Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 23:19:11 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1890) 1890 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4040 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 95/550 Matter 8/300 Energy 142/150 System Corruption 11% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter Shield Generator Hacking Suite > --- WEAPON (2) ------- Flak Cannon (fused) Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Micro Nuclear Core Light Treads Improved Signal Interpreter Beam Rifle Beam Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter Shield Generator Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Micro Nuclear Core Light Treads Beam Rifle Beam Rifle Assault Cannon [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 67 | 8 9 34 16 Power 13 | 2 1 6 4 Engine 11 | 2 1 5 3 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 21 | 2 3 14 2 Treads 19 | 2 3 14 . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 5 7 Device 6 | . . 2 4 Storage 4 | 1 1 . 2 Processor 4 | . 1 2 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 18 | 3 3 9 3 Energy Gun 6 | 2 1 2 1 Energy Cannon 4 | . 2 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 4 | . . 2 2 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . 7 9 Power 3 | . . 1 2 Propulsion 4 | . . 1 3 Utility 6 | . . 3 3 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 99 82 Engine 9 | . 14 8 6 Core 1 | . . 2 2 Treads 21 | . 28 21 5 Wheel 1 | . . . 11 Device 7 | . . 7 18 Storage 11 | . 14 11 4 Processor 17 | . 13 22 6 Hackware 2 | . . 2 9 Energy Gun 4 | . 10 3 . Energy Cannon 13 | . 11 16 . Ballistic Gun 1 | . 5 . . Ballistic Cannon 3 | . . 2 17 Peak Build Rating 28 | 6 8 20 28 Average Rating 14 | 3 7 16 21 On Entrance 8 | . 6 8 19 Naked Turns . | . . . . Heaviest Build 43 | 13 30 38 43 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 2 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 10 Most Carried 15 | 8 15 15 12 Average Carried 12 | 6 10 13 7 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 11 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1209 | 220 137 592 260 Remotely . | . . . . Salvage Created 2071 | . 173 1578 320 Parts 134 | . 19 95 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 9 37 9 Guns 8 | . 2 4 2 Cannons 39 | . 7 25 7 AOE 6 | . . 6 . Classes Destroyed 11 | . 3 7 1 Worker 3 | . . 1 2 Builder 2 | . . 1 1 Recycler 2 | . . 2 . Operator 2 | . 2 . . Watcher 2 | . . 2 . Swarmer 17 | . 8 9 . Grunt 22 | . 1 16 5 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 13 | . . 10 3 Hunter 1 | . . . 1 Best Kill Streak 11 | . 6 11 6 Combat Bots Only 8 | . 6 8 5 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 316 | . 45 192 79 Missed 77 | . 13 42 22 Damage Taken 3693 | . 267 1895 1531 Core 809 | . 31 323 455 Absorbed by Shields 58 | . . . 58 Regen/Repaired (Parts) 48 | . . . 48 Core Remaining (%) 68 | 100 87 19 . Volleys Fired 150 | . 21 93 36 Largest 2 | . 2 2 2 Hottest 136 | . 110 136 100 Shots Fired 296 | . 42 185 69 Gun 90 | . 29 49 12 Cannon 202 | . 13 132 57 Launcher 4 | . . 4 . Special . | . . . . Kinetic 98 | . 17 24 57 Thermal 194 | . 25 157 12 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 16 | . 7 16 14 Robot Miss Streak 6 | . 5 4 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 192 | . 20 120 52 Core Hits 103 | . 13 55 35 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 4 3 Burn 6 | . 1 3 2 Meltdown 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4231 | . 302 2842 1087 Guns 655 | . 109 446 100 Cannons 2843 | . 193 1750 900 Explosions 733 | . . 646 87 Melee . | . . . . Ramming . | . . . . Kinetic 1290 | . 9 381 900 Thermal 2295 | . 293 1815 187 Explosive 646 | . . 646 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 6 11 Average Corruption 6 | . . 5 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 64 | . . 49 15 Message Errors 13 | . . 10 3 Matter Fused 19 | . . 15 4 Heat Flow Errors 6 | . . 6 . Energy Discharges 6 | . . 4 2 Parts Fused 3 | . . 2 1 Data Loss (minor) 8 | . . 7 1 Data Loss (major) 2 | . . 1 1 Misfires 3 | . . 1 2 Alerts 3 | . . 2 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 54 | . . 54 . Projectiles 11 | . . 11 . Explosions 43 | . . 43 . Melee . | . . . . Knockbacks 18 | . . 4 14 Impact . | . . . . Kinetic 15 | . . 3 12 Secondary 3 | . . 1 2 Self-Inflicted Damage 266 | . . 113 153 Shots 5 | . . 3 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 533 | . 140 472 533 Average Temperature 150 | . 51 146 269 Received Heat Transfer 965 | . 18 441 506 Effects 23 | . . 11 12 Shutdowns 5 | . . 3 2 Energy Bleed 3 | . . 3 . Interference 2 | . . 1 1 Matter Decay 3 | . . . 3 Damage (major) 8 | . . 4 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 12 | . 2 9 1 Heat Transferred 5056 | . 777 3822 457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 723 | . 175 723 568 Initial 304 | . . 12 304 Average 323 | . 55 434 392 Maximum Alert Level 3 | . . 3 2 Low Security (%) 30 | 100 100 5 . Level 1 28 | . . 33 62 Level 2 36 | . . 53 37 Level 3 4 | . . 8 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 18 63 14 Peak Tracking Total 8 | . 4 8 5 Tactical Retreats 11 | . . 10 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 9 | . 2 7 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 3 2 Successful 7 | . 2 3 2 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3848 | 81 981 2305 481 Spaces Moved 1956 | 47 539 1120 250 Core 27 | 26 . . 1 Treads 1742 | 21 539 1120 62 Legs . | . . . . Wheels 187 | . . . 187 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 90 Average Speed 153 | 135 160 160 114 Slowest Speed 250 | 160 240 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 51 | 4 88 85 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 87 | . . 43 44 Melee . | . . . . Projectile 2 | . . 1 1 AOE 85 | . . 42 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2507 | 62 619 1452 374 Wait 258 | . 29 168 61 Move 1953 | 46 538 1119 250 Hop . | . . . . Pick Up 52 | 8 16 19 9 Fast Attach 14 | 4 1 1 8 Attach 19 | 2 3 9 5 Detach . | . . . . Swap 34 | 2 5 24 3 Drop 27 | . 6 19 2 Fire 150 | . 21 93 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Discovered new exit (range 13) 980 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Utility x2 1213 | -9/Materials | Destroyed 8 combat bots 1220 | -9/Materials | Lost 3 parts (1p1n1w) 1222 | -9/Materials | Core integrity fell below 50% 1370 | -9/Materials | Discovered new exit (range 15) 1588 | -9/Materials | Discovered new exit (range 8) 1885 | -9/Materials | Discovered new exit (range 9) 2200 | -9/Materials | Identified exit to Mines 2347 | -9/Materials | Identified exit to Materials 3063 | -9/Materials | First assault squad dispatched 3160 | -9/Materials | Core integrity fell below 20% 3351 | -9/Materials | Discovered exit to Materials (range 7) 3368 | -9/Materials | Entered another Materials area 3368 | -8/Materials | Evolved 2 slots: Utility x2 3486 | -8/Materials | Build established: Scavenger-Mutant 3488 | -8/Materials | Crushed by falling debris 3488 | -8/Materials | System corruption reached 10% 3533 | -8/Materials | Core integrity fell below 50% 3546 | -8/Materials | Lost 7 parts (1p2n3u1w) 3669 | -8/Materials | Repaired Imp. Ion Engine 3710 | -8/Materials | Discovered new exit (range 3) 3712 | -8/Materials | Identified exit to Factory 3743 | -8/Materials | Core integrity fell below 20% 3849 | -8/Materials | Self-destructed Last Messages --------------- 03742_ Fusion Modulator explodes. 03742_ Med. Matter Pod melted. 03742_ K-01 Serf destroyed. 03742_ Fusion Modulator explodes. 03758_ System corrupted: Energy discharge (-31). 03758_ U-05 Engineer lays Concrete. 03760_ U-05 Engineer builds a Wall. 03769_ W-25 Informer sends out distress signal. 03776_ M-13 Machinist repairs W-25 Informer. 03786_ System corrupted: Matter fused (-9). 03800_ Y-45 Defender destroyed. 03807_ Acquired 41 matter. 03821_ R-06 Scavenger collects Lgt. Treads. 03835_ K-01 Serf cleans the Neutrino Reactor. 03838_ K-01 Serf knocked back. 03838_ G-50 Soldier knocked back. 03840_ System corrupted: Matter fused (-6). 03841_ G-47 Trooper knocked back. 03844_ G-50 Soldier knocked back. 03848_ Wheel destroyed. 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