Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 22:37:12 Player: Nalzok Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2374) 2374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 5489 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 665/665 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit High-capacity Battery Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Heat Sink Advanced Sensor Array Improved Armor Integrity Analyzer Relay Coupler [NC] (25) Relay Coupler [Grunt] (31) Heavy Laser Heavy Laser Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Advanced Sensor Array Improved Armor Integrity Analyzer Heavy Laser Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Battery Device Heat Sink Storage High-capacity Battery Processor Improved Armor Integrity Analyzer Protection Hardened Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 82 | . 4 . 29 . 15 34 Power 9 | . . . 2 . 1 6 Engine 6 | . . . 2 . . 4 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 30 | . 2 . 12 . 5 11 Treads 3 | . . . . . . 3 Leg 27 | . 2 . 12 . 5 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 1 . 3 . 6 8 Device 9 | . . . 3 . 4 2 Storage 4 | . 1 . . . 1 2 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 25 | . 1 . 12 . 3 9 Energy Gun 6 | . . . 3 . . 3 Energy Cannon 5 | . . . 1 . 1 3 Ballistic Gun 13 | . 1 . 8 . 1 3 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . 3 . 3 10 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 2 | . . . 1 . 1 . Weapon 7 | . . . 2 . 2 3 Highest Loss Streak 4 | . . . 2 . 3 4 Average Slot Usage (%) 95 | . 97 100 93 100 97 95 Engine 8 | . 14 14 11 11 2 6 Core 1 | . . . . . 6 2 Leg 29 | . 28 28 22 22 36 32 Device 10 | . . . 16 22 15 7 Storage 19 | . 26 28 22 22 18 16 Processor 2 | . . . . . 1 4 Protection 2 | . . . . . . 5 Energy Gun 4 | . 14 14 4 22 3 1 Energy Cannon 2 | . . . 1 . 2 5 Ballistic Gun 11 | . 14 14 15 . 5 9 Ballistic Cannon 1 | . . . . . 4 1 Naked Turns . | . . . . . . . Heaviest Build 65 | 10 14 13 22 17 35 65 Greatest Support 64 | 20 20 20 26 26 64 64 Greatest Overweight (x) 3 | . . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 Average Capacity 8 | 6 6 6 6 6 9 10 Most Carried 10 | 5 5 6 6 6 10 10 Average Carried 7 | 4 3 5 5 6 7 9 Final Capacity 10 | 6 6 6 6 6 10 10 Final Carried 10 | 2 5 6 6 6 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 1657 | 199 53 13 545 . 238 609 Remotely . | . . . . . . . Salvage Created 2436 | . 88 24 725 . 673 926 Parts 129 | . 3 2 44 . 32 48 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 53 | . 2 . 19 . 12 20 Guns 40 | . 2 . 19 . 6 13 Cannons 10 | . . . . . 3 7 AOE 1 | . . . . . 1 . Classes Destroyed 9 | . 1 1 4 . 1 2 Worker 1 | . . 1 . . . . Builder 2 | . . . 1 . 1 . Recycler 3 | . . . 1 . 2 . Swarmer 12 | . . . 7 . 3 2 Grunt 28 | . 2 . 11 . 6 9 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 9 | . . . . . 3 6 Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | . 1 1 4 . 8 3 Combat Bots Only 6 | . 1 . 4 . 6 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 4722 | . 96 67 1017 . 727 2815 Core 753 | . 18 25 155 . 204 351 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 82 . 61 . . Volleys Fired 198 | . 10 3 69 . 36 80 Largest 2 | . 2 2 2 . 2 2 Hottest 180 | . 60 60 105 . 105 180 Shots Fired 363 | . 20 6 134 . 58 145 Gun 287 | . 20 6 132 . 31 98 Cannon 76 | . . . 2 . 27 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 249 | . 10 3 128 . 18 90 Thermal 90 | . 10 3 4 . 18 55 Explosive . | . . . . . . . Electromagnetic 24 | . . . 2 . 22 . Robot Hit Streak 16 | . 6 5 9 . 16 11 Robot Miss Streak 9 | . 1 1 9 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 2 . . 3 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 241 | . 14 4 79 . 43 101 Core Hits 117 | . 5 3 42 . 24 43 Critical Hits 3 | . . . . . 1 2 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4207 | . 153 48 844 . 843 2319 Guns 2558 | . 153 48 844 . 299 1214 Cannons 1536 | . . . . . 431 1105 Explosions 113 | . . . . . 113 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2213 | . 65 15 810 . 153 1170 Thermal 1583 | . 88 33 34 . 279 1149 Explosive . | . . . . . . . Electromagnetic 411 | . . . . . 411 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles 6 | . . . . . . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . 38 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 492 | . 76 29 . . 9 492 Average Temperature 127 | . 26 16 . . 2 153 Received Heat Transfer 1596 | . 69 39 318 . 324 846 Effects 3 | . . . . . . 3 Shutdowns 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2618 | . 200 75 75 . 485 1783 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 1041 | . 65 83 244 15 432 1041 Average Influence 322 | . 40 44 75 15 213 638 Maximum Alert Level 3 | . . . 1 . 2 3 Low Security (%) 50 | 100 100 100 96 100 44 . Level 1 10 | . . . 3 . 50 7 Level 2 25 | . . . . . 5 60 Level 3 13 | . . . . . . 32 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 5 2 34 . 18 26 Peak Tracking Total 10 | . 3 2 8 . 4 10 Tactical Retreats 5 | . . . 4 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 7 | . . . . . . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 9 | . 1 1 6 . 1 . Terminals 8 | . 1 1 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 23 | . 1 1 20 . 1 . Successful 9 | . . 1 7 . 1 . Failed 14 | . 1 . 13 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 1 1 20 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . . 1 7 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 2 | . . . 2 . . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 7 | . . . . . . 7 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 62 | . . 62 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 3271 | 2 224 250 1006 41 367 1381 Spaces Moved 1878 | 1 158 200 514 35 193 777 Core . | . . . . . . . Treads 69 | . . . . . . 69 Legs 1809 | 1 158 200 514 35 193 708 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 Average Speed 128 | 120 120 120 132 120 122 132 Slowest Speed 210 | 120 120 120 150 120 127 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 31 42 35 13 16 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . 4 3 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE 3 | . . . . . 3 . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 2404 | 4 171 207 727 34 269 992 Wait 125 | . . . 84 . . 41 Move 1873 | . 157 199 513 34 193 777 Hop . | . . . . . . . Pick Up 38 | . . 3 7 . 10 18 Fast Attach 32 | . 1 . 7 . 5 19 Attach 9 | . . . 1 . 3 5 Detach 3 | . . . . . 2 1 Swap 41 | . 3 . 21 . 7 10 Drop 74 | 4 . 2 25 . 13 30 Fire 198 | . 10 3 69 . 36 80 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . . 11 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Entered Mines 230 | -10/Mines | Received a Mining Laser from a helpful Derelict 306 | -10/Mines | Build established: Mutant 394 | -10/Mines | Discovered new exit (range 5) 416 | -10/Mines | Discovered new exit (range 6) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Accompanied by 1 ally 477 | -9/Materials | Evolved 2 slots: Utility x2 1171 | -9/Materials | Build established: Scavenger-Mutant 1413 | -9/Materials | Discovered new exit (range 16) 1483 | -9/Materials | Entered Mines 1484 | -9/Mines | Assembled infested the area 1489 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1492 | -9/Mines | Met a Derelict bent on vengeance 1511 | -9/Mines | Discovered new exit (range 8) 1524 | -9/Mines | Entered Materials 1524 | -8/Materials | Evolved 2 slots: Propulsion x2 1630 | -8/Materials | Lost 3 parts (1u2w) 1817 | -8/Materials | Build established: Mutant 1837 | -8/Materials | Discovered new exit (range 15) 1891 | -8/Materials | Identified exit to Garrison 1891 | -8/Materials | Entered Garrison 2018 | -8/Garrison | Triggered checkpoint 2258 | -8/Garrison | Triggered checkpoint 2295 | -8/Garrison | Spotted B-75 Beast 2343 | -8/Garrison | Core integrity fell below 50% 2347 | -8/Garrison | Destroyed B-75 Beast 2357 | -8/Garrison | Lost 3 parts (1p1n1w) 2596 | -8/Garrison | Spotted B-75 Beast 2596 | -8/Garrison | Spotted B-75 Beast 2630 | -8/Garrison | Triggered checkpoint 2633 | -8/Garrison | Discovered new exit (range 10) 2830 | -8/Garrison | Garrison Relay disabled 2834 | -8/Garrison | Build established: Scavenger-Mutant 2922 | -8/Garrison | Triggered checkpoint 3018 | -8/Garrison | Garrison Relay disabled 3034 | -8/Garrison | Core integrity fell below 20% 3067 | -8/Garrison | Lost 3 parts (1p2n) 3227 | -8/Garrison | Lost 4 parts (2n2w) 3242 | -8/Garrison | Triggered checkpoint 3272 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03176_ Aluminum Leg destroyed. 03178_ Hvy. Laser destroyed. 03187_ Destroyed Particle Gun. 03190_ Particle Gun destroyed. 03193_ G-47 Trooper destroyed. 03196_ Lgt. Treads destroyed. 03201_ G-47 Trooper destroyed. 03212_ Acquired Particle Gun. 03215_ Acquired Aluminum Leg. 03223_ Dropped Lgt. Treads. 03224_ Acquired Lgt. Treads. 03225_ Dropped Lgt. Treads. 03227_ Acquired 52 matter. 03239_ Acquired Aluminum Leg. 03241_ Acquired 35 matter. 03254_ Acquired 6 matter. 03267_ S-10 Pest destroyed. 03267_ Switching to secondary target: S-10 Pest. 03267_ Destroyed Flight Unit. 03270_ S-10 Pest destroyed. 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"??????? | | ?????????????????????????### ## ## #??????? | | ???????????????????????????# ## ## #??????? | | ???????????????????????????# ^ ??????? | | ???????????????????????????# ??????? | | ???????????????????????????# #??????? | | ???????????????????????????# ##""""## ##??????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFocalBoomstick Manual? 0 Play Time 00:25:58 Cumulative 181.1 hours Start 2019.11.20 @ 22:46:29 End 2019.11.21 @ 22:37:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 1ce87024-56ab-4a9a-a2e1-a6c96752705b