Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 22:59:41 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (445) 2225 Value Destroyed (24682) 24682 Prototype IDs (60) 1200 Alien Tech Used (6) 1200 Bonus (20819) 20819 TOTAL SCORE: 59826 Bonus ------- High Alert Combat Kills 4565 Follower Combat Kills 1503 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2564 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -1313 Cogmind --------- Core Integrity 583/1600 Matter 290/300 Energy 57/100 System Corruption 15% Temperature Cool (0) Movement Rolling (120) Ox2 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Armored Heavy Treads Centrium Wheel Centrium Wheel (fused) Centrium Wheel > --- UTILITY (10) ----- Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Heavy Insulated Plating Advanced Force Field > --- WEAPON (6) ------- Helical Railgun Helical Railgun Core Stripper Vortex Lance CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Advanced Medium Treads Advanced Heat Sink Matter Compressor (250) Advanced Force Field Phase Redirector High-powered Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Long-range Phase Cannon Railgun Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Multirail Heavy Missile Launcher CPS Tube (1) Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Cooled Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Phase Armor Advanced Force Field Phase Redirector > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Cooled Antimatter Reactor Biometal Medium Treads Matter Compressor Experimental Optical Array Experimental Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Force Field High-powered Tractor Beam Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Long-range Phase Cannon Railgun Railgun Helical Railgun Heavy Missile Launcher CPS Tube Core Stripper CR-A16's Pointy Stick Vortex Lance [Rating: 225] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Hypervelocity Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . . . Utility 8 | . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . 1 2 Weapon 4 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . Parts Attached 258 | 3 8 3 4 3 22 5 12 2 13 15 11 11 3 3 2 . 12 9 4 14 6 25 8 30 7 23 Power 28 | . 3 . 1 1 2 . 2 1 2 . . 1 . . . . 3 2 1 1 1 2 . 2 2 1 Engine 13 | . 3 . . 1 1 . 1 . 1 . . 1 . . . . 2 2 1 . . . . . . . Core 5 | . . . 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . . 1 1 2 . 2 2 1 Propulsion 58 | 3 . . 2 2 4 . 3 . 3 3 2 5 1 . . . 4 5 1 4 . 6 3 4 . 3 Treads 35 | 2 . . . . 3 . 3 . 3 3 2 1 1 . . . 2 3 1 3 . 4 . 2 . 2 Leg 9 | . . . 2 2 1 . . . . . . . . . . . . 2 . 1 . . . 1 . . Wheel 14 | 1 . . . . . . . . . . . 4 . . . . 2 . . . . 2 3 1 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 2 1 . . 7 3 3 1 2 4 1 5 1 2 1 . 4 2 . 6 1 6 2 10 5 15 Device 38 | . 1 1 . . 4 . 1 . . 3 1 2 1 . 1 . 2 . . 3 . 2 1 7 2 6 Storage 7 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 1 . Processor 10 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . 2 . . 1 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . . . . . 2 3 1 1 1 1 . 2 . 1 . . 2 2 . 2 1 2 . 1 1 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 88 | . 3 2 1 . 9 2 4 . 6 8 8 . 1 1 1 . 1 . 2 3 4 11 3 14 . 4 Energy Gun 25 | . 2 . 1 . 3 1 4 . 3 . . . . . 1 . . . 1 . 1 5 1 2 . . Energy Cannon 11 | . . . . . 4 . . . . . 1 . . . . . . . . 1 2 2 . . . 1 Ballistic Gun 41 | . . . . . 1 . . . 3 7 7 . 1 1 . . 1 . 1 . . 4 2 12 . 1 Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 . . . 2 . . 1 . . 1 . . . . 6 1 2 . 10 2 1 Parts Lost 71 | . 1 . . 4 4 . 1 2 1 5 4 . 3 1 . . 7 8 2 . 6 7 . 1 . 14 Power 8 | . . . . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . 4 Propulsion 24 | . . . . 1 3 . . . 1 3 2 . 1 . . . 5 3 1 . . 2 . . . 2 Utility 18 | . . . . . . . . 2 . 1 . . 1 1 . . 1 1 . . 2 2 . 1 . 6 Weapon 21 | . 1 . . 2 1 . . . . 1 2 . 1 . . . 1 3 . . 4 3 . . . 2 Highest Loss Streak 8 | . 1 . . 2 2 . 1 1 1 3 1 . 3 1 . . 2 5 2 . 4 4 . 1 . 8 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 2 Average Backups 21 | 6 8 14 14 7 14 14 17 24 23 23 23 22 21 22 22 23 23 21 23 24 22 23 24 23 22 22 Power 2 | 1 2 2 1 . 1 1 1 2 3 3 3 2 2 2 2 2 1 2 4 3 2 2 2 2 1 . Propulsion 2 | 4 2 2 3 1 . . 3 7 6 2 1 4 4 4 3 3 3 . 2 2 3 3 2 . 1 1 Utility 5 | . . 2 2 2 3 5 4 3 4 6 8 5 4 4 5 5 6 6 8 9 7 8 9 7 6 6 Weapon 8 | 1 3 6 7 4 8 7 7 11 10 10 10 10 10 10 10 11 9 9 6 7 8 7 8 8 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 1 1 5 . 5 4 6 . 2 8 1 . . . 2 . 2 . 3 5 2 5 3 10 3 8 Power 7 | . . . . . . 1 1 . . 2 . . . . . . . . . 1 . 1 . 1 . . Propulsion 8 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . 1 . 2 . . Utility 21 | . . . 1 . . 2 1 . . 1 1 . . . 1 . 2 . 1 2 1 2 2 3 1 . Weapon 37 | . . 1 2 . 5 1 4 . 1 5 . . . . . . . . 2 1 1 1 1 4 2 6 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 90 100 75 99 89 95 99 100 95 91 91 95 99 97 83 73 75 69 93 87 93 89 89 89 94 90 Engine 4 | . 14 14 . 10 6 9 6 . 2 . . 1 6 6 6 6 9 6 10 5 5 . . . . . Core 2 | . . . 13 3 2 . 1 9 4 7 7 4 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 4 . . 4 5 4 8 13 11 Treads 20 | . 27 28 22 3 13 27 27 27 29 29 29 15 24 26 26 26 14 12 20 17 17 22 5 2 4 5 Wheel 3 | . . . . . . . . . . . . 10 1 . . . 7 1 . . . . 16 20 17 14 Device 11 | . 5 14 14 14 15 9 8 14 11 6 7 13 19 13 13 13 10 11 11 10 10 12 14 9 12 13 Storage 6 | . 14 14 14 14 10 9 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 4 | . . . . . . . . . . . . 6 6 10 6 6 5 5 5 8 9 9 9 9 8 11 Protection 6 | . . . . . 2 13 18 12 7 7 7 8 6 6 6 6 5 5 11 5 6 8 4 4 4 2 Energy Gun 7 | . 10 21 2 23 8 22 25 26 14 . . . . . 2 6 5 4 2 2 4 10 3 . . . Energy Cannon 1 | . . . . . 16 . . . . . 1 . . . . . 2 4 . . 2 5 3 2 . . Ballistic Gun 13 | . 9 . . . . . . . 14 28 28 26 26 26 14 . 1 3 23 25 20 6 19 23 25 22 Peak Build Rating 225 | 6 11 11 30 12 39 39 41 43 55 61 59 65 63 68 70 70 90 85 85 101 118 139 145 184 205 225 Average Rating 79 | 6 7 11 14 10 33 36 36 41 49 54 58 56 61 61 66 70 81 79 78 86 111 128 139 161 202 215 On Entrance 67 | 6 6 11 11 12 12 36 36 41 42 55 58 59 57 57 68 70 70 77 74 85 101 118 119 144 183 204 Avg Prop Armor Cover (%) 6 | . . . . 6 5 . . . . . . 11 15 . . . 6 4 . . . 13 12 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 10 29 30 31 31 67 81 112 122 129 134 137 120 122 137 137 133 160 154 137 137 152 178 179 192 209 241 Greatest Support 151 | 40 40 40 60 20 60 60 64 64 86 86 82 82 82 82 82 80 90 98 120 127 124 151 92 92 64 100 Greatest Overweight (x) 43 | . . . . 1 2 1 1 1 1 1 1 7 7 1 1 1 9 43 1 1 1 6 5 3 3 4 Average Overweight (x) 1 | . . . . 1 . . . 1 1 1 1 2 1 1 1 1 3 5 1 . . 1 1 1 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 15 15 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 13 15 15 11 15 15 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 21 | 6 8 14 14 7 14 14 16 24 23 24 24 24 23 24 24 25 24 21 23 24 23 23 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 13 15 10 11 15 15 24 25 25 25 25 25 25 25 25 25 25 22 25 25 19 25 25 25 25 20 Class Distribution -------------------- 30% | Scavenger-Gunner 27% | Tank 13% | Scavenger-Executioner 11% | Mutant 9% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 15153 | 230 207 130 . 63 418 290 160 105 509 1621 900 314 158 253 356 264 287 393 253 891 388 720 284 1976 647 3336 Remotely 1920 | . . . . . . . . . . . . . . . . . . . . . . . . 467 . 1453 Salvage Created 22765 | . 174 240 . 85 1116 546 573 1124 643 1463 1041 314 77 61 . 64 2953 1146 134 758 570 2608 412 2188 421 4054 Parts 1098 | . 13 13 . 10 45 40 31 46 42 77 64 12 5 3 . 4 112 36 4 28 26 127 17 132 13 198 Haulers Intercepted 13 | . . . . . 2 . 1 . 3 . 1 . . . . . . . . . . 2 1 1 1 1 Recyclers Shooed 8 | . 1 1 . 1 2 . . . . . . 1 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . . . 5 3 . 14 . 22 12 . 18 . . . . . Prevented 9 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 372 | . 8 7 . 6 18 17 11 29 9 26 13 3 1 1 . 3 40 19 1 22 11 39 8 29 4 47 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 286 | . 6 6 . 4 . 15 10 24 9 25 12 3 1 1 . 3 38 18 1 6 6 17 4 27 4 46 Cannons 29 | . 2 1 . 1 18 . . . . 1 . . . . . . . . . . . 4 1 1 . . AOE 34 | . . . . 1 . . . . . . . . . . . . . . . 16 4 10 3 . . . Classes Destroyed 29 | . 4 1 . . 5 1 . 1 1 1 1 1 1 . . 1 3 2 . 2 . . . 2 1 1 Worker 23 | . 1 . . . 2 . 1 . 2 . 1 . . . . . 7 . . . . 3 . 2 . 4 Builder 10 | . . . . . . . . . 1 . 1 . . . . . 4 . . . . 3 . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . . . . . 2 . 1 . 3 . 1 . . . . . . . . . . 2 1 1 1 1 Recycler 11 | . . . . . 3 . . . . . 3 1 . . . . 2 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Swarmer 84 | . 6 3 . 6 6 9 3 9 . . . 1 . . . . 3 2 . 2 5 14 6 5 . 4 Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 128 | . 2 4 . . 9 4 2 9 6 14 3 1 . . . 1 23 10 1 16 3 5 . 3 3 9 Brawler 6 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 3 Duelist 9 | . . . . . 1 . . . . 2 2 . . . . . 3 . . 1 . . . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 32 | . . . . . 1 3 4 4 . 5 1 . . . . . 1 1 . . . 5 . 6 . 1 Specialist 9 | . . . . . . 1 . 4 . 2 . . . . . . . . . . . . . . . 2 Hunter 34 | . . . . . 1 . 2 . 1 . 2 . . . . . . . . . . 12 . 2 . 14 Programmer 48 | . . . . . . . . 3 2 2 4 . . . . . 8 . . . 1 3 2 12 . 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 Savage 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 22 | . 4 2 . 3 6 4 5 5 7 4 6 4 1 1 . 2 10 6 1 10 5 22 3 9 3 8 Combat Bots Only 10 | . 4 2 . 3 4 4 5 5 6 4 6 3 1 1 . 2 7 6 1 10 5 10 3 9 3 8 Max Kills in Single Turn 4 | . 1 1 . 1 2 2 1 2 2 2 2 2 1 1 . 2 4 2 1 4 4 4 2 2 1 3 Gunslinging 2 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . 2 . 1 . 2 Exploded 4 | . . . . 1 . . . . . . . . . . . . . . . 4 4 4 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Hostile Shots Fired 2549 | . 70 33 . 43 111 85 37 193 43 374 108 20 27 30 . . 169 151 27 7 77 240 32 144 14 514 Missed 735 | . 22 12 . 5 38 18 11 71 14 133 32 4 5 5 . . 44 46 11 3 24 80 7 33 6 111 Hits 1814 | . 48 21 . 38 73 67 26 122 29 241 76 16 22 25 . . 125 105 16 4 53 160 25 111 8 403 Melee 34 | . . . . . 2 1 . . . . 6 1 . . . . 4 9 . . . . . . . 11 Projectile 1780 | . 48 21 . 38 71 66 26 122 29 241 70 15 22 25 . . 121 96 16 4 53 160 25 111 8 392 AOE 7 | . . . . . . . . . . 3 . . . . . . . . . 3 . 1 . . . . Critical Strikes 63 | . . 1 . . . 2 . 3 3 3 2 . 1 1 . . 4 8 . . 3 6 . 10 1 15 Part Disruptions 7 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . 1 . 1 Damage Taken 26089 | . 487 229 . 337 932 917 361 1437 429 2202 1118 350 610 714 . . 2573 1768 302 317 1370 2460 284 1236 89 5567 Core 2468 | . 49 91 . 33 54 52 45 171 20 87 102 31 66 66 . . 177 171 . . 59 181 . 35 2 976 Absorbed by Shields 5487 | . . . . . . . . . . 71 . . . . . . . . . . . 810 296 1293 93 2924 Reduced by Siege Mode 127 | . . . . . . . . . . . . . . . . . . . . . 7 . . 22 . 98 Redirected to Core 854 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 852 Ignored by Resistances 238 | . . . . . . 61 74 103 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1118 | . 112 . . . 142 . 50 . . . 159 . . . 405 . . . . 250 . . . . . . Core Remaining (%) 69 | 100 . . . 30 . . . 41 . . 70 . . . . 80 . . . . 59 84 . 97 99 36 Volleys Fired 961 | . 32 26 1 17 50 51 21 98 23 72 41 7 9 11 . 4 80 34 11 26 17 86 44 91 10 99 Largest 6 | . 2 2 2 2 3 3 3 3 4 4 4 4 4 4 . 1 2 4 5 5 5 5 6 6 6 6 Hottest 460 | . 105 105 70 105 195 195 195 187 224 151 132 112 114 116 . 250 348 250 194 197 280 460 312 266 228 228 Shots Fired 2858 | . 64 51 2 30 130 111 63 251 92 246 151 28 38 44 . 4 83 54 47 76 75 176 99 351 61 531 Gun 2461 | . 37 44 1 15 . 106 63 251 92 240 148 28 38 44 . 4 66 53 47 63 67 101 57 311 61 524 Cannon 358 | . 27 5 1 12 130 5 . . . 1 3 . . . . . 17 1 . 3 5 61 40 40 . 7 Launcher 33 | . . . . . . . . . . 5 . . . . . . . . . 9 3 14 2 . . . Special 6 | . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1795 | . 58 5 1 12 . . . . 84 240 148 28 38 44 . . . 30 42 62 52 37 47 282 61 524 Thermal 946 | . 1 27 . 4 130 111 63 251 8 1 3 . . . . 4 83 24 5 4 20 81 50 69 . 7 Explosive 24 | . . . . . . . . . . 5 . . . . . . . . . 9 1 7 2 . . . Electromagnetic 92 | . 5 19 1 14 . . . . . . . . . . . . . . . . 2 51 . . . . Robot Hit Streak 31 | . 15 16 . 3 13 12 10 9 8 27 18 24 31 26 . 3 10 13 12 11 18 25 20 18 17 23 Robot Miss Streak 10 | . 6 5 . 3 4 7 2 5 4 6 6 1 1 1 . 9 10 9 3 3 2 4 4 8 4 3 Penetration Max 2 | . . . . . . . . . 1 1 2 . . . . . . . 1 2 . 1 . 1 1 1 Secondary Targets 65 | . . 2 . . . 4 3 9 3 5 3 1 . . . . . 2 1 1 . 4 1 7 1 18 Max Gunslinging Chain 2 | . . 1 . . . 1 1 2 1 1 1 1 . . . . . 1 1 1 . 2 1 1 1 2 Shots Hit Robots 1788 | . 36 26 . 12 78 54 44 121 57 170 105 24 34 38 . 4 68 43 35 52 55 114 41 205 35 337 Core Hits 989 | . 16 15 . 6 35 23 19 46 23 68 45 10 6 6 . 9 140 53 10 73 22 81 16 95 16 156 Critical Kills 35 | . . . . . . . . . 2 10 5 1 . . . . . 1 . 4 2 2 . 1 1 6 Critical Parts Destroyed 45 | . . . . . . . . . 1 10 10 . . . . . . 1 4 1 1 . 2 4 3 8 Critical Strikes 123 | . . 1 . 1 . 3 1 18 5 22 15 1 . . . . . 2 4 7 7 5 2 9 4 16 Burn 34 | . . 1 . . . 3 1 18 2 . . . . . . . . . . . 3 3 . 3 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Destroy 84 | . . . . . . . . . 3 22 15 1 . . . . . 2 4 7 3 2 2 5 4 14 Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 68 | . . . . . 3 25 1 6 5 9 . . . . 1 . . . . 1 . . . . . 17 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 47 | . . . . . . 25 1 6 5 9 . . . . 1 . . . . . . . . . . . Slashing 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Entropic 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56899 | . 542 475 . 199 2352 1008 820 2529 1288 2844 1814 454 695 848 . 339 6991 2501 575 4279 1700 5494 1270 5362 1361 11159 Guns 44041 | . 268 352 . 78 . 1008 789 2494 1276 2816 1752 454 695 848 . 339 5988 2501 575 926 940 1832 883 5152 1361 10714 Cannons 4955 | . 211 48 . 88 2285 . . . . 28 33 . . . . . 62 . . . 183 1632 180 205 . . Explosions 7298 | . 41 . . 32 . . . 35 . . . . . . . . 936 . . 3353 577 2030 207 . . 87 Melee 367 | . . . . . 67 . . . . . . . . . . . . . . . . . . . . 300 Ramming 238 | . 22 75 . 1 . . 31 . 12 . 29 . . . . . 5 . . . . . . 5 . 58 Kinetic 28840 | . 387 48 . 88 . . . . 1176 2816 1752 454 695 848 . . . 401 508 904 704 580 708 4626 1361 10784 Thermal 18944 | . 59 217 . 32 2285 1008 789 2494 100 28 33 . . . . 339 6050 2100 67 22 419 1816 355 731 . . Explosive 6014 | . . . . . . . . 35 . . . . . . . . 936 . . 3353 360 1123 207 . . . Electromagnetic 2566 | . 74 135 . 78 . . . . . . . . . . . . . . . . 217 1975 . . . 87 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . 67 . . . . . . . . . . . . . . . . . . . . . Piercing 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . 230 Highest Corruption 15 | . 5 5 5 5 . . . 1 2 3 4 4 4 4 4 . 5 6 6 6 . 3 3 7 4 15 Average Corruption 3 | . 3 5 5 5 . . . 1 1 2 3 4 4 4 4 . 2 5 6 6 . 2 2 5 4 7 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 367 | . 6 34 11 11 . . . 12 3 32 26 4 16 6 3 . 35 43 24 4 . 8 1 35 15 38 Message Errors 92 | . . 6 3 2 . . . 5 1 8 8 1 5 2 3 . 9 10 8 1 . . . 7 2 11 Matter Fused 86 | . 4 10 3 5 . . . 1 . 6 2 3 4 3 . . 7 11 5 3 . 3 . 8 1 7 Heat Flow Errors 40 | . 1 3 1 . . . . . . 7 3 . 2 . . . 4 6 5 . . 2 . 3 2 1 Energy Discharges 40 | . . 3 1 2 . . . 3 . 2 2 . 1 1 . . 6 3 1 . . 1 1 5 4 4 Parts Rejected 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 2 Parts Fused 6 | . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . 1 Data Loss (minor) 45 | . . 6 2 2 . . . 2 1 4 4 . 1 . . . 4 7 1 . . 2 . 4 1 4 Data Loss (major) 11 | . . 2 1 . . . . . . 2 . . 1 . . . 2 3 . . . . . . . . Misfires 13 | . . 1 . . . . . . . 1 1 . 2 . . . 2 1 . . . . . 2 2 1 Alerts 11 | . . 3 . . . . . 1 1 1 . . . . . . 1 1 . . . . . 1 2 . Weapon Failures 18 | . . . . . . . . . . 1 3 . . . . . . 1 2 . . . . 3 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 354 | . . . . . 28 . . . . . . . . . . . 144 . . 9 . 144 1 16 . 12 Projectiles 104 | . . . . . 28 . . . . . . . . . . . . . . . . 60 . 16 . . Explosions 246 | . . . . . . . . . . . . . . . . . 144 . . 9 . 84 1 . . 8 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Knockbacks 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . 22 . . 36 . . . 36 . . . . . . . . . . . . . . . . . 28 Shots 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Rammed 36 | . 6 15 . 1 . . 3 . 1 . 2 . . . . . 2 . . . . 1 . 1 . 4 Targets Rammed 39 | . 6 15 . 1 . . 4 . 1 . 4 . . . . . 2 . . . . 1 . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Highest Temperature 386 | . 266 265 197 15 5 210 213 269 64 203 227 19 260 375 . 96 241 203 319 72 354 386 132 190 203 170 Average Temperature 65 | . 22 51 104 14 5 77 75 89 24 33 25 10 64 171 . 59 94 77 76 24 106 124 47 79 39 24 Received Heat Transfer 5108 | . 78 90 . . 342 171 72 414 180 677 171 45 414 426 . . 701 369 117 33 461 123 . 57 33 134 Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 5 . 15 Total Turns 322 | . . . . . . . . . . . . . . . . . . . . . 25 3 . 81 . 213 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . 22 3 . 41 . 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 14 | . . . . . . 2 1 5 . . . . . . . . 2 1 . . 1 1 . 1 . . Combat Hostiles 14 | . . . . . . 2 1 5 . . . . . . . . 2 1 . . 1 1 . 1 . . Parts Melted 101 | . . . . . 4 7 11 17 2 . 1 . . . . 2 29 8 . . 4 7 . 6 . 3 Heat Transferred 32391 | . 37 592 . 50 3145 2257 1739 6269 370 18 50 . . . . 600 8625 3100 150 50 881 2507 444 1507 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Maximum Alert Level 5 | . . . . . 1 4 2 5 4 5 4 2 . . . . 3 . . . . 3 2 2 1 3 Low Security (%) 26 | 100 100 100 . 100 37 4 . . . . . . . . . . 48 . . . . 40 . . 68 42 Level 1 14 | . . . . . 62 22 . . . . . . . . . . 5 . . . . 2 55 56 31 22 Level 2 20 | . . . . . . 23 100 23 . . . 100 . . . . 5 . . . . 51 44 42 . 19 Level 3 15 | . . . . . . 35 . 28 92 10 5 . . . . . 40 . . . . 5 . . . 14 Level 4 13 | . . . . . . 14 . 29 7 28 94 . . . . . . . . . . . . . . . Level 5 8 | . . . . . . . . 18 . 60 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2722 | . 122 96 . 94 344 1364 684 2124 1115 2722 1428 548 . . . . 1069 . . . . 761 453 566 324 871 Initial 1428 | . . 6 . . . 156 664 400 1115 716 1428 548 . . . . 18 . . . . . 393 222 311 2 Average 658 | . 34 12 . 27 181 695 604 1101 987 1716 1233 486 . . . . 430 . . . . 367 394 347 136 312 Influence Increases 14740 | . 237 172 . 176 594 1228 386 1844 334 2076 417 92 30 30 . 222 1667 285 162 484 290 1231 328 910 123 1422 Destroy 0b10 Robot/C 8100 | . 160 120 . 120 360 400 220 760 180 820 240 60 20 20 . 120 880 260 120 460 220 780 160 600 80 940 Destroy 0b10 Robot/NC 360 | . 10 . . . 35 . 15 . 30 5 35 5 . . . 10 75 5 . 5 . 50 5 30 10 35 Destroy Leader 1250 | . 32 20 . 20 54 30 84 60 66 40 90 . 10 10 . 10 150 20 20 . 40 174 30 92 12 186 Allied During Kill 342 | . . . . . . 21 4 34 . 118 . . . . . 82 57 . 22 4 . . . . . . Successful Hack 316 | . 33 . . . 17 30 15 16 41 28 15 27 . . . . 41 . . . . 29 . . . 24 Disable Machine 840 | . . . . 15 45 15 . 30 15 15 30 . . . . . 315 . . . . 105 45 120 . 90 Anti-Garrison Action 2250 | . . . . . . 500 . 800 . 950 . . . . . . . . . . . . . . . . Destroy Structure 892 | . 2 2 . 6 38 172 3 129 2 85 7 . . . . . 134 . . . . 78 58 68 21 87 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 375 | . . 30 . 15 45 60 45 15 . 15 . . . . . . 15 . . 15 30 15 30 . . 45 Influence Decreases 13962 | . 220 189 . 176 353 105 1134 336 1435 377 2018 771 472 30 . 192 654 1004 425 169 666 482 682 751 673 648 Entered New Map 6031 | . . 11 . . . 85 700 216 1009 307 1294 573 164 . . . 12 386 63 61 376 . 356 173 243 2 Time Decay 6901 | . 210 178 . 136 313 . 404 . 416 . 534 198 278 30 . 172 532 538 342 88 290 412 326 568 430 506 Lost Part 640 | . 10 . . 40 40 . 10 20 10 50 40 . 30 . . . 70 80 20 . . 70 . 10 . 140 Lost Ally 240 | . . . . . . 20 20 100 . 20 . . . . . 20 40 . . 20 . . . . . . Purge Threat 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . . . 1 . 3 . 6 . 7 . . . . . 11 . . . . 8 2 8 2 13 Investigation 5 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . 1 Extermination 18 | . . . . . . . . . 2 . 2 . . . . . 3 . . . . 2 1 4 . 4 Reinforcement 21 | . 1 . . . 1 . . . 1 . 1 . . . . . 4 . . . . 5 . 1 2 5 Assault 11 | . . . . . . . 2 . 1 . 1 . . . . . 3 . . . . 1 . . . 3 Garrison 7 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 29 | . 2 . . . 3 . 2 . 1 . 1 . . . . . 1 . . 3 . . . 3 6 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 563 | . 18 9 . 7 31 22 21 36 12 37 17 4 1 1 . 6 73 19 6 49 10 48 10 38 18 70 Peak Tracking Total 16 | . 7 3 9 3 6 4 8 5 3 7 6 3 1 1 . 4 7 6 3 16 5 9 4 9 6 8 Tactical Retreats 20 | . . 2 . 1 2 2 2 1 . 1 . . . . . . 1 . . 1 1 1 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 37 | . 4 . . . 1 8 2 8 1 9 . 2 . . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 82 | . . . 1 2 3 7 . 12 1 8 2 . . . . . 21 . . 1 . 7 3 8 . 6 Max in Single Turn 6 | . . . 1 1 1 2 . 2 1 1 1 . . . . . 6 . . 1 . 1 1 1 . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Relay 17 | . . . . . . 4 . 6 . 7 . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 64 | . 6 . 1 1 4 3 4 3 2 2 6 1 . 1 . . 8 . . 1 . 5 4 10 1 1 Terminals 37 | . 5 . . . 2 3 2 3 1 2 3 1 . . . . 6 . . . . 2 3 4 . . Fabricators 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . Repair Stations 7 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . 1 Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . Total Hacks 162 | . 16 . 1 1 14 7 15 4 4 3 22 2 . 1 . . 22 . . 1 . 12 9 22 3 3 Successful 68 | . 8 . 1 1 8 3 7 2 2 2 10 1 . 1 . . 5 . . 1 . 4 2 8 1 1 Failed 93 | . 8 . . . 6 4 8 2 2 1 12 1 . . . . 16 . . . . 8 7 14 2 2 Catastrophic 13 | . 1 . . . . 1 1 . 1 . 2 . . . . . 2 . . . . 2 1 2 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 57 | . 10 . 1 . 7 1 9 . . 1 9 . . . . . 12 . . . . 1 4 2 . . Terminals 94 | . 14 . . . 7 7 9 4 2 3 10 2 . . . . 17 . . . . 5 7 7 . . Fabricators 13 | . . . . . . . . . . . 9 . . . . . 2 . . . . . 2 . . . Repair Stations 21 | . 2 . . . 6 . 3 . . . 3 . . . . . . . . . . 3 . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . 9 . 3 Garrison Access 11 | . . . . . 1 . 3 . 2 . . . . . . . . . . . . . . 2 3 . Terminal Hacks 29 | . 6 . 1 1 1 3 2 2 1 2 2 1 . 1 . . 1 . . 1 . 1 1 2 . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . 1 . 1 . . . . . 1 . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . 2 . . . 5 . 2 . . . 3 . . . . . . . . . . 2 . 1 . . Scan Component 10 | . 1 . . . 3 . 1 . . . 2 . . . . . . . . . . 2 . 1 . . Repair 5 | . 1 . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . 1 Retrieve Study 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . 1 Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . . . 1 . 2 . . . 4 . . . . . 2 . . . . . 1 . . . Terminals 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 4 . . . . . 1 . . . . . 1 . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . . . 3 2 4 1 1 1 6 1 . . . . 7 . . . . 5 4 9 1 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 1 . . 15 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . 1 Parts Repaired 5 | . 1 . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . Time 205 | . 26 . . . 97 . 44 . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 80 | . . . . . . 17 . 25 . 27 3 . . . . . . . . . . . . 4 4 . Machine Destruction 73 | . . . . . . 17 . 25 . 27 . . . . . . . . . . . . . . 4 . Programmers 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . 1 . . . 2 . 3 . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 19 | . . 1 . . . 2 . 5 . 2 . . . . 7 . . 2 . . . . . . . . Largest Group 7 | . . 1 . . . 2 1 3 . 2 . . . . 7 7 6 2 2 2 . . . . . . Highest-Rated Group 188 | . . 16 . . . 56 31 54 . 175 . . . . 188 188 174 56 56 54 . . . . . . Highest-Rated Ally 95 | . . 16 . . . 31 31 31 . 95 . . . . 31 31 31 31 31 29 . . . . . . Initial Warlord ECA Mod 33 | . . . . . . . 9 9 22 22 33 32 32 32 32 31 31 29 29 29 28 28 27 27 26 25 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 187 | . . 1 . . . 14 15 29 . 38 . . . . . 32 28 . 20 10 . . . . . . Total Damage 4264 | . . . . . . 242 227 624 . 1566 . . . . . 599 455 . 415 136 . . . . . . Kills 44 | . . . . . . 3 . 9 . 16 . . . . . 5 4 . 5 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Active Infowar (turns) 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . 1 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cloaking 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . 1 1 3 . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 32857 | 8 911 1326 309 450 955 1895 965 2318 1000 2557 1508 416 783 1248 2572 430 1737 1525 770 1205 1211 1685 728 1704 1076 1565 Spaces Moved 13858 | 3 470 695 216 93 320 799 358 831 368 946 556 241 325 501 1049 173 736 454 294 586 451 689 457 942 688 617 Core 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Treads 9904 | 3 470 695 148 22 179 799 358 831 368 946 556 25 269 501 1049 173 242 316 294 586 451 598 . 1 . 24 Legs 283 | . . . 68 71 141 . . . . . . . . . . . . 3 . . . . . . . . Wheels 3669 | . . . . . . . . . . . . 216 56 . . . 494 133 . . . 91 457 941 688 593 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 160 160 160 45 190 120 163 158 233 231 231 236 145 145 238 238 242 138 220 213 160 166 167 111 111 120 120 Average Speed 197 | 160 160 160 134 201 185 199 217 233 232 235 236 155 229 238 240 242 181 297 223 176 244 195 126 125 139 147 Slowest Speed 2200 | 160 160 160 160 240 330 243 243 233 237 238 242 238 238 238 242 242 242 2200 226 246 246 250 175 305 140 265 Overloaded Moves 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 76 97 60 17 47 94 45 83 10 93 18 6 52 64 84 41 28 61 48 80 53 21 11 90 24 12 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . . . . . . 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 15 | . . 3 . . . . . . . . . . 1 4 2 1 . . 3 . 1 . . . . . Spaces Dug 120 | . . 2 . 2 2 . 1 2 2 63 1 . . . . . 8 . . 2 . 4 16 11 . 4 Terrain Destroyed 659 | . 1 2 . 6 38 69 1 156 2 71 3 1 . . . . 66 1 . 41 18 35 45 34 17 52 Melee 7 | . . . . . 2 . 1 2 2 . . . . . . . . . . . . . . . . . Projectile 210 | . . 2 . 2 36 . . . . 4 2 1 . . . . 15 1 . 6 4 10 39 34 17 37 AOE 426 | . 1 . . 4 . 69 . 154 . 63 . . . . . . 51 . . 35 14 25 6 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total 17223 | 5 565 848 236 317 573 969 496 1005 450 1103 642 270 344 534 1093 176 923 537 384 723 519 905 546 1280 784 996 Wait 1174 | . 38 97 . 196 121 21 62 15 4 7 11 . . 2 9 . 60 10 62 35 33 40 8 110 53 180 Move 13822 | 2 469 694 215 92 320 797 358 830 368 944 555 240 324 500 1038 172 735 453 293 585 450 688 456 941 687 616 Hop 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Pick Up 237 | . 7 6 3 5 21 8 14 3 13 16 10 3 2 3 8 . 13 5 6 13 4 20 8 26 9 11 Fast Attach 143 | . 5 . . . 13 2 8 . 4 8 3 4 . 2 7 . 3 7 3 10 . 13 5 27 5 14 Attach 117 | . 1 . 3 4 7 2 2 2 4 5 6 5 3 1 . . 9 14 1 2 7 11 4 5 4 15 Detach 49 | . 1 . 2 . 2 . 3 . 1 2 . 3 1 2 . . 1 6 1 4 . 9 1 1 2 7 Swap 227 | 3 4 4 4 2 15 16 8 7 9 9 7 3 5 10 7 . 12 1 1 17 5 19 8 26 3 22 Drop 276 | . 2 5 8 . 21 8 15 1 18 19 5 5 . 3 18 . 7 . 4 30 3 18 12 52 11 11 Fire 961 | . 32 26 1 17 50 51 21 98 23 72 41 7 9 11 . 4 80 34 11 26 17 86 44 91 10 99 Melee 68 | . . . . . 3 25 1 6 5 9 . . . . 1 . . . . 1 . . . . . 17 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 6 15 . 1 . . 4 . 1 . 4 . . . . . 2 . . . . 1 . 1 . . Escape Stasis 34 | . . . . . . 6 . 16 . 12 . . . . . . . . . . . . . . . . Rewire 71 | . . 1 . . . 33 . 27 . . . . . . . . 1 7 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 6) 700 | -10/Materials | Repaired Lgt. Treads 716 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Entered Mines 1111 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1215 | -10/Mines | Discovered new exit (range 9) 1305 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1337 | -10/Mines | Learned location of Mines (-9) 1376 | -10/Mines | Core integrity fell below 50% 1667 | -10/Mines | Discovered new exit (range 8) 1805 | -10/Mines | Assembled infested the area 2076 | -10/Mines | Discovered new exit (range 3) 2235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2236 | -10/Mines | Discovered new exit (range 5) 2246 | -10/Mines | Entered Exiles 2289 | -10/Exiles | Met 8R-AWN 2315 | -10/Exiles | Met EX-HEX 2358 | -10/Exiles | Met EX-BIN 2381 | -10/Exiles | Aligned with FarCom system 2382 | -10/Exiles | Given EX-Vault access code 2419 | -10/Exiles | Opened EX-Vault 2431 | -10/Exiles | Found Chronowheel 2440 | -10/Exiles | Found Potential Leg 2443 | -10/Exiles | Found Potential Leg 2458 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2487 | -10/Exiles | Met EX-DEC 2516 | -10/Exiles | Attacked by the Exiles 2541 | -10/Exiles | Discovered new exit (range 10) 2555 | -10/Exiles | Entered Mines 2702 | -9/Mines | Learned 2 Materials zone layouts 2733 | -9/Mines | Discovered new exit (range 15) 2766 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3005 | -9/Mines | Entered Materials 3005 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3303 | -8/Materials | Build established: Gunner 3868 | -8/Materials | Repaired Broken Arm. Treads 3913 | -8/Materials | Repaired Imp. Cooling System 3931 | -8/Materials | Discovered new exit (range 14) 3953 | -8/Materials | Build established: Tank 3960 | -8/Materials | Identified exit to Garrison 3960 | -8/Materials | Entered Garrison 4044 | -8/Garrison | Garrison Relay disabled 4321 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Garrison Relay disabled 4532 | -8/Garrison | Discovered new exit (range 10) 4680 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Build established: Mutant 4759 | -8/Garrison | Garrison Relay disabled 4931 | -8/Garrison | Discovered new exit (range 9) 5202 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5296 | -8/Garrison | Build established: Tank 5298 | -8/Garrison | Triggered checkpoint 5582 | -8/Garrison | Garrison Relay disabled 5590 | -8/Garrison | Triggered checkpoint 5609 | -8/Garrison | Learned Materials security intel 5689 | -8/Garrison | Discovered new exit (range 12) 5796 | -8/Garrison | Build established: Scavenger-Mutant 5821 | -8/Garrison | Phase Generator disabled 5855 | -8/Garrison | Entered Materials 5855 | -8/Materials | Accompanied by 1 ally 6028 | -8/Materials | Discovered new exit (range 16) 6317 | -8/Materials | Repaired Imp. Cooling System 6382 | -8/Materials | Discovered new exit (range 3) 6403 | -8/Materials | Build established: Tank 6655 | -8/Materials | First assault squad dispatched 6820 | -8/Materials | Identified exit to Garrison 6820 | -8/Materials | Entered Garrison 6875 | -8/Garrison | Rescued a captive Derelict 6887 | -8/Garrison | Rescued a captive Derelict 7018 | -8/Garrison | Triggered checkpoint 7047 | -8/Garrison | Garrison Relay disabled 7200 | -8/Garrison | Triggered checkpoint 7204 | -8/Garrison | Triggered checkpoint 7252 | -8/Garrison | Triggered checkpoint 7322 | -8/Garrison | Triggered checkpoint 7367 | -8/Garrison | Garrison Relay disabled 7518 | -8/Garrison | Discovered new exit (range 13) 7820 | -8/Garrison | Garrison Relay disabled 7859 | -8/Garrison | Discovered new exit (range 10) 7908 | -8/Garrison | Triggered checkpoint 7977 | -8/Garrison | Garrison Relay disabled 7990 | -8/Garrison | Triggered checkpoint 8380 | -8/Garrison | Phase Generator disabled 8709 | -8/Garrison | Garrison Relay disabled 8764 | -8/Garrison | Triggered checkpoint 8776 | -8/Garrison | Discovered new exit (range 14) 8839 | -8/Garrison | Learned Factory security intel 8940 | -8/Garrison | Triggered checkpoint 8982 | -8/Garrison | Triggered checkpoint 8998 | -8/Garrison | Core integrity fell below 50% 9048 | -8/Garrison | Garrison Relay disabled 9138 | -8/Garrison | Entered Factory 9138 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9938 | -7/Factory | First assault squad dispatched 10002 | -7/Factory | Garrison activated, responded to threat 10138 | -7/Factory | Identified exit to Garrison 10138 | -7/Factory | Entered Garrison 10176 | -7/Garrison | Found embedded Infiltrators 10250 | -7/Garrison | Triggered checkpoint 10286 | -7/Garrison | Garrison Relay disabled 10378 | -7/Garrison | Triggered checkpoint 10409 | -7/Garrison | Triggered checkpoint 10499 | -7/Garrison | Discovered new exit (range 16) 10714 | -7/Garrison | Triggered checkpoint 10783 | -7/Garrison | Lost 3 parts (1n1u1w) 10829 | -7/Garrison | Garrison Relay disabled 10930 | -7/Garrison | Triggered checkpoint 10973 | -7/Garrison | Garrison Relay disabled 11357 | -7/Garrison | Triggered checkpoint 11579 | -7/Garrison | Discovered new exit (range 13) 11652 | -7/Garrison | Triggered checkpoint 11692 | -7/Garrison | Garrison Relay disabled 11830 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12137 | -7/Garrison | Garrison Relay disabled 12192 | -7/Garrison | Discovered new exit (range 12) 12388 | -7/Garrison | Garrison Relay disabled 12395 | -7/Garrison | Garrison Relay disabled 12695 | -7/Garrison | Entered Factory 13495 | -7/Factory | First assault squad dispatched 13766 | -7/Factory | Repaired Adv. Treads 13815 | -7/Factory | Garrison activated, responded to threat 14191 | -7/Factory | Discovered new exit (range 5) 14203 | -7/Factory | Entered another Factory area 14203 | -6/Factory | Evolved 2 slots: Utility x2 14464 | -6/Factory | Discovered new exit (range 15) 14489 | -6/Factory | Build established: Scavenger-Gunner 14619 | -6/Factory | Entered Lower Caves 14640 | -6/Lower Caves | Spotted B-75 Beast 14667 | -6/Lower Caves | Destroyed B-75 Beast 14671 | -6/Lower Caves | Met a Warlord Commander 14672 | -6/Lower Caves | Learned location of Warlord (-5) 14673 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14678 | -6/Lower Caves | Lost 3 parts (1n1u1w) 14703 | -6/Lower Caves | Found Encrypted Comm Array 15383 | -6/Lower Caves | Learned Factory interactive machine intel 15393 | -6/Lower Caves | Discovered new exit (range 5) 15402 | -6/Lower Caves | Entered another Lower Caves area 15591 | -6/Lower Caves | Learned Factory terminal intel 15992 | -6/Lower Caves | Encountered a Warlord checkpoint 16146 | -6/Lower Caves | Spotted B-75 Beast 16477 | -6/Lower Caves | Destroyed B-75 Beast 16540 | -6/Lower Caves | Discovered new exit (range 15) 16650 | -6/Lower Caves | Entered Zion 16705 | -6/Zion | Given the Hacking Drone Bay 16757 | -6/Zion | System corruption cleaned by Quarantine Array 16989 | -6/Zion | Discovered new exit (range 10) 17265 | -6/Zion | Learned location of Quarantine (-3) 17362 | -6/Zion | Learned Factory trap positions 17369 | -6/Zion | Identified exit to Deep Caves 17610 | -6/Zion | Met Imprinter 18299 | -6/Zion | Found Prototype Energy Gun 18299 | -6/Zion | Identified Storm Laser 18534 | -6/Zion | Identified exit to Proximity Caves 18549 | -6/Zion | Found CR-A16's Pointy Stick 19174 | -6/Zion | Gained Derelict followers 19222 | -6/Zion | Entered Proximity Caves 19222 | -5/Proximity Caves | Accompanied by 7 allies 19564 | -5/Proximity Caves | Encountered a Derelict sapper outpost 19575 | -5/Proximity Caves | Discovered new exit (range 12) 19652 | -5/Proximity Caves | Entered Factory 19652 | -5/Factory | Accompanied by 6 allies 19652 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 19653 | -5/Factory | Loaded intel: 120 trap records 19654 | -5/Factory | Loaded intel: 53 interactive machine locations 19655 | -5/Factory | Loaded intel: 26 terminal locations 19883 | -5/Factory | P-70 Sage assimilated allied BW-A71(M) 20361 | -5/Factory | Discovered new exit (range 5) 20388 | -5/Factory | Joined by Warlord Geek squad 20515 | -5/Factory | Build established: Gunner 20716 | -5/Factory | Destroyed 7 combat bots 20779 | -5/Factory | Joined by Warlord Ghost squad 20812 | -5/Factory | P-70 Sage assimilated allied BE-HKF(x) 20917 | -5/Factory | P-70 Sage assimilated allied MR-J73(x) 20980 | -5/Factory | Build established: Scavenger-Gunner 21104 | -5/Factory | Identified exit to Upper Caves 21152 | -5/Factory | First assault squad dispatched 21212 | -5/Factory | Central database locked down 21389 | -5/Factory | Entered Upper Caves 22153 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22391 | -5/Upper Caves | Learned location of Armory (-3) 22616 | -5/Upper Caves | Discovered new exit (range 12) 22628 | -5/Upper Caves | Attacked by a faux Warlord 22690 | -5/Upper Caves | Lost 5 parts (1n1u3w) 22914 | -5/Upper Caves | Entered another Upper Caves area 22914 | -5/Upper Caves | Accompanied by 2 allies 22915 | -5/Upper Caves | Encountered a Warlord checkpoint 23095 | -5/Upper Caves | Discovered new exit (range 5) 23120 | -5/Upper Caves | Build established: Scavenger-Tank 23410 | -5/Upper Caves | Found DCF Scrap (12 items) 23612 | -5/Upper Caves | Identified exit to Warlord 23684 | -5/Upper Caves | Entered Warlord 23684 | -5/Warlord | Accompanied by 2 allies 23763 | -5/Warlord | System corruption cleaned by Quarantine Array 23885 | -5/Warlord | Visited the Vortex Lab 23897 | -5/Warlord | Found Prototype Piercing Weapon 23898 | -5/Warlord | Warlord's base attacked by MAIN.C 24149 | -5/Warlord | Identified Vortex Lance 24163 | -5/Warlord | Found Prototype Processor 24163 | -5/Warlord | Identified Exp. Core Analyzer 24167 | -5/Warlord | Found Prototype Device 24167 | -5/Warlord | Identified System Purifier 24178 | -5/Warlord | Found Prototype Reactor 24185 | -5/Warlord | Found Prototype Device 24185 | -5/Warlord | Identified Exp. Cloaking Device 24226 | -5/Warlord | Met Warlord 24248 | -5/Warlord | Warlord forces counterattacked 24448 | -5/Warlord | Build established: Scavenger-Gunner 24514 | -5/Warlord | Spotted Striker 24520 | -5/Warlord | P-70 Sage assimilated allied AW-TMO(g) 24527 | -5/Warlord | Allies destroyed Striker 24538 | -5/Warlord | P-70 Sage assimilated allied A6-2AP(g) 24558 | -5/Warlord | Lost 3 allies 24573 | -5/Warlord | Warlord base infiltrated, sounded retreat 24617 | -5/Warlord | Lost 4 allies 24670 | -5/Warlord | Spotted Striker 24672 | -5/Warlord | Destroyed Striker 24745 | -5/Warlord | Spotted Striker 24748 | -5/Warlord | Spotted Executioner 24750 | -5/Warlord | Destroyed Executioner 24773 | -5/Warlord | Attached CPS modules to LV-01A. 24790 | -5/Warlord | Destroyed 10 combat bots 24812 | -5/Warlord | Spotted Striker 24856 | -5/Warlord | Destroyed 8 combat bots 24864 | -5/Warlord | Discovered new exit (range 13) 24866 | -5/Warlord | Lost 12 allies 24889 | -5/Warlord | Entered Proximity Caves 25044 | -4/Proximity Caves | Learned Research terminal intel 25803 | -4/Proximity Caves | Spotted B-86 Titan 25893 | -4/Proximity Caves | Destroyed B-86 Titan 25922 | -4/Proximity Caves | Lost 4 parts (1u3w) 25975 | -4/Proximity Caves | Learned Research stockpile data 26085 | -4/Proximity Caves | Discovered new exit (range 8) 26094 | -4/Proximity Caves | Build established: Scavenger-Tank 26100 | -4/Proximity Caves | Entered Factory 26100 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26408 | -4/Factory | Found Prototype Processor 26408 | -4/Factory | Identified Exp. Targeting Computer 26411 | -4/Factory | Found Exp. Targeting Computer 26415 | -4/Factory | Found Exp. Targeting Computer 26572 | -4/Factory | Identified Vortex Chain Reactor 26734 | -4/Factory | Destroyed 7 combat bots 26857 | -4/Factory | Lost 4 parts (1u3w) 26863 | -4/Factory | Destroyed 10 combat bots 27417 | -4/Factory | Build established: Scavenger-Gunner 27600 | -4/Factory | First assault squad dispatched 27766 | -4/Factory | Discovered new exit (range 5) 27785 | -4/Factory | Entered Research 27785 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 27787 | -3/Research | Loaded intel: 25 terminal locations 27904 | -3/Research | Spotted B-86 Titan 28065 | -3/Research | Build established: Scavenger-Executioner 28076 | -3/Research | Discovered new exit (range 7) 28121 | -3/Research | Spotted B-86 Titan 28513 | -3/Research | Entered Quarantine 28515 | -3/Quarantine | Spotted Alpha 7 28538 | -3/Quarantine | Destroyed Alpha 7 28551 | -3/Quarantine | Found Prototype Device 28551 | -3/Quarantine | Identified Exp. ECM Suite 28587 | -3/Quarantine | Found Alien Launcher 28755 | -3/Quarantine | Found Alien Artifact 28984 | -3/Quarantine | Found Alien Artifact 28997 | -3/Quarantine | Found Alien Artifact 29003 | -3/Quarantine | Found Alien Artifact 29185 | -3/Quarantine | Found Alien Artifact 29185 | -3/Quarantine | Identified Phase Redirector 29431 | -3/Quarantine | Garrison activated, responded to threat 29516 | -3/Quarantine | Destroyed 9 combat bots 29621 | -3/Quarantine | Found Alien Artifact 29621 | -3/Quarantine | Identified Core Reset Matrix 29621 | -3/Quarantine | Identified Subatomic Replicator 29621 | -3/Quarantine | Identified Dimensional Node Initializer 29621 | -3/Quarantine | Identified Sigix Terminator 29621 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 29621 | -3/Quarantine | Used Core Reset Matrix 29625 | -3/Quarantine | Detected hypermatrix surge 29625 | -3/Quarantine | Sensed 8 artifacts in vicinity 29784 | -3/Quarantine | Cryocooling Duct disabled 29799 | -3/Quarantine | Ambient heat levels rising (+20) 29799 | -3/Quarantine | Non-combat units ordered to evacuate 29859 | -3/Quarantine | Found Phase Armor 30000 | -3/Quarantine | Discovered new exit (range 15) 30041 | -3/Quarantine | Found Core Stripper 30217 | -3/Quarantine | Entered Research 30217 | -2/Research | Warlord forces began assault on 0b10 30217 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30242 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 30242 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 30280 | -2/Research | Build established: Executioner 30327 | -2/Research | Research machine network offline 30567 | -2/Research | Borebot progress halted 30723 | -2/Research | Build established: Scavenger-Executioner 30837 | -2/Research | Borebot progress halted 30909 | -2/Research | Lost 3 allies 30992 | -2/Research | Discovered new exit (range 14) 31070 | -2/Research | Spotted Executioner 31072 | -2/Research | Spotted Executioner 31077 | -2/Research | Destroyed Executioner 31096 | -2/Research | Found Exp. Core Analyzer 31171 | -2/Research | Met up with Warlord 31217 | -2/Research | Warlord invited to help at Command 31217 | -2/Research | Given Cave Seal Controls access code 31293 | -2/Research | Entered Access 31293 | -1/Access | Evolved 2 slots: Utility x2 31424 | -1/Access | Spotted B-99 Colossus 31533 | -1/Access | Lost 3 allies 31623 | -1/Access | Lost 3 allies 31883 | -1/Access | Initialized slip node 32293 | -1/Access | First assault squad dispatched 32476 | -1/Access | System corruption reached 10% 32691 | -1/Access | Core integrity fell below 50% 32696 | -1/Access | Warped through subspace to slip node 32708 | -1/Access | Destroyed 8 combat bots 32726 | -1/Access | Lost 3 parts (1n1u1w) 32746 | -1/Access | Spotted B-99 Colossus 32793 | -1/Access | Revealed the true nature of CR-A16's Pointy Stick 32797 | -1/Access | Destroyed B-99 Colossus 32813 | -1/Access | Found Prototype Ballistic Gun 32821 | -1/Access | Lost 8 parts (3p1n3u1w) 32826 | -1/Access | Found Unknown Protection 32826 | -1/Access | Identified Hvy. Insulated Plating 32852 | -1/Access | Discovered new exit (range 5) 32858 | *** | Heading to fleet! Last Messages --------------- 32797_ B-99 Colossus destroyed. 32800_ System corrupted: FCS attempts to trigger Helical Railgun. 32800_ System corrupted: Helical Railgun misfires. 32804_ Acquired Helical Railgun. 32813_ Acquired Prototype Ballistic Gun. 32821_ Acquired Unknown Treads. 32821_ Identified Arm. Heavy Treads. 32822_ Acquired 60 matter. 32826_ Acquired Unknown Protection. 32826_ Identified Hvy. Insulated Plating. 32827_ Acquired 10 matter. 32829_ System corrupted: Matter fused (-7). 32829_ Acquired 7 matter. 32838_ Sealed Heavy Doors breached. 32844_ System corrupted: Heat flow error (+158). 32851_ ALERT: Security rotation in progress. 32852_ Main Access Shell breached. 32852_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????? [%[!*=! !%! | | ??????????????????????????????????? *[= = * | | ?????????????????????????????????? | | ????????????????????????????????? =![ | | ?????????????????????????????????? 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" "??" ] | | ???????????????????????" "" " "??" ! = %% | | ???????????????????????" @" " """" ]% %% | | ???????????????????????" " " !! | | ???????????????????????"""""" " " #%##+#### | | ????????????????????????? """" "# | | ????????????????????? "??" ## | | ????????????????????"##########??########## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 65 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EM 30 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Arm. Treads | 63% | -8/Materials | Broken Imp. Cooling System | 52% | -8/Materials Imp. Cooling System | 28% | -8/Materials Adv. Treads | 6% | -7/Factory Studied --------- Centrium Wheel | -3/Quarantine | Hacked Adv. Heavy Treads | -3/Quarantine | Hacked Railgun | -3/Quarantine | Hacked KE Penetrator | -3/Quarantine | Hacked Hvy. Missile Launcher | -3/Quarantine | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Phase Armor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Stripper Achievements -------------- About That Survey... Protector Challenges ------------ None Game ------ Seed IonSpreadArticulator Manual? 0 Play Time 03:32:39 Cumulative 389.5 hours Start 2025.11.12 @ 12:52:24 End 2025.11.12 @ 22:59:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 3/0/5/0/0/0/1/0/0/1 Lore% 78 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c41415a4-6451-4d1c-b206-1ee9338b577a