Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 19:01:13 Player: satan5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3353) 3353 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 7657 Bonus ------- Pacifist 200 High Alert Combat Kills 224 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (24) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (29) Relay Coupler [Specialist] (20) Relay Coupler [Hunter] (14) Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Relay Coupler [Grunt] Relay Coupler [Hunter] Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Gun Flak Gun Flak Gun Missile Launcher Improved Datajack Great Maul Axe Signal Generator [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 92 | 6 . 23 1 28 13 16 5 Power 8 | 1 . 3 . 1 2 1 . Engine 4 | 1 . 2 . 1 . . . Core 4 | . . 1 . . 2 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 13 . 6 2 1 1 Treads 8 | . . 8 . . . . . Leg 17 | 2 . 5 . 6 2 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 . 3 . 5 5 7 3 Device 4 | . . 1 . . 1 2 . Storage 3 | 1 . 2 . . . . . Processor 1 | . . . . . 1 . . Hackware 5 | . . . . . . 2 3 Protection 11 | . . . . 5 3 3 . Artifact . | . . . . . . . . Weapon 35 | 2 . 4 1 16 4 7 1 Energy Gun 5 | 1 . 3 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 1 . . 1 9 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 . 2 1 3 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 2 . 2 1 Slashing Weapon 3 | . . . . 2 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . 2 . 1 . . . Parts Lost 25 | . . 1 . 8 7 9 . Power 4 | . . 1 . 1 2 . . Propulsion 8 | . . . . 2 2 4 . Utility 5 | . . . . 1 2 2 . Weapon 8 | . . . . 4 1 3 . Highest Loss Streak 8 | . . 1 . 3 3 8 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 89 100 87 99 96 29 Engine 4 | . 14 8 11 8 1 . . Core 4 | . . 2 . . 7 8 . Treads 9 | . . 15 44 16 . . . Leg 26 | . 28 22 . 19 35 34 9 Device 6 | . . 6 11 2 7 9 . Storage 9 | . 14 11 11 9 9 8 . Processor 3 | . . . . . 5 9 . Protection 9 | . . . . 14 13 8 . Energy Gun 3 | . 14 10 11 1 . . . Ballistic Gun 13 | . 14 10 11 13 17 13 . Naked Turns 1 | . . . . . . 1 . Heaviest Build 106 | 13 13 97 95 106 104 102 4 Greatest Support 88 | 20 20 88 88 88 60 50 10 Greatest Overweight (x) 4 | . . 4 1 2 2 2 . Average Overweight (x) . | . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 5 Average Capacity 22 | 6 8 18 25 25 25 24 5 Most Carried 25 | 5 6 19 17 25 25 25 5 Average Carried 20 | 2 4 13 16 23 24 24 3 Final Capacity 25 | 8 8 25 25 25 25 5 5 Final Carried 25 | 2 6 17 17 25 25 4 4 Class Distribution -------------------- 69% | Mutant 18% | Bothacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 2480 | 245 . 545 30 712 582 366 . Remotely 21 | . . . . . . 21 . Salvage Created 3179 | . . 845 . 1228 735 361 10 Parts 178 | . . 46 . 58 42 32 . Haulers Intercepted 6 | . . 3 . 3 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 70 | . . 10 . 25 22 12 1 Guns 50 | . . 8 . 17 17 8 . AOE 19 | . . 2 . 8 5 4 . Classes Destroyed 12 | . . 7 . 3 2 . . Worker 2 | . . . . 2 . . . Builder 4 | . . 1 . 3 . . . Hauler 6 | . . 3 . 3 . . . Recycler 2 | . . 2 . . . . . Watcher 4 | . . 1 . 2 . 1 . Swarmer 22 | . . . . 8 7 6 1 Grunt 27 | . . 4 . 12 8 3 . Brawler 1 | . . 1 . . . . . Duelist 2 | . . . . 2 . . . Protector 1 | . . . . . 1 . . Sentry 15 | . . 5 . 3 4 3 . Demolisher 2 | . . . . . 2 . . Best Kill Streak 10 | . . 3 . 10 6 3 1 Combat Bots Only 9 | . . 3 . 9 6 3 1 Max Kills in Single Turn 4 | . . 2 . 4 3 3 1 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . . 2 . 4 3 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 386 | . . 46 . 155 100 75 10 Missed 85 | . . 8 . 35 18 23 1 Damage Taken 4583 | . . 556 . 1787 1238 936 66 Core 672 | . . 122 . 236 55 213 46 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 120 | . . . . 14 . 106 . Ignored by Resistances 64 | . . . . 8 56 . . Regen/Repaired (Parts) 112 | . . . . 112 . . . Core Remaining (%) 89 | 100 100 . 69 . . . . Volleys Fired 215 | . 3 32 . 94 60 26 . Largest 2 | . 2 2 . 2 2 2 . Hottest 73 | . 60 70 . 73 53 61 . Shots Fired 412 | . 6 64 . 185 107 50 . Gun 397 | . 6 60 . 181 105 45 . Cannon . | . . . . . . . . Launcher 15 | . . 4 . 4 2 5 . Special . | . . . . . . . . Kinetic 346 | . 3 32 . 161 105 45 . Thermal 3 | . 3 . . . . . . Explosive 14 | . . 4 . 3 2 5 . Electromagnetic 49 | . . 28 . 21 . . . Robot Hit Streak 22 | . 2 22 . 16 11 11 . Robot Miss Streak 7 | . 2 3 . 5 4 7 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 . 2 2 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 295 | . 3 50 . 133 76 31 2 Core Hits 193 | . 1 28 . 69 56 39 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . . 2 . . 1 Critical Strikes 4 | . . . . 3 . . 1 Destroy 3 | . . . . 3 . . . Smash 1 | . . . . . . . 1 Melee Attacks 20 | . . . . 7 2 4 7 Impact 15 | . . . . 4 . 4 7 Slashing 5 | . . . . 3 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6810 | . 40 1157 . 2711 1606 1188 108 Guns 4585 | . 40 790 . 1963 1288 504 . Cannons . | . . . . . . . . Explosions 2117 | . . 367 . 748 318 684 . Melee 108 | . . . . . . . 108 Ramming . | . . . . . . . . Kinetic 3667 | . 29 263 . 1583 1288 504 . Thermal 509 | . 11 77 . 421 . . . Explosive 1525 | . . 290 . 233 318 684 . Electromagnetic 1001 | . . 527 . 474 . . . Impact 108 | . . . . . . . 108 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 5 | . . . . . . 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 2 2 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 111 | . . 24 . 6 1 18 62 Projectiles . | . . . . . . . . Explosions 49 | . . 24 . 6 1 18 . Melee 62 | . . . . . . . 62 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 188 | . . 16 . 63 . 109 . Shots 5 | . . 1 . 2 . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 216 | . . 54 . 51 216 211 . Average Temperature 39 | . . 22 . 17 66 42 . Received Heat Transfer 1776 | . . 228 . 729 495 324 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 625 | . 25 100 . 500 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 . 4 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Peak Influence 852 | . 10 311 33 302 852 690 399 Initial 415 | . . 3 33 12 68 415 295 Average 308 | . 4 141 33 95 544 525 340 Maximum Alert Level 3 | . . 1 . 1 3 2 1 Low Security (%) 45 | 100 100 68 100 83 12 . . Level 1 14 | . . 31 . 16 9 . 100 Level 2 36 | . . . . . 62 100 . Level 3 4 | . . . . . 15 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 1 . 2 . 4 . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 . . . 3 . Assault 2 | . . . . 1 . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 8 | . . 3 . 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 1 16 . 36 19 32 4 Peak Tracking Total 12 | . 1 4 . 9 6 12 4 Tactical Retreats 5 | . . 1 . 1 3 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 13 | . . 2 . 1 8 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 7 | . . . . 1 4 1 1 Max in Single Turn 1 | . . . . 1 1 1 1 Garrison Relay 4 | . . . . . 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 15 | . 2 1 . 6 3 2 1 Terminals 10 | . 2 1 . 3 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 50 | . 13 3 . 19 5 7 3 Successful 27 | . 4 1 . 14 . 7 1 Failed 22 | . 8 2 . 5 5 . 2 Catastrophic 6 | . 1 2 . 1 1 . 1 Database Lockouts 1 | . 1 . . . . . . Manual 17 | . 6 3 . 8 . . . Terminals 33 | . 13 3 . 9 5 . 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . . 5 . 6 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 10 | . 4 1 . 4 . . 1 Robot Analysis 2 | . . . . 2 . . . Prototype ID Bank 2 | . 2 . . . . . . Unreport Threat 3 | . . 1 . 2 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . 5 . 6 . Insert Component 6 | . . . . 3 . 3 . Analyze 5 | . . . . 2 . 3 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 1 . 5 3 . 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 2 . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . 3 . Part Schematics Acquired 5 | . . . . 2 . 3 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 18 | . . . . . 13 . 5 Machine Destruction 18 | . . . . . 13 . 5 Attached 5 | . . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Robot Analysis Total 2 | . . . . 2 . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 5004 | 36 143 734 274 1346 1422 916 133 Spaces Moved 2078 | 28 108 332 121 420 591 393 85 Core 84 | 14 . . . . . 70 . Treads 426 | . . 140 121 165 . . . Legs 1568 | 14 108 192 . 255 591 323 85 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 225 145 190 50 120 Average Speed 180 | 85 120 152 225 203 190 184 120 Slowest Speed 465 | 120 120 465 225 305 260 260 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 25 32 32 45 76 51 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 11 | . . . . 7 . 4 . Terrain Destroyed 131 | . . 33 . 41 4 53 . Melee 11 | . . . . 7 . 4 . Projectile . | . . . . . . . . AOE 120 | . . 33 . 34 4 49 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 2911 | 39 115 499 124 718 785 530 101 Wait 327 | . 1 68 . 122 61 74 1 Move 2072 | 27 107 331 120 419 590 393 85 Hop . | . . . . . . . . Pick Up 92 | 6 4 29 2 30 13 5 3 Fast Attach 17 | 2 . 3 . 7 . 3 2 Attach 43 | 4 . 14 1 9 8 4 3 Detach 1 | . . . . . . 1 . Swap 34 | . . 6 . 13 6 9 . Drop 50 | . . 16 1 17 5 11 . Fire 215 | . 3 32 . 94 60 26 . Melee 20 | . . . . 7 2 4 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 40 | . . . . . 40 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 18) 134 | -10/Materials | Central database locked down 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 576 | -9/Materials | Discovered new exit (range 13) 642 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Entered Mines 915 | -9/Mines | Met a Derelict testing a Signal Generator 920 | -9/Mines | Found Signal Generator 1001 | -9/Mines | Discovered new exit (range 6) 1020 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1028 | -9/Mines | Learned 2 Materials zone layouts 1107 | -9/Mines | Learned 4 Materials zone layouts 1188 | -9/Mines | Entered Materials 1188 | -8/Materials | Evolved 2 slots: Utility x2 1189 | -8/Materials | Identified exit to Factory 1189 | -8/Materials | Identified exit to Storage 1395 | -8/Materials | Destroyed 9 combat bots 1560 | -8/Materials | Discovered exit to Storage (range 16) 1826 | -8/Materials | Lost 3 parts (2n1w) 2171 | -8/Materials | Discovered exit to Factory (range 4) 2449 | -8/Materials | Repaired Carbon-fiber Leg 2488 | -8/Materials | Repaired Carbon-fiber Leg 2525 | -8/Materials | Identified exit to Garrison 2534 | -8/Materials | Entered Garrison 2626 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Garrison Relay disabled 2757 | -8/Garrison | Lost 3 parts (1p1u1w) 2837 | -8/Garrison | Triggered checkpoint 2957 | -8/Garrison | Discovered new exit (range 10) 3010 | -8/Garrison | Triggered checkpoint 3014 | -8/Garrison | Core integrity fell below 50% 3052 | -8/Garrison | Garrison Relay disabled 3147 | -8/Garrison | Identified exit to Materials 3534 | -8/Garrison | Triggered checkpoint 3553 | -8/Garrison | Discovered exit to Materials (range 13) 3573 | -8/Garrison | Build established: Scavenger-Mutant 3801 | -8/Garrison | Discovered exit to Materials (range 11) 3818 | -8/Garrison | Installed Relay Interface Framework 3856 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Garrison Relay disabled 3956 | -8/Garrison | Entered Materials 4167 | -8/Materials | Build established: Bothacker-Mutant 4508 | -8/Materials | Discovered exit to Factory (range 16) 4756 | -8/Materials | First assault squad dispatched 4860 | -8/Materials | Core integrity fell below 20% 4867 | -8/Materials | Lost 8 parts (3n2u3w) 4867 | -8/Materials | Discovered exit to Factory (range 10) 4872 | -8/Materials | Identified exit to Garrison 4872 | -8/Materials | Entered Garrison 4892 | -8/Garrison | Discovered exit to Factory (range 70) 4892 | -8/Garrison | Discovered exit to Factory (range 88) 4892 | -8/Garrison | Discovered exit to Factory (range 57) 4937 | -8/Garrison | Garrison Relay disabled 5005 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04937_ Relay Coupler [Sentry] tumbles out of relay unit. 04937_ Relay Coupler [Grunt] tumbles out of relay unit. 04937_ Relay Coupler [Specialist] tumbles out of relay unit. 04941_ Acquired Relay Coupler [Sentry]. 04943_ Acquired Relay Coupler [Hunter]. 04945_ Acquired Relay Coupler [Specialist]. 04949_ Acquired Relay Coupler [Grunt]. 04954_ Acquired Relay Coupler [Swarmer]. 04969_ System corrupted: Energy discharge (-24). 04991_ #HVO367X5:MO&TNU1#E>Z 04999_ S-10 Pest knocked back. 05002_ S-10 Pest suffers critical hit (Smash). 05002_ Destroyed Lgt. Ion Engine. 05002_ Destroyed Flight Unit. 05002_ S-10 Pest system corrupted by crushing effect. 05003_ S-10 Pest system terminally corrupted. Map ----- +----------------------------------------------------+ | #####??# ########??????? | | + #??# + "#??????? | | ####+### ### #??# #####+#####^#### ##"T"#??????? | | #??# #?# #?# #??# #???# #???#^#??# ######??????? | | #??# #?# #?# #??# #???# #???# #??# #???????????? | | #??# #?# #?# #??# ##### ##### #??# #???????????? | | #### ### #?# #??# + + #?##+##??????????? | | + + ###+#### ##### ##### #?# #??????????# | | ### ## # ## ## #???# #???# ###"""############ | | #?# #### ##""""## ##??# #???# | | ###+### #### #???############## ### | | + #???????????????#"""""## | | ######???????????????#######? | | ####### ## ## #???????????????????????????? | | #???### ## ## ###?????????????????????????? | | ##### " " #?????????????????????????? | | + " " #?????????????????????????? | | ##### " " ####??????????????????????? | | ????# " " + #??????????????????????? | | ????### ##^^^^## #### #??????????????????????? | | ####### ^## ## ####+#######????????????????? | | ^^ #????????????????? | | s #????????????????? | | ##+#### s #????????????????? | | ?# #??## ##""""##++#####%### #????????????????? | | ?# #???# ## ## #???#@#?# #????????????????? | | ?# #???# ######## #???# #?# #????????????????? | | ## ##### #??????# #???# #?#^^^#????????????????? | | # + #??????# #???# #?#^^^#????????????????? | | # ###### #??????# #???# #?# #????????????????? | | #+###### #??????# #####s### #????????????????? | | #??????# + #????????????????? | | #??????# " #????????????????? | | #+#T####+##??????############ #????????????????? | | # ###??# #??????????????????# #????????????????? | | # #????# #??????????????????# #????????????????? | | # #????# #??????????????????# #????????????????? | | #+#????# #??????????????????# #????????????????? | | #????# #??????????????????# #????????????????? | | # #????# #??????????????????# #????????????????? | | # #????# #??????????????????# #????????????????? | | # #????# #??????????????????# ################## | | # ###??# #??????????????????# | | # " #### #??????????????????# | | # " + #??????????????????# | | # " ####+#??????????????????#+"############## ### | | # ###??# #??????????????????# #????????????# #?? | | #^#????# #??????????????????#+"############## #?? | | #?#### ####???????????????# ^ #?? | | ###?#! # # !#???????????????# ^ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 57 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 76 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentRelayBattery Manual? 0 Play Time 00:41:05 Cumulative 110.6 hours Start 2024.03.25 @ 18:20:27 End 2024.03.25 @ 19:01:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 16 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71eb671e-1b41-4b16-8845-c5dcbc4fc7cc