Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 15:05:10 Player: naththebg Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4606) 4606 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 9965 Bonus ------- High Alert Combat Kills 1019 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 19/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Hammer > --- INVENTORY (5) ---- Gravmag Array Power Amplifier Improved Targeting Computer Thermal Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Target Analyzer ECM Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Improved Heavy Laser Heavy Machine Gun > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Power Amplifier Kinecellerator Thermal Shield Thermic Laser Thermic Laser Thermic Laser [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . . . 1 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 146 | 8 11 4 8 2 29 50 34 Power 17 | 1 1 . 1 . 3 9 2 Engine 8 | 1 1 . 1 . 1 4 . Core 9 | . . . . . 2 5 2 Reactor . | . . . . . . . . Propulsion 43 | 2 5 2 2 . 8 12 12 Treads 19 | 2 5 . . . 7 5 . Leg 6 | . . . . . . 3 3 Wheel 8 | . . 2 2 . 1 3 . Hover 10 | . . . . . . 1 9 Flight . | . . . . . . . . Utility 28 | 2 1 . 2 . 3 15 5 Device 14 | 1 . . . . 2 7 4 Storage 5 | 1 1 . . . . 2 1 Processor 3 | . . . 1 . . 2 . Hackware 1 | . . . . . 1 . . Protection 5 | . . . 1 . . 4 . Artifact . | . . . . . . . . Weapon 58 | 3 4 2 3 2 15 14 15 Energy Gun 13 | 2 . . . . 1 1 9 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 18 | 1 2 . 1 . 8 5 1 Ballistic Cannon 17 | . 2 2 2 1 6 4 . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . . 1 5 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 2 3 Parts Lost 58 | . . 7 . . 8 30 13 Power 5 | . . 1 . . 1 2 1 Propulsion 24 | . . 3 . . 3 12 6 Utility 10 | . . 1 . . . 5 4 Weapon 19 | . . 2 . . 4 11 2 Highest Loss Streak 13 | . . 6 . . 5 12 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 98 65 94 100 93 87 76 Engine 5 | . 13 3 10 11 3 4 . Core 2 | . . . . . 4 2 10 Treads 16 | . 27 8 . . 18 22 . Leg 1 | . . . . . . . 9 Wheel 7 | . . 11 30 33 6 1 . Device 10 | . 14 4 . . 5 14 18 Storage 8 | . 14 14 11 11 9 6 4 Hackware 1 | . . . . . 8 . . Protection 4 | . . . 4 11 3 5 . Energy Gun 1 | . 7 . . . . . 10 Energy Cannon 2 | . . . . . . 5 . Ballistic Gun 7 | . 7 . 5 11 18 6 3 Ballistic Cannon 13 | . 12 22 27 20 14 12 . Peak Build Rating 63 | 7 8 8 18 18 35 49 63 Average Rating 30 | 4 7 5 14 17 25 40 45 On Entrance 12 | . 7 8 5 17 17 31 16 Naked Turns 58 | . . . . . . 40 18 Heaviest Build 65 | 15 32 32 44 44 46 65 40 Greatest Support 96 | 40 40 40 40 40 60 96 54 Greatest Overweight (x) 9 | . 1 1 1 1 1 9 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 Average Capacity 13 | 6 13 15 15 15 15 14 7 Most Carried 15 | 6 15 15 15 15 15 15 8 Average Carried 12 | 2 12 12 14 14 14 13 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 6 15 13 14 15 13 5 5 Class Distribution -------------------- 35% | Tank 24% | Scavenger-Tank 19% | Mutant 8% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 4972 | 286 144 133 308 86 1442 2195 378 Remotely 200 | 10 144 46 . . . . . Salvage Created 5013 | 72 118 105 193 85 1426 2379 635 Parts 262 | 4 15 6 20 3 89 108 17 Haulers Intercepted 9 | . . . 2 . 3 3 1 Recyclers Shooed 3 | . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 92 | . 1 4 2 2 33 44 6 Melee 1 | . . . . . . 1 . Guns 31 | . . . . . 19 7 5 Cannons 50 | . 1 4 2 . 14 29 . AOE 6 | . . . . 2 . 4 . Classes Destroyed 17 | 1 2 2 4 1 4 3 . Worker 10 | . . 1 . . 1 6 2 Builder 2 | . . . 1 . . 1 . Tunneler 2 | . . . . . . 2 . Hauler 9 | . . . 2 . 3 3 1 Recycler 14 | 1 1 . . 1 . 9 2 Operator 5 | . . . 1 . 2 2 . Watcher 12 | . 3 . 3 . 3 3 . Swarmer 19 | . . . . 2 7 6 4 Grunt 37 | . 1 2 1 . 15 18 . Duelist 4 | . . . . . 1 3 . Protector 1 | . . . . . . 1 . Sentry 6 | . . . 1 . 3 1 1 Specialist 6 | . . . . . 4 2 . Hunter 6 | . . . . . 2 4 . Programmer 9 | . . . . . . 8 1 Heavy 2 | . . . . . 1 1 . Assembled 2 | . . 2 . . . . . Best Kill Streak 12 | 1 2 4 4 2 11 12 4 Combat Bots Only 9 | . 1 3 1 2 9 6 2 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 866 | . 1 61 6 14 187 466 131 Missed 268 | . 1 13 2 4 50 157 41 Damage Taken 10176 | . . 1119 62 86 2019 4830 2060 Core 1967 | . . 236 . 25 187 658 861 Absorbed by Shields 226 | . . . . . . 226 . Regen/Repaired (Parts) 347 | . . . 79 . 120 148 . Core Remaining (%) 54 | 100 . 5 . 93 66 6 . Volleys Fired 294 | 2 10 7 20 6 85 145 19 Largest 4 | 2 2 2 3 3 4 4 4 Hottest 320 | 70 70 70 105 97 168 184 320 Shots Fired 966 | 4 20 14 60 10 307 479 72 Gun 383 | 4 . . 7 2 177 121 72 Cannon 570 | . 20 14 53 4 130 349 . Launcher 13 | . . . . 4 . 9 . Special . | . . . . . . . . Kinetic 792 | 2 20 14 60 6 304 370 16 Thermal 161 | 2 . . . . 3 100 56 Explosive 13 | . . . . 4 . 9 . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 3 8 3 4 1 19 18 13 Robot Miss Streak 9 | . 2 2 7 8 9 5 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 511 | 3 12 8 27 1 164 258 38 Core Hits 244 | 2 5 7 10 3 85 115 17 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 19 | . 2 . 1 1 1 9 5 Burn 5 | . . . . . . . 5 Meltdown 1 | . . . . . . 1 . Blast 11 | . 2 . 1 1 1 6 . Smash 2 | . . . . . . 2 . Melee Attacks 27 | . . . . . . 21 6 Impact 27 | . . . . . . 21 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12552 | 39 208 176 472 171 3097 7522 867 Guns 4043 | 39 . . 105 . 1837 1212 850 Cannons 6581 | . 208 160 360 19 1246 4588 . Explosions 1156 | . . . . 152 . 1004 . Melee 692 | . . . . . . 675 17 Ramming 80 | . . 16 7 . 14 43 . Kinetic 8105 | 14 208 160 465 19 3026 4091 122 Thermal 2519 | 25 . . . . 57 1709 728 Explosive 1046 | . . . . 152 . 894 . Electromagnetic 110 | . . . . . . 110 . Impact 692 | . . . . . . 675 17 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 Average Corruption 2 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . 38 4 Message Errors 11 | . . . . . . 10 1 Matter Fused 9 | . . . . . . 8 1 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 7 | . . . . . . 6 1 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . . 3 . Alerts 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots 2 | . . . . . . . 2 Overflow Damage 493 | . . . . 49 33 411 . Projectiles 76 | . . . . . 33 43 . Explosions 87 | . . . . 49 . 38 . Melee 330 | . . . . . . 330 . Knockbacks 58 | . . 2 3 . 20 33 . Impact 6 | . . . . . . 6 . Kinetic 49 | . . 2 3 . 19 25 . Secondary 3 | . . . . . 1 2 . Self-Inflicted Damage 237 | . . 8 3 . . 172 54 Shots 6 | . . . . . . 5 1 Rammed 12 | . . 1 1 . 5 5 . Targets Rammed 16 | . . 1 1 . 5 9 . Kicked 3 | . . . . . . 3 . Crushed 1 | . . . . . . 1 . Highest Temperature 391 | 18 27 40 151 39 334 391 348 Average Temperature 94 | 10 10 29 54 20 65 124 110 Received Heat Transfer 2744 | . . 132 18 . 738 1663 193 Effects 2 | . . . . . . 2 . Shutdowns 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . . . . 6 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 5 | . . . . . . 5 . Impact Corruptions 16 | . . . . . . 16 . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 10 | . . . . . . 4 6 Heat Transferred 4497 | 74 . . . . 111 2203 2109 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 1273 | 5 61 60 177 94 709 1273 764 Initial 623 | . 3 5 23 8 36 306 623 Average 425 | . 13 27 75 39 371 629 652 Maximum Alert Level 4 | . . . . . 3 4 3 Low Security (%) 30 | 100 100 100 100 100 16 . . Level 1 19 | . . . . . 45 27 . Level 2 33 | . . . . . 36 44 75 Level 3 8 | . . . . . 1 12 24 Level 4 7 | . . . . . . 14 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 34 | . . . 2 . 10 18 4 Investigation 4 | . . . 2 . . 2 . Extermination 6 | . . . . . . 5 1 Reinforcement 18 | . . . . . 7 8 3 Assault 3 | . . . . . 1 2 . Garrison 3 | . . . . . 2 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . 1 . . . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 4 18 10 3 51 70 19 Peak Tracking Total 10 | . 1 8 3 3 10 9 8 Tactical Retreats 17 | . . 2 . . 3 9 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 9 | . 4 . 2 . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 17 | . . . 1 1 1 13 1 Max in Single Turn 2 | . . . 1 1 1 2 1 Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 27 | . 2 . 5 . 3 12 5 Terminals 11 | . 2 . 3 . 1 3 2 Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . . . 1 . 1 2 1 Recycling Units 7 | . . . 1 . . 4 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 76 | . 6 . 20 . 10 26 14 Successful 41 | . 4 . 13 . 8 12 4 Failed 35 | . 2 . 7 . 2 14 10 Catastrophic 4 | . . . . . . 1 3 Database Lockouts . | . . . . . . . . Manual 24 | . . . 10 . 3 7 4 Terminals 43 | . 6 . 16 . 4 9 8 Fabricators 4 | . . . . . . 4 . Repair Stations 12 | . . . 2 . 4 4 2 Recycling Units 14 | . . . 2 . . 8 4 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 15 | . 4 . 6 . 1 3 1 Prototype ID Bank 2 | . . . 1 . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Alert Level 4 | . 1 . 2 . 1 . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Maintenance Status 1 | . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . 2 . 4 . . Scan Component 3 | . . . 1 . 2 . . Repair 3 | . . . 1 . 2 . . Recycling Unit Hacks 8 | . . . 2 . . 5 1 Process 1 | . . . . . . 1 . Report Inventory 3 | . . . 1 . . 1 1 Retrieve Matter 2 | . . . . . . 2 . Retrieve Components 2 | . . . 1 . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . . . 3 . 2 3 2 Terminals 8 | . . . 3 . 2 1 2 Botnet 6 | . . . 2 . 1 1 2 Operators 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Patch 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 . 4 . 2 8 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . Time 96 | . . . 32 . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter 5 | . . . . . . 5 . Retrieved Matter 5 | . . . . . . 5 . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 6893 | 112 522 164 433 752 935 3429 546 Spaces Moved 3978 | 64 283 106 289 619 350 1836 431 Core 234 | 13 . . . . . 208 13 Treads 2021 | 51 283 31 . . 266 1390 . Legs 257 | . . . . . . 73 184 Wheels 1186 | . . 75 289 619 84 119 . Hover 280 | . . . . . . 46 234 Flight . | . . . . . . . . Fastest Speed 40 | 50 160 90 93 108 105 50 40 Average Speed 133 | 137 161 125 101 108 152 150 83 Slowest Speed 500 | 160 240 240 115 108 245 500 161 Overloaded Moves 51 | . . . . . . . 51 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 53 25 28 98 29 26 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 163 | . . . . 40 . 105 18 Melee 1 | . . . . . . 1 . Projectile 35 | . . . . 1 . 34 . AOE 127 | . . . . 39 . 70 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4979 | 80 325 123 381 693 600 2221 556 Wait 407 | 1 9 4 56 64 106 123 44 Move 3971 | 63 282 105 288 618 349 1835 431 Hop . | . . . . . . . . Pick Up 69 | 6 10 2 5 2 11 22 11 Fast Attach 67 | 7 7 . 4 . 9 21 19 Attach 39 | . . 4 1 . 6 18 10 Detach 3 | . . . . . . . 3 Swap 40 | 1 4 . 3 2 14 11 5 Drop 46 | . 3 . 3 1 15 16 8 Fire 294 | 2 10 7 20 6 85 145 19 Melee 27 | . . . . . . 21 6 Ram 2 | . . 1 1 . . . . Kick 3 | . . . . . . 3 . Crush 11 | . . . . . 5 6 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Entered Mines 636 | -10/Mines | Assembled infested the area 686 | -10/Mines | Core integrity fell below 50% 703 | -10/Mines | Discovered new exit (range 10) 719 | -10/Mines | Learned location of Mines (-9) 726 | -10/Mines | Core integrity fell below 20% 739 | -10/Mines | Lost 6 parts (1p3n1u1w) 799 | -10/Mines | Entered Materials 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1105 | -9/Materials | Repaired Hvy. Assault Rifle 1199 | -9/Materials | Discovered new exit (range 15) 1232 | -9/Materials | Entered Mines 1247 | -9/Mines | Learned location of Zion (-6) 1366 | -9/Mines | Build established: Tank 1423 | -9/Mines | Found a hidden stash of uninstalled traps 1558 | -9/Mines | Discovered new exit (range 8) 1565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1637 | -9/Mines | Discovered new exit (range 13) 1886 | -9/Mines | Learned location of Storage (-7) 1984 | -9/Mines | Entered Materials 1984 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2051 | -8/Materials | Repaired Arm. Wheel 2085 | -8/Materials | Repaired Imp. Ion Engine 2321 | -8/Materials | Garrison activated, responded to threat 2557 | -8/Materials | Discovered new exit (range 10) 2667 | -8/Materials | Build established: Scavenger-Gunner 2727 | -8/Materials | Lost 5 parts (1p1n3w) 2731 | -8/Materials | Destroyed 9 combat bots 2784 | -8/Materials | First assault squad dispatched 2919 | -8/Materials | Entered Factory 2919 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -7/Factory | Discovered new exit (range 5) 3217 | -7/Factory | Build established: Scavenger-Tank 3954 | -7/Factory | Found Powered Armor 4022 | -7/Factory | Garrison activated, responded to threat 4766 | -7/Factory | Build established: Tank 4919 | -7/Factory | First assault squad dispatched 5203 | -7/Factory | Lost 3 parts (2n1u) 5680 | -7/Factory | Lost 6 parts (1n1u4w) 5750 | -7/Factory | Discovered new exit (range 8) 5966 | -7/Factory | Lost 12 parts (1p2n3u6w) 6108 | -7/Factory | Core integrity fell below 50% 6172 | -7/Factory | Lost 4 parts (4n) 6218 | -7/Factory | Core integrity fell below 20% 6227 | -7/Factory | Released all parts (5) 6256 | -7/Factory | Lost 3 parts (1p2n) 6348 | -7/Factory | Entered another Factory area 6348 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6414 | -6/Factory | Build established: Mutant 6842 | -6/Factory | Core integrity fell below 50% 6863 | -6/Factory | Lost 13 parts (1p6n4u2w) 6883 | -6/Factory | Core integrity fell below 20% 6894 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 06842_ Thermic Laser severed. 06844_ C-17 Slicer suffers critical hit (Burn). 06845_ Thermic Laser severed. 06846_ Acquired Thermic Laser. 06847_ System corrupted: IFF burst signal emitted. 06847_ Thermic Laser severed. 06851_ Acquired Imp. Reaction Control System. 06861_ Acquired Gravmag Array. 06867_ Imp. Reaction Control System severed. 06868_ Acquired Hammer. 06869_ Hammer severed. 06870_ Cld. Aerolev Unit severed. 06874_ Acquired Hammer. 06875_ Hammer severed. 06878_ Acquired Hammer. 06884_ Hammer severed. 06885_ Acquired Hammer. 06891_ Hammer severed. 06892_ Acquired Hammer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????######## ? | | ????????????????????????????????????# [! | | ????????????????????????????????????# [! | | ????????????????????????????????????# !! | | ???????????????????????############## | | ???????????????????????# # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# =c ! # # | | ???????????????????????#/@c + # | | ???????????????????????#/ c # # | | ???????????????????????# + # | | ???????????????????????# ### #### # | | ???????????????????????# #?# #??# # | | ???????????????????????# #?# #??# # | | ???????????????????????# #?# #??# # | | ???????????????????????##############?# #??# # | | ??????????????????????????????????????# #??# + | | ?????????????????????????????????######/#### # | | ?????????????????????????????????# !!! # # | | ?????????????????????????????????# !!! 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""" # # | | ?????????????????????????????????# """ # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# [[ + # | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????########## # | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????+ | | ????????????????????????????????????# | | ????????????????????????????????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 400 Weapon Cycling 15 Evasion (%) 65 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldMicrowarpPropulsion Manual? 0 Play Time 01:10:30 Cumulative 116.1 hours Start 2024.11.23 @ 13:51:38 End 2024.11.23 @ 15:05:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d495263-1f12-4a4b-b4b4-e83572bc29be