Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.12 @ 23:16:04 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1124) 1124 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3729 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 501/550 Matter 280/300 Energy 24/250 System Corruption 6% Temperature Cool (15) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Ion Cannon > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Experimental Sensor Array Improved Weapon Shielding Latent Energy Streamer Ion Cannon Ion Cannon Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Transmission Jammer Phase Shifter Hacking Suite > --- WEAPON ----------- Shock Rifle Latent Energy Streamer > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Experimental Sensor Array Ion Cannon Ion Cannon Ion Cannon Light Assault Rifle Rocket Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 63 | 8 10 18 2 2 23 Power 7 | 1 1 3 . . 2 Engine 6 | 1 1 3 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 3 5 . 2 4 Treads . | . . . . . . Leg 6 | . . . . 2 4 Wheel 10 | 2 3 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 . . . 9 Device 9 | 1 . . . . 8 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 3 4 10 2 . 8 Energy Gun 8 | 1 4 2 . . 1 Energy Cannon 9 | . . 1 1 . 7 Ballistic Gun 8 | 2 . 5 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . 1 7 . . 1 Power 1 | . . 1 . . . Propulsion 3 | . 1 2 . . . Utility 1 | . . . . . 1 Weapon 4 | . . 4 . . . Highest Loss Streak 7 | . 1 7 . . 1 Average Slot Usage (%) 98 | . 98 97 99 97 99 Engine 11 | . 14 12 14 14 7 Leg 9 | . . . . 17 26 Wheel 18 | . 27 27 28 8 . Device 6 | . 5 . . . 18 Storage 12 | . 14 14 14 14 9 Processor 11 | . 8 14 14 14 9 Hackware 2 | . . . . . 9 Energy Gun 8 | . 20 6 . . 6 Energy Cannon 5 | . . 2 6 14 11 Ballistic Gun 8 | . 6 13 20 14 . Launcher 1 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 39 | 13 25 28 32 32 39 Greatest Support 45 | 32 32 32 32 32 45 Greatest Overweight (x) 10 | 2 . 1 . 10 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 8 | 5 6 10 10 10 10 Most Carried 10 | 1 6 10 10 10 10 Average Carried 7 | . 4 8 9 8 8 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 1 5 10 10 7 10 Class Distribution -------------------- 44% | Mutant 28% | Scavenger-Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 909 | 295 112 240 . 46 216 Remotely 85 | 58 27 . . . . Salvage Created 2498 | 128 836 627 . 66 841 Parts 118 | 15 40 20 . 11 32 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 5 | 1 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 11 15 . 4 10 Guns 22 | . 11 5 . 2 4 Cannons 3 | . . 1 . . 2 AOE 13 | . . 9 . 2 2 Classes Destroyed 11 | 2 4 4 . . 1 Worker 2 | . . 1 . . 1 Builder 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Hauler 5 | . 2 . . . 3 Recycler 11 | 1 4 5 . . 1 Operator 4 | . . . . . 4 Watcher 4 | . 2 . . . 2 Swarmer 11 | . 6 . . 4 1 Grunt 13 | . 5 . . . 8 Sentry 3 | . . 2 . . 1 Assembled 13 | . . 13 . . . Best Kill Streak 15 | 2 5 15 . 4 3 Combat Bots Only 9 | . 3 9 . 4 3 Max Kills in Single Turn 2 | 1 2 2 . 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1317 | . 231 742 . 29 315 Core 258 | . 33 164 . 12 49 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 152 | 10 44 44 . 6 48 Largest 2 | 2 2 2 . 2 2 Hottest 120 | 60 80 90 . 80 120 Shots Fired 235 | 20 88 60 . 7 60 Gun 181 | 20 88 42 . 6 25 Cannon 49 | . . 13 . 1 35 Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 60 | 15 17 22 . 6 . Thermal 46 | . . 13 . . 33 Explosive 5 | . . 5 . . . Electromagnetic 124 | 5 71 20 . 1 27 Robot Hit Streak 36 | 16 26 36 . 2 15 Robot Miss Streak 3 | 1 3 1 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 189 | 16 73 49 . 2 49 Core Hits 100 | 6 27 34 . 8 25 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4179 | 154 1069 1260 . 67 1629 Guns 1983 | 154 983 384 . 15 447 Cannons 895 | . . 252 . . 643 Explosions 1301 | . 86 624 . 52 539 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 414 | 100 116 183 . 15 . Thermal 1128 | . 86 334 . . 708 Explosive 542 | . . 542 . . . Electromagnetic 2095 | 54 867 201 . 52 921 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 3 | . . . . 1 5 Corruption Purged . | . . . . . . Effects 13 | . . . . 2 11 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 5 | . . . . 2 3 Misfires 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . 13 20 . . 5 Projectiles 5 | . . . . . 5 Explosions 33 | . 13 20 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . 32 37 . . . Shots 2 | . 1 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | 20 144 55 . 40 182 Average Temperature 45 | 15 54 15 . 25 58 Received Heat Transfer 335 | . 81 29 . . 225 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 16 | . 6 2 . . 8 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 1619 | . 100 457 . . 1062 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 2 . . 2 Missiles Intercepted . | . . . . . . Latent Energy Used 378 | . . . . 34 344 LE Corruption 7 | . . . . 1 6 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 314 | 20 270 154 . 72 314 Initial 89 | . 11 89 . . 23 Average 81 | 8 102 54 . 51 103 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 90 | 100 79 100 . 100 88 Level 1 9 | . 20 . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 . . 4 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 17 21 . 4 20 Peak Tracking Total 17 | . 4 17 . 3 3 Tactical Retreats 5 | . 2 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 8 | . 2 1 . . 5 Max in Single Turn 2 | . 1 1 . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 8 2 . . 4 Terminals 10 | . 6 1 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 33 8 . . 19 Successful 40 | . 21 5 . . 14 Failed 18 | . 11 3 . . 4 Catastrophic 2 | . 2 . . . . Database Lockouts 2 | . 1 . . . 1 Manual 48 | . 23 9 1 . 15 Terminals 52 | . 27 7 . . 18 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 13 5 . . 10 Robot Analysis 6 | . 3 1 . . 2 Open Door 1 | . . 1 . . . Terminal Index 2 | . 1 . . . 1 Alert Level 7 | . 3 2 . . 2 Unreport Threat 4 | . 2 1 . . 1 Locate Traps 3 | . 1 . . . 2 Dispatch Records 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 Terminals 5 | . 2 . . . 3 Track 1 | . . . . . 1 Botnet 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 13 | . 8 1 . . 4 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 41 | . . . . 41 10 Highest-Rated Ally 31 | . . . . 31 10 Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 40 | . . . . 40 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 6 | . 3 1 . . 2 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3092 | 79 792 876 224 259 862 Spaces Moved 2054 | 44 568 729 218 115 380 Core 13 | 10 . . . 3 . Treads . | . . . . . . Legs 435 | . . . . 55 380 Wheels 1606 | 34 568 729 218 57 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 100 100 120 Average Speed 106 | 90 100 100 100 136 122 Slowest Speed 550 | 150 100 110 100 550 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 92 89 42 25 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 12 | . . 12 . . . Terrain Destroyed 71 | . 4 32 . . 35 Melee . | . . . . . . Projectile 2 | . . 1 . . 1 AOE 69 | . 4 31 . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2744 | 62 707 819 225 214 717 Wait 410 | . 73 6 . 85 246 Move 2049 | 43 567 728 217 114 380 Hop . | . . . . . . Pick Up 36 | 1 7 14 3 1 10 Fast Attach 17 | 7 2 3 . 2 3 Attach 14 | . 1 5 2 . 6 Detach 1 | . . . . . 1 Swap 32 | 1 7 10 . . 14 Drop 33 | . 6 9 3 6 9 Fire 152 | 10 44 44 . 6 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 19) 190 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 461 | -10/Materials | Central database locked down 515 | -10/Materials | Repaired EM Pulse Gun 543 | -10/Materials | Repaired EM Pulse Gun 793 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Entered Mines 933 | -10/Mines | Discovered new exit (range 15) 952 | -10/Mines | Met a Derelict shopkeep closing up shop 1156 | -10/Mines | Assembled infested the area 1161 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1179 | -10/Mines | Core integrity fell below 50% 1233 | -10/Mines | Destroyed 9 combat bots 1235 | -10/Mines | Lost 7 parts (1p2n4w) 1406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1656 | -10/Mines | Build established: Scavenger-Mutant 1662 | -10/Mines | Discovered new exit (range 6) 1715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1715 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Entered Exiles 1772 | -10/Exiles | Met 8R-AWN 1789 | -10/Exiles | Met EX-HEX 1817 | -10/Exiles | Met EX-BIN 1829 | -10/Exiles | Aligned with FarCom system 1830 | -10/Exiles | Given EX-Vault access code 1853 | -10/Exiles | Opened EX-Vault 1859 | -10/Exiles | Found Prototype Energy Cannon 1868 | -10/Exiles | Identified Latent Energy Streamer 1888 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1958 | -10/Exiles | Discovered new exit (range 14) 1972 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1972 | -10/Exiles | Entered Mines 1984 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1987 | -9/Mines | Found Prototype Device 2036 | -9/Mines | Core integrity fell below 20% 2151 | -9/Mines | Discovered new exit (range 3) 2231 | -9/Mines | Entered Materials 2231 | -8/Materials | Accompanied by 1 ally 2231 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2541 | -8/Materials | Build established: Hacker-Mutant 2664 | -8/Materials | Central database locked down 3093 | -8/Materials | Self-destructed Last Messages --------------- 03037_ System corrupted: Energy discharge (-48). 03037_ U-05 Engineer lays Concrete. 03050_ Weight Redist. System fried. 03050_ A-02 Transporter destroyed. 03053_ U-05 Engineer builds a Wall. 03054_ K-01 Serf collects debris. 03056_ Dropped Imp. Heat Sink. 03057_ Acquired Cooling System. 03057_ K-01 Serf collects debris. 03057_ U-05 Engineer builds a Wall. 03060_ K-01 Serf collects debris. 03067_ K-01 Serf cleans the Atomic Centrifuge. 03072_ Dropped Cooling System. 03073_ Acquired Imp. Heat Sink. 03076_ U-05 Engineer lays Concrete. 03078_ K-01 Serf collects debris. 03087_ S-10 Pest destroyed. 03088_ K-01 Serf collects debris. 03090_ System corrupted: FCS attempts to trigger Ion Cannon. 03090_ System corrupted: Ion Cannon misfires. 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