Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 15:05:09 Player: Jibblewolf Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2268) 2268 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5733 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Fusion Compressor Fusion Compressor Wheel Improved Heat Sink Improved Sensor Array Armor Integrity Analyzer ECM Suite Force Field System Restoration Module System Restoration Module Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Fusion Compressor Fusion Compressor Wheel Wheel Armored Huge Wheel Armor Integrity Analyzer ECM Suite System Restoration Module System Restoration Module Recalibrator Ion Cannon Mini Grenade Launcher Improved Grenade Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . . 1 1 2 Weapon 1 | . . 1 . . . Parts Attached 55 | 6 1 10 15 8 15 Power 9 | 1 . 1 1 2 4 Engine 4 | 1 . 1 . 1 1 Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 12 | 2 . 4 3 2 1 Treads . | . . . . . . Leg 7 | 2 . 4 1 . . Wheel 5 | . . . 2 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 1 6 2 4 Device 7 | . 1 . 3 . 3 Storage 3 | 1 . 1 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 19 | 2 . 4 5 2 6 Energy Gun 5 | 1 . 2 . . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 7 | . . 2 4 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 26 | . . 2 . 3 21 Power 4 | . . 1 . . 3 Propulsion 4 | . . . . . 4 Utility 9 | . . . . 1 8 Weapon 9 | . . 1 . 2 6 Highest Loss Streak 12 | . . 1 . 2 12 To Critical Strikes . | . . . . . . Average Backups 11 | 5 2 6 12 13 12 Power 1 | 1 1 . 1 . 2 Propulsion 1 | 1 . 2 1 1 2 Utility 4 | . . 2 5 6 5 Weapon 3 | 2 1 . 4 4 2 Tool/Special . | . . . . . . Unused Backups 23 | . . 5 6 1 11 Power 4 | . . . 1 . 3 Propulsion 5 | . . 3 . 1 1 Utility 10 | . . 1 2 . 7 Weapon 4 | . . 1 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 93 94 84 83 72 Engine 5 | . 14 11 2 7 2 Core 5 | . . . 6 7 9 Leg 9 | . 28 29 10 . . Wheel 10 | . . . 12 14 12 Device 9 | . 7 10 9 7 11 Storage 8 | . 14 11 9 7 6 Protection 7 | . . . 8 14 4 Energy Gun 4 | . 14 17 . . 4 Energy Cannon 4 | . . . 7 7 3 Ballistic Gun 2 | . 14 8 . . 3 Ballistic Cannon 10 | . . 4 17 14 3 Peak Build Rating 61 | 6 7 15 44 49 61 Average Rating 35 | 1 6 9 34 48 49 On Entrance 19 | . 6 7 15 43 45 Naked Turns . | . . . . . . Heaviest Build 67 | 13 14 29 49 64 67 Greatest Support 56 | 20 20 30 56 56 56 Greatest Overweight (x) 6 | 1 . . 1 2 6 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 Most Carried 15 | 7 4 10 15 15 15 Average Carried 12 | 5 2 6 14 14 13 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 2 3 10 15 14 11 Class Distribution -------------------- 48% | Tank 16% | Gunner 14% | Mutant 10% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1720 | 218 56 136 459 534 317 Remotely . | . . . . . . Salvage Created 1844 | . 82 313 413 546 490 Parts 109 | . 5 27 20 21 36 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 3 11 11 13 14 Guns 15 | . 2 11 . . 2 Cannons 26 | . . . 10 9 7 AOE 10 | . 1 . . 4 5 Classes Destroyed 12 | . 2 3 2 1 4 Worker 3 | . . . . . 3 Builder 5 | . 1 . . . 4 Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 3 | . . 1 2 . . Swarmer 14 | . 3 6 . . 5 Grunt 23 | . . 5 5 10 3 Sentry 7 | . . . 5 1 1 Specialist 2 | . . . . . 2 Hunter 3 | . . . 1 2 . Programmer 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 9 | . 4 9 3 5 8 Combat Bots Only 9 | . 3 9 3 4 4 Max Kills in Single Turn 3 | . 2 2 1 2 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . 1 . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 473 | . 7 55 49 92 270 Missed 146 | . 3 14 18 22 89 Hits 327 | . 4 41 31 70 181 Projectile 327 | . 4 41 31 70 181 AOE 1 | . . . . . 1 Critical Strikes 10 | . . . 3 3 4 Part Disruptions 1 | . . . . 1 . Damage Taken 4899 | . 67 387 487 1056 2902 Core 1082 | . . 71 60 97 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 110 | . . . . 110 . Regen/Repaired (Parts) 36 | . . . . 36 . Core Remaining (%) 91 | 100 100 82 89 86 . Volleys Fired 137 | . 5 28 34 35 35 Largest 3 | . 2 3 3 3 3 Hottest 160 | . 60 110 140 140 160 Shots Fired 345 | . 10 69 90 94 82 Gun 115 | . 10 69 . . 36 Cannon 218 | . . . 90 91 37 Launcher 12 | . . . . 3 9 Special . | . . . . . . Kinetic 194 | . 5 28 68 59 34 Thermal 121 | . . 28 22 32 39 Explosive 12 | . . . . 3 9 Electromagnetic 18 | . 5 13 . . . Robot Hit Streak 13 | . 2 6 9 11 13 Robot Miss Streak 7 | . 1 3 7 5 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 215 | . 4 44 56 51 60 Core Hits 141 | . 5 20 40 29 47 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 3 2 . Meltdown 1 | . . . 1 . . Blast 4 | . . . 2 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6248 | . 78 501 1334 1895 2440 Guns 1147 | . 49 501 . . 597 Cannons 3403 | . . . 1334 1363 706 Explosions 1672 | . 29 . . 532 1111 Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic 2682 | . 16 136 988 943 599 Thermal 1795 | . 29 226 346 420 774 Explosive 1573 | . . . . 532 1041 Electromagnetic 172 | . 33 139 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 71 | . . . 9 14 48 Projectiles 23 | . . . 9 14 . Explosions 48 | . . . . . 48 Melee . | . . . . . . Knockbacks 28 | . . . 14 13 1 Impact . | . . . . . . Kinetic 28 | . . . 14 13 1 Secondary . | . . . . . . Self-Inflicted Damage 109 | . 37 . . . 72 Shots 2 | . 1 . . . 1 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 525 | . 32 235 342 525 463 Average Temperature 136 | . 16 112 119 164 159 Received Heat Transfer 1155 | . . 120 198 552 285 Effects 21 | . . . 1 10 10 Shutdowns 9 | . . . . 6 3 Energy Bleed 2 | . . . 1 1 . Interference 6 | . . . . 1 5 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 4 1 . . Heat Transferred 3266 | . . 666 555 666 1379 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 160 | . 94 160 109 152 140 Initial 45 | . . 14 27 35 45 Average 63 | . 47 65 45 95 61 Influence Increases 1723 | . 94 262 382 430 555 Destroy 0b10 Robot/C 1040 | . 60 220 220 260 280 Destroy 0b10 Robot/NC 65 | . 5 10 10 5 35 Destroy Leader 226 | . 10 32 74 40 70 Successful Hack 42 | . . . 19 23 . Disable Machine 120 | . 15 . . 90 15 Destroy Structure 80 | . 4 . 14 12 50 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 135 | . . . 30 . 105 Influence Decreases 1623 | . 60 230 369 416 548 Entered New Map 151 | . . 20 39 44 48 Time Decay 1216 | . 60 190 330 342 294 Lost Part 256 | . . 20 . 30 206 Squads Dispatched 12 | . . 2 1 2 7 Investigation 2 | . . 1 . 1 . Extermination 2 | . . . . 1 1 Reinforcement 7 | . . 1 1 . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 3 16 22 16 32 Peak Tracking Total 8 | . 3 7 4 4 8 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . 1 . . 6 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 1 . 4 5 . Terminals 6 | . 1 . 3 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 2 . 15 13 . Successful 12 | . . . 6 6 . Failed 18 | . 2 . 9 7 . Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 16 | . 2 . 12 2 . Fabricators . | . . . . . . Repair Stations 9 | . . . . 9 . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . . . 4 2 . Prototype ID Bank 2 | . . . 1 1 . Open DSF 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 4 4 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 105 | . . . . 105 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 818 | . 102 439 277 . . Structural 818 | . 102 439 277 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3056 | 71 172 448 933 778 654 Spaces Moved 1901 | 58 129 271 521 474 448 Core 59 | 57 . . . . 2 Treads . | . . . . . . Legs 546 | 1 129 271 145 . . Wheels 1296 | . . . 376 474 446 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 100 100 Average Speed 112 | 98 120 120 109 115 106 Slowest Speed 350 | 120 120 120 190 130 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 22 19 35 13 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . 3 . 10 19 61 Melee . | . . . . . . Projectile 16 | . . . 10 4 2 AOE 77 | . 3 . . 15 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2559 | 71 137 345 820 629 557 Wait 335 | . 1 1 204 99 30 Move 1896 | 57 128 270 520 473 448 Hop . | . . . . . . Pick Up 82 | 8 2 23 24 9 16 Fast Attach 1 | . . . 1 . . Attach 41 | 6 1 7 8 6 13 Detach 1 | . . . 1 . . Swap 20 | . . 4 6 4 6 Drop 43 | . . 12 22 3 6 Fire 137 | . 5 28 34 35 35 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 511 | -9/Materials | Destroyed 9 combat bots 577 | -9/Materials | Discovered new exit (range 15) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -8/Materials | Build established: Tank 1620 | -8/Materials | Discovered new exit (range 6) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2255 | -7/Factory | Repaired Broken Arm. Huge Wheel 2389 | -7/Factory | Discovered new exit (range 5) 2403 | -7/Factory | Entered another Factory area 2403 | -6/Factory | Evolved 2 slots: Utility x2 2491 | -6/Factory | Lost 3 parts (2u1w) 2608 | -6/Factory | Spotted B-75 Beast 2765 | -6/Factory | Build established: Gunner 2851 | -6/Factory | Lost 3 parts (3u) 3021 | -6/Factory | Garrison activated, responded to threat 3046 | -6/Factory | Core integrity fell below 50% 3054 | -6/Factory | Core integrity fell below 20% 3057 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Heat Sink destroyed. Ion Cannon destroyed. Destroyed VTOL Module. S-27 Virus destroyed. Destroyed VTOL Module. X-67 Chaingunner destroyed. The unstable cave ceiling collapses. Power Conduit explodes. G-50 Soldier destroyed. Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Arm. Huge Wheel destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. F-cell Engine destroyed. Wheel destroyed. Knocked back. Acquired 13 matter. U-05 Engineer lays Concrete. 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Huge Wheel | 85% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxDirtySuperbattery Manual? 0 Play Time 01:01:13 Cumulative 16.6 hours Start 2025.10.14 @ 23:10:34 End 2025.10.15 @ 15:05:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: daafb144-8d06-4b97-b87f-d12b5f89a5eb