Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 20:26:36 Player: WitherScout Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2473) 2473 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5518 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Advanced Target Analyzer ECM Suite Graphene Brace > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Tractor Beam Autogun Autogun Autogun High-powered Shotgun [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Graphene Brace Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . 2 2 . Weapon 2 | . . 2 . . . . Parts Attached 65 | 6 3 5 . 25 24 2 Power 9 | 1 . 1 . 4 3 . Engine 3 | 1 . 1 . . 1 . Core 6 | . . . . 4 2 . Reactor . | . . . . . . . Propulsion 15 | 2 . 2 . 7 4 . Treads . | . . . . . . . Leg 15 | 2 . 2 . 7 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . . 4 8 1 Device 7 | . 1 . . . 6 . Storage 2 | 1 . . . . 1 . Processor 7 | . 1 . . 4 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 1 2 . 10 9 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 1 2 . 9 5 1 Ballistic Cannon 5 | . . . . 1 4 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 33 | . . . . 11 13 9 Power 3 | . . . . 1 2 . Propulsion 8 | . . . . 3 4 1 Utility 8 | . . . . 2 4 2 Weapon 14 | . . . . 5 3 6 Highest Loss Streak 10 | . . . . 10 4 6 To Critical Strikes . | . . . . . . . Average Backups 6 | . 3 6 8 7 6 5 Power . | . 1 1 1 . . 1 Propulsion 1 | . . 1 2 2 1 . Utility 2 | . 1 3 4 2 1 1 Weapon 1 | . . 1 1 . 2 3 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 1 . 3 . 2 Power 4 | . 1 . . 2 . 1 Propulsion 2 | . . 1 . 1 . . Utility 2 | . 1 . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 87 99 100 96 94 68 Engine 2 | . 14 11 11 3 . . Core 3 | . . . . 5 3 4 Leg 16 | . 28 22 22 17 14 9 Device 7 | . . . . . 14 16 Storage 8 | . 14 11 11 9 7 4 Processor 22 | . 1 11 11 26 23 11 Ballistic Gun 23 | . 15 43 44 33 12 15 Ballistic Cannon 7 | . . . . . 17 4 Peak Build Rating 47 | 6 8 9 9 26 44 47 Average Rating 25 | 4 6 8 9 19 33 31 On Entrance 14 | . 6 7 9 9 26 43 Naked Turns 32 | . . . . . . 32 Heaviest Build 31 | 13 21 15 15 25 31 31 Greatest Support 36 | 20 20 20 20 30 36 36 Greatest Overweight (x) 6 | 2 1 . . 6 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 9 | 1 8 8 8 8 9 7 Average Carried 6 | . 3 6 8 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 4 7 2 Class Distribution -------------------- 45% | Gunner 42% | Scavenger-Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 2361 | 250 24 118 . 700 1269 . Remotely . | . . . . . . . Salvage Created 2542 | . 86 123 . 919 1414 . Parts 131 | . 8 5 . 52 66 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled 5 | . 5 . . . . . Retrieved Matter 38 | . 38 . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 53 | . 4 3 . 17 29 . Guns 31 | . 4 3 . 17 7 . Cannons 22 | . . . . . 22 . Classes Destroyed 13 | . 2 . . 4 7 . Worker 2 | . . . . 1 1 . Builder 2 | . . . . . 2 . Hauler 1 | . . . . . 1 . Recycler 6 | . . . . . 6 . Operator 1 | . . . . . 1 . Swarmer 8 | . 3 . . . 5 . Grunt 29 | . 1 3 . 10 15 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 5 | . . . . 3 2 . Hunter 3 | . . . . 3 . . Programmer 4 | . . . . . 4 . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 4 2 . 4 7 . Combat Bots Only 5 | . 4 2 . 4 5 . Max Kills in Single Turn 2 | . 1 1 . 1 2 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 329 | . 18 7 3 104 181 16 Missed 96 | . 8 3 2 22 61 . Hits 233 | . 10 4 1 82 120 16 Melee 20 | . . . . . 4 16 Projectile 213 | . 10 4 1 82 116 . AOE 1 | . . . . 1 . . Critical Strikes 13 | . . . . 4 1 8 Actively Blocked 4 | . . . . . 1 3 Damage Taken 4432 | . 93 45 16 1897 1620 761 Core 1298 | . 48 . . 505 134 611 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 80 . 100 8 . . Volleys Fired 131 | . 10 7 . 52 61 1 Largest 4 | . 2 4 . 4 4 3 Hottest 136 | . 60 80 . 91 136 71 Shots Fired 470 | . 20 28 . 186 233 3 Gun 326 | . 20 28 . 186 89 3 Cannon 144 | . . . . . 144 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 460 | . 10 28 . 186 233 3 Thermal 10 | . 10 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 31 | . 4 8 . 31 17 . Robot Miss Streak 14 | . 2 2 . 3 14 . Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 320 | . 11 19 . 148 142 . Core Hits 178 | . 5 7 . 54 112 . Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . 3 2 . Critical Strikes 14 | . . . . 3 11 . Destroy 5 | . . . . 3 2 . Blast 9 | . . . . . 9 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5312 | . 137 147 . 1772 3249 7 Guns 3035 | . 137 147 . 1769 982 . Cannons 2160 | . . . . . 2160 . Explosions 101 | . . . . . 101 . Melee . | . . . . . . . Ramming 16 | . . . . 3 6 7 Kinetic 5138 | . 80 147 . 1769 3142 . Thermal 57 | . 57 . . . . . Explosive 101 | . . . . . 101 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 17 17 Average Corruption 8 | . . . . . 7 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . . . . . 52 11 Message Errors 12 | . . . . . 7 5 Matter Fused 14 | . . . . . 12 2 Heat Flow Errors 7 | . . . . . 6 1 Energy Discharges 5 | . . . . . 5 . Data Loss (minor) 13 | . . . . . 12 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 7 | . . . . . 7 . Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . . 92 . Projectiles 11 | . . . . . 11 . Explosions 81 | . . . . . 81 . Melee . | . . . . . . . Knockbacks 31 | . . . . . 31 . Impact . | . . . . . . . Kinetic 30 | . . . . . 30 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 64 | . . . . . 61 3 Shots 2 | . . . . . 2 . Rammed 3 | . . . . . . 3 Targets Rammed 7 | . . . . 2 2 3 Kicked 4 | . . . . 2 2 . Crushed . | . . . . . . . Highest Temperature 429 | . 18 85 . 268 429 134 Average Temperature 77 | . 11 41 . 65 94 50 Received Heat Transfer 990 | . 18 24 9 399 540 . Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | . 125 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 96 100 Level 1 1 | . . . . . 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 298 | . 125 70 19 80 298 104 Initial 104 | . . 39 19 . 6 104 Average 49 | . 44 27 4 22 81 47 Influence Increases 1630 | . 135 80 . 541 874 . Destroy 0b10 Robot/C 1060 | . 80 60 . 340 580 . Destroy 0b10 Robot/NC 60 | . . . . 5 55 . Destroy Leader 252 | . 10 20 . 100 122 . Successful Hack 4 | . . . . 4 . . Disable Machine 90 | . . . . . 90 . Destroy Structure 29 | . . . . 2 27 . Lose Combat Pursuer 135 | . 45 . . 90 . . Influence Decreases 1630 | . 40 125 50 526 591 298 Entered New Map 290 | . . 56 31 . 9 194 Time Decay 1004 | . 40 69 19 364 452 60 Lost Part 264 | . . . . 90 130 44 Purge Threat 72 | . . . . 72 . . Squads Dispatched 17 | . 1 3 . 3 10 . Investigation 2 | . . 2 . . . . Extermination 4 | . . . . . 4 . Reinforcement 7 | . 1 1 . 3 2 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 5 | . . 1 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 9 4 2 29 46 7 Peak Tracking Total 6 | . 3 2 2 5 5 6 Tactical Retreats 11 | . 2 . . 4 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 6 | . . . . . 6 . Max in Single Turn 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 4 | . . 2 . 2 . . Terminals 4 | . . 2 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . 3 . 6 . . Successful 2 | . . . . 2 . . Failed 7 | . . 3 . 4 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 3 . 1 . . Terminals 9 | . . 3 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . 2 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 876 | . . . . . 749 127 ECM 876 | . . . . . 749 127 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 4368 | 48 169 197 115 1728 1914 197 Spaces Moved 2169 | 32 99 141 77 715 940 165 Core 76 | 7 . . . 1 . 68 Treads . | . . . . . . . Legs 2093 | 25 99 141 77 714 940 97 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 126 | 120 124 120 120 121 138 96 Slowest Speed 350 | 190 190 120 120 350 260 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 23 19 25 54 27 59 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . . 3 29 . Melee . | . . . . . . . Projectile 12 | . . . . 3 9 . AOE 20 | . . . . . 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 3518 | 38 126 157 99 1484 1414 200 Wait 1065 | . 1 . 23 659 360 22 Move 2164 | 31 98 140 76 714 940 165 Hop . | . . . . . . . Pick Up 28 | 1 9 2 . 8 8 . Fast Attach 30 | 6 3 . . 8 8 5 Attach 26 | . . 2 . 8 13 3 Detach 5 | . 1 . . . 4 . Swap 30 | . . 3 . 15 12 . Drop 32 | . 4 3 . 18 6 1 Fire 131 | . 10 7 . 52 61 1 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 4 | . . . . 2 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 6) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Weapon x2 397 | -9/Materials | Discovered new exit (range 15) 415 | -9/Materials | Entered Mines 438 | -9/Mines | Met a Derelict bent on vengeance 514 | -9/Mines | Discovered new exit (range 14) 530 | -9/Mines | Entered Materials 530 | -8/Materials | Evolved 2 slots: Utility x2 688 | -8/Materials | Build established: Scavenger-Gunner 1976 | -8/Materials | Core integrity fell below 50% 2004 | -8/Materials | Core integrity fell below 20% 2076 | -8/Materials | Lost 10 parts (1p2n2u5w) 2216 | -8/Materials | Discovered new exit (range 9) 2258 | -8/Materials | Entered Factory 2258 | -7/Factory | Evolved 2 slots: Utility x2 2819 | -7/Factory | Build established: Gunner 3117 | -7/Factory | Lost 3 parts (1n1u1w) 3587 | -7/Factory | Lost 3 parts (1p1n1w) 3652 | -7/Factory | Garrison activated, responded to threat 3660 | -7/Factory | System corruption reached 10% 3693 | -7/Factory | Lost 4 parts (1n3u) 4147 | -7/Factory | Garrison activated, responded to threat 4172 | -7/Factory | Sucked down chute 4172 | -7/Factory | Entered Waste 4232 | -7/Waste | Spotted C-40 Crusher 4240 | -7/Waste | Spotted C-40 Crusher 4280 | -7/Waste | Spotted C-40 Crusher 4281 | -7/Waste | Spotted C-40 Crusher 4288 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4291 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4294 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4294 | -7/Waste | Spotted C-40 Crusher 4297 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4299 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4303 | -7/Waste | Spotted C-40 Crusher 4330 | -7/Waste | Lost 6 parts (1n1u4w) 4335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4339 | -7/Waste | Core integrity fell below 50% 4341 | -7/Waste | Crushed by Compactor (1 part destroyed) 4358 | -7/Waste | Core integrity fell below 20% 4369 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Enh. Autogun crushed. Sml. Storage Unit crushed. Imp. Heat Sink crushed. Autogun crushed. ECM Suite crushed. Adv. Target Analyzer crushed. Lgt. Nuclear Core crushed. System corrupted: Matter fused (-9). System corrupted: Matter fused (-5). Hpw. Shotgun crushed. Autogun crushed. Graphene Brace crushed. Targeting Computer crushed. DTZCDM/UY3EYMQVLRKOR|0%=O#VIV6:DKETN Slammed into C-40 Crusher. Destabilizing: Core damaged (-14). Slammed into C-40 Crusher. Acquired Autogun. Autogun crushed. S1DRVYGLTIZ6O9#:6 JGYUB7N14GOYA7LI2P Map ----- +----------------------------------------------------+ | #??????# ???????? | | #??????#] ???????? | | #??????# ???????? | | # #??????# ######## ######## #???????? | | # #??????# *#??????# #???????????????????? | | # #??????# !#??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #??????# #??????# #???????????????????? | | #??????# #??????# CC #???????????????????? | | #??????# #??????# CC #???????????????????? | | #??????# #??????# CC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#@ CC#???????????????????? | | ######??????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedBoreDesublimator Manual? 0 Play Time 00:45:49 Cumulative 19.9 hours Start 2025.08.24 @ 19:38:08 End 2025.08.24 @ 20:26:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c8056d00-cef2-4a37-94d8-2040839d5e8b