Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 21:12:47 Player: Lis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3600) 3600 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 8607 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1150 Matter 90/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Improved Target Analyzer Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Angular Momentum Engine Medium Storage Unit Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Quantum Capacitor Improved Force Booster Improved Force Booster Improved Corruption Screen > --- WEAPON ----------- Ion Cannon Heavy Phase Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Micro Fission Core Wheel Improved Target Analyzer Heavy Assault Rifle Improved Remote Datajack [Rating: 82] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Array Utility Improved Light Armor Plating Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 8 | . . . 2 1 1 2 2 Weapon 1 | . . . . . 1 . . Parts Attached 123 | 7 13 12 27 10 4 29 21 Power 20 | 1 2 1 6 4 . 3 3 Engine 13 | 1 2 1 4 2 . 1 2 Core 7 | . . . 2 2 . 2 1 Reactor . | . . . . . . . . Propulsion 34 | 2 3 5 7 2 1 9 5 Treads 3 | . 2 . . . . . 1 Leg 25 | 2 . 5 7 2 1 8 . Wheel 4 | . 1 . . . . 1 2 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 39 | 1 6 4 7 2 1 10 8 Device 10 | . 3 . 1 1 . 1 4 Storage 7 | 1 2 2 . . . 2 . Processor 7 | . 1 1 1 . . 1 3 Hackware 5 | . . . 1 . 1 2 1 Protection 10 | . . 1 4 1 . 4 . Artifact . | . . . . . . . . Weapon 30 | 3 2 2 7 2 2 7 5 Energy Gun 8 | 1 1 1 2 1 1 1 . Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 14 | 2 1 1 4 1 1 3 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . . . . . . 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . 1 . . . . System Corruption 1 | . . . 1 . . . . Parts Lost 85 | . 6 2 20 6 1 26 24 Power 9 | . 1 . 3 1 . 1 3 Propulsion 31 | . 2 1 8 2 1 10 7 Utility 24 | . 1 . 5 1 . 9 8 Weapon 21 | . 2 1 4 2 . 6 6 Highest Loss Streak 13 | . 6 1 6 4 1 8 13 To Critical Strikes . | . . . . . . . . Average Backups 12 | 4 9 8 13 14 14 12 7 Power 3 | . . 1 2 4 5 4 3 Propulsion . | 2 3 1 1 . . . . Utility 2 | . . 1 3 2 1 1 1 Weapon 5 | . 2 3 5 6 6 5 1 Tool/Special . | . . . . . . . . Unused Backups 22 | . 3 1 8 3 1 6 . Power 3 | . . . 1 . . 2 . Propulsion 3 | . 1 . 1 1 . . . Utility 3 | . . 1 1 . . 1 . Weapon 9 | . 2 . 3 2 1 1 . Tool/Special 4 | . . . 2 . . 2 . Average Slot Usage (%) 80 | . 93 96 73 80 85 82 54 Engine 5 | . 13 11 5 2 6 2 1 Core 1 | . . . 2 4 . 2 2 Treads 1 | . 11 . . . . . . Leg 20 | . 15 41 24 23 20 16 3 Device 6 | . 9 . . 8 13 8 7 Storage 8 | . 14 11 9 7 6 5 7 Processor 5 | . 1 3 . 7 6 7 15 Hackware 3 | . . . 1 2 5 7 1 Protection 7 | . . 6 9 6 5 11 . Energy Gun 5 | . 11 7 4 1 12 4 . Ballistic Gun 9 | . 14 14 10 13 6 7 1 Peak Build Rating 82 | 6 10 13 26 36 48 70 82 Average Rating 30 | 3 7 11 19 30 43 49 50 On Entrance 20 | . 6 10 13 26 36 45 27 Avg Prop Armor Cover (%) 8 | . . . . . . 10 7 Naked Turns . | . . . . . . . . Heaviest Build 72 | 12 28 36 46 46 52 57 72 Greatest Support 103 | 20 40 40 47 47 62 103 30 Greatest Overweight (x) 23 | . 1 . 13 1 1 3 23 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 13 | 6 12 10 15 15 15 12 9 Most Carried 15 | 6 12 11 15 15 15 15 9 Average Carried 12 | 4 9 8 13 14 14 12 6 Final Capacity 15 | 8 10 15 15 15 15 10 5 Final Carried 15 | 6 10 11 15 15 15 10 4 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Mutant 18% | Scavenger-Skirmisher 7% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2986 | 191 325 310 889 354 104 707 106 Remotely . | . . . . . . . . Salvage Created 3661 | . 399 359 1137 279 104 1256 127 Parts 219 | . 20 30 86 14 2 58 9 Haulers Intercepted 5 | . 1 2 1 1 . . . Recyclers Shooed 4 | . 1 . 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 87 | . 10 11 31 6 2 24 3 Guns 62 | . 9 11 21 6 2 13 . Cannons 13 | . . . 10 . . 3 . AOE 11 | . 1 . . . . 7 3 Classes Destroyed 14 | . 4 1 8 1 . . . Worker 5 | . . . 1 . . 3 1 Builder 6 | . . . 2 . . 2 2 Tunneler 1 | . . . 1 . . . . Hauler 5 | . 1 2 1 1 . . . Recycler 3 | . . . 2 . . 1 . Watcher 6 | . 1 2 1 . . 2 . Swarmer 36 | . 3 8 17 . . 8 . Grunt 21 | . 7 1 3 2 1 7 . Duelist 1 | . . . 1 . . . . Sentry 12 | . . 2 5 1 . 2 2 Specialist 5 | . . . 3 2 . . . Hunter 4 | . . . 1 . . 2 1 Programmer 7 | . . . . 1 1 5 . Heavy 1 | . . . 1 . . . . Best Kill Streak 9 | . 4 4 9 2 1 8 3 Combat Bots Only 9 | . 4 4 9 2 1 5 1 Max Kills in Single Turn 8 | . 1 1 1 1 1 8 3 Gunslinging . | . . . . . . . . Exploded 5 | . 1 . . . . 5 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1082 | . 117 72 300 88 66 235 204 Missed 332 | . 30 18 95 23 32 63 71 Hits 750 | . 87 54 205 65 34 172 133 Melee 2 | . . . 2 . . . . Projectile 748 | . 87 54 203 65 34 172 133 AOE 5 | . . . 2 . . 3 . Critical Strikes 21 | . . 2 4 2 . 7 6 Damage Taken 12490 | . 984 519 2984 932 349 3635 3087 Core 2465 | . 209 70 408 140 34 453 1151 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 150 | . . . . . 150 . . Core Remaining (%) 64 | 100 16 82 25 80 96 54 . Volleys Fired 333 | . 52 40 125 28 8 59 21 Largest 3 | . 2 2 2 2 3 3 2 Hottest 187 | . 60 68 101 91 165 187 120 Shots Fired 650 | . 96 77 229 53 24 138 33 Gun 557 | . 96 77 196 53 24 106 5 Cannon 72 | . . . 33 . . 28 11 Launcher 21 | . . . . . . 4 17 Special . | . . . . . . . . Kinetic 428 | . 61 54 171 48 8 81 5 Thermal 141 | . 18 11 27 5 16 53 11 Explosive 21 | . . . . . . 4 17 Electromagnetic 60 | . 17 12 31 . . . . Robot Hit Streak 25 | . 8 7 10 11 15 25 8 Robot Miss Streak 9 | . 3 5 9 5 3 3 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 6 | . 2 . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 438 | . 59 52 143 45 20 91 28 Core Hits 254 | . 21 23 95 28 9 54 24 Critical Kills 3 | . 1 . 1 . . 1 . Critical Parts Destroyed 4 | . . 1 . 1 . 2 . Critical Strikes 12 | . 2 1 3 1 . 5 . Burn 4 | . . . 2 . . 2 . Destroy 7 | . 1 1 1 1 . 3 . Corrupt 1 | . 1 . . . . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10108 | . 693 724 2406 792 343 3751 1399 Guns 6012 | . 656 711 1748 789 343 1687 78 Cannons 1466 | . . . 624 . . 562 280 Explosions 2566 | . 31 . . . . 1497 1038 Melee . | . . . . . . . . Ramming 64 | . 6 13 34 3 . 5 3 Kinetic 4967 | . 404 552 1784 707 91 1351 78 Thermal 3015 | . 160 57 274 82 252 1870 320 Explosive 1523 | . . . . . . 525 998 Electromagnetic 539 | . 123 102 314 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 2 3 . 9 . Average Corruption 3 | . . . 1 2 . 6 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 73 | . . . 29 10 . 34 . Message Errors 14 | . . . 7 1 . 6 . Matter Fused 13 | . . . 6 2 . 5 . Heat Flow Errors 11 | . . . 3 1 . 7 . Energy Discharges 13 | . . . 5 2 . 6 . Parts Rejected 3 | . . . 1 1 . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 9 | . . . 3 2 . 4 . Data Loss (major) 3 | . . . . 1 . 2 . Misfires 1 | . . . 1 . . . . Alerts 3 | . . . 1 . . 2 . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 421 | . 11 . . . . 371 39 Projectiles . | . . . . . . . . Explosions 421 | . 11 . . . . 371 39 Melee . | . . . . . . . . Knockbacks 21 | . . . 21 . . . . Impact . | . . . . . . . . Kinetic 18 | . . . 18 . . . . Secondary 3 | . . . 3 . . . . Self-Inflicted Damage 852 | . 22 . . . . 438 392 Shots 21 | . 1 . . . . 6 14 Rammed 4 | . 3 . . . . . 1 Targets Rammed 16 | . 3 4 4 1 . 3 1 Kicked 12 | . . 4 4 1 . 3 . Crushed . | . . . . . . . . Highest Temperature 429 | . 30 27 227 132 429 414 117 Average Temperature 87 | . 8 9 56 33 180 137 52 Received Heat Transfer 1998 | . 477 81 495 171 105 516 153 Effects 2 | . . . . . 1 1 . Shutdowns 1 | . . . . . . 1 . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 7 | . . . 3 . . 4 . Heat Transferred 4713 | . 350 125 851 185 481 2375 346 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . 1 . . 2 1 Low Security (%) 84 | 100 100 100 73 100 100 84 47 Level 1 14 | . . . 26 . . 11 52 Level 2 . | . . . . . . 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 472 | . 78 133 391 165 36 472 260 Initial 224 | . . 13 17 165 8 . 224 Average 84 | . 34 79 105 63 3 105 185 Influence Increases 3130 | . 297 288 951 183 88 1026 297 Destroy 0b10 Robot/C 1740 | . 200 220 620 120 40 480 60 Destroy 0b10 Robot/NC 130 | . 10 20 40 5 . 40 15 Destroy Leader 422 | . 54 48 154 42 10 84 30 Successful Hack 53 | . . . . . 38 15 . Disable Machine 270 | . 30 . 15 . . 195 30 Destroy Structure 320 | . 3 . 2 1 . 182 132 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 180 | . . . 120 15 . 15 30 Influence Decreases 3079 | . 264 278 629 530 106 568 704 Entered New Map 490 | . . 20 26 200 10 . 234 Time Decay 1810 | . 204 238 423 284 96 335 230 Lost Part 779 | . 60 20 180 46 . 233 240 Squads Dispatched 20 | . 2 . 6 3 3 3 3 Investigation 1 | . . . . . 1 . . Extermination 6 | . . . . 1 2 2 1 Reinforcement 12 | . 2 . 5 2 . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 2 | . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 1 . 2 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 16 14 48 11 6 47 14 Peak Tracking Total 8 | . 7 4 6 2 2 8 4 Tactical Retreats 18 | . . . 6 2 1 7 2 ECM-based Alert Blocks 17 | . . . . 1 1 15 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . . . 3 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 18 | . 2 . 1 . . 13 2 Max in Single Turn 5 | . 1 . 1 . . 5 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 18 | . . 2 5 1 6 4 . Terminals 8 | . . 1 2 1 2 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . . 1 1 . 1 1 . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 24 | . . 2 8 1 9 4 . Successful 16 | . . 2 4 . 7 3 . Failed 7 | . . . 3 1 2 1 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 8 | . . 1 2 1 2 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 7 | . . 1 1 . 4 1 . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 5 | . . . 4 . 1 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . . 1 1 . 2 2 . Record 2 | . . . . . 1 1 . Open DSF 1 | . . . . . 1 . . Alert Level 2 | . . . 1 . . 1 . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 4 | . . 1 . . 3 . . Scan Component 3 | . . 1 . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 3 . 1 . . Insert Component 2 | . . . 1 . 1 . . Analyze 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . 1 4 . 3 2 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . 4 parse_system 1 | . . . . . . . 1 no_distress 3 | . . . . . . . 3 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 4232 | . 244 . 191 688 917 1712 480 Optics 3988 | . . . 191 688 917 1712 480 Sensors 2849 | . 244 . 158 688 917 842 . Terrain 43 | . . . . . . . 43 ECM 2672 | . . . . 113 917 1642 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7144 | 73 648 509 2099 688 917 1712 498 Spaces Moved 3547 | 49 316 263 939 373 458 899 250 Core 29 | 2 . . 9 . . . 18 Treads 172 | . 120 . . . . . 52 Legs 3130 | 47 196 263 930 373 458 863 . Wheels 161 | . . . . . . 36 125 Hover 35 | . . . . . . . 35 Flight 20 | . . . . . . . 20 Fastest Speed 50 | 50 120 120 113 111 118 110 50 Average Speed 148 | 117 142 120 154 132 170 148 156 Slowest Speed 1200 | 120 240 120 700 187 188 330 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 59 25 58 17 10 27 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 174 | . 3 . . . . 104 67 Melee . | . . . . . . . . Projectile 10 | . . . . . . 8 2 AOE 164 | . 3 . . . . 96 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4783 | 61 421 382 1356 514 578 1152 319 Wait 603 | . 11 47 206 93 101 132 13 Move 3540 | 48 315 262 938 372 457 898 250 Hop . | . . . . . . . . Pick Up 81 | 5 16 7 29 5 4 13 2 Fast Attach 58 | 7 . 1 13 4 2 19 12 Attach 50 | . 8 5 15 4 2 6 10 Detach 12 | 1 1 2 3 . . 3 2 Swap 39 | . 9 8 7 3 1 8 3 Drop 46 | . 6 6 16 4 3 11 . Fire 333 | . 52 40 125 28 8 59 21 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 12 | . . 4 4 1 . 3 . Crush 4 | . 3 . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Lost 6 parts (1p2n1u2w) 621 | -10/Materials | Core integrity fell below 20% 692 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x2 1175 | -9/Materials | Discovered new exit (range 16) 1218 | -9/Materials | Build established: Scavenger-Mutant 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Utility x2 1591 | -8/Materials | Build established: Mutant 2015 | -8/Materials | Lost 4 parts (1p2n1u) 2071 | -8/Materials | Discovered new exit (range 11) 2207 | -8/Materials | Lost 6 parts (3n2u1w) 2380 | -8/Materials | Central database locked down 2454 | -8/Materials | Build established: Scavenger-Mutant 2707 | -8/Materials | Core integrity fell below 50% 2770 | -8/Materials | Destroyed 9 combat bots 2822 | -8/Materials | Lost 4 parts (1p1u2w) 2842 | -8/Materials | Garrison activated, responded to threat 3254 | -8/Materials | Discovered new exit (range 14) 3330 | -8/Materials | Entered Factory 3330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3364 | -7/Factory | Build established: Mutant 3699 | -7/Factory | Build established: Scavenger-Mutant 3961 | -7/Factory | Lost 4 parts (1p2n1w) 3999 | -7/Factory | Discovered new exit (range 13) 4018 | -7/Factory | Entered another Factory area 4018 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4183 | -6/Factory | Repaired Imp. Light Armor Plating 4489 | -6/Factory | Build established: Scavenger-Skirmisher 4922 | -6/Factory | Discovered new exit (range 8) 4935 | -6/Factory | Entered another Factory area 4935 | -5/Factory | Evolved 2 slots: Utility x2 5018 | -5/Factory | Identified exit to Garrison 5717 | -5/Factory | Lost 6 parts (2n1u3w) 5821 | -5/Factory | Lost 7 parts (1p2n3u1w) 6019 | -5/Factory | Spotted B-75 Beast 6066 | -5/Factory | Build established: Scavenger-Tank 6415 | -5/Factory | Discovered new exit (range 6) 6425 | -5/Factory | Lost 3 parts (2n1w) 6629 | -5/Factory | Lost 8 parts (2n5u1w) 6647 | -5/Factory | Entered another Factory area 6647 | -4/Factory | Evolved 2 slots: Utility x2 6753 | -4/Factory | Found Quantum Capacitor 6871 | -4/Factory | Lost 5 parts (1p1n2u1w) 7004 | -4/Factory | Core integrity fell below 50% 7040 | -4/Factory | Lost 13 parts (1p4n4u4w) 7099 | -4/Factory | Core integrity fell below 20% 7145 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07099_ Acquired 2 matter. 07101_ Penetrated by Slug. 07103_ Jacked H-77 Assassin... >>parse_system Reading system data... 07103_ Jacked H-77 Assassin... 07104_ Slammed into H-77 Assassin. 07106_ Penetrated by Slug. 07106_ Slug penetrates Wall. 07106_ Adv. Medium Treads destroyed. 07111_ Connecting with Terminal... 07112_ Slug penetrates Terminal. 07112_ Slug penetrates Wall. Remote Datajacks cannot fire with other weapons in the same volley. 07117_ Terminal disabled. 07117_ Penetrated by Slug. 07124_ Adv. Datajack destroyed. 07127_ Adv. Visual Processing Unit destroyed. 07138_ Hover Unit destroyed. 07142_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ???? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | """ """?#??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ ##############?????????????????????????? | | # #?????????????????????????? | | " """ """ # #?????????????????????????? | | " """ """?# """ #?????????????????????????? | | " """ "???# """"" #?????????????????????????? | | ?????# """"" #?????????????????????????? | | ##+######## #?????????????????????????? | | + """ #?????????????????????????? | | ###### """"" #?????????????????????????? | | #????# """"" #??##########?????????????? | | #????# #??# ?????????????? | | #????# #??# " " " "?????????????? | | #????# #### " " " " ????????????? | | ##########/#####+##;## " " " " ????????????? | | p p # " " " " ????????????? | | # " " " " "???????????? | | + " " " " "???????????? | | ! ] # " " " " " ??????????? | | !! # " " " " " #?????????? | | ###+###### ! # " " " " " #?????????? | | # # # #?????????? | | ###### # @/ ! #?????????? | | ?????# # #######u################???????? | | ?????# # ?# % # #???????? | | ?????# ## ### """ # #???????? | | ?????# ## ### "Y # #???????? | | ?????# ## #?# # #???????? | | ?????# ## #?# # #???????? | | ?????# ## ### # #???????? | | ?????#######/### ### # #???????? | | ???######### ## ## g # #???????? | | ## # #???????? | | ???############ gg # #???????? | | ??????????????### #% # #???????? | | ????????????##??# #####+### #####+######????????? | | ?????################ #### ""???? | | # ## ""???? | | ! ?? | | ?? | | ? % #???? | | ?############################## #???? | | ?????????????#???????#?#####?## ########???? | | ?????????????????#?????#??#???#?#######??????????? | | ?????????????????##?#???????#???#?##?????????????? | | ???????????????????#?#?#???#??????#??????????????? | | ????????????????????#?##???#?##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 315 Matter Stores 304 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Corruption Block 15 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Force Boost 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 16% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Challenges ------------ None Game ------ Seed TeleporterMetaCharger Manual? 0 Play Time 02:20:25 Cumulative 31.4 hours Start 2026.10.22 @ 22:56:57 End 2026.10.23 @ 21:12:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83451f18-2ab2-412d-9b3b-eccb06d769a1