Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:18:35 Player: Spitfire Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (235) 1175 Value Destroyed (9237) 9237 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (3271) 3271 TOTAL SCORE: 22743 Bonus ------- High Alert Combat Kills 271 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 269/300 Energy 130/150 System Corruption 0% Temperature Cool (12) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY (15) ----- Advanced Power Amplifier Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Reaction Control System Phase Shifter Graphene Brace Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Grenade Launcher Ionic Axe > --- INVENTORY (5) ---- Light Quantum Reactor Improved Antigrav System Improved Linear Gravjet Improved Reaction Control System High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Improved Reaction Control System Improved Reaction Control System Advanced Reaction Control System Phase Shifter Graphene Brace Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Grenade Launcher Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Improved Linear Gravjet Improved Reaction Control System High-powered Shotgun [Rating: 143] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility Hacking Suite Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher EMP Blaster Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . 1 1 . Utility 13 | . . . . . 2 . 1 2 2 . . . . 2 1 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 216 | 7 10 . 4 1 24 32 12 9 13 2 5 8 1 16 63 4 5 Power 33 | 1 2 . 2 . 6 3 2 1 2 . . 1 1 3 9 . . Engine 16 | 1 2 . 2 . 5 1 . . . . . . . 1 4 . . Core 10 | . . . . . 1 2 2 1 2 . . . 1 1 . . . Reactor 7 | . . . . . . . . . . . . 1 . 1 5 . . Propulsion 54 | 2 . . . . 5 13 2 . 4 1 . 3 . 4 18 1 1 Treads 19 | 2 . . . . 5 8 2 . . . . . . . 2 . . Leg 9 | . . . . . . 2 . . . 1 . . . . 6 . . Wheel 13 | . . . . . . 3 . . 3 . . . . 3 4 . . Hover 8 | . . . . . . . . . . . . 3 . 1 2 1 1 Flight 5 | . . . . . . . . . 1 . . . . . 4 . . Utility 67 | 2 3 . 1 1 3 3 6 7 5 . . 3 . 7 19 3 4 Device 32 | . 2 . . 1 1 1 1 3 2 . . 1 . 6 8 3 3 Storage 7 | 2 1 . 1 . . . 1 1 . . . 1 . . . . . Processor 10 | . . . . . 1 . 1 1 1 . . . . 1 4 . 1 Hackware 9 | . . . . . 1 . 1 . 2 . . . . . 5 . . Protection 9 | . . . . . . 2 2 2 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | 2 5 . 1 . 10 13 2 1 2 1 5 1 . 2 17 . . Energy Gun 27 | 1 1 . 1 . 6 4 1 1 . . 2 . . 1 9 . . Energy Cannon 8 | . 1 . . . 2 1 . . . . . . . . 4 . . Ballistic Gun 13 | 1 1 . . . 1 6 1 . . 1 . . . . 2 . . Ballistic Cannon 3 | . . . . . . . . . . . 2 . . 1 . . . Launcher 7 | . 2 . . . . 1 . . 2 . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Unidentified Prototypes 26 | . . . . . 4 5 . 1 2 . . 7 . . 6 1 . Parts Lost 101 | . 2 . . . 3 8 3 3 3 3 1 . 2 12 61 . . Power 21 | . 1 . . . 1 1 1 1 1 1 . . 2 2 10 . . Propulsion 28 | . . . . . 1 3 . 2 1 1 1 . . 3 16 . . Utility 23 | . . . . . . 1 2 . 1 . . . . 4 15 . . Weapon 29 | . 1 . . . 1 3 . . . 1 . . . 3 20 . . Highest Loss Streak 15 | . 2 . . . 1 4 1 1 3 1 1 . 1 6 15 . . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . Average Backups 17 | 2 9 15 14 15 14 14 14 17 15 22 24 25 25 23 15 5 5 Power . | 1 1 2 2 2 1 . . . . . . 1 1 . . . 1 Propulsion 1 | 1 3 3 3 3 2 . . . . . . . 1 1 4 2 2 Utility 6 | . 2 5 4 6 6 6 5 6 6 9 10 9 9 7 3 . . Weapon 7 | . 3 5 4 3 3 5 6 9 7 12 12 13 13 12 6 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . 2 . 9 1 . 1 . . 1 . 1 2 2 1 4 Power 2 | . . . 1 . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . 3 . . . . . . . . . 1 1 2 Utility 9 | . . . . . 3 1 . . . . 1 . . 2 1 . 1 Weapon 7 | . 1 . 1 . 3 . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 97 100 90 96 98 93 81 96 89 90 98 94 84 83 86 Engine 3 | . 13 14 14 14 9 8 . . . . . . . 1 2 . . Core 5 | . . . . . 1 8 14 8 9 8 5 5 3 . . . . Treads 11 | . 28 28 28 28 18 14 23 17 1 . . . . . 3 . . Leg 1 | . . . . . . . . . . . 5 3 . . 3 . . Wheel 2 | . . . . . . 2 . . 7 15 6 3 . 4 3 . . Hover 1 | . . . . . . . . . . . . 6 17 10 1 3 4 Device 11 | . 12 14 14 14 9 4 7 14 6 11 11 8 6 20 17 27 29 Storage 6 | . 14 14 14 14 9 9 7 6 3 5 5 5 5 5 3 . . Processor 10 | . . . . . 8 8 5 12 13 17 17 17 17 16 16 8 9 Hackware 10 | . . . . . 8 9 9 6 11 17 17 17 17 13 13 17 16 Protection 1 | . . . . . . 4 6 4 3 . . 1 3 . . . . Energy Gun 9 | . 1 . 1 14 19 13 14 13 6 3 8 13 14 8 4 . . Energy Cannon 1 | . 9 . . . 3 2 . . . . . . . . . . . Ballistic Gun 4 | . 13 14 10 . 3 7 7 5 3 11 2 . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 3 3 1 5 2 . . Launcher 1 | . 3 14 12 14 . . . . 3 1 . . . . . . 3 Peak Build Rating 143 | 7 12 11 15 20 36 35 43 54 66 67 74 98 96 106 118 129 143 Average Rating 54 | 4 8 11 11 17 30 30 40 49 51 63 71 80 94 97 93 123 137 On Entrance 52 | . 7 11 11 15 20 29 35 43 53 56 67 74 96 92 87 113 129 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 15 33 30 33 36 44 55 61 119 111 108 116 119 119 131 131 23 31 Greatest Support 102 | 40 40 40 40 40 42 42 60 60 48 48 32 33 33 36 102 31 31 Greatest Overweight (x) 36 | 3 . . . . 1 9 1 5 36 3 7 9 3 8 13 . . Average Overweight (x) 1 | . . . . . . 1 . 1 2 2 5 5 3 3 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 5 Average Capacity 19 | 7 12 15 15 15 15 15 15 22 19 25 25 25 25 25 21 5 5 Most Carried 25 | 6 15 15 15 15 15 15 15 21 21 24 25 25 25 25 25 5 5 Average Carried 17 | 3 9 15 14 14 14 14 14 17 14 22 24 24 24 23 15 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 15 15 15 15 15 14 15 21 20 23 25 25 25 22 5 5 5 Class Distribution -------------------- 31% | Hacker-Gunner 22% | Scavenger-Gunner 15% | Mutant 8% | Scavenger-Skirmisher 4% | Hacker-Mutant 4% | Bomber 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Bomber | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 5683 | 277 279 . 80 45 427 692 496 136 327 421 132 . 269 702 1258 37 105 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9964 | 77 610 . 80 . 1431 1623 1154 263 555 282 79 . 147 1200 2426 37 . Parts 456 | 3 32 . 2 . 76 86 52 11 16 13 4 . 7 65 88 1 . Haulers Intercepted 7 | . 1 . . . 2 3 . 1 . . . . . . . . . Recyclers Shooed 15 | . . . . . 3 1 2 1 4 . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 10 3 . 4 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 168 | . 12 . . . 19 29 22 3 5 7 3 . 9 25 34 . . Melee 5 | . . . . . . 1 . . . . . . . . 4 . . Guns 91 | . 5 . . . 16 15 20 3 2 4 1 . 4 8 13 . . Cannons 30 | . 6 . . . 1 5 . . . . . . . 9 9 . . AOE 38 | . 1 . . . 1 8 1 . 3 3 2 . 5 8 6 . . Classes Destroyed 18 | 2 4 . . . 6 . 2 . . 2 . . . 2 . . . Worker 15 | 1 . . . . 1 6 . 1 . . . . . 2 4 . . Builder 11 | . . . . . 1 2 . . . . . . . 3 5 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 3 . 1 . . . . . . . . . Recycler 14 | 1 1 . . . 3 3 1 . 3 . . . . . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 7 | . 2 . . . 2 1 . . 1 . . . . 1 . . . Watcher 11 | . . . . . 3 2 1 . 1 . . . . 1 2 1 . Swarmer 39 | . 3 . . . 3 7 2 . 5 3 2 . 5 5 4 . . Grunt 80 | . 9 . . . 10 15 12 . . 2 . . 3 12 17 . . Brawler 3 | . . . . . 1 . . . . . . . 1 . 1 . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . . . . 3 7 2 1 . . 1 . . 1 1 . . Specialist 4 | . . . . . . . . . . . . . . 2 2 . . Hunter 9 | . . . . . 2 . 1 . . . . . . 4 2 . . Programmer 14 | . . . . . . . 5 2 . . . . . . 7 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | 1 5 . . . 6 13 3 1 4 3 2 . 5 8 17 1 . Combat Bots Only 11 | . 5 . . . 3 11 3 1 4 3 2 . 5 4 10 . . Max Kills in Single Turn 5 | 1 1 . . . 2 3 1 1 3 3 2 . 3 4 5 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 1 1 . 3 3 2 . 3 2 2 . . Melee 1 | . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1339 | . 63 . . . 100 140 136 49 27 39 13 . 28 154 576 7 7 Missed 455 | . 18 . . . 26 36 45 15 9 11 1 . 7 54 222 6 5 Hits 884 | . 45 . . . 74 104 91 34 18 28 12 . 21 100 354 1 2 Melee 3 | . . . . . . . . . . 1 . . 1 . 1 . . Projectile 881 | . 45 . . . 74 104 91 34 18 27 12 . 20 100 353 1 2 Critical Strikes 41 | . . . . . 2 5 4 2 1 2 . . . 3 22 . . Actively Blocked 25 | . . . . . . . . . . . . . . 3 22 . . Part Disruptions 3 | . . . . . . . . . . . . . . . 3 . . Damage Taken 14974 | . 539 . . . 1089 1438 1417 491 372 558 217 . 433 1597 6751 25 47 Core 2321 | . 79 . . . 161 249 232 33 27 91 41 . 74 242 1092 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 296 | . . . . . . . . . . . . . 133 . 163 . . Ignored by Resistances 429 | . . . . . . 34 39 20 . 30 37 . . 140 129 . . Regen/Repaired (Parts) 282 | . . . . . . . 282 . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 68 . 25 66 96 . . . . 68 78 16 100 100 Volleys Fired 474 | 7 55 . 16 . 59 65 69 19 19 16 7 . 13 49 80 . . Largest 3 | 2 2 . 1 . 3 3 3 3 3 3 3 . 3 3 3 . . Hottest 238 | 70 98 . 20 . 186 204 151 147 122 150 183 . 232 232 238 . . Shots Fired 1135 | 9 100 1 17 . 175 143 203 52 37 48 17 . 30 125 178 . . Gun 916 | 9 57 1 16 . 172 94 203 52 34 47 14 . 20 74 123 . . Cannon 166 | . 38 . . . 2 36 . . . . . . 5 41 44 . . Launcher 53 | . 5 . 1 . 1 13 . . 3 1 3 . 5 10 11 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 393 | 7 53 1 16 . 34 38 70 15 12 34 5 . 5 41 62 . . Thermal 570 | 2 42 . . . 75 81 123 24 22 5 9 . 20 74 93 . . Explosive 40 | . . . . . . 13 . . 3 1 2 . 5 10 6 . . Electromagnetic 132 | . 5 . 1 . 66 11 10 13 . 8 1 . . . 17 . . Robot Hit Streak 45 | 4 10 . 16 . 20 13 12 10 21 19 15 . 17 30 45 . . Robot Miss Streak 6 | 2 4 . 3 . 5 3 6 3 1 4 . . 1 3 3 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . Secondary Targets 11 | . . . . . 2 3 2 . 1 . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . 1 . . . 1 . 1 . . Shots Hit Robots 825 | 5 57 . 16 . 113 94 139 34 29 32 14 1 18 92 178 3 . Core Hits 468 | 3 27 . 7 . 58 73 54 9 18 18 4 . 18 72 107 . . Critical Kills 19 | . . . . . 1 1 . 1 . . . . 1 8 7 . . Critical Parts Destroyed 29 | . . . . . 2 1 . . . . . . 2 16 8 . . Critical Strikes 96 | 1 . . . . 13 7 7 4 4 . . . 4 25 31 . . Burn 36 | 1 . . . . 10 5 7 2 4 . . . . . 7 . . Destroy 49 | . . . . . 3 2 . 1 . . . . 4 24 15 . . Blast 3 | . . . . . . . . . . . . . . 1 2 . . Corrupt 2 | . . . . . . . . 1 . . . . . . 1 . . Sever 6 | . . . . . . . . . . . . . . . 6 . . Melee Attacks 68 | . . . . . 2 9 1 2 1 1 2 1 . . 44 4 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . 9 1 2 1 1 2 . . . 44 4 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25277 | 62 920 . 253 . 2277 3416 3165 764 796 962 512 . 1433 3918 6612 187 . Guns 14158 | 60 395 . 151 . 2063 1298 3102 755 604 670 327 . 341 1502 2890 . . Cannons 2624 | . 383 . . . 20 500 . . . . . . 53 721 947 . . Explosions 6722 | . 135 . 85 . 188 1342 33 . 192 292 185 . 1039 1695 1536 . . Melee 1623 | . . . . . . 250 . . . . . . . . 1186 187 . Ramming 150 | 2 7 . 17 . 6 26 30 9 . . . . . . 53 . . Kinetic 5190 | 48 349 . 151 . 403 368 984 168 147 447 88 . 53 721 1263 . . Thermal 9867 | 12 429 . . . 862 1210 1954 350 457 101 239 . 341 1502 2410 . . Explosive 6003 | . . . . . . 1342 . . 192 239 185 . 1039 1695 1311 . . Electromagnetic 2444 | . 135 . 85 . 1006 220 197 237 . 175 . . . . 389 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1623 | . . . . . . 250 . . . . . . . . 1186 187 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 3 3 3 3 . . 2 2 . . . . . . 31 . . Average Corruption 5 | . 1 3 3 3 . . 1 1 . . . . . . 12 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 96 | . 5 4 11 1 . . 15 7 . . . . . . 53 . . Message Errors 17 | . 1 . 1 . . . 2 2 . . . . . . 11 . . Matter Fused 25 | . . 1 5 1 . . 4 3 . . . . . . 11 . . Heat Flow Errors 12 | . 1 . . . . . 2 . . . . . . . 9 . . Energy Discharges 12 | . . 2 2 . . . 3 . . . . . . . 5 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . 1 . . . . . 2 1 . . . . . . 5 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 9 | . 2 1 1 . . . 1 1 . . . . . . 3 . . Alerts 3 | . . . 2 . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . 3 . . Weapon Failures 4 | . . . . . . . 1 . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 417 | . 12 . . . 47 56 . . . . 70 . . 55 115 62 . Projectiles 42 | . . . . . . 2 . . . . . . . 37 3 . . Explosions 199 | . 12 . . . 47 9 . . . . 70 . . 18 43 . . Melee 176 | . . . . . . 45 . . . . . . . . 69 62 . Knockbacks 15 | . . . . . . 1 1 . . . . . . 3 10 . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . 3 10 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . 24 . . . 85 8 53 . 37 28 . . 43 17 16 . . Shots 12 | . 2 . . . 2 2 1 . 1 1 . . 1 1 1 . . Rammed 29 | 1 2 . 5 . 2 4 9 . . . . . . . 6 . . Targets Rammed 38 | 1 2 . 6 . 2 6 9 1 . . . . . . 11 . . Kicked 5 | . . . . . . . . . . . . . . . 5 . . Crushed 4 | . . . 1 . . 2 . 1 . . . . . . . . . Highest Temperature 498 | 9 258 . . . 84 415 209 58 247 393 343 . 498 381 258 . . Average Temperature 103 | 6 84 . . . 24 133 65 29 70 162 163 . 189 124 107 . . Received Heat Transfer 3540 | . 258 . . . 387 783 333 39 36 225 45 . 96 255 1083 . . Effects 18 | . 3 . . . . 11 . . 2 . . . 1 1 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . 1 . . . . 2 . . . . . . . 1 . . . Interference 8 | . 2 . . . . 4 . . 2 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 1 . 1 3 . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 1 . . . . . . . 2 . . Combat Hostiles 4 | . . . . . 1 . 1 . . . . . . . 2 . . Parts Melted 50 | 1 . . . . 3 5 11 3 3 . . . . 2 22 . . Heat Transferred 19873 | 111 925 . . . 2494 2516 3639 703 1036 124 333 . 481 2313 5198 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . 1 . . 1 . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . . 2 2 . . Low Security (%) 67 | 100 100 100 . 100 96 22 94 100 100 . . . . 25 9 100 100 Level 1 24 | . . . . . 3 42 5 . . . . . . 40 85 . . Level 2 7 | . . . . . . 34 . . . . . . . 33 4 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 619 | 5 131 9 . . 211 542 239 114 116 . . . . 619 432 128 70 Initial 303 | . 3 9 . . . 60 81 114 . . . . . 25 303 81 70 Average 154 | . 63 1 . . 94 342 101 15 31 . . . . 320 281 83 53 Influence Increases 5851 | 10 348 . 10 . 644 982 669 131 215 155 60 . 200 975 1329 87 36 Destroy 0b10 Robot/C 3340 | . 240 . . . 380 580 440 60 100 120 60 . 180 500 680 . . Destroy 0b10 Robot/NC 345 | 10 20 . 10 . 65 85 15 10 25 . . . . 35 65 5 . Destroy Leader 716 | . 52 . . . 110 160 102 32 12 20 . . 20 92 114 2 . Successful Hack 123 | . 5 . . . 9 27 28 12 . . . . . 4 . 20 18 Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . Disable Machine 315 | . 30 . . . 30 60 45 15 15 . . . . 90 15 15 . Destroy Structure 322 | . 1 . . . 20 55 9 2 18 . . . . 164 50 . 3 Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 630 | . . . . . 30 . . . 45 15 . . . 90 405 45 . Influence Decreases 5815 | 5 328 25 10 . 500 946 616 364 215 109 106 . 158 438 1763 114 118 Entered New Map 735 | . 2 16 . . . 84 99 119 . . 10 . . 17 276 64 48 Time Decay 3523 | 5 306 9 10 . 470 482 487 228 185 109 96 . 138 301 577 50 70 Lost Part 957 | . 20 . . . 30 80 30 17 30 . . . 20 120 610 . . Purge Threat 600 | . . . . . . 300 . . . . . . . . 300 . . Squads Dispatched 41 | . 3 . . . 4 6 6 2 2 . . . . 5 12 1 . Investigation 8 | . 1 . . . 2 1 2 . . . . . . 1 1 . . Extermination 12 | . . . . . . . 3 1 1 . . . . 1 5 1 . Reinforcement 18 | . 2 . . . 2 2 1 1 1 . . . . 3 6 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 1 . . . . . . 1 3 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 9 | . . . . . 1 2 . . . . . . . 2 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 18 . . . 29 35 30 5 9 9 3 . 9 31 85 7 3 Peak Tracking Total 24 | . 4 . . . 4 5 5 2 6 4 3 . 5 7 24 5 4 Tactical Retreats 22 | . . . . . 2 . . . 2 1 . . . 6 10 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 14 | . 1 . . . 1 2 . 3 . . . . . . 6 1 . Indirectly 3 | . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 22 | . 2 . 1 . 2 4 3 1 1 . . . . 6 1 1 . Max in Single Turn 2 | . 1 . 1 . 1 1 2 1 1 . . . . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 49 | . 2 . 4 1 4 8 6 2 1 2 1 9 . 1 4 2 2 Terminals 24 | . 2 . . 1 4 7 2 2 1 . . . . . 3 . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . 1 2 . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 198 | . 7 . 29 2 16 36 21 5 6 6 1 48 . 3 9 6 3 Successful 144 | . 1 . 29 1 7 21 11 3 6 6 1 48 . 1 4 3 2 Failed 54 | . 6 . . 1 9 15 10 2 . . . . . 2 5 3 1 Catastrophic 9 | . . . . 1 1 1 1 . . . . . . . 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 64 | . 5 . . 2 7 30 5 4 2 . . 1 . . 2 4 2 Terminals 83 | . 7 . . 2 16 34 3 5 6 . . . . . 7 . 3 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . Repair Stations 20 | . . . . . . 2 15 . . . . . . 3 . . . Recycling Units 4 | . . . . . . . . . . . . . . . 2 2 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 4 . Terminal Hacks 118 | . 1 . 29 1 7 14 1 2 4 6 1 48 . . 3 . 1 Record 75 | . . . 29 . 1 . . . 4 5 . 36 . . . . . Part Schematic 6 | . . . . . . 2 . . . . . 4 . . . . . Robot Analysis 9 | . . . . . 2 2 . 1 . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . 4 . . . . . Open Door 4 | . . . . . . 1 . . . 1 1 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . 1 2 . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . 2 . . . . . . . . 2 . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 8 . . . . . . 1 . . . Scan Component 6 | . . . . . . . 5 . . . . . . 1 . . . Repair 3 | . . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . 7 2 1 2 . . . . . . 2 1 Terminals 12 | . . . . . . 7 1 1 2 . . . . . . . 1 Botnet 10 | . . . . . . 6 1 1 1 . . . . . . . 1 Operators 2 | . . . . . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . 1 4 8 4 2 1 . . . . 1 4 2 2 Full Trace Events 7 | . 1 . . . 2 1 1 . . . . . . 1 1 . . Feedback Events 3 | . 1 . . . . . . . . . . . . . 2 . . Corruption 2 | . 1 . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 2 6 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . . Time 198 | . . . . . . . 198 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . 10 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 6909 | . . . . 106 18 . . 1153 321 730 1393 442 503 539 1464 100 140 Sensors 511 | . . . . 106 18 . . . . . . . . . 147 100 140 Terrain 5260 | . . . . . . . . 1153 321 730 1393 442 503 428 209 18 63 Triangulation 1613 | . . . . . . . . . . . . . . 297 1316 . . ECM 22 | . . . . . . . . . . . . . . . 22 . . Robot Analysis Total 9 | . . . . . 2 2 . 1 . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 14070 | 119 713 130 802 258 1392 1259 1627 1164 710 730 1393 534 503 731 1765 100 140 Spaces Moved 7460 | 51 314 82 465 155 564 442 760 422 309 479 692 250 237 300 1137 318 483 Core 49 | 16 . . . . . 2 . . 31 . . . . . . . . Treads 3268 | 35 314 82 465 155 564 305 760 422 32 . . . . . 134 . . Legs 156 | . . . . . . 14 . . . . . . . . 142 . . Wheels 2077 | . . . . . . 121 . . 246 479 692 158 . 134 247 . . Hover 504 | . . . . . . . . . . . . 92 237 166 9 . . Flight 1406 | . . . . . . . . . . . . . . . 605 318 483 Fastest Speed 24 | 50 160 160 160 160 152 110 160 163 100 130 145 190 192 131 24 24 24 Average Speed 152 | 156 160 160 160 160 182 211 170 255 195 134 187 201 192 177 99 24 24 Slowest Speed 1850 | 200 160 160 160 160 245 500 243 560 1850 145 205 505 192 220 815 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . 15 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 4 63 31 88 48 48 71 28 11 7 69 86 62 52 8 31 10 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . . 3 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 2 . . . . . 4 1 . 2 . . . . Spaces Dug 37 | . . . . . . . . 2 1 1 26 . . . 6 . 1 Terrain Destroyed 375 | . . . . . 17 86 5 2 8 41 34 . 73 84 24 . 1 Melee 13 | . . . . . . . . 2 1 1 2 . . . 6 . 1 Projectile 10 | . . . . . . 3 . . . 1 . . 3 2 1 . . AOE 352 | . . . . . 17 83 5 . 7 39 32 . 70 82 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 9083 | 77 425 81 510 165 802 639 951 470 381 531 767 280 259 417 1492 331 505 Wait 411 | 6 23 . . 8 91 33 75 . . 21 50 . . 18 72 5 9 Move 7405 | 50 313 81 464 154 563 441 759 421 308 478 691 249 236 299 1107 309 482 Hop 18 | . . . . . . . . . . . . . . . 14 4 . Pick Up 150 | 6 13 . 6 1 22 7 8 9 18 5 5 3 2 12 30 2 1 Fast Attach 115 | 7 2 . 1 . 9 18 4 2 8 1 1 13 1 5 36 3 4 Attach 105 | . 2 . 2 . 10 8 6 2 8 2 . . 1 14 48 1 1 Detach 31 | . 1 . 2 . 3 7 1 . 1 . . . . 2 14 . . Swap 108 | . 8 . 3 1 11 16 12 9 8 7 7 2 4 12 6 . 2 Drop 136 | . 6 . 8 1 30 25 7 5 10 . 4 12 2 6 12 3 5 Fire 474 | 7 55 . 16 . 59 65 69 19 19 16 7 . 13 49 80 . . Melee 68 | . . . . . 2 9 1 2 1 1 2 1 . . 44 4 1 Ram 3 | . . . . . . 2 . . . . . . . . 1 . . Kick 5 | . . . . . . . . . . . . . . . 5 . . Crush 30 | 1 2 . 6 . 2 4 9 1 . . . . . . 5 . . Escape Stasis 22 | . . . . . . 4 . . . . . . . . 18 . . Rewire 2 | . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 727 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Entered Mines 923 | -10/Mines | Discovered new exit (range 13) 925 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Entered Exiles 963 | -10/Exiles | Found Exiles lab destroyed 1326 | -10/Exiles | Learned location of Zion (-7) 1746 | -10/Exiles | Discovered new exit (range 14) 1765 | -10/Exiles | Entered Mines 1785 | -9/Mines | Met a Derelict bent on vengeance 2004 | -9/Mines | Discovered new exit (range 9) 2018 | -9/Mines | Learned Materials terminal intel 2023 | -9/Mines | Entered Materials 2023 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2024 | -8/Materials | Loaded intel: 9 terminal locations 2319 | -8/Materials | Build established: Bomber 2682 | -8/Materials | Discovered new exit (range 16) 3101 | -8/Materials | Build established: Scavenger-Gunner 3350 | -8/Materials | Discovered new exit (range 12) 3415 | -8/Materials | Entered Storage 3477 | -8/Storage | Garrison activated, responded to threat 3567 | -8/Storage | Lost 4 parts (2n1u1w) 3570 | -8/Storage | Destroyed 11 combat bots 3604 | -8/Storage | Core integrity fell below 50% 4093 | -8/Storage | Identified exit to Recycling 4650 | -8/Storage | Discovered new exit (range 9) 4674 | -8/Storage | Entered Factory 4674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4675 | -7/Factory | Identified exit to Lower Caves 4833 | -7/Factory | Identified exit to DSF 4941 | -7/Factory | Build established: Scavenger-Tank 5425 | -7/Factory | Build established: Scavenger-Gunner 5607 | -7/Factory | Repaired Nuclear Core 5709 | -7/Factory | Repaired Broken Imp. Heavy Laser? 5785 | -7/Factory | Repaired Enh. Autogun 6027 | -7/Factory | Noticed a derelict Sapper rigging charges 6230 | -7/Factory | Discovered new exit (range 15) 6301 | -7/Factory | Entered another Factory area 6301 | -6/Factory | Evolved 2 slots: Utility x2 6590 | -6/Factory | Build established: Scavenger-Skirmisher 6997 | -6/Factory | Discovered new exit (range 17) 7465 | -6/Factory | Entered another Factory area 7465 | -5/Factory | Evolved 2 slots: Utility x2 7692 | -5/Factory | Lost 3 parts (1p1n1u) 8077 | -5/Factory | Discovered new exit (range 14) 8175 | -5/Factory | Entered Upper Caves 8196 | -5/Upper Caves | Build established: Hacker-Gunner 8573 | -5/Upper Caves | Entered an active Warlord outpost 8584 | -5/Upper Caves | Learned 8 Factory zone layouts 8584 | -5/Upper Caves | Learned Factory trap positions 8584 | -5/Upper Caves | Learned Research terminal intel 8584 | -5/Upper Caves | Learned Factory garrison access intel 8660 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8879 | -5/Upper Caves | Discovered new exit (range 8) 8905 | -5/Upper Caves | Entered another Upper Caves area 8906 | -5/Upper Caves | Discovered new exit (range 16) 9181 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9260 | -5/Upper Caves | Learned Factory emergency access door positions 9287 | -5/Upper Caves | Discovered new exit (range 20) 9430 | -5/Upper Caves | Learned 4 Factory zone layouts 10298 | -5/Upper Caves | Entered Zhirov 10298 | -5/Zhirov | Discovered new exit (range 3) 10372 | -5/Zhirov | Learned location of Quarantine (-2) 10372 | -5/Zhirov | Learned location of Testing (-3) 10372 | -5/Zhirov | Learned location of Command (-1) 10451 | -5/Zhirov | Found Alien Artifact 10451 | -5/Zhirov | Identified Transdimensional Reconstructor 10451 | -5/Zhirov | Warped through subspace 10581 | -5/Zhirov | Found Alien Artifact 10581 | -5/Zhirov | Identified Integrated Dissipator 10581 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10832 | -5/Zhirov | Entered Proximity Caves 11326 | -4/Proximity Caves | Discovered new exit (range 5) 11335 | -4/Proximity Caves | Entered Factory 11335 | -4/Factory | Evolved 2 slots: Utility x2 11336 | -4/Factory | Identified exit to Armory 11337 | -4/Factory | Identified exit to Upper Caves 11338 | -4/Factory | Loaded intel: 64 trap records 11340 | -4/Factory | Loaded intel: 4 garrison access locations 11849 | -4/Factory | Lost 6 parts (1p1n2u2w) 11980 | -4/Factory | Lost 3 parts (1p1n1w) 12046 | -4/Factory | Discovered new exit (range 13) 12066 | -4/Factory | Entered Research 12066 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12067 | -3/Research | Loaded intel: 23 terminal locations 12202 | -3/Research | Build established: Scavenger-Gunner 12406 | -3/Research | Lost 6 parts (1p3n2w) 12622 | -3/Research | Lost 3 parts (1p2w) 12745 | -3/Research | Destroyed 10 combat bots 12755 | -3/Research | Lost 7 parts (1p2n2u2w) 12897 | -3/Research | Build established: Hacker-Gunner 13047 | -3/Research | Lost 9 parts (1p2n3u3w) 13324 | -3/Research | Lost 11 parts (2p2n2u5w) 13442 | -3/Research | System corruption reached 10% 13472 | -3/Research | Core integrity fell below 50% 13559 | -3/Research | Lost 15 parts (1p5n5u4w) 13607 | -3/Research | Spotted B-86 Titan 13697 | -3/Research | Found Prototype Hackware 13697 | -3/Research | Identified Exp. Hacking Suite 13758 | -3/Research | Spotted B-86 Titan 13760 | -3/Research | Cargo convoy interrupted 13804 | -3/Research | Core integrity fell below 20% 13813 | -3/Research | Exp. Hacking Suite fried by hacking feedback 13814 | -3/Research | System corruption reached 30% 13819 | -3/Research | Spotted B-86 Titan 13827 | -3/Research | Discovered new exit (range 10) 13830 | -3/Research | Identified exit to Research 13831 | -3/Research | Entered another Research area 13831 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13844 | -2/Research | Lost 6 parts (2p1n2u1w) 13929 | -2/Research | Discovered new exit (range 8) 13930 | -2/Research | Identified exit to Access 13931 | -2/Research | Entered Access 13931 | -1/Access | Evolved 2 slots: Utility x2 14036 | -1/Access | Discovered new exit (range 24) 14057 | -1/Access | Build established: Hacker-Scout 14071 | -1/Access | Identified exit to Surface 14071 | *** | Escaped! Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 13998_ Dropped Imp. Antigrav System. 14005_ Acquired Adv. Terrain Scan Processor. 14016_ Dropped Exp. Cooling System. 14017_ Acquired Exp. Cooling System. 14036_ EXIT=FOUND 14054_ C-30 ARC bursts open, deploying its payload. 14054_ P-80 Master unfolds itself. 14055_ Acquired 105 matter. 14069_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14070_ The Access Shell folds into the floor. 14071_ EXIT=IDENTIFIED: SURFACE [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#???????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB?????#??????????????? | | ???#?????#???????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#???????"?????????????????????##?????? | | ????#??????????????#?""????"????#???????#????????? | | ??????????#???#?#???"?"??"????#?????????????#????? | | ????#?????#????????#""""""""""#???????#?????????? | | ???????#???????????# #??#??##?#?#???????? | | ?????#?????????????# #???####??#????#???? | | ???????????????????# #?????????##?##????? | | ??? ?? ????#???????# "" #?????#????##??#???? | | ??????? #???#?????# "@ ##? ? ?? ???????#?? | | ???? ????????????## #?? ? ?"?? ??? ????# | | ? ??????#?????#?#?# #??? ?"??" ? ##?#? | | ???????????????##?## ##????????? ?? + | | ?????? ?#??####??## ##? ? """? ????### | | ???? ? ?????????### #?? ??" ? ? ???#?## | | ? ?????? ?#??#???###"" ### ??????? ? ##??? | | ??? ????????##??#?##"" ##?? ? ? ? ?##### | | ?????? ???#????#?#?#"" ##? ? ??? ????## | | ? ? ? ? ????#?#??###T #???? ???????? ####? | | ?? ?????#?????##?##"" ##?? ? ? ? ?? ??### | | #???????#??#?####??#"" ##?? ? ??#### | | ?#?#################"" #####+############## | | | | | | ?##?##########"####################+############?# | | ???????# ##?#?#?#?###???#?## #?##? | | ? ? ? # =##?#?####???##?##?# ] ##?#? | | ???????# ###?#?##?###?###?## ##??# | | ???????# #?###??##?##?##??## ##??# | | ???????# ###?#######? ## "" ##### | | ?? ????# ###?# = #?? ## """" ##?## | | ????? ?##+######### # ? ## """" ###?# | | ???????+ " + ? ? ## """" #?### | | ??????### ######### #????? ## """" ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 38 Energy Capacity 430 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 38 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- Imp. Grenade Launcher | -8/Storage | Hacked Imp. Medium Armor Plating | -8/Storage | Hacked Imp. Deuterium Engine | -7/Factory | Extracted Trap Scanner | -7/Factory | Extracted Med. Storage Unit | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Flail | -7/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 37% | -7/Factory Imp. Heavy Laser | 18% | -7/Factory | Broken Enh. Autogun | 19% | -7/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- 20k Club Achiever Alien Tech Armchair Analyst Deadly Force Hunted I Spy Omniscient Cartographer Ooh, Shiny! Quantum Hacking Subspace Traveler Challenges ------------ None Game ------ Seed IntegratedDataBoomstick Manual? 0 Play Time 04:53:33 Cumulative 21.9 hours Start 2025.05.11 @ 21:04:38 End 2025.05.13 @ 00:18:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1614e825-d2cc-479f-a743-b29a21a05ffc