 3 5 12 Storage 10 | . 14 14 11 11 9 7 Processor 13 | . . . 10 11 14 21 Hackware 8 | . . . 8 11 11 9 Protection 6 | . . 2 9 7 12 4 Energy Gun 5 | . 1 . 2 5 7 8 Ballistic Gun 9 | . 22 15 13 9 8 3 Special Weapon 2 | . 4 12 4 3 1 . Naked Turns . | . . . . . . . Heaviest Build 52 | 12 18 27 24 27 39 52 Greatest Support 40 | 26 26 25 25 28 34 40 Greatest Overweight (x) 5 | . . 1 2 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 9 6 Class Distribution -------------------- 40% | Scavenger-Mutant 32% | Mutant 13% | Hacker-Skirmisher 6% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Matter Collected 4735 | 288 301 258 571 603 972 1742 Remotely . | . . . . . . . Salvage Created 5416 | 104 427 204 741 814 1253 1873 Parts 340 | 5 38 19 54 48 70 106 Haulers Intercepted 9 | . . . 3 1 3 2 Recyclers Shooed 13 | 1 . . 2 1 3 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 97 | . 13 6 13 12 22 31 Guns 78 | . 13 5 6 12 17 25 Cannons 2 | . . . . . . 2 AOE 14 | . . 1 6 . 4 3 Classes Destroyed 15 | 2 4 1 4 1 2 1 Worker 2 | . . . 1 . 1 . Builder 6 | . . . 2 . 1 3 Tunneler 3 | 1 . 1 . . 1 . Hauler 9 | . . . 3 1 3 2 Recycler 3 | 1 . . . 1 . 1 Mechanic 3 | . . 1 1 . . 1 Operator 3 | . 1 . . 1 1 . Watcher 13 | . 2 . 5 1 3 2 Swarmer 22 | . 6 3 4 . 4 5 Grunt 43 | . 7 3 5 5 14 9 Brawler 2 | . . . . . 1 1 Duelist 1 | . . . . 1 . . Sentry 16 | . . . 4 6 2 4 Hunter 4 | . . . . . 1 3 Programmer 9 | . . . . . . 9 Best Kill Streak 6 | 2 3 3 6 3 5 4 Combat Bots Only 4 | . 3 3 4 3 4 4 Max Kills in Single Turn 4 | 1 1 1 4 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . . 1 1 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Damage Taken 6963 | . 287 263 694 640 1043 4036 Core 1166 | . 53 64 86 130 132 701 Absorbed by Shields 125 | . . . . . . 125 Redirected to Shielding 151 | . . . . . 50 101 Regen/Repaired (Parts) 746 | . . . 158 98 . 490 Core Remaining (%) 68 | 100 . 53 . 46 76 . Volleys Fired 442 | 6 45 21 52 53 96 169 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 60 60 40 95 79 111 130 Shots Fired 700 | 12 87 41 83 95 150 232 Gun 629 | 12 73 32 53 84 148 227 Cannon 3 | . . . . . . 3 Launcher 13 | . . 1 9 3 . . Special 55 | . 14 8 21 8 2 2 Kinetic 335 | 6 68 32 29 47 60 93 Thermal 226 | 6 19 8 45 29 59 60 Explosive 13 | . . 1 9 3 . . Electromagnetic 126 | . . . . 16 31 79 Robot Hit Streak 27 | 4 12 12 23 27 13 19 Robot Miss Streak 9 | 2 4 2 5 6 9 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 3 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 490 | 7 55 29 54 71 100 174 Core Hits 322 | 3 25 14 36 35 103 106 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 23 | . . . 2 1 3 17 Burn 7 | . . . 1 1 . 5 Destroy 7 | . . . . . . 7 Corrupt 7 | . . . . . 3 4 Sever 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10592 | 82 716 421 1254 1268 2837 4014 Guns 8611 | 82 629 293 620 1099 2387 3501 Cannons 86 | . . . . . . 86 Explosions 1458 | . . 59 524 137 421 317 Melee . | . . . . . . . Ramming 90 | . . . . . 4 86 Kinetic 4132 | 50 596 293 313 602 818 1460 Thermal 3157 | 32 120 69 417 284 924 1311 Explosive 720 | . . 59 524 137 . . Electromagnetic 2493 | . . . . 245 1091 1157 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 1 20 Average Corruption 4 | . . . . . 1 6 Corruption Purged 5 | . . . . . . 5 Corruption Blocked 12 | . . . . . . 12 Effects 80 | . . . . . 9 71 Message Errors 22 | . . . . . 3 19 Matter Fused 14 | . . . . . . 14 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 7 | . . . . . . 7 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 14 | . . . . . 3 11 Data Loss (major) 3 | . . . . . . 3 Misfires 4 | . . . . . 1 3 Alerts 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 84 | . 2 . 9 . 68 5 Projectiles 2 | . 2 . . . . . Explosions 77 | . . . 9 . 68 . Melee 5 | . . . . . . 5 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 82 | . . . 16 28 38 . Shots 3 | . . . 1 1 1 . Rammed 2 | . . . . . . 2 Targets Rammed 21 | . . . . 1 2 18 Kicked 19 | . . . . 1 2 16 Crushed . | . . . . . . . Highest Temperature 417 | . 33 10 265 186 417 387 Average Temperature 89 | . 21 5 88 54 86 104 Received Heat Transfer 1791 | . 111 108 261 315 504 492 Effects 6 | . . . 1 . . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 13 | . . . . 1 6 6 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . . . 2 . 2 5 Heat Transferred 6278 | 75 371 222 1221 703 1338 2348 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . 4 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Peak Influence 520 | 10 259 205 277 281 485 520 Initial 220 | . 6 17 34 56 5 220 Average 183 | 3 61 82 110 114 165 309 Maximum Alert Level 2 | . 1 1 1 1 2 2 Low Security (%) 56 | 100 95 85 95 84 52 16 Level 1 31 | . 4 14 4 15 43 54 Level 2 11 | . . . . . 4 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 2 1 1 2 3 17 Investigation 7 | . 1 . . 1 . 5 Extermination 7 | . . . . . . 7 Reinforcement 7 | . 1 . 1 1 2 2 Assault 1 | . . 1 . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Distress Signals 9 | . 1 . 2 . 3 3 Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 172 | . 21 11 23 23 43 51 Peak Tracking Total 10 | . 3 4 4 3 10 5 Tactical Retreats 13 | . . 1 . . 7 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Traps Triggered 6 | . 1 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 9 | . . . . 3 . 6 Reused 3 | . . 2 . . . 1 Traps Extracted . | . . . . . . . Installed 5 | . . 5 . . . . Triggered 6 | . . 2 . . 1 3 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Machines Disabled 3 | . . 1 . 1 1 . Max in Single Turn 1 | . . 1 . 1 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Machines Accessed 56 | . 10 . 10 8 11 17 Terminals 35 | . 8 . 5 6 8 8 Fabricators 3 | . . . . . . 3 Repair Stations 8 | . . . 2 1 . 5 Recycling Units 6 | . 2 . 1 1 2 . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 211 | . 30 . 27 41 52 61 Successful 129 | . 16 . 18 26 35 34 Failed 80 | . 14 . 8 14 17 27 Catastrophic 13 | . 4 . . 1 1 7 Database Lockouts 2 | . . . 1 1 . . Manual 101 | . 24 . 13 28 23 13 Terminals 135 | . 25 . 14 34 27 35 Fabricators 9 | . . . . . . 9 Repair Stations 22 | . . . 4 2 . 16 Recycling Units 24 | . 5 . 4 5 10 . Scanalyzers 20 | . . . 5 . 15 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 45 | . 6 . 3 14 11 11 Part Schematic 3 | . . . . 1 . 2 Robot Schematic 2 | . . . . . 2 . Robot Analysis 8 | . 2 . 1 2 3 . Prototype ID Bank 5 | . . . 1 . 3 1 Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 4 | . 1 . . 1 1 1 Repair Station Index 1 | . . . . . . 1 Unreport Threat 4 | . . . . 4 . . Locate Traps 4 | . 1 . . 2 1 . Reprogram Traps 3 | . . . . 2 . 1 Patrol Status 1 | . . . . . . 1 Recall Investigation 2 | . 1 . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 4 | . 1 . 1 . 1 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 5 | . . . . . . 5 Load Schematic 3 | . . . . . . 3 Build 2 | . . . . . . 2 Repair Station Hacks 17 | . . . 4 2 . 11 Scan Component 10 | . . . 2 1 . 7 Repair 7 | . . . 2 1 . 4 Recycling Unit Hacks 6 | . 2 . 1 1 2 . Retrieve Components 6 | . 2 . 1 1 2 . Scanalyzer 17 | . . . 4 . 13 . Insert Component 7 | . . . 2 . 5 . Analyze 10 | . . . 2 . 8 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 39 | . 8 . 6 9 9 7 Terminals 27 | . 7 . 3 6 4 7 Track 5 | . 1 . . 1 . 3 Assimilate 3 | . 2 . . 1 . . Botnet 15 | . 3 . 3 3 3 3 Operators 4 | . 1 . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 1 . 3 3 5 . Monitor 2 | . . . . 1 1 . Reject 5 | . 1 . 1 1 2 . Recyclers 2 | . . . 1 . 1 . Mask 3 | . . . 1 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 50 | . 8 . 10 6 9 17 Full Trace Events 9 | . 3 . . 1 . 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . . 2 1 5 2 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 306 | . . . . . . 306 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired 6 | . . . 2 1 . 3 Time 257 | . . . 64 38 . 155 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 48 | . 10 . 10 9 19 . Parts Scanalyzed 7 | . . . 2 . 5 . Part Schematics Acquired 7 | . . . 2 . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Total Allies 4 | . 1 1 . 2 . . Largest Group 2 | . 1 2 1 2 1 . Highest-Rated Group 110 | . 10 41 10 110 10 . Highest-Rated Ally 100 | . 10 31 10 100 10 . Total Orders 42 | . 6 7 18 11 . . STAY 22 | . 3 4 9 6 . . FOLLOW 20 | . 3 3 9 5 . . Ally Attacks 22 | . . 10 . 12 . . Total Damage 624 | . . 167 . 457 . . Kills 9 | . . 2 . 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Robot Analysis Total 7 | . 2 . 1 2 2 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Turns Passed 11366 | 80 1570 718 1291 1423 2207 4077 Spaces Moved 6293 | 54 902 490 649 761 1091 2346 Core 9 | 8 . . . . . 1 Treads 136 | . . . . . . 136 Legs 5303 | . 118 490 634 761 1091 2209 Wheels 845 | 46 784 . 15 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 110 120 120 90 Average Speed 122 | 83 93 120 145 136 139 116 Slowest Speed 300 | 90 120 190 190 190 200 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 88 92 44 79 60 42 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . . 9 49 18 10 14 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 100 | . . 9 49 18 10 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Total 9107 | 74 1523 570 878 1037 1600 3425 Wait 1895 | 2 545 32 108 158 329 721 Move 6287 | 53 901 489 648 760 1090 2346 Hop . | . . . . . . . Pick Up 72 | 6 9 6 12 6 7 26 Fast Attach 42 | 5 1 . 6 5 4 21 Attach 31 | 2 2 . 8 1 3 15 Detach 15 | . 1 . 4 2 1 7 Swap 211 | . 11 10 31 34 55 70 Drop 79 | . 8 7 9 17 13 25 Fire 442 | 6 45 21 52 53 96 169 Melee . | . . . . . . . Ram . | . . . . . . . Kick 19 | . . . . 1 2 16 Crush 2 | . . . . . . 2 Escape Stasis 5 | . . . . . . 5 Rewire 2 | . . . . . . 2 Trap 5 | . . 5 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Discovered new exit (range 12) 1545 | -10/Materials | Discovered new exit (range 11) 1651 | -10/Materials | Entered Mines 1651 | -10/Mines | Accompanied by 1 ally 1778 | -10/Mines | Met a Derelict testing a Signal Generator 1801 | -10/Mines | Found a hidden stash of uninstalled traps 1869 | -10/Mines | Learned location of Storage (-9) 2064 | -10/Mines | Discovered new exit (range 5) 2137 | -10/Mines | Discovered new exit (range 9) 2222 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2225 | -10/Mines | Found Prototype Device 2226 | -10/Mines | Identified Exp. Sensor Array 2369 | -10/Mines | Entered Materials 2369 | -9/Materials | Accompanied by 1 ally 2369 | -9/Materials | Evolved 2 slots: Utility x2 2668 | -9/Materials | Lost 3 parts (1u2w) 2837 | -9/Materials | Repaired Carbon-fiber Leg 2934 | -9/Materials | Build established: Scavenger-Mutant 3035 | -9/Materials | Repaired Lgt. Armor Plating 3415 | -9/Materials | Discovered new exit (range 5) 3425 | -9/Materials | Identified exit to Storage 3590 | -9/Materials | Central database locked down 3660 | -9/Materials | Entered Storage 3660 | -9/Storage | Accompanied by 1 ally 3677 | -9/Storage | Central database locked down 4228 | -9/Storage | Met 01-MTF 4387 | -9/Storage | Discovered new exit (range 9) 4556 | -9/Storage | Build established: Mutant 4618 | -9/Storage | Core integrity fell below 50% 4690 | -9/Storage | Repaired Carbon-fiber Leg 4941 | -9/Storage | Found 01-MTF's Shockpuncher 4945 | -9/Storage | Found Prototype Device 4975 | -9/Storage | Identified 01-MTF's Autohacker 5083 | -9/Storage | Entered Materials 5083 | -8/Materials | Accompanied by 1 ally 5083 | -8/Materials | Evolved 2 slots: Utility x2 5218 | -8/Materials | Build established: Scavenger-Mutant 6910 | -8/Materials | Build established: Mutant 7023 | -8/Materials | Discovered new exit (range 5) 7029 | -8/Materials | Identified exit to Factory 7252 | -8/Materials | Discovered exit to Factory (range 15) 7277 | -8/Materials | Garrison activated, responded to threat 7290 | -8/Materials | Entered Factory 7290 | -7/Factory | Evolved 2 slots: Utility x2 7615 | -7/Factory | Build established: Hacker-Skirmisher 7664 | -7/Factory | Garrison activated, responded to threat 8126 | -7/Factory | Repaired Imp. Weapon Shielding 8299 | -7/Factory | Repaired Centrium Light Armor Plating 8448 | -7/Factory | Cargo convoy interrupted 8927 | -7/Factory | Lost 6 parts (1p2n2u1w) 9095 | -7/Factory | Build established: Scavenger-Mutant 9586 | -7/Factory | Core integrity fell below 50% 9877 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10068 | -7/Factory | Repaired VSS Leg 10233 | -7/Factory | Fabricated Centrium Light Armor Plating (x1) 10939 | -7/Factory | Identified exit to Lower Caves 11291 | -7/Factory | Build established: Scavenger-Skirmisher 11302 | -7/Factory | Core integrity fell below 20% 11308 | -7/Factory | System corruption reached 10% 11363 | -7/Factory | Lost 8 parts (2p2n4w) 11367 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11332_ Cld. Proton Cannon destroyed. 11332_ Kicked R-06 Scavenger. 11335_ Acquired Lgt. Nuclear Core. 11337_ Acquired 30 matter. 11338_ Kicked S-27 Virus. 11340_ Kicked S-27 Virus out of the way. 11341_ Kicked S-27 Virus. 11342_ Kicked S-27 Virus out of the way. 11345_ System corrupted: Matter fused (-6). 11346_ K-01 Serf collects debris. 11347_ Acquired Autogun. 11351_ K-01 Serf collects debris. 11354_ S-27 Virus suffers critical hit (Destroy). 11354_ Destroyed Autogun. 11355_ K-01 Serf collects debris. 11357_ S-27 Virus suffers critical hit (Destroy). 11357_ Destroyed Autogun. 11359_ K-01 Serf collects debris. 11364_ System corrupted: Matter fused (-7). 11366_ K-01 Serf collects debris. 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""" ### ????? # #?????????????????? | | #?# ??????+ +?????????????????? | | """ """ #?# ??"""?# #?""T""???????????? | | """ """ #?# ??"""?# #?"""""???????????? | | """ """ #?# ??"""?# #?????????????????? | | #?# ??????# ##############????? | | ###+################# @# #????? | | # #????? | | = + """"""" #????? | | # """"""" #????? | | # """"""" #????? | | k # """"""" #????? | | ###+#####+########### # #????? | | # # # """" #????? | | """""" # # k # """" #????? | | """""" # """ """ + # """" #????? | | """""" # """ """ # # """" #????? | | """""" # """ """ # # #????? | | + # #######+######????? | | """""" # # #?????# #?????????? | | """""" # # #?????# #?????????? | | """""" # ! # t#?????# #?????????? | | """""" # # #?????# #?????????? | | # """ """ # #######+######????? | | # """ """ #^^ ^^# #????? | | ########### """ """ # # """"""" #????? | | ??????????# # # """"""" #????? | | ??????????# # # """"""" #????? | | ??????????# # # """"""" #????? | | ??????????######+#### # #????? | | #####??????????# #??# + """"""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 280 Matter Stores 364 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Block 8 Armor Coverage 375 Resistance: KI 30 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Component Analysis Suite | -9/Storage | Hacked Centrium Light Armor Plating | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Cld. Gravmag System | -8/Materials | Scanalyzed Med. Insulated Plating | -8/Materials | Scanalyzed Mni. Fusion Reactor | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked R-06 Scavenger | -8/Materials | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Centrium Light Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatVariableShielding Manual? 0 Play Time 02:39:39 Cumulative 1049.3 hours Start 2023.07.12 @ 09:22:56 End 2023.07.12 @ 18:11:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb01078c-701a-49a9-bd35-c576fdef9aa1