Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 21:42:36 Player: P9H Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2758 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Field Laser Field Laser Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 36 | 5 9 4 14 4 Power 8 | 1 1 1 2 3 Engine 8 | 1 1 1 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 3 . 3 . Treads . | . . . . . Leg 5 | 2 3 . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 1 | . . 1 . . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 14 | 1 3 2 7 1 Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 9 | . 1 . 7 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . 5 2 3 12 Power 6 | . . . 1 5 Propulsion 6 | . 3 . 1 2 Utility 2 | . . . 1 1 Weapon 8 | . 2 2 . 4 Highest Loss Streak 10 | . 3 2 2 10 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 84 | . 89 99 89 36 Engine 15 | . 14 14 18 15 Leg 15 | . 25 28 8 . Wheel 5 | . . . 12 3 Device 5 | . . 11 6 . Storage 15 | . 23 16 11 9 Protection 1 | . . . 2 1 Energy Gun 9 | . 19 20 1 . Ballistic Gun 2 | . . 7 1 . Launcher 12 | . 5 . 26 6 Naked Turns . | . . . . . Heaviest Build 99 | 12 34 33 99 99 Greatest Support 32 | 20 20 20 32 26 Greatest Overweight (x) 29 | . 10 1 6 29 Average Overweight (x) 2 | . 1 1 2 10 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 17 | 7 14 15 20 25 Most Carried 25 | 7 15 15 25 25 Average Carried 14 | 3 9 13 16 22 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 7 14 15 25 22 Class Distribution -------------------- 62% | Mutant 23% | Skirmisher 6% | Bomber 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 710 | 218 363 49 80 . Remotely . | . . . . . Salvage Created 622 | 46 195 39 208 134 Parts 56 | 1 22 4 20 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 6 2 5 3 Melee 1 | . 1 . . . Guns 4 | . 2 2 . . AOE 11 | . 3 . 5 3 Classes Destroyed 10 | 1 6 . 2 1 Worker 5 | . 3 1 1 . Builder 6 | . 1 . 4 1 Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 5 | . 1 . 3 1 Swarmer 4 | . 2 2 . . Grunt 9 | . 4 . 3 2 Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Best Kill Streak 8 | 1 5 2 8 5 Combat Bots Only 3 | . 2 2 2 3 Max Kills in Single Turn 3 | 1 2 1 3 3 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 206 | . 48 38 29 91 Missed 54 | . 10 9 10 25 Damage Taken 2373 | . 529 222 358 1264 Core 818 | . 125 22 113 558 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 41 71 . Volleys Fired 48 | 4 20 7 14 3 Largest 3 | 1 2 2 3 1 Hottest 93 | 40 80 80 93 30 Shots Fired 88 | 4 40 12 29 3 Gun 47 | 4 29 12 2 . Cannon . | . . . . . Launcher 41 | . 11 . 27 3 Special . | . . . . . Kinetic 5 | . . 4 1 . Thermal 5 | . . 4 1 . Explosive 41 | . 11 . 27 3 Electromagnetic 37 | 4 29 4 . . Robot Hit Streak 11 | 2 11 4 3 3 Robot Miss Streak 4 | 1 3 4 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | 2 20 6 3 3 Core Hits 64 | 5 20 4 26 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2238 | 91 828 104 873 342 Guns 248 | 24 140 84 . . Cannons . | . . . . . Explosions 1808 | 47 675 . 779 307 Melee . | . . . . . Ramming 182 | 20 13 20 94 35 Kinetic 50 | . . 50 . . Thermal 159 | 47 78 34 . . Explosive 1683 | . 597 . 779 307 Electromagnetic 164 | 24 140 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 38 | 5 20 . 10 3 Projectiles . | . . . . . Explosions 38 | 5 20 . 10 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 469 | . 163 . 90 216 Shots 10 | . 5 . 1 4 Rammed 15 | . . . 8 7 Targets Rammed 31 | 9 3 3 9 7 Kicked 16 | 9 3 3 1 . Crushed . | . . . . . Highest Temperature 182 | . 144 18 182 9 Average Temperature 41 | . 45 14 40 9 Received Heat Transfer 621 | . 102 . 87 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 225 | 50 100 75 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 287 | 5 258 64 287 114 Initial 34 | . 3 34 1 21 Average 72 | 2 100 29 82 84 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 94 | 100 81 100 96 100 Level 1 5 | . 18 . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 9 3 9 7 Peak Tracking Total 5 | . 3 3 2 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2789 | 110 662 582 1104 331 Spaces Moved 1345 | 70 291 285 636 63 Core 37 | 13 9 . . 15 Treads . | . . . . . Legs 817 | 57 282 285 193 . Wheels 491 | . . . 443 48 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 115 135 Average Speed 183 | 107 196 190 155 471 Slowest Speed 1500 | 120 550 190 190 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 37 57 31 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 52 | . 8 . 44 . Terrain Destroyed 275 | 6 66 . 158 45 Melee . | . . . . . Projectile . | . . . . . AOE 275 | 6 66 . 158 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1561 | 99 339 313 729 81 Wait 33 | . . 7 23 3 Move 1341 | 69 290 284 635 63 Hop . | . . . . . Pick Up 55 | 12 15 5 22 1 Fast Attach 1 | . 1 . . . Attach 30 | 5 7 3 11 4 Detach 3 | . . . 3 . Swap 5 | . 1 1 3 . Drop 14 | . 2 3 9 . Fire 48 | 4 20 7 14 3 Melee . | . . . . . Ram 15 | . . . 8 7 Kick 16 | 9 3 3 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 464 | -10/Materials | Lost 3 parts (1n2w) 756 | -10/Materials | Discovered new exit (range 8) 773 | -10/Materials | Entered Mines 891 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 895 | -10/Mines | Found Prototype Device 897 | -10/Mines | Identified Exp. Sensor Array 1004 | -10/Mines | Learned location of Mines (-9) 1022 | -10/Mines | Core integrity fell below 50% 1042 | -10/Mines | Assembled infested the area 1163 | -10/Mines | Discovered new exit (range 14) 1355 | -10/Mines | Entered Materials 1355 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1672 | -9/Materials | Build established: Skirmisher 2439 | -9/Materials | Discovered new exit (range 15) 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2559 | -8/Materials | Core integrity fell below 50% 2583 | -8/Materials | Lost 10 parts (3p2n1u4w) 2777 | -8/Materials | Core integrity fell below 20% 2790 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02623_ U-05 Engineer builds a Wall. 02627_ U-05 Engineer lays Concrete. 02630_ U-05 Engineer builds a Wall. 02634_ U-05 Engineer lays Concrete. 02637_ U-05 Engineer builds a Wall. 02641_ U-05 Engineer lays Concrete. 02644_ U-05 Engineer builds a Wall. 02660_ Acquired Imp. Light Armor Plating. 02670_ U-05 Engineer builds a Wall. 02678_ U-05 Engineer lays Concrete. 02680_ U-05 Engineer builds a Wall. 02704_ U-05 Engineer lays Concrete. 02705_ U-05 Engineer builds a Wall. 02709_ U-05 Engineer lays Concrete. 02710_ U-05 Engineer builds a Wall. 02760_ Lgt. Ion Engine destroyed. 02763_ Slug penetrates Wall. 02780_ Slammed into G-47 Trooper. 02781_ Ion Engine destroyed. 02784_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????#####??????????????????????????????? | | ?############## #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | % ########???????????????????????? | | ##/############ # ????????????????????????? | | ??????????????# # """ ????????????????????????? | | ??????????????# # "R" ?????????????????????????? | | ???????######?# # " " ?????????????????????????? | | ???????# *# #? ??????????????????????????? | | ???????# """ # #? ??????????????????????????? | | ???????# """ + ###+####???????????????????????? | | ???????# """ # #???????????????????????? | | ???????# """ # #???????????????????????? | | ???????# ?+ ########????????????????? | | ???????######?###+#### # #????????????????? | | ??????????????# # # #????????????????? | | ??????????????#! # # #????????????????? | | ??????????????# + + ] #????????????????? | | ??????????????# """ # # #????????????????? | | ??????????????# """ # # ##???????????????? | | ??????????????# """ # " """"""#???????????????? | | ??????????????########% ##########??????????????? | | ?????????????????????# # ##??????????????? | | ????????????????????## %# ##??????????????? | | ????????????????????## @ ##??????????????? | | ?????????????? h g# ##??????????????? | | ???????????T a # ##??????????????? | | ?????????? ##########??????????????? | | ??????????[ ##########" #???????????????? | | ??????????? ?????????##### ######???????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactTargetCloak Manual? 0 Play Time 00:27:04 Cumulative 4.4 hours Start 2024.05.08 @ 20:43:37 End 2024.05.08 @ 21:42:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b092b02d-a55a-499c-9617-ae7ea9f0dada