Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 15:55:31

Player: MarKhan

Result: Destroyed by MZ-SOG(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (753)      753
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (-42)                -42
              TOTAL SCORE: 1341

 Bonus
-------
Friendly Fire              -42

 Cogmind 
---------
Core Integrity             0/250
Matter                     257/300
Energy                     142/250
System Corruption          0%
Temperature                Cool (7)
Movement                   Rolling (130) Ox2
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
          Small Laser
                Beamcaster
>               --- INVENTORY (20) ---
                Ion Engine
                Wheel
                Wheel
                Wheel
        Compact Wheel
                Flight Unit
                Flight Unit
                Flight Unit
                Flight Unit
          Small Storage Unit
  High-capacity Battery (250)
         Medium Matter Pod (100)
                Visual Processing Unit
                Sensor Array
                Signal Interpreter
                Terrain Scan Processor
                Seismic Detector
                Propulsion Shielding

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
     Subdweller Monowheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                Targeting Computer
>               --- WEAPON -----------
          Small Laser
                Beamcaster
>               --- INVENTORY --------
                Ion Engine
                Wheel
                Wheel
                Wheel
        Compact Wheel
                Flight Unit
                Flight Unit
                Flight Unit
                Flight Unit
          Small Storage Unit
  High-capacity Battery
         Medium Matter Pod
                Visual Processing Unit
                Sensor Array
                Signal Interpreter
                Terrain Scan Processor
                Seismic Detector
                Propulsion Shielding
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Targeting Computer
  Storage                  High-capacity Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Subdweller Shrapnel Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 7   13  5   
  Power                    5    | 1   2   2   
    Engine                 5    | 1   2   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   7   1   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  8    | 2   5   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 3   2   2   
    Energy Gun             4    | 1   2   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   2   5   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   2   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      1    | .   1   .   
Average Slot Usage (%)     98   | .   99  98  
  Engine                   14   | .   14  14  
  Treads                   1    | .   1   .   
  Wheel                    26   | .   26  27  
  Storage                  14   | .   14  14  
  Processor                13   | .   13  13  
  Energy Gun               10   | .   4   27  
  Ballistic Gun            17   | .   23  .   
Naked Turns                .    | .   .   .   
Heaviest Build             51   | 12  49  51  
  Greatest Support         40   | 26  40  36  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 7   17  20  
  Most Carried             20   | 7   20  20  
  Average Carried          16   | 4   15  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 6   20  18  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           908  | 229 637 42  
  Remotely                 .    | .   .   .   
Salvage Created            873  | .   753 120 
  Parts                    65   | .   61  4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           4    | .   4   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      2    | .   .   2   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   14  6   
  Guns                     17   | .   14  3   
  AOE                      3    | .   .   3   
Classes Destroyed          7    | .   6   1   
  Worker                   3    | .   3   .   
  Builder                  3    | .   3   .   
  Recycler                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  2    | .   2   .   
  Grunt                    12   | .   12  .   
  Subdweller               6    | .   .   6   
Best Kill Streak           6    | .   5   6   
  Combat Bots Only         6    | .   3   6   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        90   | .    62   28   
  Missed                   32   | .    20   12   
Damage Taken               1071 | .    448  623  
  Core                     283  | .    54   229  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   26   | .    26   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              80   | .    68   12   
  Largest                  2    | .    2    2    
  Hottest                  115  | .    80   115  
Shots Fired                159  | .    136  23   
  Gun                      156  | .    136  20   
  Cannon                   .    | .    .    .    
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  124  | .    121  3    
  Thermal                  35   | .    15   20   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    9    4    
  Robot Miss Streak        7    | .    7    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           90   | .    77   13   
  Core Hits                55   | .    41   14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Burn                   1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2451 | .    1049 1402 
  Guns                     1222 | .    1049 173  
  Cannons                  .    | .    .    .    
  Explosions               1229 | .    .    1229 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  2162 | .    933  1229 
  Thermal                  289  | .    116  173  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            7    | .    .    7    
  Projectiles              .    | .    .    .    
  Explosions               7    | .    .    7    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      58   | .    .    58   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        138  | .    138  7    
  Average Temperature      51   | .    53   7    
  Received Heat Transfer   261  | .    213  48   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         685  | .    250  435  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             207  | .   207 .   
  Initial                  .    | .   .   .   
  Average                  89   | .   92  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         84   | 100 83  .   
  Level 1                  15   | .   16  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              37   | .   25  12  
  Peak Tracking Total      9    | .   4   9   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   10  .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                37   | .   37  .   
  Successful               24   | .   24  .   
  Failed                   13   | .   13  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   12   | .   12  .   
  Terminals                29   | .   29  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          6    | .   6   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             16   | .   16  .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        3    | .   3   .   
  Level Access Points      1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Alert Level              4    | .   4   .   
  Unreport Threat          1    | .   1   .   
  Maintenance Status       1    | .   1   .   
  Investigation Status     1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       3    | .   3   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                1    | .   1   .   
    Assimilate             1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Monitor                2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     2    | .   2   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              1    | .   .   1   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1615 | 45   1172 398  
Spaces Moved               1109 | 34   776  299  
  Core                     9    | 9    .    .    
  Treads                   10   | .    10   .    
  Legs                     .    | .    .    .    
  Wheels                   1090 | 25   766  299  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   115  
  Average Speed            110  | 79   110  115  
  Slowest Speed            160  | 90   160  130  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       32   | 3    78   16   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          41   | .    .    41   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      41   | .    .    41   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1345 | 50  965 330 
  Wait                     63   | .   54  9   
  Move                     1107 | 33  775 299 
  Hop                      .    | .   .   .   
  Pick Up                  46   | 10  34  2   
  Fast Attach              4    | 2   1   1   
  Attach                   8    | 4   2   2   
  Detach                   .    | .   .   .   
  Swap                     13   | 1   10  2   
  Drop                     24   | .   21  3   
  Fire                     80   | .   68  12  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 16)
   46 | -11/Scrapyard | Entered Materials
  314 | -10/Materials | Build established: Mutant
  385 | -10/Materials | Discovered new exit (range 14)
  498 | -10/Materials | Discovered new exit (range 7)
  815 | -10/Materials | Repaired Com. Wheel
  854 | -10/Materials | Discovered new exit (range 12)
  887 | -10/Materials | Identified exit to Materials
 1208 | -10/Materials | Discovered new exit (range 10)
 1218 | -10/Materials | Entered Subcaves
 1581 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1585 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1585 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1597 | -10/Subcaves  | Core integrity fell below 50%
 1613 | -10/Subcaves  | Core integrity fell below 20%
 1616 | -10/Subcaves  | Destroyed by MZ-SOG(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
01597_ SV-FU9(g) destroyed.
01597_ B4-56N(R) destroyed.
01598_ A7-QGX(R) affixes Scrap Shield Fragment
  to Scrap Shield.
01602_ Acquired 32 matter.
01602_ WN-LH2(R) affixes Scrap Shield Fragment
  to Scrap Shield.
01604_ Acquired Beamcaster.
01606_ A7-QGX(R) affixes Scrap Shield Fragment
  to Scrap Shield.
01607_ Targeting Computer destroyed.
01607_ WN-LH2(R) suffers critical hit (Burn).
01607_ WN-LH2(R) destroyed.
01608_ Subatomizers dissect the Carbon-fiber
  Leg.
01610_ CW-TR8(R) destroyed.
01613_ A7-QGX(R) affixes Scrap Shield Fragment
  to Scrap Shield.
01615_ MZ-SOG(R) affixes Scrap Shield Fragment
  to Scrap Shield.

 Map 
-----
+----------------------------------------------------+
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| ????????????????#  ##         #        #?????????? |
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| ?????????????? "??& ;    R   #          ?????????? |
| ??????????????? "  R;    &R      ##     ?????????? |
| ??????????????#  "&<;     %     ##??    ?????????? |
| ??????????????## <  ;          ##????   ?????????? |
| ???????????????######;   !!%; ##?????????????????? |
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| ????????????????????? ####  #????????????????????? |
| ??????????????????????????  ?????????????????????? |
| ??????????????????????????  ?????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShockSegregatorAmplifier
  Manual?         0
Play Time         00:25:22
  Cumulative      14.4 hours
  Start           2024.04.29 @ 14:34:42
  End             2024.04.29 @ 15:55:31
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           14
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          17
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          2%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f38e14e1-50bb-4205-99c6-1987fb32fb9b