Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 22:50:50 Player: Baxter Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (1913) 1913 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 7361 Bonus ------- Follower Combat Kills 66 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 44/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced System Restoration Module Heavy Assault Rifle Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Trap Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Railgun Heavy Pick > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Antimatter Reactor Linear Gravjet Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Advanced System Restoration Module Advanced Field Recycling Unit Heavy Assault Rifle Flak Gun Proton Missile Launcher Rocket Launcher Remote Datajack [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . Power 2 | . . . . . . . 1 . 1 . Propulsion 5 | . . . 1 . . 2 . 1 1 . Utility 5 | . . . 1 . 2 . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 166 | 6 7 8 22 17 33 36 5 16 13 3 Power 21 | 1 1 . 1 1 3 4 1 2 7 . Engine 9 | 1 1 . 1 1 2 1 . . 2 . Core 12 | . . . . . 1 3 1 2 5 . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 2 2 2 7 9 8 . 3 3 1 Treads 13 | 1 . 1 . 5 4 2 . . . . Leg 1 | . . . . . . . . . . 1 Wheel 12 | 1 2 1 2 2 4 . . . . . Hover 13 | . . . . . 1 6 . 3 3 . Flight . | . . . . . . . . . . . Utility 54 | 1 4 2 6 4 9 11 4 9 2 2 Device 21 | . . 1 2 1 4 5 2 4 2 . Storage 8 | 1 2 1 . . . 2 1 1 . . Processor 8 | . . . . . 2 2 1 2 . 1 Hackware 1 | . . . . . . . . . . 1 Protection 16 | . 2 . 4 3 3 2 . 2 . . Artifact . | . . . . . . . . . . . Weapon 52 | 2 . 4 13 5 12 13 . 2 1 . Energy Gun 5 | 1 . . 2 . 2 . . . . . Energy Cannon 3 | . . . 1 . . 2 . . . . Ballistic Gun 31 | 1 . 3 6 5 7 7 . 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 1 . . 1 . . . . Special Weapon 9 | . . . 3 . 3 3 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . Parts Lost 37 | . . . 5 2 3 6 1 . 11 9 Power 8 | . . . 1 1 . . . . 3 3 Propulsion 18 | . . . 1 1 1 5 . . 7 3 Utility 6 | . . . 2 . 1 . 1 . 1 1 Weapon 5 | . . . 1 . 1 1 . . . 2 Highest Loss Streak 9 | . . . 3 1 1 2 1 . 9 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 95 90 97 96 89 97 94 60 Engine 9 | . 14 14 10 10 7 4 . . . 3 Core 1 | . . . . . 1 2 13 11 13 7 Treads 13 | . 14 14 11 19 8 16 . . . . Wheel 11 | . 14 14 20 11 17 8 . . . . Hover 4 | . . . . . . 9 33 35 33 7 Device 8 | . . 11 11 1 7 14 16 11 13 7 Storage 10 | . 14 14 11 11 9 7 6 10 5 4 Processor 5 | . . . . . 8 13 13 15 15 15 Protection 7 | . 12 2 8 13 19 2 . . . . Energy Gun 3 | . 14 8 1 . 4 . . . . . Ballistic Gun 14 | . 14 16 15 22 9 10 6 5 4 3 Special Weapon 1 | . . . 4 . 3 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 11 89 90 99 99 107 111 39 46 62 48 Greatest Support 62 | 20 20 20 22 43 22 62 41 50 59 17 Greatest Overweight (x) 8 | 1 5 8 8 8 8 5 . . 2 7 Average Overweight (x) 3 | . 1 5 4 6 4 1 . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 Average Capacity 22 | 7 13 23 25 25 25 22 15 15 15 13 Most Carried 25 | 7 9 23 25 25 25 25 14 15 15 14 Average Carried 20 | 3 7 18 24 24 24 21 13 13 13 10 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 5 Final Carried 25 | 7 9 23 25 25 25 15 14 15 11 5 Class Distribution -------------------- 70% | Mutant 13% | Skirmisher 10% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Matter Collected 2630 | 262 290 237 290 475 511 340 101 . 120 4 Remotely 91 | . . . 91 . . . . . . . Salvage Created 2512 | 87 329 190 402 261 705 363 . . 175 . Parts 148 | 2 22 15 22 19 39 19 . . 10 . Haulers Intercepted 3 | . . . 1 . 2 . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . Parts Field Recycled 3 | . . . . . . . . . 3 . Retrieved Matter 25 | . . . . . . . . . 25 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 60 | . 9 9 9 9 14 9 . . 1 . Guns 51 | . 9 3 9 9 13 7 . . 1 . Cannons 1 | . . . . . . 1 . . . . AOE 8 | . . 6 . . 1 1 . . . . Classes Destroyed 14 | 1 2 2 3 1 2 3 . . . . Worker 6 | . . 4 . 1 1 . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 2 | . . . . 1 . . . . 1 . Hauler 3 | . . . 1 . 2 . . . . . Recycler 2 | 1 . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 18 | . 3 . 3 6 3 3 . . . . Grunt 23 | . 6 2 4 3 8 . . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 4 | . . . 2 . 2 . . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 5 | . . . . . . 4 . . 1 . Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 4 | 1 3 4 4 4 3 2 . . 1 . Combat Bots Only 4 | . 3 3 4 4 3 2 . . 1 . Max Kills in Single Turn 3 | 1 1 3 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . 1 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 559 | . 38 9 56 42 93 133 9 2 90 87 Missed 158 | . 6 2 13 8 26 37 4 1 34 27 Damage Taken 6971 | . 350 219 738 346 939 1424 109 20 1541 1285 Core 1825 | . 57 44 99 37 84 316 21 . 376 791 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 85 | . . . . . . 67 18 . . . Core Remaining (%) 80 | 100 . 59 . 66 84 54 97 100 . . Volleys Fired 267 | 2 32 28 46 28 63 58 . . 10 . Largest 2 | 2 2 2 2 2 2 2 . . 1 . Hottest 105 | 60 60 60 105 43 100 100 . . 35 . Shots Fired 449 | 4 64 47 74 57 102 91 . . 10 . Gun 382 | 4 64 36 59 57 87 65 . . 10 . Cannon 9 | . . . . . . 9 . . . . Launcher 15 | . . 11 1 . . 3 . . . . Special 43 | . . . 14 . 15 14 . . . . Kinetic 310 | 2 32 24 46 57 74 65 . . 10 . Thermal 53 | . . . 24 . 15 14 . . . . Explosive 12 | . . 11 1 . . . . . . . Electromagnetic 74 | 2 32 12 3 . 13 12 . . . . Robot Hit Streak 17 | 1 12 5 14 13 17 8 . . 2 . Robot Miss Streak 3 | 1 3 2 2 2 2 3 . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 282 | 2 44 23 43 42 66 53 . . 9 . Core Hits 132 | 3 18 22 18 17 33 18 . . 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks 16 | . . . . . . . . 4 9 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 16 | . . . . . . . . 4 9 3 Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4845 | 31 510 580 562 519 1117 1045 27 . 454 . Guns 3811 | 31 510 196 562 509 995 791 . . 217 . Cannons 172 | . . . . . . 172 . . . . Explosions 564 | . . 384 . . 98 82 . . . . Melee 237 | . . . . . . . . . 237 . Ramming 37 | . . . . 10 . . 27 . . . Kinetic 3031 | 7 161 99 371 509 876 791 . . 217 . Thermal 281 | . . . 159 . 122 . . . . . Explosive 384 | . . 384 . . . . . . . . Electromagnetic 875 | 24 349 97 32 . 119 254 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 237 | . . . . . . . . . 237 . Highest Corruption 11 | . . . 7 7 4 9 1 . 5 11 Average Corruption 6 | . . . 7 7 4 5 1 . 4 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 132 | . . . 1 76 17 26 . . 2 10 Message Errors 24 | . . . . 14 2 6 . . 1 1 Matter Fused 41 | . . . . 28 5 5 . . 1 2 Heat Flow Errors 14 | . . . . 10 . 3 . . . 1 Energy Discharges 16 | . . . . 7 2 3 . . . 4 Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 13 | . . . 1 7 2 2 . . . 1 Data Loss (major) 11 | . . . . 5 4 2 . . . . Misfires 6 | . . . . 3 . 3 . . . . Alerts 2 | . . . . . . 2 . . . . Weapon Failures 3 | . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . 7 . . . . . . 123 . Projectiles . | . . . . . . . . . . . Explosions 7 | . . 7 . . . . . . . . Melee 123 | . . . . . . . . . 123 . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . . 90 1 5 28 35 13 . . . Shots 7 | . . 2 1 . 1 3 . . . . Rammed 2 | . . . . 1 . . 1 . . . Targets Rammed 2 | . . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 417 | 20 231 127 363 258 295 275 8 417 322 69 Average Temperature 92 | 15 85 43 84 75 70 52 5 118 132 47 Received Heat Transfer 1143 | . 156 39 156 114 414 12 66 9 168 9 Effects 8 | . . . 3 . . . . 2 3 . Shutdowns 2 | . . . 1 . . . . 1 . . Interference 5 | . . . 2 . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 520 | . . . 370 . 150 . . . . . Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Peak Influence 234 | 5 170 60 181 85 234 225 89 121 93 105 Initial 86 | . 3 . 1 22 . 13 86 38 7 7 Average 38 | 1 60 9 79 16 61 76 87 47 17 12 Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 98 | 100 100 100 100 100 94 98 100 100 100 100 Level 1 1 | . . . . . 5 1 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 . 5 7 . 1 1 1 Investigation 4 | . 2 . . . 1 1 . . . . Extermination 6 | . . . . . . 5 . . 1 . Reinforcement 7 | . . . 1 . 3 1 . 1 . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Distress Signals 6 | . 1 . 4 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 13 8 18 11 34 23 4 6 8 15 Peak Tracking Total 8 | . 4 2 6 4 6 6 4 4 8 8 Tactical Retreats 14 | . . . 4 . 2 3 . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Traps Triggered 5 | . 1 . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Machines Disabled 2 | . . . 1 . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Machines Accessed 20 | . 5 . 2 . 8 2 1 2 . . Terminals 16 | . 4 . 2 . 7 1 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 12 . 7 . 20 7 2 4 . . Successful 26 | . 9 . 2 . 9 3 2 1 . . Failed 26 | . 3 . 5 . 11 4 . 3 . . Catastrophic 3 | . . . 1 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 11 . 7 . 17 2 . 4 . . Terminals 42 | . 11 . 7 . 17 3 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . 4 2 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 3 . 1 . 2 . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . Unreport Threat 4 | . 1 . 1 . 1 . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . Scan Component 2 | . . . . . . 1 1 . . . Repair 2 | . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 1 . 6 1 . . . . Terminals 13 | . 5 . 1 . 6 1 . . . . Track 1 | . 1 . . . . . . . . . Botnet 12 | . 4 . 1 . 6 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . 5 2 1 2 . . Full Trace Events 4 | . . . 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . Time 70 | . . . . . . 32 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 39 | . . . . 39 39 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . 3 1 . . . . . Total Damage 65 | . . . . 65 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Turns Passed 10818 | 81 481 2536 623 2526 1378 2034 97 347 345 370 Spaces Moved 6968 | 64 283 1182 286 1219 726 1632 136 668 502 270 Core 132 | 7 . . . . . . . . . 125 Treads 325 | 6 54 72 . 10 . 183 . . . . Legs . | . . . . . . . . . . . Wheels 4107 | 51 229 1110 286 1209 726 496 . . . . Hover 2404 | . . . . . . 953 136 668 502 145 Flight . | . . . . . . . . . . . Fastest Speed 21 | 50 95 115 130 135 145 36 36 26 21 50 Average Speed 126 | 91 125 185 148 196 145 95 36 28 33 130 Slowest Speed 480 | 160 480 240 210 480 210 465 36 33 181 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 37 | 4 42 99 26 100 54 33 3 19 17 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 30 | . . . 4 . 14 . . 4 6 2 Terrain Destroyed 123 | . . 72 4 . 17 . . 4 24 2 Melee 12 | . . . . . . . . 4 6 2 Projectile 19 | . . . 4 . 14 . . . 1 . AOE 92 | . . 72 . . 3 . . . 17 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Total 8466 | 79 353 1488 385 1305 929 1985 184 821 656 281 Wait 843 | 1 21 251 14 19 53 219 38 116 111 . Move 6958 | 63 282 1181 285 1218 725 1631 135 667 501 270 Hop . | . . . . . . . . . . . Pick Up 107 | 7 4 17 9 8 25 19 2 8 4 4 Fast Attach 32 | 6 2 . 6 5 7 3 . 2 1 . Attach 54 | . . 2 3 3 8 11 4 9 12 2 Detach 11 | . . . . . 1 . 1 3 6 . Swap 80 | . 5 6 13 9 18 22 1 5 . 1 Drop 96 | . 7 3 9 14 29 22 2 7 2 1 Fire 267 | 2 32 28 46 28 63 58 . . 10 . Melee 16 | . . . . . . . . 4 9 3 Ram 2 | . . . . 1 . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Entered Mines 616 | -10/Mines | Discovered new exit (range 16) 1159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1294 | -10/Mines | Assembled infested the area 1299 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2732 | -10/Mines | Discovered new exit (range 5) 3099 | -10/Mines | Entered Materials 3099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -9/Materials | Lost 3 parts (1p1u1w) 3472 | -9/Materials | Discovered new exit (range 4) 3632 | -9/Materials | Crushed by falling debris 3668 | -9/Materials | Discovered new exit (range 16) 3722 | -9/Materials | Entered Mines 3722 | -9/Mines | Discovered new exit (range 8) 3813 | -9/Mines | Met a Derelict bent on vengeance 3829 | -9/Mines | Learned location of Zion (-6) 4265 | -9/Mines | Learned location of Storage (-9) 4379 | -9/Mines | Learned 2 Materials zone layouts 4465 | -9/Mines | Discovered new exit (range 7) 4515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4517 | -9/Mines | Discovered new exit (range 5) 5392 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5402 | -9/Mines | Found Prototype Device 5403 | -9/Mines | Identified Exp. Sensor Array 5576 | -9/Mines | Build established: Scavenger-Mutant 5971 | -9/Mines | Build established: Mutant 6248 | -9/Mines | Entered Materials 6248 | -8/Materials | Accompanied by 2 allies 6248 | -8/Materials | Evolved 2 slots: Utility x2 6249 | -8/Materials | Identified exit to Factory 6253 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6339 | -8/Materials | Garrison activated, responded to threat 6986 | -8/Materials | Discovered exit to Factory (range 10) 7626 | -8/Materials | Entered Factory 7626 | -7/Factory | Evolved 2 slots: Propulsion x2 7893 | -7/Factory | Build established: Skirmisher 7922 | -7/Factory | Repaired Rocket Launcher 9636 | -7/Factory | Build established: Scout 9655 | -7/Factory | Discovered new exit (range 16) 9660 | -7/Factory | Identified exit to Factory 9660 | -7/Factory | Entered another Factory area 9660 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9693 | -6/Factory | Discovered new exit (range 11) 9749 | -6/Factory | Repaired Imp. Sensor Array 9756 | -6/Factory | Identified exit to Factory 9757 | -6/Factory | Entered another Factory area 9757 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10077 | -5/Factory | Discovered new exit (range 5) 10079 | -5/Factory | Identified exit to Factory 10104 | -5/Factory | Entered another Factory area 10104 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10367 | -4/Factory | Discovered new exit (range 16) 10447 | -4/Factory | Identified exit to Armory 10449 | -4/Factory | Entered Armory 10460 | -4/Armory | Lost 9 parts (2p6n1u) 10720 | -4/Armory | Build established: Mutant 10724 | -4/Armory | Core integrity fell below 50% 10749 | -4/Armory | System corruption reached 10% 10764 | -4/Armory | Core integrity fell below 20% 10787 | -4/Armory | Lost 9 parts (3p3n1u2w) 10819 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10718_ Hvy. Pick destroyed. 10722_ System corrupted: Matter fused (-7). 10733_ Lgt. Nuclear Core destroyed. 10739_ Aerolev Unit destroyed. 10740_ System corrupted: Heat flow error (+112). 10754_ Penetrated by Slug. 10756_ Imp. VSS Leg destroyed. 10756_ Lrg. Storage Unit destroyed. 10758_ Penetrated by Slug. 10758_ Knocked back. 10762_ System corrupted: Energy discharge (-20). 10763_ Knocked back. 10772_ Penetrated by Slug. 10772_ Knocked back. 10798_ System corrupted: Component data lost. 10813_ Imp. Melee Analysis Suite blown off. 10813_ Trap Scanner blown off. 10813_ Hacking Suite blown off. 10813_ E-15 Imp destroyed. 10819_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######???#####??????????? | | ????????????????????????? #???# #??????????? | | ??????????????????????????" #???# #??????????? | | ????????????????????#?????" #####! ############ | | ????????????????????# ????" + % | | ????????????????????# """"" #################### | | ????????????????????# #??????????????????? | | ????????????????????# e #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#####@#####??????????????????? | | ??????????????????????? #?????????????????????? | | ????????????????????? Y ????????????????????? | | ??????????????????? ???????????????????? | | ????????????????? ### ####??????????????????? | | ??????????????? ???##+###?????????????????????? | | ?????????????# ???????????????????????????????? | | ???????????? ?????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me I Survived The Infestation Let's See Who's Tougher Omniscient Cartographer Challenges ------------ None Game ------ Seed FrostReinforcedScanner Manual? 0 Play Time 02:05:23 Cumulative 15.9 hours Start 2024.03.02 @ 20:39:12 End 2024.03.02 @ 22:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 650f6ba3-bedd-4b7a-8bcf-e27c9b399964