Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 02:53:45 // Halloween2019/Abominations Player: Judas Result: Destroyed by Lesser Abomination with Improved Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (1047) 1047 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2092 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Improved Assault Rifle > --- INVENTORY (16) --- Light Treads Wheel Wheel Small Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Small Storage Unit Small Laser Improved Assault Rifle Improved Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | 3 2 11 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 1 . 6 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 92 | . 96 90 Engine 8 | . 14 6 Treads 22 | . 28 20 Storage 22 | . 24 22 Energy Cannon 5 | . . 8 Ballistic Gun 31 | . 28 33 Naked Turns . | . . . Heaviest Build 47 | 11 39 47 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 14 | 6 12 16 Most Carried 9 | 6 9 8 Average Carried 6 | 5 6 6 Final Capacity 16 | 6 16 16 Final Carried 9 | 4 9 5 Class Distribution -------------------- 62% | Gunner 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 811 | 236 68 507 Remotely . | . . . Salvage Created 1033 | 91 137 805 Parts 65 | 2 4 59 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 3 15 Guns 14 | . 3 11 Cannons 3 | . . 3 AOE 1 | . . 1 Classes Destroyed 6 | 1 1 4 Hauler 1 | . . 1 Recycler 1 | 1 . . Swarmer 1 | . . 1 Grunt 4 | . 3 1 Abomination 13 | . . 13 Anomaly 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3262 | . 182 3080 Core 426 | . 11 415 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 64 | 2 8 54 Largest 4 | 2 2 4 Hottest 134 | 60 40 134 Shots Fired 191 | 4 16 171 Gun 155 | 4 16 135 Cannon 36 | . . 36 Launcher . | . . . Special . | . . . Kinetic 153 | 2 16 135 Thermal 38 | 2 . 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 4 9 13 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 138 | 4 14 120 Core Hits 46 | 2 5 39 Critical Hits 5 | . 1 4 Critical Kills 2 | . . 2 Critical Parts Destroyed 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2445 | 47 173 2225 Guns 1469 | 47 173 1249 Cannons 698 | . . 698 Explosions 278 | . . 278 Melee . | . . . Ramming . | . . . Kinetic 1445 | 23 173 1249 Thermal 1000 | 24 . 976 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 16 | . . 16 Message Errors 1 | . . 1 Matter Fused 4 | . . 4 Parts Rejected 2 | . . 2 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Targeting Errors 6 | . . 6 Overload Shots . | . . . Overflow Damage 104 | . . 104 Projectiles 26 | . . 26 Explosions 78 | . . 78 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 365 | . . 365 Average Temperature 99 | . . 99 Received Heat Transfer 663 | . 72 591 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 480 | 50 . 430 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 147 | 5 73 147 Average Influence 40 | 4 8 54 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 4 8 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 4 | . . 4 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 12 | . 4 8 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 8 17 Peak Tracking Total 8 | . 7 8 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 945 | 26 265 654 Spaces Moved 377 | 11 148 218 Core . | . . . Treads 372 | 6 148 218 Legs 5 | 5 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 171 | 141 160 180 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 38 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 483 | 17 160 306 Wait 17 | . . 17 Move 374 | 10 146 218 Hop . | . . . Pick Up 6 | . 4 2 Fast Attach 3 | . 1 2 Attach 7 | . . 7 Detach . | . . . Swap 6 | 3 1 2 Drop 5 | 2 . 3 Fire 64 | 2 8 54 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Discovered new exit (range 10) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Weapon x2 609 | -9/Materials | Build established: Gunner 741 | -9/Materials | Discovered new exit (range 16) 859 | -9/Materials | Core integrity fell below 50% 928 | -9/Materials | Core integrity fell below 20% 946 | -9/Materials | Destroyed by Lesser Abomination with Improved Assault Rifle Last Messages --------------- 00901_ Hungry Anomaly eats Imp. Assault Rifle. 00904_ Lesser Abomination destroyed. 00904_ Switching to secondary target: Lesser Abomination. 00904_ Assault Rifle destroyed. 00905_ Acquired 17 matter. 00912_ System corrupted: Imp. Assault Rifle targeting data glitched. 00914_ Acquired Lgt. Treads. 00915_ Acquired 6 matter. 00917_ Acquired 3 matter. 00918_ Lgt. Treads destroyed. 00926_ Zapped by an electromagnetic arc from EM Anomaly. 00926_ Unstable Anomaly suddenly flashes brightly. 00928_ Engulfed by violent ripples tearing at the fabric of space. 00929_ ORTAHXSXK6NK>VS3FW6,EVWW=FYJ6WGNSZX3CL 00933_ Engulfed by violent ripples tearing at the fabric of space. 00934_ Lesser Abomination destroyed. 00936_ Acquired 24 matter. 00939_ Violent ripples tear at the fabric of space around U-05 Engineer. 00942_ Frozen by Ice Anomaly. 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"??????# #?????????????# """"" # | | ??????????### ########+##????????????# """"" # | | ??????????? # # %% % #????????????# # | | ????????????+ + #????????????#! # | | ????????????# # %#????????????#####+##### | | ????????????# # ################# #### | | ????????????# # %/ = = | | ????????????# # % ################!! | | ????????????# # #?????????????#"! | | ????????????# # #?????????????#T | | ????????????# ###+#######?????????????#" | | ??########### *=#?# #########???????????## % | | ??# !!%# !%### ###+########## | | ??# ] ===+ %! %]* | | ??# ] = %# % [ [ | | ??# [ =%=+ = | | ??# """!###### % % | | ??# """!#???#T ################+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodGrenadeNanoactuators Manual? 0 Play Time 00:13:24 Cumulative 66.2 hours Start 2020.05.19 @ 02:40:46 End 2020.05.19 @ 02:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d81e0d7-3e9c-4a50-ae0c-3f6acff6cc40