Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 16:35:41 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2143) 2143 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 7792 Bonus ------- High Alert Combat Kills 39 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 655/700 Matter 226/300 Energy 143/160 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Guided Plasma Cannon Improved Datajack > --- INVENTORY (10) --- Light Nuclear Core Aerolev Unit Cooled Airjet Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Grenade Launcher Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Guided Plasma Cannon Heavy Flail > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Improved Sensor Array Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Grenade Launcher Improved Datajack Plasma Cutter [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 73 | 6 4 . . 4 39 8 . 6 5 . . 1 Power 5 | 1 . . . . 4 . . . . . . . Engine 3 | 1 . . . . 2 . . . . . . . Core 2 | . . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . . 2 12 . . 5 . . . . Treads 9 | 2 . . . 2 5 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . 6 . . 5 . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 17 | 1 2 . . . 6 6 . 1 1 . . . Device 2 | . . . . . 1 . . . 1 . . . Storage 4 | 1 1 . . . 2 . . . . . . . Processor 6 | . . . . . 3 2 . 1 . . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 3 | . 1 . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 . . 2 17 2 . . 4 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 4 | . . . . . 3 . . . 1 . . . Ballistic Gun 3 | . . . . . 3 . . . . . . . Ballistic Cannon 7 | . 2 . . 1 4 . . . . . . . Launcher 6 | . . . . . 4 . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 3 2 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . 3 . . 1 . . . . Parts Lost 3 | . . . . . 3 . . . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 100 100 100 91 99 100 100 100 100 100 100 Engine 9 | . 14 14 14 14 6 . . . . . . . Core 2 | . . . . . 2 7 7 7 7 7 7 7 Treads 21 | . 28 28 28 28 25 . . . . . . . Hover 8 | . . . . . 7 30 30 30 30 30 30 30 Device 1 | . . . . . 2 4 . . 4 7 7 7 Storage 11 | . 14 14 14 14 9 7 7 7 7 7 7 7 Processor 7 | . . . . . 15 16 15 20 17 15 15 15 Hackware 1 | . . . . . . 8 15 9 7 7 7 7 Protection 8 | . 4 14 14 14 6 5 7 7 7 7 7 7 Energy Cannon 2 | . . . . . 2 7 7 7 6 7 7 7 Ballistic Gun 1 | . . . . . 5 . . . . . . . Ballistic Cannon 15 | . 27 28 28 23 7 . . . . . . . Impact Weapon 2 | . . . . 4 . 6 7 7 6 7 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 13 36 32 32 32 41 34 31 31 32 32 32 32 Greatest Support 82 | 40 40 40 40 40 82 32 32 32 32 32 32 32 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 13 | 6 11 15 15 15 13 10 10 10 10 10 10 10 Most Carried 15 | 3 15 14 14 15 15 10 10 10 10 10 10 10 Average Carried 11 | 1 8 14 14 14 13 9 10 9 9 9 10 10 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 Final Carried 15 | 3 14 14 14 15 9 10 10 10 9 10 10 10 Class Distribution -------------------- 84% | Mutant 10% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2209 | 260 580 . 55 112 969 50 . 29 37 76 41 . Remotely . | . . . . . . . . . . . . . Salvage Created 2617 | . 564 . . 103 1262 391 . 193 81 . 23 . Parts 136 | . 32 . . 4 58 18 . 13 9 . 2 . Haulers Intercepted 7 | . 2 . . . 3 2 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 7 1 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 56 | . 10 . . 4 27 4 . 3 8 . . . Melee 1 | . . . . . 1 . . . . . . . Guns 7 | . . . . . 7 . . . . . . . Cannons 32 | . 10 . . 4 11 4 . 3 . . . . AOE 15 | . . . . . 7 . . . 8 . . . Classes Destroyed 17 | . 6 . . 2 5 2 . 1 . . 1 . Worker 1 | . 1 . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 7 | . 2 . . . 3 2 . . . . . . Recycler 7 | . 4 . . . 3 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 3 | . . . . . 3 . . . . . . . Drone 1 | . . . . . . 1 . . . . . . Watcher 11 | . 3 . . . 3 3 . 2 . . . . Swarmer 26 | . 6 . . . 9 . . 3 8 . . . Grunt 19 | . 4 . . 2 12 1 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 5 | . . . . . 4 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Zionite 1 | . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 5 | . 5 . . 3 5 2 . 2 4 . 1 . Combat Bots Only 5 | . 5 . . 3 5 2 . 2 4 . . . Max Kills in Single Turn 4 | . 1 . . 2 4 1 . 1 2 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . 2 . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 180 | . 43 . . 7 97 . . 4 12 . 17 . Missed 56 | . 14 . . 3 25 . . 2 2 . 10 . Damage Taken 1780 | . 271 . . 44 1118 . . 33 231 . 83 . Core 233 | . 46 . . 9 133 . . 12 33 . . . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 36 | . 7 . . 2 27 . . . . . . . Core Remaining (%) 84 | 100 . . . 78 75 . . . . . . . Volleys Fired 182 | . 40 . . 9 89 19 . 16 9 . . . Largest 2 | . 2 . . 2 2 1 . 1 1 . . . Hottest 120 | . 70 . . 70 120 120 . 120 120 . . . Shots Fired 295 | . 80 . . 18 152 19 . 16 10 . . . Gun 56 | . . . . . 56 . . . . . . . Cannon 229 | . 80 . . 18 93 19 . 16 3 . . . Launcher 10 | . . . . . 3 . . . 7 . . . Special . | . . . . . . . . . . . . . Kinetic 225 | . 80 . . 18 127 . . . . . . . Thermal 60 | . . . . . 22 19 . 16 3 . . . Explosive 10 | . . . . . 3 . . . 7 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | . 12 . . 3 28 15 . 19 21 . . . Robot Miss Streak 8 | . 8 . . 2 3 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 170 | . 43 . . 9 107 2 . 4 3 . 1 1 Core Hits 109 | . 20 . . 6 54 10 . 6 12 . 1 . Critical Kills 2 | . . . . . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . Critical Strikes 10 | . 2 . . 1 6 . . . . . 1 . Destroy 2 | . . . . . 2 . . . . . . . Blast 5 | . 2 . . 1 2 . . . . . . . Smash 3 | . . . . . 2 . . . . . 1 . Melee Attacks 14 | . . . . 1 9 . . . . . 3 1 Impact 13 | . . . . 1 9 . . . . . 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5997 | . 787 . . 184 3186 616 . 364 726 . 134 . Guns 789 | . . . . . 789 . . . . . . . Cannons 3955 | . 767 . . 177 1918 616 . 364 113 . . . Explosions 947 | . . . . . 334 . . . 613 . . . Melee 275 | . . . . . 141 . . . . . 134 . Ramming 31 | . 20 . . 7 4 . . . . . . . Kinetic 2865 | . 767 . . 177 1921 . . . . . . . Thermal 1879 | . . . . . 786 616 . 364 113 . . . Explosive 947 | . . . . . 334 . . . 613 . . . Electromagnetic . | . . . . . . . . . . . . . Impact 275 | . . . . . 141 . . . . . 134 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 7 8 8 8 8 . Average Corruption 7 | . . . . . . . 7 7 8 8 8 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . 7 3 4 . . Message Errors 2 | . . . . . . . . 1 . 1 . . Matter Fused 5 | . . . . . . . . 3 . 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 160 | . 32 . . . 104 . . . 24 . . . Projectiles 60 | . 32 . . . 28 . . . . . . . Explosions 42 | . . . . . 18 . . . 24 . . . Melee 58 | . . . . . 58 . . . . . . . Knockbacks 13 | . 5 . . 1 7 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 11 | . 4 . . 1 6 . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . 40 . . . 80 . . . Shots 5 | . . . . . 1 . . . 4 . . . Rammed 4 | . 1 . . 3 . . . . . . . . Targets Rammed 6 | . 2 . . 3 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . Highest Temperature 463 | . 12 . . 32 463 268 . 361 140 . . . Average Temperature 101 | . 5 . . 14 107 102 . 114 65 . . . Received Heat Transfer 749 | . 36 . . 52 621 . . . . . 40 . Effects 12 | . . . . . 7 2 . 3 . . . . Shutdowns 3 | . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 4 | . . . . . 1 1 . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . 2 4 . 2 . . . . Heat Transferred 4160 | . . . . . 1760 1360 . 800 240 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 545 | . 252 70 . 100 545 347 105 193 . . . . Initial 207 | . . 70 . . 39 207 60 73 . . . . Average 155 | . 91 70 . 21 313 250 74 127 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . Low Security (%) 66 | 100 90 100 . 100 27 20 100 100 . . . . Level 1 22 | . 9 . . . 39 79 . . . . . . Level 2 10 | . . . . . 33 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 7 2 . 2 . . . . Investigation 2 | . . . . . . . . 2 . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 7 | . 2 . . . 4 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 90 | . 17 . . 9 32 4 6 5 8 . 9 . Peak Tracking Total 11 | . 3 . . 8 5 2 6 3 4 . 11 . Tactical Retreats 7 | . 1 . . 1 2 2 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 3 | . 1 . . 2 . . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 29 | . 7 . 2 . 6 7 . 6 1 . . . Terminals 22 | . 6 . . . 5 6 . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . Total Hacks 73 | . 20 . 2 . 19 12 . 19 1 . . . Successful 23 | . 6 . 2 . 10 . . 4 1 . . . Failed 49 | . 13 . . . 9 12 . 15 . . . . Catastrophic 9 | . 1 . . . . 5 . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 47 | . 17 . 1 . 12 6 . 11 . . . . Terminals 62 | . 18 . . . 18 10 . 16 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . 3 . . . . Terminal Hacks 10 | . 2 . 2 . 5 . . . 1 . . . Record 1 | . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 11 | . 4 . . . 4 . . 3 . . . . Terminals 11 | . 4 . . . 4 . . 3 . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . Botnet 6 | . 2 . . . 2 . . 2 . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 7 . . . 5 7 . 6 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . . . 1 Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 5603 | 70 910 40 365 1553 1521 505 30 201 168 88 147 5 Spaces Moved 4460 | 40 432 26 228 440 950 947 79 344 375 229 366 4 Core 4 | 4 . . . . . . . . . . . . Treads 1651 | 36 432 26 228 440 489 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2805 | . . . . . 461 947 79 344 375 229 366 4 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 38 38 38 38 38 38 38 38 Average Speed 85 | 149 160 160 160 160 110 38 38 38 38 38 38 38 Slowest Speed 160 | 160 160 160 160 160 160 98 38 102 38 38 38 38 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 65 7 60 83 47 35 83 13 57 43 53 1 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . 2 . . . . 2 3 1 . Spaces Dug 24 | . . . . 1 6 2 . 3 10 . 2 . Terrain Destroyed 62 | . . . . 1 25 2 . 4 28 . 2 . Melee 3 | . . . . 1 . . . . . . 2 . Projectile 14 | . . . . . 8 2 . 4 . . . . AOE 45 | . . . . . 17 . . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 5948 | 48 573 25 229 1269 1276 1064 78 395 388 229 368 6 Wait 1121 | . 70 . . 806 144 79 . 22 . . . . Move 4449 | 39 431 25 227 439 949 947 78 343 374 228 365 4 Hop . | . . . . . . . . . . . . . Pick Up 46 | 3 16 . 1 3 14 6 . 2 . 1 . . Fast Attach 29 | 6 4 . . . 12 3 . 4 . . . . Attach 10 | . . . . . 7 3 . . . . . . Detach 5 | . 2 . . . 2 1 . . . . . . Swap 34 | . . . . 4 20 2 . 2 5 . . 1 Drop 52 | . 8 . 1 4 29 4 . 6 . . . . Fire 182 | . 40 . . 9 89 19 . 16 9 . . . Melee 14 | . . . . 1 9 . . . . . 3 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . 2 . . 3 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Central database locked down 764 | -10/Materials | Discovered new exit (range 3) 943 | -10/Materials | Discovered new exit (range 7) 981 | -10/Materials | Entered Mines 983 | -10/Mines | Met a Derelict bent on vengeance 1013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1015 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Entered Exiles 1060 | -10/Exiles | Met 8R-AWN 1087 | -10/Exiles | Met EX-HEX 1132 | -10/Exiles | Met EX-BIN 1151 | -10/Exiles | Aligned with FarCom system 1153 | -10/Exiles | Given EX-Vault access code 1191 | -10/Exiles | Opened EX-Vault 1204 | -10/Exiles | Found Gui. Plasma Cannon 1239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1292 | -10/Exiles | Met EX-DEC 1301 | -10/Exiles | Learned location of Zion (-7) 1373 | -10/Exiles | Discovered new exit (range 10) 1386 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1386 | -10/Exiles | Entered Mines 1571 | -9/Mines | Assembled infested the area 1576 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2491 | -9/Mines | Learned location of Storage (-7) 2914 | -9/Mines | Discovered new exit (range 12) 2939 | -9/Mines | Entered Materials 2939 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3273 | -8/Materials | Garrison activated, responded to threat 4005 | -8/Materials | Discovered new exit (range 16) 4459 | -8/Materials | Identified exit to Factory 4460 | -8/Materials | Entered Factory 4460 | -7/Factory | Evolved 2 slots: Utility x2 4627 | -7/Factory | Build established: Scout 4965 | -7/Factory | Sucked down chute 4965 | -7/Factory | Entered Waste 4969 | -7/Waste | Spotted C-40 Crusher 4979 | -7/Waste | Spotted C-40 Crusher 4980 | -7/Waste | EMP discharged 4983 | -7/Waste | Spotted C-40 Crusher 4984 | -7/Waste | Spotted C-40 Crusher 4986 | -7/Waste | Spotted C-40 Crusher 4987 | -7/Waste | Spotted C-40 Crusher 4989 | -7/Waste | Discovered new exit (range 15) 4995 | -7/Waste | Identified exit to Factory 4995 | -7/Waste | Entered Factory 5186 | -7/Factory | Discovered new exit (range 14) 5195 | -7/Factory | Identified exit to Lower Caves 5196 | -7/Factory | Entered Lower Caves 5270 | -7/Lower Caves | Encountered a Warlord checkpoint 5291 | -7/Lower Caves | Learned Factory security intel 5358 | -7/Lower Caves | Discovered new exit (range 16) 5364 | -7/Lower Caves | Identified exit to Lower Caves 5364 | -7/Lower Caves | Entered another Lower Caves area 5367 | -7/Lower Caves | Build established: Mutant 5394 | -7/Lower Caves | Learned Factory emergency access door positions 5444 | -7/Lower Caves | Discovered new exit (range 9) 5447 | -7/Lower Caves | Identified exit to Zion 5452 | -7/Lower Caves | Entered Zion 5471 | -7/Zion | System corruption cleaned by Quarantine Array 5521 | -7/Zion | Discovered new exit (range 5) 5522 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5553 | -7/Zion | Rebuked by Imprinter 5558 | -7/Zion | Attempted to imprint without authorization 5558 | -7/Zion | Attacked by Zionites 5598 | -7/Zion | Identified exit to Deep Caves 5599 | -7/Zion | Entered Deep Caves 5601 | -7/Deep Caves | Met 5H-AD0 5604 | -7/Deep Caves | Self-destructed Last Messages --------------- judging from the kind of traffic that passes through here it can't be good. Despite everything I've seen I still can't figure it out, and I'm thinking there must be more than one location involved in what's going on, but it's been too dangerous to relocate without fear of detection. How about we check out these caves together? Sneak attack on 5H-AD0. Jacked 5H-AD0... >>parse_system Reading system data... New IDs: Mni. Fusion Reactor Exp. Heat Sink Exp. ECM Suite Spectral Analyzer 5H-AD0's Cloak Zio. Weapon Casing 5H-AD0's Sniper Rifle Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????#h ##??????????? | | ???????????????????????# #??????????? | | ???????????????????????# @ #??????????? | | ???????????????????????# ##??????????? | | ???????????????????????####???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerAuthchipShearcannon Manual? 1 Play Time 00:49:23 Cumulative 433.4 hours Start 2024.07.17 @ 14:46:24 End 2024.07.17 @ 16:35:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/2/2/3/1/1/1/1/0 Lore% 82 Gallery% 93 Achievement% 95 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00462a73-5355-4424-869f-4b3f433a7374