Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 00:00:28 Player: ChromeKnight Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (133) 665 Value Destroyed (6074) 6074 Prototype IDs (30) 600 Alien Tech Used (8) 1600 Bonus (16375) 16375 TOTAL SCORE: 33414 Bonus ------- High Alert Combat Kills 575 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1070/1600 Matter 260/300 Energy 127/135 System Corruption 6% Temperature Cool (8) Movement Hovering (36) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (4) --- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System > --- UTILITY (16) ----- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Quantum Router > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (8) ---- Improved Linear Gravjet Dimensional Node Initializer SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Powered Armor > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Sigix Containment Pod [Rating: 155] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Particle Reactor Propulsion Cooled Gravmag System Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Advanced Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Quantum Router Protection Improved Medium Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 . . 4 2 . . . . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . . Utility 14 | . . . 2 . . . 3 2 . . . . 1 2 . 2 . 2 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 196 | 6 2 11 17 9 4 5 26 15 6 9 6 . 7 6 19 11 24 13 Power 19 | 1 . 1 2 1 2 . 3 1 . 1 1 . . . 1 1 3 1 Engine 8 | 1 . 1 2 . 1 . 3 . . . . . . . . . . . Core 4 | . . . . 1 1 . . 1 . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . . . 1 1 3 1 Propulsion 47 | 2 . 3 5 4 . 3 7 3 4 2 3 . 1 . 1 1 3 5 Treads . | . . . . . . . . . . . . . . . . . . . Leg 32 | 2 . 3 5 4 . 3 6 3 4 2 . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . Hover 14 | . . . . . . . . . . . 3 . 1 . 1 1 3 5 Flight . | . . . . . . . . . . . . . . . . . . . Utility 90 | 1 2 4 5 3 1 2 9 6 2 3 2 . 5 6 14 6 13 6 Device 16 | . . 1 . . . . 4 . . 1 1 . 1 1 . 1 2 4 Storage 4 | 1 1 1 . . . . . 1 . . . . . . . . . . Processor 26 | . . . 3 . . 1 2 4 1 1 . . 3 2 2 3 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 43 | . 1 2 2 3 1 1 3 1 1 1 1 . 1 3 12 2 8 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 3 5 1 1 . 7 5 . 3 . . 1 . 3 3 5 1 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | . . 3 1 . . . . . . . . . . . . 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . 2 1 1 . 6 2 . 1 . . 1 . . . . . Slashing Weapon 6 | . . . 2 . . . . . . . . . . . 3 1 . . Piercing Weapon 6 | . . . . . . . . 3 . 2 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 1 . 1 2 . . 3 . . 1 3 . 9 5 Parts Lost 56 | . . 4 1 . 5 . 5 . 4 12 . . . 1 1 6 10 7 Power 6 | . . . . . 2 . . . . 1 . . . . . 1 1 1 Propulsion 14 | . . . . . 1 . . . 2 5 . . . . . . 4 2 Utility 23 | . . 2 1 . 2 . 3 . 2 3 . . . 1 1 3 1 4 Weapon 13 | . . 2 . . . . 2 . . 3 . . . . . 2 4 . Highest Loss Streak 10 | . . 2 1 . 4 . 3 . 4 10 . . . 1 1 2 8 7 Average Slot Usage (%) 91 | . 99 99 86 99 93 87 89 99 99 84 84 94 95 98 91 79 87 61 Engine 3 | . 14 14 11 4 2 . 2 . . . . . . . . . . . Core 1 | . . . . 4 4 . . 4 5 4 3 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 4 4 4 3 2 Leg 16 | . 28 28 22 27 25 26 24 23 22 13 3 . . . . . . . Hover 4 | . . . . . . . . . . . 4 17 20 19 19 17 14 8 Device 2 | . . . . . . . 6 5 5 4 3 . 5 2 . . . 2 Storage 7 | . 14 14 11 9 9 9 6 5 5 5 5 5 5 4 4 4 4 4 Processor 24 | . . . 13 9 9 17 17 34 34 34 35 35 31 38 41 37 46 36 Protection 8 | . 13 12 7 17 15 7 10 5 4 1 6 11 10 9 8 6 5 . Energy Gun 2 | . 28 15 . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | . . 12 8 . . . . . . . . . . . . . 3 . Impact Weapon 7 | . . . 6 18 18 18 13 12 11 5 5 5 6 9 1 . . . Slashing Weapon 3 | . . . 6 9 9 9 5 . . . . . . . 7 7 1 . Piercing Weapon 2 | . . . . . . . . 3 5 10 11 11 10 9 2 . 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 20 30 33 44 44 32 78 41 41 37 35 35 39 61 61 60 76 44 Greatest Support 80 | 20 20 35 35 39 36 30 65 66 80 80 51 51 63 51 63 68 68 63 Greatest Overweight (x) 3 | 1 . 1 1 1 1 1 2 . . 1 1 . . 1 . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 5 6 9 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 1 7 10 10 10 10 10 10 8 8 8 7 7 8 7 8 8 8 8 Average Carried 7 | . 4 8 9 9 9 7 9 7 7 2 4 7 6 6 7 7 7 7 Final Capacity 10 | 6 8 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 Final Carried 10 | 1 7 10 10 10 10 8 9 8 8 3 7 7 8 6 8 7 8 6 Class Distribution -------------------- 47% | Mutant 37% | Scavenger-Mutant 13% | Alien-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Alien-Gladiator | -3/Quarantine Alien-Gladiator | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 2449 | 260 20 157 280 100 30 50 300 160 55 80 70 . 70 15 285 80 347 90 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7472 | . 221 197 723 646 556 225 446 175 356 314 287 18 79 152 1372 707 728 270 Parts 351 | . 15 10 45 37 26 7 16 8 22 15 1 . 7 10 64 35 24 9 Haulers Intercepted 6 | . 1 . 2 1 2 . . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 1 . 1 . 1 . . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 17 13 1 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 106 | . 4 6 12 11 10 4 10 2 5 5 . . 1 4 17 8 5 2 Melee 79 | . . . 6 10 9 3 5 2 5 5 . . 1 4 17 8 4 . Guns 17 | . 4 6 6 . . . . . . . . . . . . . 1 . AOE 4 | . . . . . . . 2 . . . . . . . . . . 2 Classes Destroyed 21 | . 6 2 3 1 1 2 1 . 1 . . . . . . 1 3 . Worker 8 | . 1 1 . . . . . . . . . . . . 1 2 . 3 Builder 3 | . 1 . . 1 . . . . . . . . . . . 1 . . Hauler 6 | . 1 . 2 1 2 . . . . . . . . . . . . . Recycler 4 | . . . 1 . . . . . . . . . . . 1 . 2 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . 1 1 . . . 1 . . . . . . . 1 . . Swarmer 9 | . 3 . . . 2 . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 34 | . 1 . 7 7 2 . 5 . . 4 . . . . 3 1 2 2 Brawler 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Duelist 5 | . . . 1 . . . 2 . . . . . . . 1 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 25 | . . 2 4 3 5 . 2 1 1 1 . . 1 . 3 2 . . Hunter 11 | . . . . . 1 1 . 1 4 . . . . . 4 . . . Programmer 9 | . . . . . . . 1 . . . . . . . 6 2 . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 2 4 4 6 3 4 1 2 4 . . 1 4 4 7 3 5 Combat Bots Only 5 | . 4 2 3 4 5 3 4 1 2 4 . . 1 4 4 5 2 2 Max Kills in Single Turn 5 | . 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . . . . . . 2 Melee 1 | . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 3 Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Damage Taken 13468 | . 98 588 630 716 630 . 1409 186 980 1128 . . 50 394 1474 1748 2241 1196 Core 2076 | . 17 113 129 151 94 . 221 53 154 198 . . . 45 54 53 264 530 Absorbed by Shields 28 | . . . . . . . . . . . . . . . . 28 . . Core Remaining (%) 70 | 100 . 48 67 . . 55 74 . . . . 59 100 . 82 . 57 66 Volleys Fired 112 | . 16 33 32 . . . 6 . . . . . . . . 1 23 1 Largest 3 | . 2 2 2 . . . 1 . . . . . . . . 2 3 1 Hottest 390 | . 80 80 43 . . . 30 . . . . . . . . 150 390 . Shots Fired 204 | . 32 62 63 . . . 6 . . . . . . . . 2 38 1 Gun 183 | . 32 62 63 . . . . . . . . . . . . 1 25 . Cannon 14 | . . . . . . . . . . . . . . . . 1 13 . Launcher 7 | . . . . . . . 6 . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 116 | . . 40 63 . . . . . . . . . . . . 1 12 . Thermal 28 | . . . . . . . . . . . . . . . . 1 26 1 Explosive 6 | . . . . . . . 6 . . . . . . . . . . . Electromagnetic 54 | . 32 22 . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 13 11 . . . 16 . . . . . . . . . 4 . Robot Miss Streak 5 | . 3 4 3 . . . . . . . . . . . . 2 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 465 | . 21 42 64 41 34 15 48 9 22 18 5 1 2 7 55 36 26 19 Core Hits 210 | . 8 17 27 16 13 4 24 4 9 9 4 . 2 4 27 13 12 17 Critical Hits 29 | . . . 1 2 . . . . . . 1 . . . 11 7 7 . Critical Kills 11 | . . . . 2 . . . . . . 1 . . . 3 3 2 . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . 7 3 5 . Melee Attacks 464 | . . . 24 48 44 20 49 14 28 20 5 2 4 9 106 41 26 24 Thermal 2 | . . . . . . . . . . . . . . . . . 2 . Impact 117 | . . . 5 11 22 5 37 8 13 7 . 1 1 . 7 . . . Slashing 208 | . . . 19 37 22 15 12 . . . . . . . 62 41 . . Piercing 137 | . . . . . . . . 6 15 13 5 1 3 9 37 . 24 24 Sneak Attacks 38 | . . . 5 3 5 7 4 . 1 . . 1 . . 5 3 4 . Combat Hostiles 9 | . . . 4 . . . 3 . . . . . . . 2 . . . Follow-up Attacks 66 | . . . 2 10 11 1 10 2 9 4 . . . . 13 4 . . Damage Inflicted 25020 | . 291 387 1288 1407 1233 1195 2187 294 1001 649 485 100 78 266 4721 3463 1684 4291 Guns 1259 | . 291 387 504 . . . . . . . . . . . . . 77 . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3947 | . . . . . . . 673 . . . . . . . . . . 3274 Melee 19760 | . . . 784 1407 1233 1195 1514 294 1001 649 485 100 78 266 4721 3417 1599 1017 Ramming 54 | . . . . . . . . . . . . . . . . 46 8 . Kinetic 825 | . . 244 504 . . . . . . . . . . . . . 77 . Thermal 3274 | . . . . . . . . . . . . . . . . . . 3274 Explosive 673 | . . . . . . . 673 . . . . . . . . . . . Electromagnetic 434 | . 291 143 . . . . . . . . . . . . . . . . Impact 3133 | . . . 175 254 554 216 1079 140 368 269 . . . . 78 . . . Slashing 11413 | . . . 609 1153 679 979 435 . . . . . . . 4141 3417 . . Piercing 5214 | . . . . . . . . 154 633 380 485 100 78 266 502 . 1599 1017 Highest Corruption 6 | . . . . . . . 3 . . . . . . . 3 . 5 6 Average Corruption 3 | . . . . . . . 2 . . . . . . . 2 . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . 11 . . . . . . . 9 . 5 4 Message Errors 9 | . . . . . . . 3 . . . . . . . 2 . 2 2 Matter Fused 3 | . . . . . . . 2 . . . . . . . . . 1 . Heat Flow Errors 5 | . . . . . . . 3 . . . . . . . . . 1 1 Energy Discharges 4 | . . . . . . . . . . . . . . . 3 . 1 . Data Loss (minor) 4 | . . . . . . . 2 . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 1 . . . . . . . 2 . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . 5 . Overflow Damage 2550 | . . . 167 9 128 449 228 9 73 14 92 91 . 10 392 403 157 328 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 284 | . . . . . . . . . . . . . . . . . . 284 Melee 2266 | . . . 167 9 128 449 228 9 73 14 92 91 . 10 392 403 157 44 Knockbacks 10 | . . . 1 1 . 2 2 . 3 . . . . . 1 . . . Impact 10 | . . . 1 1 . 2 2 . 3 . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . . . 156 . . . . . . . . 23 4 . Shots 5 | . . . . . . . 5 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 162 55 14 . . . 264 . . 11 . . . . . . 474 14 Average Temperature 66 | . 71 19 4 . . . 93 . . 9 . . . . . . 149 14 Received Heat Transfer 2153 | . 12 119 216 315 189 . 315 27 . 432 . . 18 . 75 210 90 135 Effects 2 | . . . . . . . . . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 2 . . 2 1 1 . 3 . . . . . . . . . . Impact Corruptions 15 | . . . . 2 3 2 6 1 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 156 | . . . . . . . . . . . . . . . . . . 156 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Peak Influence 1074 | . 141 59 276 384 477 270 1043 506 . . . . 77 209 573 558 340 1074 Initial 935 | . . 54 . 59 126 186 935 437 . . . . . 39 117 237 205 124 Average 309 | . 93 36 164 197 284 221 935 415 . . . . 22 117 361 379 251 122 Maximum Alert Level 3 | . . . 1 1 2 1 3 2 . . . . . 1 2 2 1 3 Low Security (%) 36 | 100 100 100 56 55 25 19 . . . . . . 100 71 5 . 16 95 Level 1 36 | . . . 43 44 57 80 . 36 . . . . . 28 52 51 83 . Level 2 16 | . . . . . 16 . . 63 . . . . . . 41 48 . . Level 3 11 | . . . . . . . 100 . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 3 2 . . 3 2 . . . . . 1 4 4 5 1 Investigation 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . . . . . 2 . . . Reinforcement 12 | . 1 . 2 1 . . . 1 . . . . . 1 2 1 3 . Assault 2 | . . . . . . . 1 . . . . . . . . 1 . . Garrison 5 | . . . . 1 . . . . . . . . . . . 2 2 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 15 | . 1 . 3 2 2 . 2 . . . . . . 1 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 8 13 24 20 16 15 15 7 5 8 . . 1 8 24 22 23 14 Peak Tracking Total 11 | . 3 8 6 4 5 6 5 2 3 5 . . 1 5 5 6 11 7 Tactical Retreats 21 | . . . 4 1 1 . 3 . . 3 . . . 1 . 5 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 4 | . . . . . 1 . . . . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 13 | . . . 1 . . . . . . . . . . . 5 . 1 6 Max in Single Turn 6 | . . . 1 . . . . . . . . . . . 1 . 1 6 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 22 | . 2 . 1 1 2 1 3 3 . . 4 . . . 4 . . 1 Terminals 10 | . 2 . . . 2 1 . . . . . . . . 4 . . 1 Fabricators 2 | . . . . . . . 1 1 . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . Total Hacks 53 | . 4 . 3 2 2 4 7 6 . . 17 . . . 6 . . 2 Successful 39 | . 2 . 2 2 2 2 6 2 . . 17 . . . 4 . . . Failed 14 | . 2 . 1 . . 2 1 4 . . . . . . 2 . . 2 Catastrophic 5 | . 1 . . . . . . 2 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . 3 . . . 1 . . . . . . . . . . . . . Terminals 18 | . 4 . . . 2 4 . . . . . . . . 6 . . 2 Fabricators 3 | . . . . . . . 2 1 . . . . . . . . . . Repair Stations 9 | . . . 3 . . . 4 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . 3 . . . . . . . . . . Terminal Hacks 27 | . 2 . . . 2 2 . . . . 17 . . . 4 . . . Record 7 | . . . . . . . . . . . 5 . . . 2 . . . Part Schematic 5 | . . . . . . 1 . . . . 4 . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 4 2 . . . . . . . . . . Scan Component 4 | . . . 1 . . . 2 1 . . . . . . . . . . Repair 4 | . . . 1 . . . 2 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . 1 1 3 3 . . . . . . 3 . . 1 Full Trace Events 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . Matter 168 | . . . . . . . 168 . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 1 . . . . . . . . . . Time 174 | . . . 38 . . . 124 12 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 5 | . . 2 . . . . . . . . . . . . . . . 3 Largest Group 2 | . . 2 . . . . . . . . . . . . . . . . Highest-Rated Group 54 | . . 54 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . . . . . . . . Total Damage 103 | . . 103 . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Robot Analysis Total 6 | . 2 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 9137 | 60 318 892 853 494 370 471 819 727 824 516 200 144 74 125 1095 446 481 228 Spaces Moved 6399 | 48 219 514 438 250 188 286 312 534 516 295 168 336 113 226 691 420 554 291 Core 24 | 16 . . . . . . . . . . . . . . . . 1 7 Treads . | . . . . . . . . . . . . . . . . . . . Legs 3633 | 32 219 514 438 250 188 286 268 534 516 295 93 . . . . . . . Wheels 44 | . . . . . . . 44 . . . . . . . . . . . Hover 2698 | . . . . . . . . . . . 75 336 113 226 691 420 553 284 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 120 120 120 120 120 120 120 42 42 35 42 35 35 43 30 Average Speed 93 | 106 120 134 136 147 133 147 140 120 120 127 102 42 41 42 36 38 47 47 Slowest Speed 200 | 120 120 150 150 150 150 150 180 120 120 150 150 42 42 92 42 43 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . 2 2 1 . Exploration Rate (%) 39 | 3 34 94 36 25 49 65 10 15 72 50 61 66 4 10 76 17 44 13 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . 3 1 . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 . . . Scrap Searched 9 | . . 3 . . . . . . 3 2 . 1 . . . . . . Spaces Dug 62 | . . . 4 . . . . 3 . . . . 1 . 27 3 19 5 Terrain Destroyed 757 | . . . 4 . . . 13 3 . . . . 1 . 27 4 26 679 Melee 50 | . . . 4 . . . . 3 . . . . 1 . 27 3 7 5 Projectile 20 | . . . . . . . . . . . . . . . . 1 19 . AOE 687 | . . . . . . . 13 . . . . . . . . . . 674 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 8734 | 54 241 655 607 316 254 310 632 613 703 411 186 336 134 242 1383 627 691 339 Wait 1452 | . . 91 64 9 21 . 235 26 163 90 1 . . . 560 146 44 2 Move 6380 | 47 218 513 437 249 187 285 311 533 515 294 167 335 112 225 690 419 553 290 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 80 | 1 5 3 15 5 1 1 7 12 2 2 4 . 7 . 10 1 3 1 Fast Attach 109 | 6 1 2 8 3 3 2 12 4 2 2 4 . 1 4 16 11 18 10 Attach 48 | . . 2 4 2 1 3 6 3 2 7 1 . 3 2 4 2 4 2 Detach 7 | . . . . 1 . . 1 . . . 1 . . . 1 . 2 1 Swap 49 | . 1 7 5 4 . . 8 8 2 . 2 . 3 . 5 . 3 1 Drop 116 | . . 4 20 6 3 2 10 17 2 . 1 . 5 3 21 4 14 4 Fire 112 | . 16 33 32 . . . 6 . . . . . . . . 1 23 1 Melee 364 | . . . 22 37 33 17 36 10 15 16 5 1 3 8 76 35 26 24 Ram 2 | . . . . . . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 5 . . . . . . . . . . 7 . 3 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 382 | -10/Mines | Learned location of Storage (-8) 383 | -10/Mines | Assembled infested the area 539 | -10/Mines | Discovered new exit (range 5) 550 | -10/Mines | Discovered new exit (range 5) 797 | -10/Mines | Learned Materials stockpile data 927 | -10/Mines | Core integrity fell below 50% 1155 | -10/Mines | Build established: Scavenger-Mutant 1208 | -10/Mines | Found a hidden stash of uninstalled traps 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Utility x2 1816 | -9/Materials | Repaired Katana 1917 | -9/Materials | Build established: Mutant 2119 | -9/Materials | Discovered new exit (range 4) 2124 | -9/Materials | Entered another Materials area 2124 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2208 | -8/Materials | Garrison activated, responded to threat 2610 | -8/Materials | Discovered new exit (range 4) 2618 | -8/Materials | Entered Storage 2979 | -8/Storage | Lost 4 parts (1p1n2u) 2982 | -8/Storage | Used back door to open Recycling access 2982 | -8/Storage | Discovered new exit (range 5) 2988 | -8/Storage | Entered Recycling 3086 | -8/Recycling | Spotter reported a threat 3087 | -8/Recycling | Spotter reported a threat 3110 | -8/Recycling | Spotter reported a threat 3112 | -8/Recycling | Spotter reported a threat 3191 | -8/Recycling | Spotter reported a threat 3200 | -8/Recycling | Spotter reported a threat 3211 | -8/Recycling | Spotter reported a threat 3227 | -8/Recycling | Spotter reported a threat 3244 | -8/Recycling | Spotter reported a threat 3253 | -8/Recycling | Spotter reported a threat 3264 | -8/Recycling | Spotter reported a threat 3268 | -8/Recycling | Spotter reported a threat 3276 | -8/Recycling | Spotter reported a threat 3284 | -8/Recycling | Build established: Scavenger-Mutant 3297 | -8/Recycling | Spotter reported a threat 3370 | -8/Recycling | Spotter reported a threat 3372 | -8/Recycling | Spotter reported a threat 3396 | -8/Recycling | Spotter reported a threat 3423 | -8/Recycling | Spotter reported a threat 3423 | -8/Recycling | Discovered new exit (range 15) 3424 | -8/Recycling | Spotter reported a threat 3425 | -8/Recycling | Spotter reported a threat 3440 | -8/Recycling | Spotter reported a threat 3441 | -8/Recycling | Spotter reported a threat 3459 | -8/Recycling | Entered Factory 3459 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3755 | -6/Factory | Found Prototype Processor 3755 | -6/Factory | Identified Exp. Signal Interpreter 3809 | -6/Factory | First assault squad dispatched 3940 | -6/Factory | Fabricated Imp. Melee Analysis Suite? 4050 | -6/Factory | Lost 3 parts (2u1w) 4117 | -6/Factory | Repaired Microactuators 4199 | -6/Factory | Repaired Shock Maul 4228 | -6/Factory | Discovered new exit (range 9) 4270 | -6/Factory | Identified exit to Factory 4278 | -6/Factory | Entered another Factory area 4278 | -5/Factory | Evolved 2 slots: Utility x2 4625 | -5/Factory | Repaired Carbon-fiber Leg 4635 | -5/Factory | Discovered new exit (range 8) 4642 | -5/Factory | Identified exit to Upper Caves 4726 | -5/Factory | Discovered new exit (range 18) 4966 | -5/Factory | Spotted B-75 Beast 5005 | -5/Factory | Entered Upper Caves 5065 | -5/Upper Caves | Build established: Mutant 5530 | -5/Upper Caves | Lost 4 parts (2n2u) 5570 | -5/Upper Caves | Learned Factory stockpile data 5640 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5755 | -5/Upper Caves | Build established: Scavenger-Mutant 5761 | -5/Upper Caves | Discovered new exit (range 5) 5766 | -5/Upper Caves | Identified exit to Upper Caves 5829 | -5/Upper Caves | Entered another Upper Caves area 5900 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 6138 | -5/Upper Caves | Build established: Mutant 6154 | -5/Upper Caves | Identified exit to Factory 6206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6327 | -5/Upper Caves | Discovered new exit (range 5) 6343 | -5/Upper Caves | Identified exit to Zhirov 6345 | -5/Upper Caves | Entered Zhirov 6345 | -5/Zhirov | Discovered new exit (range 3) 6372 | -5/Zhirov | Met Zhirov 6401 | -5/Zhirov | Learned location of Quarantine (-3) 6401 | -5/Zhirov | Learned location of Testing (-2) 6401 | -5/Zhirov | Learned location of Command (-1) 6416 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6441 | -5/Zhirov | Found Alien Artifact 6442 | -5/Zhirov | Identified Integrated Dissipator 6442 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6461 | -5/Zhirov | Found Alien Artifact 6545 | -5/Zhirov | Identified exit to Proximity Caves 6545 | -5/Zhirov | Entered Proximity Caves 6567 | -4/Proximity Caves | Learned Research stockpile data 6616 | -4/Proximity Caves | Spotted B-86 Titan 6669 | -4/Proximity Caves | Discovered exit to Factory (range 11) 6677 | -4/Proximity Caves | Learned location of Armory (-3) 6689 | -4/Proximity Caves | Entered Factory 6689 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6720 | -4/Factory | Discovered new exit (range 10) 6763 | -4/Factory | Entered Research 6763 | -3/Research | Evolved 2 slots: Utility x2 6854 | -3/Research | Discovered new exit (range 19) 6867 | -3/Research | Found Imp. Powered Armor 6869 | -3/Research | Found Imp. Powered Armor 6888 | -3/Research | Entered Quarantine 6983 | -3/Quarantine | Found Alien Artifact 6983 | -3/Quarantine | Identified Subatomic Replicator 7052 | -3/Quarantine | Found Alien Slashing Weapon 7052 | -3/Quarantine | Identified Sigix Broadsword 7134 | -3/Quarantine | Discovered new exit (range 8) 7143 | -3/Quarantine | Found Alien Artifact 7143 | -3/Quarantine | Identified Core Reset Matrix 7143 | -3/Quarantine | Identified Transdimensional Reconstructor 7143 | -3/Quarantine | Used Core Reset Matrix 7147 | -3/Quarantine | Detected hypermatrix surge 7147 | -3/Quarantine | Sensed 9 artifacts in vicinity 7148 | -3/Quarantine | Discovered new exit (range 20) 7160 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 7171 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7172 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7174 | -3/Quarantine | Found Transdimensional Reconstructor 7211 | -3/Quarantine | Found Dimensional Node Initializer 7211 | -3/Quarantine | Initialized slip node 7256 | -3/Quarantine | Found Sigix Terminator 7359 | -3/Quarantine | Spotted Alpha 7 7409 | -3/Quarantine | Warped through subspace to slip node 7413 | -3/Quarantine | Found Transdimensional Reconstructor 7431 | -3/Quarantine | Build established: Alien-Gladiator 7589 | -3/Quarantine | Met incapacitated Sigix Warrior 7589 | -3/Quarantine | Lockdown squad dispatched 7590 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7976 | -3/Quarantine | Warped through subspace to slip node 7979 | -3/Quarantine | Found Dimensional Node Initializer 7983 | -3/Quarantine | Entered Research 7983 | -2/Research | Evolved 2 slots: Utility x2 8028 | -2/Research | Spotted B-90 Cyclops 8072 | -2/Research | Warped through subspace 8233 | -2/Research | First assault squad dispatched 8312 | -2/Research | Garrison activated, responded to threat 8394 | -2/Research | Warped through subspace 8416 | -2/Research | Discovered new exit (range 13) 8427 | -2/Research | Identified exit to Testing 8429 | -2/Research | Entered Testing 8479 | -2/Testing | Found Prototype Processor 8479 | -2/Testing | Identified Exp. Melee Analysis Suite 8564 | -2/Testing | Spotted Striker 8564 | -2/Testing | Spotted Striker 8579 | -2/Testing | Spotted Alpha 7 8612 | -2/Testing | Destroyed Striker 8626 | -2/Testing | Destroyed Striker 8643 | -2/Testing | Build established: Mutant 8648 | -2/Testing | Destroyed Alpha 7 8673 | -2/Testing | Lost 8 parts (1p2n1u4w) 8678 | -2/Testing | Found Prototype Energy Gun 8678 | -2/Testing | Identified Enh. Gamma Rifle 8680 | -2/Testing | Found Prototype Ballistic Gun 8680 | -2/Testing | Identified Multirail 8688 | -2/Testing | Found Prototype Processor 8688 | -2/Testing | Identified Exp. Target Analyzer 8699 | -2/Testing | Stole the SGEMP Prototype 8763 | -2/Testing | Garrison activated, responded to threat 8765 | -2/Testing | Warped through subspace 8815 | -2/Testing | Scanned by Researcher 8895 | -2/Testing | Discovered new exit (range 12) 8909 | -2/Testing | Identified exit to Access 8910 | -2/Testing | Entered Access 8910 | -1/Access | Evolved 2 slots: Utility x2 8911 | -1/Access | Attacked by Zhirov 8926 | -1/Access | Destroyed Zhirov 8941 | -1/Access | Destroyed Perun 8964 | -1/Access | Destroyed Svarog 8979 | -1/Access | Lost 7 parts (1p2n4u) 8990 | -1/Access | Found Prototype Processor 8990 | -1/Access | Identified Exp. Terrain Scan Processor 8992 | -1/Access | Found Prototype Hackware 8992 | -1/Access | Identified Quantum Router 8994 | -1/Access | Found Prototype Device 8994 | -1/Access | Identified Exp. Terrain Scanner 9083 | -1/Access | Spotted B-99 Colossus 9084 | -1/Access | Spotted B-99 Colossus 9091 | -1/Access | Discovered new exit (range 29) 9127 | -1/Access | Fired Sigix Terminator 9138 | -1/Access | Identified exit to Surface 9138 | *** | Destroyed 0B10! Last Messages --------------- 09076_ Acquired Imp. Linear Gravjet. 09078_ Dropped Imp. Antigrav System. 09079_ JXDKVFG=KVG5K|HQO7KB DX|GWP||MYWGJZ 7 09079_ Dropped Adv. Cryofiber Web. 09080_ Acquired Imp. Linear Gravjet. 09090_ C-30 ARC bursts open, deploying its payload. 09090_ G-73 Enforcer unfolds itself. 09091_ EXIT=FOUND 09115_ Connecting with Terminal... 09115_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09127_ Sigix Terminator expended. 09130_ OQM2DKO6YMH5MJVRG4>YKP2B F3/A 09131_ U-05 Engineer lays Concrete. 09132_ U-05 Engineer builds a Wall. 09135_ Penetrated by Slug. 09136_ The Access Shell folds into the floor. 09136_ U-05 Engineer builds a Wall. 09138_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | " ## ##### ## ? #??# # ###?#####?### | | " ## ##### ## # # ? ########?#### | | ##+##### ## # # # ####?######## | | ? # ? ## ##########+# #? # ##?#####?#### | | ??## ## ##### # ? ?# ############# | | #### ## ##### # # ? | | #### ## ## " ######## # ? | | ########### " ; ; ############################ | | ## " ; ; ; #### ##############? | | ## ; ; ; ##? ############# | | ?# ;;;;; ; ### ######### | | + ; ## ######## | | ## ; ## ######## | | ## ;;;;;;;; ## ####### | | ## ; ####### | | ## ; ####### | | ## ; ###### | | ##" ; ###### | | # ; ; ;;; ######## | | # ; ;;;;;;; ;;;;;;;;;;;;########## | | # ; ## | | ; BB ## | | ; BB #####+### | | ; | | ; "" | | ; @" BB | | ; BB | | ; ######### | | ; ######### | | ; ######### | | # ; ;;;;;;; ;;;;;;;;;;;;;################ | | # ; ; ;;; ############## | | # ; ; ############# | | ##""""";;;; ; ############# | | ? ; ; g ############# | | ; ; ;;;;;; ############## | | ; ;;;g;;; ;;;;;;;;;;;############### | | ; g | | ? ; ##### | | """? ;;;;;;;;;; ;;;;;;;;;;;####"###+###### | | """ " ; ;; ;# ###### ## | | """"? " ; ;# ######### ## | | """""" ? ; ;## ###?####### " | | ?"""""" ## ; ;################ # | | ##### # ; ################# # | | ? ######## ## ## ?##### " # | | ? ? ########### ## ? ###### """ #= | | #########+########## # ? ###### """ # | | ? ? # ? ? ##### " ## | | ?? ? / ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 1010 Additional Mass Support 9 EM Shielding 4 Corruption Prevention 12 Armor Coverage 1025 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 10 Melee Accuracy 68 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed SingularitySwarmStabilizer Manual? 0 Play Time 01:12:12 Cumulative 217.1 hours Start 2021.05.18 @ 22:42:18 End 2021.05.19 @ 00:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 260 Adventurer 148 Explorer 7 Win Type 3 Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ddb5ec2-3bf2-45d6-9fa6-3bec3dea8d83