Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.04 @ 23:27:18 // AFD2020/Player2 Player: Akiishi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2597) 2597 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2133) 2133 TOTAL SCORE: 8735 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 2894 Friendly Fire -1176 Cogmind --------- Core Integrity 0/850 Matter 218/400 Energy 210/210 System Corruption 5% Temperature Cool (30) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Medium Matter Pod Recoil Stabilizer > --- WEAPON (3) ------- Gauss Rifle Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY (16) --- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Precision Beam Rifle Heavy Laser Plasma Rifle Wave Gun Gauss Rifle Flak Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Recoil Stabilizer > --- WEAPON ----------- Heavy Machine Gun Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Reinforced Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Precision Beam Rifle Heavy Laser Heavy Laser Plasma Rifle Gauss Rifle [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Protection Light Armor Plating Weapon Flak Gun Energy Gun Electrolaser Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 4 | . . 2 . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 134 | 7 12 11 25 22 13 1 38 5 Power 23 | 1 2 1 3 4 3 . 7 2 Engine 17 | 1 2 1 2 3 2 . 6 . Core 6 | . . . 1 1 1 . 1 2 Reactor . | . . . . . . . . . Propulsion 57 | 2 5 4 8 6 6 1 22 3 Treads . | . . . . . . . . . Leg 54 | 2 4 2 8 6 6 1 22 3 Wheel 3 | . 1 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 1 5 1 . . 3 . Device 2 | . . . . 1 . . 1 . Storage 9 | 1 1 1 5 . . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 42 | 3 4 5 9 11 4 . 6 . Energy Gun 6 | 1 1 . 3 . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 26 | 2 2 3 6 8 1 . 4 . Ballistic Cannon 8 | . . 1 . 3 2 . 2 . Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 26 | . 4 . 2 2 7 . 9 2 Power 8 | . 1 . 1 1 2 . 3 . Propulsion 10 | . 2 . 1 . 2 . 3 2 Utility 2 | . . . . . . . 2 . Weapon 6 | . 1 . . 1 3 . 1 . Highest Loss Streak 7 | . 2 . 2 2 2 . 7 1 Average Slot Usage (%) 98 | . 97 99 97 99 99 100 98 99 Engine 9 | . 13 11 5 6 14 7 8 10 Core 2 | . . . 3 7 . 7 2 1 Leg 34 | . 27 32 35 30 29 30 39 39 Device 3 | . . . . . 7 7 6 6 Storage 24 | . 28 22 34 29 23 23 19 20 Energy Gun 1 | . 1 . 3 . 2 . . . Ballistic Gun 14 | . 18 12 14 18 19 15 10 13 Ballistic Cannon 3 | . . 2 . 4 . 7 8 6 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 12 16 22 54 71 75 75 80 68 Greatest Support 102 | 20 20 43 59 64 64 62 102 102 Greatest Overweight (x) 5 | . 1 5 1 1 1 1 . . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 6 6 8 20 20 16 16 16 16 Average Capacity 15 | 5 6 6 18 19 16 16 16 16 Most Carried 20 | 6 6 8 20 20 16 13 16 16 Average Carried 14 | 3 4 5 14 18 14 12 14 15 Final Capacity 20 | 6 6 8 20 16 16 16 16 16 Final Carried 20 | 6 6 8 20 16 12 13 16 16 Class Distribution -------------------- 60% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Hauler-Mutant 9% | Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Matter Collected 3527 | . 154 223 759 282 531 108 1230 240 Remotely . | . . . . . . . . . Salvage Created 2727 | . 304 52 391 294 354 165 1014 153 Parts 174 | . 24 5 19 25 14 6 74 7 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 42 | . . . . . 27 . . 15 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 55 | . 10 3 9 5 7 3 14 4 Guns 38 | . 6 . 9 4 7 1 8 3 Cannons 10 | . . . . 1 . 2 6 1 AOE 7 | . 4 3 . . . . . . Classes Destroyed 13 | . 5 . 2 2 . 1 3 . Worker 10 | . 1 . 1 1 . . 7 . Builder 3 | . . . . . . . 3 . Hauler 2 | . 1 . . . . . 1 . Recycler 1 | . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . . 1 . Watcher 4 | . . . 1 1 . . 2 . Swarmer 16 | . 6 2 3 . 1 . 2 2 Grunt 17 | . 4 1 4 1 2 . 5 . Brawler 1 | . . . . . . . . 1 Sentry 7 | . . . 2 2 1 . 1 1 Hunter 6 | . . . . 1 2 . 3 . Programmer 5 | . . . . 1 1 . 3 . Thug 1 | . . . . . . 1 . . Savage 2 | . . . . . . 2 . . Best Kill Streak 6 | . 6 2 5 2 3 3 6 2 Combat Bots Only 4 | . 3 2 4 1 3 3 3 2 Max Kills in Single Turn 3 | . 3 2 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 1 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Damage Taken 5447 | . 731 91 740 761 666 . 2111 347 Core 504 | . 100 24 63 62 52 . 174 29 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 12 82 15 . . 59 . . Volleys Fired 223 | . 28 9 49 21 21 6 75 14 Largest 3 | . 2 2 2 3 3 3 3 3 Hottest 134 | . 70 65 126 124 119 104 134 111 Shots Fired 510 | . 39 14 98 55 57 18 188 41 Gun 363 | . 32 10 98 38 55 12 90 28 Cannon 137 | . . 1 . 17 2 6 98 13 Launcher 10 | . 7 3 . . . . . . Special . | . . . . . . . . . Kinetic 443 | . 20 11 61 55 49 18 188 41 Thermal 57 | . 12 . 37 . 8 . . . Explosive 10 | . 7 3 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 8 5 9 10 15 7 8 8 Robot Miss Streak 11 | . 3 3 4 8 11 3 7 4 Penetration Max 2 | . . . . . . 1 2 1 Secondary Targets 4 | . 2 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 317 | . 24 8 61 37 45 12 100 30 Core Hits 222 | . 28 7 26 26 26 12 79 18 Critical Hits 11 | . . . 2 . . . 9 . Critical Kills 5 | . . . 1 . . . 4 . Critical Parts Destroyed 6 | . . . 1 . . . 5 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7337 | . 1001 309 1042 658 664 475 2478 710 Guns 4336 | . 243 53 1021 521 625 345 1081 447 Cannons 1963 | . . . . 137 39 130 1394 263 Explosions 969 | . 713 256 . . . . . . Melee . | . . . . . . . . . Ramming 69 | . 45 . 21 . . . 3 . Kinetic 5642 | . 129 53 566 658 576 475 2475 710 Thermal 657 | . 114 . 455 . 88 . . . Explosive 969 | . 713 256 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . . 1 1 1 5 5 Average Corruption 3 | . 1 . . 1 1 1 4 5 Corruption Purged . | . . . . . . . . . Effects 59 | . 2 . . 1 3 . 24 29 Message Errors 17 | . . . . 1 1 . 7 8 Matter Fused 10 | . . . . . . . 5 5 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 11 | . 1 . . . 1 . 4 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 4 | . . . . . . . 2 2 Targeting Errors 4 | . 1 . . . 1 . . 2 Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 74 | . 17 18 . . . . 32 7 Projectiles 39 | . . . . . . . 32 7 Explosions 35 | . 17 18 . . . . . . Melee . | . . . . . . . . . Knockbacks 24 | . . . . 3 . . 13 8 Impact . | . . . . . . . . . Kinetic 22 | . . . . 3 . . 12 7 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage 96 | . 79 7 10 . . . . . Shots 5 | . 4 1 . . . . . . Rammed 13 | . 12 . 1 . . . . . Targets Rammed 22 | . 20 . 1 . . . 1 . Kicked 9 | . 8 . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 419 | . 25 10 162 118 189 260 419 191 Average Temperature 82 | . 12 7 61 30 74 121 117 59 Received Heat Transfer 1077 | . 219 24 261 144 63 . 348 18 Effects 8 | . . . . . . . 8 . Shutdowns 2 | . . . . . . . 2 . Interference 6 | . . . . . . . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1405 | . 231 . 989 . 185 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Peak Influence 1403 | . 244 466 897 558 . . 1403 . Average Influence 457 | . 101 259 559 409 . . 641 . Maximum Alert Level 4 | . 1 2 3 2 . . 4 . Low Security (%) 24 | 100 89 47 22 . . . 10 . Level 1 26 | . 10 27 10 51 . . 25 . Level 2 27 | . . 25 27 48 . . 24 . Level 3 16 | . . . 40 . . . 26 . Level 4 4 | . . . . . . . 13 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 3 3 5 7 . . 15 . Investigation 4 | . . 1 1 2 . . . . Extermination 3 | . . . . 2 . . 1 . Reinforcement 14 | . 3 2 2 . . . 7 . Assault 2 | . . . 2 . . . . . Garrison 10 | . . . . 3 . . 7 . Intercept . | . . . . . . . . . Construction Impeded 5 | . . 1 . . . . 4 . Haulers Reinforced 2 | . . . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Distress Signals 5 | . . . 3 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 22 12 44 17 18 4 49 18 Peak Tracking Total 8 | . 5 4 8 3 7 4 8 7 Tactical Retreats 12 | . 2 . 6 . 3 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Machines Disabled 15 | . 1 3 1 . . . 10 . Max in Single Turn 1 | . 1 1 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Machines Accessed 6 | . . 1 1 2 . . 1 1 Terminals 4 | . . . 1 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . . 5 2 9 . . 2 1 Successful 13 | . . 5 1 6 . . . 1 Failed 6 | . . . 1 3 . . 2 . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . . . 2 9 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 1 6 . . . 1 Record 4 | . . . . 4 . . . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 1 2 . . 1 . Full Trace Events 3 | . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 Highest-Rated Group 120 | . 55 62 64 91 89 89 120 120 Highest-Rated Ally 120 | . 55 62 64 91 89 89 120 120 Total Orders . | . . . . . . . . . Ally Attacks 305 | . 13 23 79 42 16 5 112 15 Total Damage 12483 | . 137 957 2076 1079 664 262 6065 1243 Kills 113 | . 2 12 27 9 10 1 43 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Turns Passed 6503 | 80 527 344 830 1093 961 112 1401 1155 Spaces Moved 3953 | 52 313 261 416 580 557 60 810 904 Core 3 | 2 . 1 . . . . . . Treads . | . . . . . . . . . Legs 3804 | 50 313 114 416 580 557 60 810 904 Wheels 146 | . . 146 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 80 120 125 125 152 120 120 Average Speed 130 | 117 123 98 130 152 154 152 120 120 Slowest Speed 300 | 120 150 300 153 155 155 152 123 121 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 6 50 26 33 16 68 9 25 82 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 81 | . 40 14 3 4 . 2 17 1 Melee . | . . . . . . . . . Projectile 27 | . . . 3 4 . 2 17 1 AOE 54 | . 40 14 . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Total 4862 | 70 414 334 599 744 609 67 1084 941 Wait 399 | . 29 44 85 102 13 . 114 12 Move 3945 | 51 312 260 415 579 556 59 809 904 Hop . | . . . . . . . . . Pick Up 88 | 12 7 7 19 8 3 1 28 3 Fast Attach 6 | . 1 . . 3 . . 2 . Attach 46 | 6 5 4 6 4 7 . 12 2 Detach . | . . . . . . . . . Swap 82 | 1 6 7 19 15 6 1 24 3 Drop 46 | . 6 3 5 12 . . 19 1 Fire 223 | . 28 9 49 21 21 6 75 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 22 | . 20 . 1 . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . 3 . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 365 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Core integrity fell below 20% 567 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Accompanied by 1 ally 608 | -9/Materials | Evolved 2 slots: Propulsion x2 821 | -9/Materials | Discovered new exit (range 15) 857 | -9/Materials | Build established: Scavenger-Mutant 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Accompanied by 1 ally 952 | -8/Materials | Evolved 2 slots: Utility x2 1352 | -8/Materials | First assault squad dispatched 1383 | -8/Materials | Build established: Hauler-Mutant 1449 | -8/Materials | Core integrity fell below 50% 1597 | -8/Materials | Core integrity fell below 20% 1703 | -8/Materials | Discovered new exit (range 16) 1782 | -8/Materials | Entered Factory 1782 | -7/Factory | Accompanied by 1 ally 1782 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2190 | -7/Factory | Build established: Scavenger-Gunner 2839 | -7/Factory | Discovered new exit (range 6) 2875 | -7/Factory | Entered Lower Caves 2875 | -7/Lower Caves | Accompanied by 1 ally 3358 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3770 | -7/Lower Caves | Discovered new exit (range 6) 3836 | -7/Lower Caves | Entered another Lower Caves area 3836 | -7/Lower Caves | Accompanied by 1 ally 3846 | -7/Lower Caves | Discovered new exit (range 13) 3948 | -7/Lower Caves | Entered Factory 3948 | -6/Factory | Accompanied by 1 ally 3948 | -6/Factory | Evolved 2 slots: Propulsion x2 4376 | -6/Factory | Garrison activated, responded to threat 4488 | -6/Factory | Lost 7 parts (2p2n2u1w) 4500 | -6/Factory | Garrison activated, responded to threat 4650 | -6/Factory | Garrison activated, responded to threat 4706 | -6/Factory | Core integrity fell below 50% 5179 | -6/Factory | Garrison activated, responded to threat 5189 | -6/Factory | Core integrity fell below 20% 5327 | -6/Factory | Discovered new exit (range 15) 5349 | -6/Factory | Entered Lower Caves 5349 | -6/Lower Caves | Accompanied by 1 ally 5397 | -6/Lower Caves | Learned 8 Factory zone layouts 5457 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6504 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-50 Soldier destroyed. G 1KN PY:#EUKWC1CHB S5F57WMWTI Slug penetrates B-48 Gladiator. G-50 Soldier knocked back. Carbon-fiber Leg fries itself beyond repair. G-50 Soldier knocked back. G-50 Soldier destroyed. Player 2: "Get out of the way, you big piece of cannon fodder." G-50 Soldier suffers critical hit. G-50 Soldier destroyed. System corrupted: Gauss Rifle targeting data glitched. Slug penetrates B-48 Gladiator. B-48 Gladiator destroyed. Carbon-fiber Leg fries itself beyond repair. Mace self-destruct mechanism malfunctions. Acquired 6 matter. Acquired 34 matter. The unstable cave ceiling collapses. System corrupted: Component data lost. Slug penetrates Wall. 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Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Generalissimo Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . 2 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 3 | . 1 1 1 . . . . . Utility 3 | . . . 1 . . 2 . . Weapon 2 | . 1 1 . . . . . . Parts Attached 122 | . 8 10 17 23 . 5 54 5 Parts Lost 52 | . 1 6 16 4 . 2 22 1 Damage Taken 7289 | . 407 446 1251 986 83 209 3619 288 Core 1386 | . 120 45 401 163 . 8 519 130 Player 2/Cogmind (%) 73 | . 54 65 86 72 . 100 74 81 Absorbed by Shields . | . . . . . . . . . Damage Inflicted 12483 | . 137 957 2076 1079 664 262 6065 1243 Player 2/Cogmind (%) 62 | . 12 75 66 62 50 35 70 63 Combat Hostiles Destroyed 87 | . 1 7 19 9 10 1 31 9 Player 2/Cogmind (%) 61 | . 9 70 67 64 58 25 68 69 Game ------ Seed NeutronActuatorKatana Manual? 0 Play Time 01:15:20 Cumulative 10.4 hours Start 2020.07.04 @ 21:58:21 End 2020.07.04 @ 23:27:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98b59cca-ebd8-4eee-b4e1-69473bba5932