Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.09 @ 04:20:40 Player: JACKBOI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1154) 1154 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3292 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 100/100 System Corruption 0% Temperature Hot (213) Movement Core (1350) Ox26 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Aerolev Unit Large Storage Unit Advanced Weight Redist. System Sensor Array Seismic Detector Small Laser Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon Light Assault Rifle Autogun Shotgun Shotgun Improved Assault Rifle EMP Blaster Advanced EMP Blaster Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON ----------- Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Aerolev Unit Large Storage Unit Advanced Weight Redist. System Sensor Array Seismic Detector Small Laser Particle Cannon Light Assault Rifle Autogun Autogun Shotgun Shotgun Shotgun Shotgun EMP Blaster Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 82 | 6 9 37 17 13 Power 13 | 1 1 4 5 2 Engine 12 | 1 . 4 5 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 2 7 3 1 Treads 9 | 2 . 3 3 1 Leg 3 | . 2 1 . . Wheel . | . . . . . Hover 3 | . . 3 . . Flight . | . . . . . Utility 19 | 1 3 11 3 1 Device 5 | . 1 3 . 1 Storage 6 | 1 2 3 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 7 | . . 4 3 . Artifact . | . . . . . Weapon 35 | 2 3 15 6 9 Energy Gun 8 | 2 . 4 1 1 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 19 | . 2 8 4 5 Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 17 | . . 1 8 8 Power 2 | . . . 1 1 Propulsion 6 | . . 1 3 2 Utility 2 | . . . 1 1 Weapon 7 | . . . 3 4 Highest Loss Streak 8 | . . 1 8 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 95 96 77 Engine 10 | . 7 8 17 16 Core 1 | . 6 1 . . Treads 14 | . 16 10 26 12 Leg 4 | . 11 5 . . Hover 2 | . . 4 . . Device 12 | . 9 14 8 5 Storage 11 | . 14 11 9 9 Processor 8 | . . 9 9 9 Protection 6 | . . 6 9 9 Energy Gun 2 | . 8 1 1 6 Energy Cannon 2 | . . 2 . 6 Ballistic Gun 14 | . 17 16 13 2 Launcher 1 | . 2 . 1 1 Naked Turns . | . . . . . Heaviest Build 104 | 13 52 99 104 104 Greatest Support 63 | 40 40 43 63 40 Greatest Overweight (x) 7 | . 2 7 4 5 Average Overweight (x) 1 | . . 2 1 2 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 20 | 7 11 21 25 25 Most Carried 25 | 4 11 25 25 23 Average Carried 16 | 2 7 17 23 20 Final Capacity 25 | 8 20 25 25 25 Final Carried 24 | 4 11 24 23 21 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1169 | 256 157 590 108 58 Remotely . | . . . . . Salvage Created 1545 | . 180 1001 127 237 Parts 93 | . 13 64 10 6 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 2 21 5 5 Guns 26 | . 2 15 5 4 Cannons 7 | . . 6 . 1 Classes Destroyed 10 | . 4 4 1 1 Worker 1 | . . 1 . . Hauler 3 | . 1 2 . . Recycler 4 | . 1 3 . . Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 13 | . . 10 3 . Grunt 14 | . 2 9 . 3 Brawler 3 | . . 2 . 1 Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Best Kill Streak 9 | . 2 9 4 3 Combat Bots Only 7 | . 2 7 4 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3110 | . 59 615 1258 1178 Core 657 | . . 102 137 418 Absorbed by Shields . | . . . . . Redirected to Shielding 45 | . . . 6 39 Core Remaining (%) 91 | 100 100 74 . . Volleys Fired 113 | . 12 52 25 24 Largest 2 | . 2 2 2 2 Hottest 123 | . 80 91 73 123 Shots Fired 205 | . 23 93 45 44 Gun 163 | . 21 73 44 25 Cannon 38 | . . 19 . 19 Launcher 4 | . 2 1 1 . Special . | . . . . . Kinetic 136 | . 18 70 35 13 Thermal 65 | . 3 22 9 31 Explosive 2 | . 2 . . . Electromagnetic 2 | . . 1 1 . Robot Hit Streak 23 | . 10 23 13 14 Robot Miss Streak 3 | . 1 1 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 4 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 134 | . 11 65 28 30 Core Hits 74 | . 6 43 10 15 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2786 | . 290 1526 401 569 Guns 1515 | . 170 638 367 340 Cannons 576 | . . 347 . 229 Explosions 695 | . 120 541 34 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1239 | . 157 625 269 188 Thermal 852 | . 13 360 98 381 Explosive 624 | . 120 504 . . Electromagnetic 71 | . . 37 34 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 99 | . 16 83 . . Projectiles . | . . . . . Explosions 99 | . 16 83 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 329 | . 38 72 116 329 Average Temperature 68 | . 15 17 49 137 Received Heat Transfer 1902 | . 48 288 819 747 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1702 | . 37 666 296 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 413 | . 138 413 184 122 Initial 37 | . . . 9 37 Average 136 | . 82 180 94 65 Maximum Alert Level 2 | . . 2 . . Low Security (%) 63 | 100 100 36 100 100 Level 1 36 | . . 62 . . Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 5 28 11 10 Peak Tracking Total 7 | . 2 7 4 7 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 14 | . . 12 . 2 Max in Single Turn 5 | . . 5 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . 1 2 2 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 2 3 5 . Successful 3 | . 2 1 . . Failed 7 | . . 2 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 2 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2762 | 96 412 1608 367 279 Spaces Moved 910 | 54 192 505 113 46 Core 2 | 2 . . . . Treads 568 | 52 121 236 113 46 Legs 196 | . 71 125 . . Wheels . | . . . . . Hover 144 | . . 144 . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 240 320 Average Speed 250 | 155 185 273 247 387 Slowest Speed 560 | 160 260 480 480 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 34 42 15 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . 16 9 . . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . 16 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1213 | 63 232 653 164 101 Wait 28 | . . 19 . 9 Move 906 | 53 191 504 112 46 Hop . | . . . . . Pick Up 47 | 4 11 22 3 7 Fast Attach 21 | 6 4 11 . . Attach 20 | . . 9 4 7 Detach 3 | . . 3 . . Swap 41 | . 5 17 13 6 Drop 34 | . 9 16 7 2 Fire 113 | . 12 52 25 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Destroyed 7 combat bots 1003 | -9/Materials | Build established: Scavenger-Mutant 1689 | -9/Materials | Build established: Mutant 1995 | -9/Materials | Build established: Scavenger-Mutant 2082 | -9/Materials | Discovered new exit (range 10) 2117 | -9/Materials | Entered another Materials area 2117 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2406 | -8/Materials | Discovered new exit (range 18) 2484 | -8/Materials | Entered Storage 2510 | -8/Storage | Lost 8 parts (1p3n1u3w) 2742 | -8/Storage | Core integrity fell below 50% 2759 | -8/Storage | Core integrity fell below 20% 2763 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02740_ R-06 Scavenger collects Aluminum Leg. 02741_ Particle Cannon destroyed. 02741_ Hvy. Ion Engine destroyed. 02742_ R-06 Scavenger collects Aluminum Leg. 02743_ Shotgun destroyed. 02747_ Autogun destroyed. 02748_ L-31 Rogue destroyed. 02750_ Overheating: Huge Storage Unit damaged (-157). 02750_ G-47 Trooper destroyed. 02752_ K-01 Serf collects debris. 02752_ R-06 Scavenger collects Aluminum Leg. 02753_ Overheating: System interference. 02753_ Shotgun temporarily disabled. 02753_ Visual Processing Unit temporarily disabled. 02753_ K-01 Serf collects debris. 02758_ Critical hit (Burn: +37). 02758_ Shotgun destroyed. 02760_ K-01 Serf collects debris. 02760_ R-06 Scavenger collects Imp. Heat Sink. 02763_ K-01 Serf collects debris. 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""???? | | ???????????????????? ##?? ?????? | | ???????????????????"T???? ?????? | | ???????????????????##????+?????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 45 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileElectronFilter Manual? 0 Play Time 00:17:17 Cumulative 204.1 hours Start 2022.09.09 @ 03:59:26 End 2022.09.09 @ 04:20:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 0 Adventurer 71 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 65 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ae46e18-4d79-468f-b5aa-3c4fc58700a1