Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 16:45:58 Player: Jack Trades Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (967) 967 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 3613 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Improved Heat Sink Structural Scanner Visual Processing Unit Improved ECM Suite Relay Coupler [Swarmer] (29) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Improved ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Structural Scanner Structural Scanner Visual Processing Unit Heavy Ion Cannon Heavy Ion Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 44 | 6 4 3 . 1 9 21 Power 5 | 1 . . . . . 4 Engine 2 | 1 . . . . . 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 12 | 2 . 1 . . 2 7 Treads 1 | . . . . . . 1 Leg 11 | 2 . 1 . . 2 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . . . 4 4 Device 5 | . . . . . 3 2 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 2 2 . 1 3 6 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 7 | . . 1 . 1 3 2 Ballistic Gun 6 | 1 2 . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . . . . . 21 Power 3 | . . . . . . 3 Propulsion 8 | . . . . . . 8 Utility 3 | . . . . . . 3 Weapon 7 | . . . . . . 7 Highest Loss Streak 9 | . . . . . . 9 Average Slot Usage (%) 97 | . 96 95 100 100 98 85 Engine 12 | . 14 14 14 14 9 5 Leg 26 | . 28 28 28 28 27 17 Device 2 | . . . . . 18 17 Storage 13 | . 14 14 14 14 9 9 Processor 13 | . 10 14 14 14 9 14 Energy Gun 1 | . 11 . . . . . Energy Cannon 12 | . . 12 14 17 17 7 Ballistic Gun 3 | . 16 2 . . . 7 Launcher 8 | . . 8 14 10 . . Naked Turns . | . . . . . . . Heaviest Build 41 | 13 25 31 31 31 41 40 Greatest Support 40 | 20 20 27 27 27 40 40 Greatest Overweight (x) 9 | 1 1 1 1 1 1 9 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 9 9 Average Carried 8 | 3 5 9 10 9 7 7 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 8 6 Class Distribution -------------------- 87% | Mutant 6% | Infiltrator-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 720 | 236 16 103 . 43 . 322 Remotely . | . . . . . . . Salvage Created 814 | . 67 . . 89 60 598 Parts 49 | . 10 . . 12 4 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 24 | . 1 . . 8 1 14 Guns 7 | . 1 . . . . 6 Cannons 10 | . . . . 1 1 8 AOE 7 | . . . . 7 . . Classes Destroyed 5 | . 2 . . 1 1 1 Watcher 2 | . 2 . . . . . Swarmer 11 | . . . . 7 . 4 Grunt 10 | . 1 . . 1 . 8 Sentry 2 | . . . . . 1 1 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | . 1 . . 4 1 4 Combat Bots Only 4 | . 1 . . 4 1 4 Max Kills in Single Turn 3 | . 1 . . 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2980 | . 107 . . 135 15 2723 Core 623 | . 12 . . 49 . 562 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . . . 75 . . Volleys Fired 90 | . 11 1 . 8 2 68 Largest 2 | . 2 1 . 1 2 2 Hottest 130 | . 70 63 . 63 130 130 Shots Fired 143 | . 22 1 . 8 4 108 Gun 83 | . 22 . . . . 61 Cannon 57 | . . 1 . 5 4 47 Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 71 | . 19 . . . . 52 Thermal 63 | . 3 . . . 4 56 Explosive 3 | . . . . 3 . . Electromagnetic 6 | . . 1 . 5 . . Robot Hit Streak 24 | . 4 . . 4 2 24 Robot Miss Streak 4 | . 2 . . 2 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 110 | . 14 . . 5 2 89 Core Hits 44 | . 4 . . 10 1 29 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2357 | . 103 . . 356 54 1844 Guns 955 | . 103 . . . . 852 Cannons 1117 | . . . . 71 54 992 Explosions 285 | . . . . 285 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 813 | . 90 . . . . 723 Thermal 1188 | . 13 . . . 54 1121 Explosive 285 | . . . . 285 . . Electromagnetic 71 | . . . . 71 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . . 20 Projectiles 20 | . . . . . . 20 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 499 | . 18 22 . 66 114 499 Average Temperature 110 | . 8 12 . 26 60 144 Received Heat Transfer 1272 | . 57 . . . 9 1206 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . 1 6 Heat Transferred 1755 | . 37 . . . 74 1644 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 426 | . 68 26 . 205 140 426 Initial 91 | . . 26 . . 79 91 Average 114 | . 27 23 . 100 89 308 Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 72 | 100 100 100 . 67 100 24 Level 1 20 | . . . . 32 . 42 Level 2 7 | . . . . . . 33 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 1 . . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 9 . . 9 4 20 Peak Tracking Total 6 | . 3 . . 4 4 6 Tactical Retreats 5 | . 2 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . 2 1 1 Max in Single Turn 2 | . . . . 2 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 7 | . 3 1 1 1 1 . Terminals 4 | . 3 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 11 1 23 2 3 . Successful 36 | . 9 1 23 1 2 . Failed 4 | . 2 . . 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 13 | . 11 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 34 | . 9 1 23 1 . . Record 24 | . 1 . 23 . . . Open Door 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 . 1 . . Highest-Rated Group 40 | . . 40 . 31 . . Highest-Rated Ally 31 | . . 16 . 31 . . Total Orders 1 | . . 1 . . . . ROAM 1 | . . 1 . . . . Ally Attacks 6 | . . 1 . 5 . . Total Damage 83 | . . . . 83 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 3286 | 79 389 315 1217 765 89 432 Spaces Moved 1963 | 60 275 210 786 469 45 118 Core 18 | 15 . . . . . 3 Treads 6 | . . . . . . 6 Legs 1939 | 45 275 210 786 469 45 109 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 155 125 123 120 Average Speed 147 | 108 123 144 155 154 138 144 Slowest Speed 500 | 120 150 155 155 155 153 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 43 44 92 89 4 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . . 12 1 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 12 | . . . . 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 2235 | 73 307 223 785 502 71 274 Wait 64 | . 3 . . 15 2 44 Move 1957 | 59 274 209 785 468 44 118 Hop . | . . . . . . . Pick Up 50 | 8 9 4 . 4 6 19 Fast Attach 4 | 2 . 1 . 1 . . Attach 39 | 4 3 2 . . 9 21 Detach 10 | . 2 3 . 1 4 . Swap 1 | . 1 . . . . . Drop 20 | . 4 3 . 5 4 4 Fire 90 | . 11 1 . 8 2 68 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 469 | -10/Mines | Learned Materials security intel 490 | -10/Mines | Met a Derelict shopkeep closing up shop 490 | -10/Mines | Met a Derelict bent on vengeance 591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 709 | -10/Mines | Discovered exit to Materials (range 8) 773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 774 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Identified exit to Exiles 784 | -10/Mines | Entered Exiles 815 | -10/Exiles | Discovered new exit (range 15) 834 | -10/Exiles | Identified exit to Mines 870 | -10/Exiles | Met 8R-AWN 891 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-DEC 1021 | -10/Exiles | Visited The Gauntlet 1218 | -10/Exiles | Learned location of Zion (-7) 1282 | -10/Exiles | Discovered exit to Mines (range 14) 1400 | -10/Exiles | Met EX-BIN 2001 | -10/Exiles | Entered Mines 2004 | -9/Mines | Received a Mining Laser from a helpful Derelict 2516 | -9/Mines | Discovered new exit (range 7) 2529 | -9/Mines | Identified exit to Materials 2556 | -9/Mines | Discovered exit to Materials (range 8) 2766 | -9/Mines | Entered Materials 2766 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2825 | -8/Materials | Identified exit to Garrison 2855 | -8/Materials | Entered Garrison 2890 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Lost 9 parts (1p3n2u3w) 3073 | -8/Garrison | Garrison Relay disabled 3134 | -8/Garrison | Core integrity fell below 50% 3200 | -8/Garrison | Lost 6 parts (1p3n2w) 3214 | -8/Garrison | Triggered checkpoint 3238 | -8/Garrison | Triggered checkpoint 3259 | -8/Garrison | Core integrity fell below 20% 3287 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03230_ Dropped Lgt. Nuclear Core. 03233_ Acquired Lgt. Nuclear Core. 03234_ Acquired 20 matter. 03237_ Acquired Aluminum Leg. 03238_ Beams of light sweep through the air. An alarm sounds. 03238_ C-30 ARC bursts open, deploying its payload. 03238_ G-50 Soldier unfolds itself. 03238_ G-47 Trooper unfolds itself. 03241_ Dropped Lgt. Treads. 03243_ Dropped Structural Scanner. 03252_ Assault Rifle destroyed. 03260_ Aluminum Leg destroyed. 03263_ Destroyed Lgt. Angular Momentum Engine. 03268_ Lgt. Nuclear Core destroyed. 03268_ Carbon-fiber Leg destroyed. 03276_ G-50 Soldier destroyed. 03276_ Switching to secondary target: G-47 Trooper. 03276_ Hvy. Assault Rifle destroyed. 03284_ Imp. Heat Sink destroyed. 03286_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | #??????#"## ###???????????????????????????????? | | #??????#"! #???????????????????????????????? | | #??????# !"* #???????????????????????????????? | | #??????#""%% % #???????????????????????????????? | | #??????#"## ###???????????????????????????????? | | #??????##?# #?????????????????????????????????? | | ###########% ###########???????????????????????? | | %= #???????????????????????? | | %[ +???????????????????????? | | ############# ######## #???????????????????????? | | ????????????# #??????# #???????????????????????? | | ????????????# #??????# #???????????????????????? | | ????????????# #??????# #???????????????????????? | | ????????????# #??# ### #???????????????????????? | | ????????????# #??? %+ #???????? #?????????????? | | ????????????# #??????# #??????? #?????????????? | | ????????????#^^#?????## ##""""## ###???????????? | | ????????????# ####### ??????????? | | ????????????# ! * ??????????? | | ????????????# ??????????? | | ????????????########## ## ## ^##???????????? | | ???????????????????### ## ## ^#????????????? | | ???????????????????# "????????????? | | ???????????????????# % "????????????? | | ???????????????????# "????????????? | | ???????????????????# !@% "????????????? | | ???????????????????### g## ## #????????????? | | ????????????????###### g%## ##? #????????????? | | ???????????# % ! #????????????? | | ???????????# * #????????????? | | ???????????# ######## #????????????? | | ?????????????????????## ## "## ##????????????? | | ??????????????????????# #? "%#? #?????????????? | | ??????????????????????# #??####???#?????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniTransmissionFlamer Manual? 0 Play Time 00:36:01 Cumulative 4.5 hours Start 2020.10.18 @ 16:07:05 End 2020.10.18 @ 16:45:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 524344a4-f5a8-4fd2-9bf4-77a9099f9e97