Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 12:46:37 Player: Skrub Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3829) 3829 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8079 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 109/700 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Matter Pod Matter Compressor Visual Processing Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Falx > --- INVENTORY (5) ---- Advanced ECM Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Kinecellerator Improved Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Propulsion Shielding Hardlight Generator System Restoration Module Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . 1 Utility 3 | . . . . 2 1 . . . Weapon 1 | . . . . . . . . 1 Parts Attached 93 | 7 2 1 7 26 37 4 . 9 Power 14 | 1 . . 2 4 5 2 . . Engine 7 | 1 . . 2 1 3 . . . Core 7 | . . . . 3 2 2 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 1 8 8 . . 2 Treads 1 | . . . . . 1 . . . Leg 18 | 2 . . 1 8 6 . . 1 Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 30 | 2 2 . 1 7 13 1 . 4 Device 10 | 1 . . . 3 5 . . 1 Storage 4 | 1 1 . . . 1 . . 1 Processor 3 | . . . . 1 2 . . . Hackware 1 | . 1 . . . . . . . Protection 12 | . . . 1 3 5 1 . 2 Artifact . | . . . . . . . . . Weapon 28 | 2 . 1 3 7 11 1 . 3 Energy Gun 8 | . . . . 5 3 . . . Energy Cannon 2 | . . . . 1 1 . . . Ballistic Gun 9 | 2 . . . 1 4 1 . 1 Ballistic Cannon 5 | . . . 3 . 1 . . 1 Launcher 3 | . . 1 . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 . . 1 Parts Lost 52 | . . . 1 10 26 5 . 10 Power 9 | . . . . 3 6 . . . Propulsion 14 | . . . . 3 8 1 . 2 Utility 15 | . . . . 2 7 2 . 4 Weapon 14 | . . . 1 2 5 2 . 4 Highest Loss Streak 8 | . . . 1 6 8 4 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 5 9 9 9 8 2 2 3 Power . | . 2 2 2 1 . . . . Propulsion . | . 1 3 2 . 1 . . . Utility 2 | . . 3 3 4 3 1 1 2 Weapon 2 | . . 1 2 2 3 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 3 . . 5 . . 1 Power 2 | . . 1 . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 1 . . 1 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 81 | . 100 100 100 96 86 72 53 37 Engine 4 | . 14 14 14 2 5 . . . Core 4 | . . . . 6 6 8 . . Leg 21 | . 28 28 28 34 22 14 7 3 Device 5 | . 4 . . 7 6 2 7 4 Storage 9 | . 22 28 17 9 7 7 7 4 Processor 9 | . . . . 8 8 19 15 7 Protection 7 | . . . 10 9 9 7 7 2 Energy Gun 5 | . . . . 11 8 1 . . Ballistic Gun 5 | . 28 17 . . 2 7 7 5 Ballistic Cannon 2 | . . . 14 4 . . . 3 Launcher 2 | . . 10 13 . 1 . . . Peak Build Rating 42 | 7 9 8 14 31 42 39 20 38 Average Rating 26 | 4 7 7 13 25 35 29 20 22 On Entrance 15 | . 7 8 8 14 31 33 20 20 Avg Prop Armor Cover (%) 7 | . . . . . 10 10 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 9 18 19 26 29 55 37 18 32 Greatest Support 60 | 20 20 20 25 57 60 28 10 15 Greatest Overweight (x) 10 | . . . 1 1 9 1 1 10 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 5 5 5 Average Capacity 8 | 5 8 10 10 10 9 5 5 5 Most Carried 10 | 2 10 10 10 10 10 5 2 5 Average Carried 6 | . 5 9 9 9 8 2 2 3 Final Capacity 10 | 5 10 10 10 10 5 5 5 5 Final Carried 10 | 2 10 10 9 10 5 2 2 2 Class Distribution -------------------- 54% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Matter Collected 2611 | 394 154 . 219 631 714 427 . 72 Remotely . | . . . . . . . . . Salvage Created 3455 | 92 211 . 140 1132 1448 252 . 180 Parts 191 | 6 21 . 19 78 60 4 . 3 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . 7 . . 6 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 85 | 1 6 . 9 27 30 7 . 5 Melee 1 | . . . . . . . . 1 Guns 48 | 1 6 . . 11 20 7 . 3 Cannons 21 | . . . 5 12 3 . . 1 AOE 14 | . . . 4 4 6 . . . Classes Destroyed 15 | 3 3 . 1 4 4 . . . Worker 6 | 1 . . . 2 2 . . 1 Builder 6 | . . . . 3 3 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . Operator 3 | . 1 . . 1 1 . . . Watcher 7 | . 2 . . 3 2 . . . Swarmer 18 | . 3 . 3 9 1 2 . . Grunt 36 | 1 3 . . 11 18 3 . . Brawler 2 | . . . . . 1 1 . . Duelist 2 | . . . . . 2 . . . Sentry 11 | . . . . 6 1 1 . 3 Hunter 3 | . . . . 1 1 . . 1 Programmer 7 | . . . . . 6 . . 1 Subdweller 6 | . . . 6 . . . . . Best Kill Streak 11 | 2 6 . 3 11 8 4 . 2 Combat Bots Only 7 | 1 5 . 3 7 7 4 . 2 Max Kills in Single Turn 6 | 1 1 . 2 6 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Hostile Shots Fired 1129 | 14 26 . 26 196 468 85 . 314 Missed 391 | 6 8 . 9 66 158 22 . 122 Hits 738 | 8 18 . 17 130 310 63 . 192 Melee 12 | . . . . . 4 8 . . Projectile 726 | 8 18 . 17 130 306 55 . 192 AOE 3 | . . . . . 3 . . . Critical Strikes 18 | . . . . 3 7 1 . 7 Actively Blocked 1 | . . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . . Damage Taken 9505 | 87 185 . 340 1728 4167 701 . 2297 Core 1743 | 10 54 . 26 131 581 79 . 862 Absorbed by Shields 258 | . . . . . 180 17 . 61 Redirected to Shielding 145 | . . . . . 145 . . . Ignored by Resistances 44 | . . . . . . . . 44 Regen/Repaired (Parts) 225 | . . . . 225 . . . . Core Remaining (%) 60 | 96 . . 64 76 . . 5 . Volleys Fired 350 | 16 21 . 27 91 135 38 . 22 Largest 3 | 2 2 . 2 2 2 2 . 3 Hottest 160 | 40 40 . 67 122 160 89 . 98 Shots Fired 566 | 32 42 . 31 165 209 44 . 43 Gun 400 | 32 42 . . 90 173 44 . 19 Cannon 144 | . . . 24 74 28 . . 18 Launcher 22 | . . . 7 1 8 . . 6 Special . | . . . . . . . . . Kinetic 307 | 32 42 . 24 78 57 37 . 37 Thermal 194 | . . . . 70 117 7 . . Explosive 22 | . . . 7 1 8 . . 6 Electromagnetic 43 | . . . . 16 27 . . . Robot Hit Streak 14 | 3 5 . 14 8 9 10 . 9 Robot Miss Streak 10 | 3 4 . 4 6 8 7 . 10 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 387 | 13 24 . 21 99 144 41 . 45 Core Hits 280 | 4 13 . 12 57 112 46 . 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . . . 1 5 7 4 . 1 Burn 13 | . . . . 3 6 4 . . Blast 4 | . . . 1 2 1 . . . Sever 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10066 | 204 292 . 700 2485 4396 821 . 1168 Guns 5190 | 204 292 . . 1013 2500 821 . 360 Cannons 2327 | . . . 435 1134 482 . . 276 Explosions 2188 | . . . 265 336 1401 . . 186 Melee 330 | . . . . . . . . 330 Ramming 31 | . . . . 2 13 . . 16 Kinetic 4158 | 204 292 . 435 1029 881 681 . 636 Thermal 2715 | . . . . 932 1643 140 . . Explosive 1982 | . . . 265 293 1238 . . 186 Electromagnetic 850 | . . . . 229 621 . . . Impact . | . . . . . . . . . Slashing 330 | . . . . . . . . 330 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 2 2 2 8 Average Corruption 2 | . . . . . 1 2 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked 5 | . . . . . . 4 . 1 Effects 43 | . . . . . 9 22 7 5 Message Errors 9 | . . . . . 4 4 . 1 Matter Fused 12 | . . . . . 2 7 2 1 Heat Flow Errors 8 | . . . . . 2 2 1 3 Energy Discharges 5 | . . . . . . 4 1 . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 3 | . . . . . . 2 1 . Alerts 3 | . . . . . . 1 2 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . . . . 19 50 . . 36 Projectiles 32 | . . . . 16 16 . . . Explosions 37 | . . . . 3 34 . . . Melee 36 | . . . . . . . . 36 Knockbacks 19 | . . . 1 9 5 . . 4 Impact . | . . . . . . . . . Kinetic 18 | . . . 1 9 4 . . 4 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 244 | . . . 28 31 146 . . 39 Shots 7 | . . . 1 1 4 . . 1 Rammed 11 | . . . . . 2 . . 9 Targets Rammed 13 | . . . . 1 3 . . 9 Kicked 2 | . . . . 1 1 . . . Crushed . | . . . . . . . . . Highest Temperature 509 | . 2 . . 505 509 275 165 121 Average Temperature 107 | . 1 . . 95 116 107 86 41 Received Heat Transfer 2636 | 48 66 . . 585 1445 279 . 213 Effects 16 | . . . . 6 10 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 5 | . . . . 1 4 . . . Interference 6 | . . . . 3 3 . . . Matter Decay 2 | . . . . 1 1 . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 21 | . . . . 5 16 . . . Heat Transferred 6015 | . . . . 1900 3560 555 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . 3 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 80 | 100 100 100 . 26 99 . . 100 Level 1 19 | . . . . 73 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 353 | 20 110 31 . 353 202 . . 97 Initial 126 | . 3 31 . 26 126 . . . Average 118 | 2 25 3 . 221 125 . . 18 Influence Increases 2546 | 30 165 . 70 802 1080 165 . 234 Destroy 0b10 Robot/C 1580 | 20 120 . 60 540 600 140 . 100 Destroy 0b10 Robot/NC 125 | 10 15 . . 50 45 . . 5 Destroy Leader 376 | . 24 . 10 138 144 10 . 50 Successful Hack 60 | . 5 . . 22 21 . . 12 Disable Machine 150 | . . . . . 135 . . 15 Destroy Structure 135 | . 1 . . 22 60 . . 52 Lose Combat Pursuer 120 | . . . . 30 75 15 . . Influence Decreases 2524 | 25 90 80 20 573 1159 365 . 212 Entered New Map 302 | . 2 49 . 24 153 74 . . Time Decay 1612 | 25 88 31 20 449 606 241 . 152 Lost Part 470 | . . . . 100 260 50 . 60 Purge Threat 140 | . . . . . 140 . . . Squads Dispatched 31 | . 3 1 . 7 14 . . 6 Investigation 3 | . . 1 . 1 . . . 1 Extermination 6 | . . . . . 5 . . 1 Reinforcement 10 | . 3 . . 3 3 . . 1 Assault . | . . . . . . . . . Garrison 12 | . . . . 3 6 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Distress Signals 9 | . 1 . . 4 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | 1 12 . 9 47 56 12 . 13 Peak Tracking Total 10 | 1 5 . 3 10 8 3 . 6 Tactical Retreats 9 | . . . . 3 5 1 . . ECM-based Alert Blocks 4 | . . . . 2 2 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Traps Triggered 2 | . . . . . 1 . . 1 Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Disabled 10 | . . . . . 9 . . 1 Max in Single Turn 2 | . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Accessed 17 | . 2 1 . 9 3 . . 2 Terminals 11 | . 2 . . 6 3 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 54 | . 6 1 . 35 7 . . 5 Successful 34 | . 4 1 . 21 5 . . 3 Failed 19 | . 2 . . 13 2 . . 2 Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . Manual . | . . . . . . . . . Terminals 32 | . 6 . . 19 7 . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . 9 . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers 9 | . . . . 7 . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 4 1 . 7 5 . . . Record 7 | . 1 . . 4 2 . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 2 | . . . . 2 . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . . Scan Component 4 | . . . . 4 . . . . Repair 4 | . . . . 4 . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 7 | . . . . 6 . . . 1 Insert Component 3 | . . . . 3 . . . . Analyze 3 | . . . . 3 . . . . Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . . 6 2 . . 2 Full Trace Events 3 | . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired 4 | . . . . 4 . . . . Time 140 | . . . . 140 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Active Infowar (turns) 5498 | 7 87 . . 1239 2049 1243 325 548 Optics 5404 | . . . . 1239 2049 1243 325 548 Seismic 94 | 7 87 . . . . . . . ECM 287 | . . . . 207 80 . . . Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Turns Passed 6873 | 161 287 325 386 1300 2169 1243 325 677 Spaces Moved 3767 | 90 175 264 189 679 1216 685 172 297 Core 156 | 15 . . . . 5 . . 136 Treads 45 | . . . . . 45 . . . Legs 3113 | 75 175 264 189 679 915 501 172 143 Wheels 435 | . . . . . 251 184 . . Hover . | . . . . . . . . . Flight 18 | . . . . . . . . 18 Fastest Speed 50 | 50 120 120 120 120 100 100 190 100 Average Speed 139 | 108 120 120 167 121 122 168 190 179 Slowest Speed 550 | 120 120 120 190 195 500 190 190 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 7 43 49 17 61 39 86 17 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . 3 . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 216 | . . . 56 21 65 . . 74 Melee . | . . . . . . . . . Projectile 20 | . . . 1 14 5 . . . AOE 196 | . . . 55 7 60 . . 74 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total 4788 | 121 210 274 226 991 1679 731 171 385 Wait 420 | . 2 . . 148 237 3 . 30 Move 3759 | 89 174 263 188 678 1215 684 171 297 Hop . | . . . . . . . . . Pick Up 89 | 9 9 5 2 28 29 1 . 6 Fast Attach 18 | . 1 . . 6 6 1 . 4 Attach 64 | 7 . . 1 18 27 4 . 7 Detach 3 | . . . . 1 1 . . 1 Swap 26 | . 1 1 6 5 13 . . . Drop 37 | . 2 5 2 15 13 . . . Fire 350 | 16 21 . 27 91 135 38 . 22 Melee 9 | . . . . . . . . 9 Ram 11 | . . . . . 2 . . 9 Kick 2 | . . . . 1 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Discovered new exit (range 8) 162 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered Mines 525 | -10/Mines | Found a hidden stash of uninstalled traps 697 | -10/Mines | Discovered new exit (range 7) 721 | -10/Mines | Met a Derelict shopkeep closing up shop 774 | -10/Mines | Entered Subcaves 865 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 880 | -10/Subcaves | Disturbed a concealed Subdweller 1123 | -10/Subcaves | Discovered new exit (range 5) 1160 | -10/Subcaves | Entered Materials 1160 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1310 | -8/Materials | Repaired Grenade Launcher 1391 | -8/Materials | Garrison activated, responded to threat 1530 | -8/Materials | Destroyed 7 combat bots 1554 | -8/Materials | Lost 6 parts (1p1n2u2w) 1771 | -8/Materials | Discovered new exit (range 18) 1958 | -8/Materials | Central database locked down 2089 | -8/Materials | Build established: Scavenger-Mutant 2094 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Repaired Lgt. Nuclear Core 2383 | -8/Materials | Repaired Titanium Leg 2423 | -8/Materials | Repaired Lgt. Nuclear Core 2460 | -8/Materials | Entered Factory 2460 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2682 | -7/Factory | Lost 3 parts (1n1u1w) 2910 | -7/Factory | Garrison activated, responded to threat 3275 | -7/Factory | Garrison activated, responded to threat 3329 | -7/Factory | Destroyed 7 combat bots 3335 | -7/Factory | Lost 5 parts (1p1n1u2w) 3603 | -7/Factory | Build established: Mutant 4115 | -7/Factory | Lost 3 parts (2n1u) 4214 | -7/Factory | Core integrity fell below 50% 4244 | -7/Factory | Lost 8 parts (2p2n2u2w) 4454 | -7/Factory | Core integrity fell below 20% 4469 | -7/Factory | Lost 4 parts (2p2u) 4501 | -7/Factory | Discovered new exit (range 15) 4629 | -7/Factory | Entered Lower Caves 4630 | -7/Lower Caves | Encountered a Warlord checkpoint 4835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4855 | -7/Lower Caves | Build established: Scavenger-Mutant 4887 | -7/Lower Caves | Lost 4 parts (1n1u2w) 5748 | -7/Lower Caves | Discovered new exit (range 9) 5872 | -7/Lower Caves | Entered another Lower Caves area 5952 | -7/Lower Caves | Discovered new exit (range 9) 6097 | -7/Lower Caves | Build established: Mutant 6197 | -7/Lower Caves | Entered Factory 6197 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6539 | -6/Factory | Garrison activated, responded to threat 6578 | -6/Factory | Lost 3 parts (1n1u1w) 6720 | -6/Factory | Lost 3 parts (3w) 6759 | -6/Factory | Core integrity fell below 50% 6818 | -6/Factory | Core integrity fell below 20% 6874 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf cleans the Power Conduit. Destroyed Shock Rifle. K-01 Serf cleans the Power Conduit. Destroyed Shock Rifle. System corrupted: Heat flow error (+138). Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-7). Penetrated by Slug. P-60 Hacker destroyed. Penetrated by Slug. Critical hit (Destroy). Destroyed Hvy. Laser. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+147). Penetrated by Slug. Acquired 44 matter. Penetrated by Slug. H-66 Slayer Flexi-carbon Leg severed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????? ?????????????? | | ???????????????????? !?????????????? | | ??????????????????# ?????????????? | | ???????????????#### !! ?????????????? | | ???????????????# ! ?????????????? | | ???????????????# ?????????????? | | ???????????????# ?????????????? | | ???????????? ??# #????????????? | | ??????????? ## #????????????? | | ??????????? ######???????? | | ??????????? #???????? | | ?????????? #???????? | | ?????????? #???????? | | ??????????? #???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ????????????????###+##### #???????? | | ?????????????????? ???# ######### | | ??????????????????"""???# # # | | ???????????????????"" ??# # # | | ????????????????????" ??#u # # | | ????????????????????? ?# # # | | ???????????###########/## # # | | ???????????# #u # # | | ???????????# #gh # # | | ???????????# /@ # " " " # | | ???????????# # + " " " # | | ???????????# # # " " " # | | ???????????# # # " " " # | | ???????????# ### # " " " # | | ???????????# #?# # " " " # | | ???????????# #?# # " " " # | | ???????????# #?# # " " " ? | | ???????????# #?# # " " "?? | | ???????????# ??# # ?? | | ???###################/#??# ####?##?? | | ? # ## #??# #???????? | | # "Y" ## #??# #???????? | | # """ ## #??# #???????? | | # ## #??# #???????? | | ##+##+## #??# #???????? | | #??# #???????? | | #??# #???????? | | """ """ """ !] #### ###?????? | | """ """ """ !] #?????? | | """ """ """ #?????? | | +?????? | | #?????? | | ####### ################### #?????? | | ??????# #?????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 375 Matter Stores 450 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hardlight Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -8/Materials Lgt. Nuclear Core | 20% | -8/Materials Titanium Leg | 28% | -8/Materials Lgt. Nuclear Core | 38% | -8/Materials Studied --------- Aluminum Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Close Call Everything Is Under Control More Dakka Please Oops Part-time Mechanic Risk Taker Tourist Well Done Challenges ------------ None Game ------ Seed RestorationTerrabombShell Manual? 0 Play Time 01:31:05 Cumulative 3.3 hours Start 2026.10.15 @ 10:16:59 End 2026.10.15 @ 12:46:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eddc5277-f7e7-497c-bf7c-cc72d0391cd9